The Angband Ladder: Ezelin, Noldor Finarfin no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Ezelin        Age      615       Str   2
 Sex    Female        Height  5'10       Dex   4
 Race   Noldor        Weight   155       Con   4
 House  Finarfin                         Gra   5 =  4  +1

 Game Turn   15,981   Melee (+25,1d10)   Melee       25 = 18  +4  +2  +1
 Exp Pool     1,637   Bows   (+8,1d11)   Archery      8 =  1  +4  +2  +1
 Total Exp   54,737   Armor [+25,6-13]   Evasion     25 = 17  +4  +4
 Burden       120.4                      Stealth      8 =  6  +4  -2
 Max Burden   144.0   Health     32:41   Perception  12 =  6  +5      +1
 Depth         850'   Voice      49:49   Will        15 =  7  +5  +3
 Min Depth     650'                      Smithing     9 =  0  +5  +4
 Light Radius     4                      Song        11 =  6  +5

 You are one of several children of a bard from the house of Finarfin.
 You have light grey eyes, wavy golden hair, and a fair complexion.






  [Equipment]

a) a Shortsword (Defender) (+0,1d8) [+2] {@w1} 1.5 lb
   It cannot be harmed by the elements.  
b) a Dragon-horn Bow (+0,1d9) 2.5 lb
   It can shoot arrows 16 squares (with your current strength).
c) an Amethyst Ring of Frost
   It provides resistance to fire.  
d) a Golden Ring of Accuracy (+2)
e) a Crystal Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Brass Lantern of Brightness (6129 turns)
   It burns brightly, increasing your light radius by an
   additional square.  
g) Leather Armour of Protection [-1,1d5]
   It cannot be harmed by the elements.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Crown of Defiance [+0,1d1] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   It cannot be harmed by the elements.  
k) The Set of Gloves of Celebrimbor [+0,1d1] <+4>
   It improves your smithing by 4.  It grants you freedom of
   movement.  It cannot be harmed by the elements.  
l) a Pair of Greaves of Free Action [-1,1d3]
   It grants you freedom of movement.  
m) 16 Arrows (+3)
   They can be shot 16 squares (with your current strength and bow).
n) 83 Arrows (Poisoned)
   They are branded with venom.  They can be shot 16 squares
   (with your current strength and bow).


  [Inventory]

a) 10 Pale Herbs of Rage
b) a Wrinkled Herb of Healing
c) 6 Yellow Herbs of Restoration
d) 4 Fragments of Lembas
e) a Murky Brown Potion of Orcish Liquor
f) 3 Azure Potions of Clarity
g) 6 Crimson Potions of Healing
h) 3 Violet Potions of Voice
i) 6 Sky Blue Potions of Slow Poison
j) 7 Sparkling Blue Potions of Quickness
k) 5 Pale Green Potions of Elemental Resistance
l) 2 Vermilion Potions of Dexterity
m) a Milky White Potion of Constitution
n) 3 Brown Potions of Grace
o) 3 Clear Potions
p) a Silver Horn of Thunder
q) a Topaz Ring of Dexterity
r) a Mail Corslet (-1) [-3,2d5]
s) a Longsword (+1,2d6) [+1] {@w2} 3.0 lb
t) a Great Spear of Nargothrond (+0,1d13) [+1] {@w4} 6.5 lb
   It slays dragons and raukar.  It requires both hands to wield
   it properly.  It counts as a type of polearm.  
u) a Great Spear (+1,1d13) [+1] {special} 6.0 lb
   It requires both hands to wield it properly.  It counts as a
   type of polearm.  
v) a Glaive (-2,2d9) [+1] {special} 8.0 lb
   It requires both hands to wield it properly.  It counts as a
   type of polearm.  
w) a Mattock of Belegost (-5,5d2) <+3> 10.5 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Ezelin of the Noldor
Entered Angband on 9 Mar 2020

