The Angband Ladder: Moose Drool, Half-Troll Druid by ShadowTechnology

  [Angband 4.2.0 Character Dump]

 Name   Moose Drool  Age             23          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'5"   STR! 18/100  +4  -2  +9 18/210
 Class  Druid        Weight    19st 5lb   Int! 18/100  -4  +0  +0  18/60  18/50
 Title  ***WINNER*** Turns used:          WIS! 18/100  -2  +3  +4 18/150
 HP     733/955      Game        395360   DEX! 18/100  -4  -2 +11 18/150
 SP     130/317      Standard     98750   Con! 18/100  +3  +0  +7 18/200 18/190
                     Resting       6201

 Level                 50    Armor     [92,+118]    Saving Throw     84%
 Cur Exp          6323965                           Stealth         Fair
 Max Exp          6323965    Melee       4d5,+46    Disarm - phys.   69%
 Adv Exp         ********    To-hit       55,+47    Disarm - magic   60%
                             Blows      4.0/turn    Magic Devices     70
 Gold              545461                           Searching        63%
 Burden          171.2 lb    Shoot to-dam    +14    Infravision    30 ft
 Overweight       -8.7 lb    To-hit       60,+41    Speed      30 (3.8x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You Father was a Game Warden in the Lower Penninsula of Michigan, but
 your Mother was a Yooper.  You live under the Mackinac Bridge. You are
 so stoopid you once arrested yourself for snagging salmon. You start
 fights in the Angband Forum.
Resistances         Abilities
 Acid:......+.*++.. pFear:+.......+....
 Elec:......+...... pBlnd:.............
 Fire:....+.+...... pConf:.............
 Cold:+.....+..+... pStun:.............
 Pois:............! HLife:....+........
Light:+...+........ Regen:+...........+
 Dark:....+.+..+...   ESP:.+...........
Sound:........+.... S.Inv:+............
Shard:............. FrAct:++......++...
Nexus:.........+... Feath:..........++.
Nethr:.......+..... S.Dig:+............
Chaos:........+.... TrpIm:.............
Disen:......+...... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+++.+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+..+...+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+...++.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
     Taken from a chest found at 2550 feet (level 51)
     
     +10 speed.
     +1 light.
     Slays demons (powerfully), undead, trolls, evil creatures.
     Branded with cold.
     Provides resistance to cold, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  Prevents paralysis.  Blessed by the
     gods.  
     
     When activated, it creates a frost ball with damage 100.
     Takes 168 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 355.6 vs. creatures not resistant to cold,
     462 vs. demons, 355.6 vs. undead, 355.6 vs. trolls, 302.4 vs. evil
     creatures, and 248.8 vs. others.
     
b) a Short Bow of Lothlórien (x4) (+16,+14) <+3, +2>
     Dropped by a ranger chieftain at 2350 feet (level 47)
     
     +3 dexterity.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Prevents paralysis.  
     
c) a Ring of Dexterity <+5>
     Found lying on the floor of a labyrinth at 4200 feet (level 84)
     
     +5 dexterity.
     Sustains dexterity.
     
d) a Ring of Speed <+12>
     Dropped by a mummified human at 1250 feet (level 25)
     
     +12 speed.
     
e) an Amulet of Devotion <+4, +1>
     Dropped by Harowen the Black Hand at 4550 feet (level 91)
     
     +4 wisdom.
     +1 light.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a labyrinth at 1100 feet (level 22)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 46 to 84 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
g) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Dropped by Smaug the Golden at 3400 feet (level 68)
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2100 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
h) an Elven Cloak of Aman [6,+12] <+2, +1>
     Dropped by Nan, the Giant at 4550 feet (level 91)
     
     +2 stealth.
     +1 speed.
     Provides resistance to nether.
     Cannot be harmed by acid, fire.
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Conjured forth by magic at 3800 feet (level 76)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Dropped by Gothmog, the High Captain of Balrogs at 4550 feet
     (level 91)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+13]
     Dropped by Ufthak of Cirith Ungol at 1550 feet (level 31)
     
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it creates an acid bolt with damage 5d8.
     Takes 25 to 42 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+13] <+4, +7>
     Found lying on the floor in a vault at 4150 feet (level 83)
     
     +4 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 3 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 4 Books of Nature Magics [Creature Dominion]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 3 Books of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 3 Books of Nature Magics [Wild Forces]
     Cannot be harmed by fire.
     
     You can read this book.
     
f) 22 Potions of Cure Critical Wounds
g) 2 Potions of Healing
h) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
j) 11 Potions of Restore Mana
k) 3 Scrolls of Phase Door
l) 2 Scrolls of Teleportation
m) 4 Scrolls of Banishment
n) a Scroll of Mass Banishment
o) 13 Scrolls of Protection from Evil
p) 6 Scrolls of *Destruction*
q) 4 Rods of Detection (1 charging)
     Cannot be harmed by lightning.
     
r) 5 Rods of Teleport Other (5 charging)
s) a Rod of Recall
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 6 Arrows of Frost (1d4) (+13,+15)
     Branded with cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 231.5 vs. creatures not resistant to cold,
     and 132.3 vs. others.
     35% chance of breaking upon contact.
     
