The Angband Ladder: Erinn, Edain Beor no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Erinn         Age       25       Str   2
 Sex    Female        Height   5'7       Dex   2
 Race   Edain         Weight   150       Con   3
 House  Beor                             Gra   2

 Game Turn    7,503   Melee  (+10,3d7)   Melee       10 = 12  +2  -4
 Exp Pool       904   Bows    (+2,2d7)   Archery      2 =  0  +2
 Total Exp   21,604   Armor [+20,5-12]   Evasion     20 = 11  +2  +6  +1
 Burden       118.4                      Stealth      5 =  2  +2  +1
 Max Burden   144.0   Health     34:34   Perception   8 =  5  +2  +1
 Depth         450'   Voice      28:28   Will         7 =  5  +2
 Min Depth     350'                      Smithing     4 =  0  +2  +2
 Light Radius     1                      Song         2 =  0  +2

 You are the only child of a warrior. You are a credit to the family.
 You have green eyes, straight golden hair, and an average complexion.






  [Equipment]

a) a Battle Axe (-3,3d5) 6.5 lb
   It does extra damage when wielded with both hands.  
b) a Longbow (+1,2d5) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Moonstone Ring of Evasion [+1]
d) an Adamant Ring of Perception <+1>
   It improves your perception by 1.  
e) a Silver Amulet
f) a Wooden Torch (1236 turns)
g) Leather Armour of Stealth [-1,1d3] <+3>
   It improves your stealth by 3.  
h) a Cloak [+1] {special}
i) a Kite Shield of Deflection (-1) [+2,1d6]
   It cannot be harmed by the elements.  
j) a Crown [+0,1d1]
   It cannot be harmed by the elements.  
k) a Set of Gauntlets of the Forge [+0,1d1] <+2>
   It improves your smithing by 2.  
l) a Pair of Boots [+3,1d1] {special}
m) 52 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 21 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 4 Mottled Herbs of Rage
b) 7 Pieces of Dark Bread
c) a Fragment of Lembas
d) a Russet Herb
e) a Flask of oil
f) 3 Golden Potions of Healing
g) 4 Smoky Potions of Slow Poison
h) 3 Grey Potions of Quickness
i) an Azure Potion of Strength
j) a Pale Green Potion of Dexterity
k) a Crimson Potion of Grace
l) 5 Murky Brown Potions
m) a Clear Potion
n) a Golden Staff of Light
o) a Mahogany Staff {tried}
p) a Beech Staff
q) a Sapphire Ring of Free Action
   It grants you freedom of movement.  
r) a Bloodstone Ring
s) a Mail Corslet [-3,2d4]
t) a Longsword (+0,2d6) [+1] 3.0 lb
u) The Spear of Boldog (+0,1d10) 5.0 lb
   It slays wolves.  It provides resistance to fear.  It can be
   thrown effectively (4 squares).  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
v) a Battle Axe of Gondolin (-2,3d4) 4.0 lb
   It slays orcs and trolls.  It does extra damage when wielded
   with both hands.  
w) a Shovel (-3,2d2) <+1> 6.5 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Erinn of the Edain
Entered Angband on 17 Mar 2020

   Turn     Depth   Note

      0     50 ft   (Finesse)
     99     50 ft   helm :o
    197     50 ft   leather armor between two bushes
    911    150 ft   greatsword
    911    150 ft   nice
  1,012    150 ft   [-3,2d4] mail corslet
  1,165    150 ft   wonder what build yields the best early game
  1,165    150 ft   probably power + flanking/dodging?
  1,707    200 ft   oo
  1,707    200 ft   kite shield of deflection...
  1,708    200 ft   (-1)[+2,1d6]
  1,708    200 ft   i'd love to use it but i don't think my attack would be  
  1,708    200 ft   good enough to get through easterlings
  1,728    200 ft   and a cloak that could potentially be rcold
  1,728    200 ft   yew staff turned out to be _understanding
  1,728    200 ft   pretty good early game luck
  1,744    200 ft   game turn 1744
  1,744    200 ft   experience pool 744
  1,744    200 ft   total experience 7944
  1,744    200 ft   (Dodging)
  1,744    200 ft   (Flanking)
  2,055    250 ft   2.5 lb longsword
  3,257    350 ft   whew
  3,257    350 ft   that was intense!
  3,332    350 ft   Encountered Boldog, the Merciless
  3,332    350 ft   gimme a break
  3,339    350 ft   Slew Boldog, the Merciless
  3,744    350 ft   Encountered Gorgol, the Butcher
  3,744    350 ft   gorgol this late?
  3,775    350 ft   Slew Gorgol, the Butcher
  3,873    350 ft   Found The Spear of Boldog
  4,002    350 ft   bastard swords aren't that much better than
  4,002    350 ft   battle axes for edains huh
  4,086    400 ft   ehh
  4,086    400 ft   new floor and already surrounded on all sides 
  4,167    400 ft   2d6 longsword
  4,167    400 ft   we have some real equipment choices now
  4,390    400 ft   ring of strength
  4,390    400 ft   nice!
  4,666    400 ft   (Focused attack)
  4,666    400 ft   (Concentration)
  4,840    400 ft   Encountered Othrod, the Orc Lord
  4,876    400 ft   Slew Othrod, the Orc Lord
  5,796    400 ft   (Inner Light)
  6,152    450 ft   seriously need a lamp
  6,359    450 ft   2 use forge
  6,873    450 ft   Encountered Orcobal, Champion of the Orcs
  6,881    450 ft   Slew Orcobal, Champion of the Orcs
  7,338    450 ft   ohh
  7,338    450 ft   well that's uh



  ['Score' 009092497]


Posted on 18.3.2020 13:48

Download this dump

1767. on the Sil Ladder (of 2253)

Related screenshots:
So many archers
That's a party
Vault of Big Men
Lining up

Comments

Jump to latest

On 18.3.2020 14:01 protopulse wrote:
Been a while since I've played Edains so here's one. Took a few games but I think I'm getting the hang of it. You're basically behind the power curve in terms of every stat, so need some way to make up the difference, either by choosing fights carefully via stealth, having lower will or perception so you can dump more into combat, or getting skills that give you raw stats like dodging/flanking combo or power. Axes and swords don't matter to Edains, and this one actually did as well as he did mostly because of an extra sided dice battle axe I found. And you don't even need much loot luck to survive. This one didn't find anything especially useful until Finrod on 450 feet, by which point he was already cruising along.

The biggest thing to watch out for is the low health. Unlike the other races, the game probably doesn't get as much easier as it goes on, since all the enemies late game are heavy hitters. You could nullify them partially with evasion like through Finrod, but dragon breath will ignore evasion. So...probably will skip dragons or lure them out of their lairs to get to their hoard until I have at least 5 constitution.

Miracle I didn't fall into any false floors this game considering I've only had radius 1 light.

On 18.3.2020 14:09 protopulse wrote:
If someone has had success with 1-2 dice weapons on 2 strength builds early game, I'd love to hear about it. I find I can't break through enemy protection most of the time so I have to use more inaccurate, heavy hitting weapons.

Linked screenshot above of the vault of big men is where I found Finrod.

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Aelya, L9092473 Naugrim Nogrod no-class
1768th in Sil (1.3.0) by protopulse (8%)



Seen 492 times.



Submit your dump!