   Turn     Depth   Note

    356    100 ft   i should use 2 handed weapons i think
    380    100 ft   lot of evasion, defense from shield doesnt matter as muc 
  1,445    200 ft   alright
  1,445    200 ft   shields are useless unless your evasion sucks
  1,549    200 ft   helm!
  2,418    250 ft   (Careful Shot)
  2,588    300 ft   Encountered Boldog, the Merciless
  2,588    300 ft   yuck
  2,624    300 ft   Slew Boldog, the Merciless
  2,626    300 ft   way too close
  2,630    300 ft   Found The Cloak of Maglor
  2,630    300 ft   song of trees? that's nice
  2,882    300 ft   Found The Spear of Boldog
  3,265    350 ft   (Parry)
  3,516    350 ft   (Riposte)
  4,512    350 ft   Encountered Orcobal, Champion of the Orcs
  4,513    350 ft   orcobol?!
  4,513    350 ft   didnt even see him there and he's already half hp
  4,513    350 ft   (13,3d7) (15,4-9) will do that apparently
  4,517    350 ft   Slew Orcobal, Champion of the Orcs
  4,848    400 ft   oh right
  4,848    400 ft   another reason 2 str feels bad
  4,848    400 ft   overburdened
  4,964    400 ft   uh
  4,964    400 ft   are those boots danger?
  4,985    400 ft   (Focused attack)
  4,985    400 ft   (Concentration)
  5,068    400 ft   im afraid
  5,068    400 ft   lurking horror?
  5,071    400 ft   nope mewlip
  5,471    400 ft   on light radius smiths get beat for sure
  5,471    400 ft   song of the trees is so nice
  5,619    400 ft   yikes i have no room for anything
  5,619    400 ft   no strength to carry it more accurately
  6,259    450 ft   miskey almost got me killed
  6,468    450 ft   uhh
  6,468    450 ft   no room for anything :(
  6,542    450 ft   Encountered Othrod, the Orc Lord
  6,542    450 ft   othrod?
  6,542    450 ft   hi
  6,550    450 ft   oo
  6,550    450 ft   horn of thunder
  6,550    450 ft   me like dis
  6,557    450 ft   Slew Othrod, the Orc Lord
  6,558    450 ft   poor guy
  6,558    450 ft   stood no chance
  6,559    450 ft   guess i'll say goodbye to maglor
  6,559    450 ft   (Song of the Trees)
  6,563    450 ft   Found The Set of Gloves of Brethil
  6,695    450 ft   up to 5 radius light
  6,695    450 ft   whew
  6,931    450 ft   ack
  7,430    500 ft   (Finesse)
  7,430    500 ft   (Subtlety)
  7,430    500 ft   subtlety online :)
  7,453    500 ft   what is this!
  7,453    500 ft   4 unid'ed rings
  7,548    500 ft   ._.
  7,548    500 ft   was hoping that'd be cursed
  7,549    500 ft   brass lantern of true sight then
  7,667    500 ft   welll that helm is not clarity...
  7,667    500 ft   true sight probably
  7,667    500 ft   most useless one
  7,667    500 ft   other than terror
  7,697    500 ft   these rings are driving me insane
  7,697    500 ft   one of them has to be rfrost or rfire...
  7,974    500 ft   hmm
  7,974    500 ft   2 un'ided staves from that chest
  7,974    500 ft   please have something useful
  8,039    500 ft   i cant see it 
  8,039    500 ft   with 4 light radius
  8,039    500 ft   what is it
  8,186    500 ft   so many 3 use forges this run
  8,453    550 ft   (Follow-Through)
  8,646    550 ft   Encountered Ulfang the Black
  8,653    550 ft   Encountered Duruin, Least of the Balrogs
  8,687    550 ft   Slew Ulfang the Black
  8,737    550 ft   can't do this
  8,907    500 ft   i have no consumables guess i'll just have to take this  
  8,907    500 ft   slow
  8,907    500 ft   (Opportunist)
  8,950    500 ft   whew
  8,950    500 ft   staff of understanding
  8,950    500 ft   about time
  8,958    500 ft   the four rings were...
  8,958    500 ft   sustenance
  8,958    500 ft   str +0
  8,958    500 ft   dex +0
  8,958    500 ft   and frost
  8,958    500 ft   i had resistance to fire but didn't know i had it
  8,958    500 ft   could've killed duruin if i had it on i think
  8,958    500 ft   got him down to 50% health without it 
  9,017    500 ft   orodruth haha
  9,036    500 ft   Entered the forge 'Orodruth'
  9,037    500 ft   1500 XP for rCold?
  9,037    500 ft   ehhh
  9,037    500 ft   don't know if i'm that desperate
  9,562    500 ft   7d8!!!!
  9,562    500 ft   subtlety is fun
  9,717    550 ft   sadly no artefacts there
  9,717    550 ft   would help me a lot if i meet duruin again
  9,967    550 ft   (Rauko-Bane)
 11,256    600 ft   Fell through a false floor
 11,549    650 ft   how do i deal with grotesques...
 11,599    650 ft   ok turns out you just...don't
 11,951    650 ft   another 4 use forge
 12,011    650 ft   deathblade
 12,011    650 ft   ooo
 12,011    650 ft   i want but...
 12,011    650 ft   feel like ill just die?
 12,043    650 ft   Encountered Scatha the Worm
 12,043    650 ft   scatha?!
 12,044    650 ft   i don't think i can do this...
 12,115    650 ft   huh
 12,115    650 ft   u can just shoot deathblades to death
 12,115    650 ft   without taking a single hit
 12,122    650 ft   +0 deathblade tho
 12,122    650 ft   won't help me against scatha i dont think
 12,157    650 ft   Slew Scatha the Worm
 12,158    650 ft   okay that wasnt too bad
 12,557    700 ft   4d15 on a ringrauko
 12,557    700 ft   he never saw it coming
 12,600    700 ft   kemenrauko
 12,620    700 ft   well
 12,620    700 ft   i guess that proves that kemenrauko can be killed with
 12,620    700 ft   1 dice weapons
 12,620    700 ft   not too well though
 12,655    700 ft   (Hardiness)
 12,787    700 ft   7d9
 12,787    700 ft   !!!!!!!
 12,808    700 ft   Encountered Nan, the Giant
 12,810    700 ft   (Song of Slaying)
 12,833    700 ft   Slew Nan, the Giant
 12,835    700 ft   Found The Set of Gloves of Celebrimbor
 12,848    700 ft   Found The Greatsword 'Glend'
 12,851    700 ft   think i'll take celebrimbor over brethil
 12,851    700 ft   oh i forgot to debuff nan
 12,851    700 ft   whoops
 12,920    700 ft   Encountered Belegwath, Balrog of Shadow
 12,920    700 ft   belegwath comes up the stairs
 12,920    700 ft   lmao
 12,920    700 ft   that's just swell
 12,936    700 ft   Destroyed Belegwath, Balrog of Shadow
 12,953    700 ft   that was unexpected
 12,953    700 ft   i guess i underestimated how good 1 dice weapons are
 13,221    750 ft   (Poison Resistance)
 13,410    750 ft   grotesque dead
 13,410    750 ft   not doing that again
 13,410    750 ft   not worth
 13,412    750 ft   what do i do with this mithril gauntlet anyways
 13,412    750 ft   guess i'll just leave it
 13,943    750 ft   oh
 13,943    750 ft   welp
 13,944    750 ft   lets try this i gues
 13,944    750 ft   deathblade with a 1 dice weapon can we do it
 13,961    750 ft   glend does it better
 13,961    750 ft   might have died if i didn't swap
 14,548    800 ft   okay
 14,548    800 ft   wow
 14,548    800 ft   cat assassins are no joke
 15,024    800 ft   (Momentum)
 15,486    800 ft   ooo
 15,486    800 ft   horn of blasting is a good grotesque killer
 15,664    800 ft   cant seem to get a good deathblade this game
 15,970    850 ft   you gotta be kidding me
 15,972    850 ft   Found The Glaive of the Sirion



  ['Score' 017084019]


Posted on 10.3.2020 02:43
Last updated on 10.3.2020 08:15

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936. on the Sil Ladder (of 2253)

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Comments

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On 10.3.2020 02:47 protopulse wrote:
Took a few games to get the hang of playing with sub-3 strength. Feels like you can't kill anything in the middle levels fast enough so you end up eventually surrounded on both sides.

Decided instead of rushing subtlety to rush riposte instead. Think this is a better skill order. Subtlety does give nice criticals, and allows you to kill things faster, but if you're already in light armor, removing the shield basically makes you feel naked. Too prone to RNG mishaps and I end up resting a lot. I'm not playing with 5 con to start anymore like I was with dwarves.

On 10.3.2020 02:51 protopulse wrote:
2 strength also means having to do more inventory management. I was surprised to find I was actually struggling more with Noldors than Naugrims in the past few games just cause I was apparently building them wrong. I was so used to having the extra con point and str point I didn't know how to take advantage of their extra 3 dexterity. And I was spreading my stats too thin now that I didn't have to put them into smithing. A little of stealth, a little of will, a little perception, a little song, and I found myself too weak. Overestimated having higher dexterity and forgot to account for the fact that I have less protection since I'm trying evasion-based builds.

On 10.3.2020 05:10 protopulse wrote:
Duruin and Ulfang in the same vault? What have I done to deserve this? Haven't seen a vault this nasty in a while.

On 10.3.2020 05:26 protopulse wrote:
Well that was awful. Spent most of my consumables and still wasn't able to take out Duruin. I really don't have a good grasp of my limits on subtlety builds.

On 10.3.2020 05:27 protopulse wrote:
Duruin blew up all my unid'ed staves too. Wonder what those were. Entrapment, sanctity, and something I didn't even fire off yet.

On 10.3.2020 05:35 protopulse wrote:
I know what I should've done. So I was trying to ID my rings on fire drakelings, but riposte kept killing them. I should've just turned off riposte. Duh.

On 10.3.2020 05:37 protopulse wrote:
Can subtlety even kill Duruin? I feel like at the point you meet him, you don't have enough rauko-bane bonus built up to reliably critical him. Also I had to interrupt my concentration with healing since he would half health me every hit. So what I should've done was just used a two handed weapon...and let subtlety carry me later in the game...maybe.

On 10.3.2020 08:15 protopulse wrote:
Uhm...opened a chest on 850 feet and I think 3 artefact spears popped out...Ogbar, Glaive of the Sirion, and Gaurin.

Sirion confirmed. Starting new run. 8 artefacts to be discovered remaining.

On 10.3.2020 08:16 protopulse wrote:
I'll have to say this run was one of the funnest runs I've had. I'm addicted to critical hits now.

On 10.3.2020 14:40 protopulse wrote:
Looking through my progress file, the remaining artefacts are going to be tough to find. Death's sting might be the only reasonably easy one. Dwarrowdelf is a dwarf mask. Avernien is a dragon horn-bow. Halmir is a quarterstaff. Silverhand, Ecthelion, Ringil, and Starlight are all mithril artefacts.

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