1) 22 Seeker Arrows (4d4) (+6,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 128.9.
     35% chance of breaking upon contact.
     
2) 13 Seeker Arrows (4d4) (+11,+9)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 137.3.
     35% chance of breaking upon contact.
     
3) 5 Seeker Arrows of Frost (4d4) (+16,+12)
     Branded with cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 264.6 vs. creatures not resistant to cold,
     and 151.2 vs. others.
     35% chance of breaking upon contact.
     
4) 6 Seeker Arrows of Wounding (4d4) (+17,+19)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 180.6.
     35% chance of breaking upon contact.
     
5) 15 Seeker Arrows of Wounding (4d4) (+26,+18)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 178.1.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Potions of Heroism
b) 5 Scrolls of Recharging
c) 11 Scrolls of Holy Chant
d) a Wand of Teleport Other (6 charges)
e) a Wand of Annihilation (3 charges)
     Cannot be harmed by lightning.
     
f) 6 Staves of *Destruction* (20 charges)
g) 2 Staves of Banishment (4 charges)
h) 15 Staves of Teleportation (87 charges)
i) the Amulet of Carlammas <+1, +3>
     Dropped by Smaug the Golden at 3400 feet (level 68)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 949 to 1890 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
j) the Necklace of the Dwarves <+3, +5, +1>
     Dropped by Akhorahil the Blind at 4300 feet (level 86)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
k) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Kh�m, Son of M�m at 2600 feet (level 52)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
l) the Metal Cap of Thengel [3,+11] <+3>
     Dropped by Lokkak, the Ogre Chieftain at 1850 feet (level 37)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
m) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Rogrog the Black Troll at 1900 feet (level 38)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 168 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 211.2 vs. creatures not resistant to cold,
     211.2 vs. orcs, and 158.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       170     50'  Reached level 2
       170     50'  Reached level 3
       403     50'  Reached level 4
      1446    100'  Reached level 5
      2037    200'  Reached level 6
      2296    250'  Reached level 7
      2376    250'  Reached level 8
      2535    250'  Killed Sméagol
      3130    250'  Reached level 9
      3661    250'  Killed Bullroarer the Hobbit
      3675    250'  Killed Fang, Farmer Maggot's Dog
      4182    250'  Reached level 10
      4556    250'  Reached level 11
      4763    300'  Found the Dagger 'Dethanc' (LOST)
      5726    550'  Reached level 12
      5939    550'  Reached level 13
      7130    550'  Killed Wormtongue, Agent of Saruman
      7202    600'  Reached level 14
      7690    600'  Reached level 15
      8100    600'  Reached level 16
      8938    850'  Reached level 17
      9135    850'  Reached level 18
      9427    850'  Reached level 19
      9858    850'  Reached level 20
     10365    850'  Found the Set of Gauntlets 'Paurhach' (LOST)
     10418    850'  Reached level 21
     11189   1100'  Reached level 22
     11438   1100'  Found the Phial of Galadriel
     11912   1150'  Reached level 23
     12883   1150'  Reached level 24
     13980   1200'  Killed Ulfast, Son of Ulfang
     15411   1250'  Killed Sangahyando of Umbar
     15440   1250'  Killed Angamaitë of Umbar
     15440   1250'  Reached level 25
     15578   1250'  Killed Nár, the Dwarf
     19138   1350'  Killed Gorbag, the Orc Captain
     19138   1350'  Reached level 26
     19181   1350'  Found the Cloak 'Colannon' (LOST)
     19432   1400'  Killed Shagrat, the Orc Captain
     20907   1500'  Reached level 27
     21632   1500'  Killed Azog, Enemy of the Dwarves
     21689   1500'  Killed Bolg, Son of Azog
     23022   1500'  Reached level 28
     23573      0'  Killed Father Christmas
     24414   1550'  Killed Ulwarth, Son of Ulfang
     24529   1550'  Killed Ufthak of Cirith Ungol
     24530   1550'  Found the Set of Gauntlets 'Paurnen'
     25099   1550'  Found the Long Sword 'Elvagil' (LOST)
     25821   1600'  Reached level 29
     26053   1600'  Killed Bill the Stone Troll
     26053   1600'  Found the Spear 'Nimloth'
     26077   1600'  Killed Tom the Stone Troll
     26120   1600'  Killed Bert the Stone Troll
     27071   1600'  Killed Beorn, the Shape-Changer
     28089   1700'  Killed Ulfang the Black
     28665   1700'  Reached level 30
     30890   1800'  Reached level 31
     31327   1850'  Reached level 31
     31478   1850'  Killed Lokkak, the Ogre Chieftain
     31600   1850'  Found the Metal Cap of Thengel
     32049   1850'  Killed Orfax, Son of Boldor
     32292   1850'  Killed Lugdush, the Uruk
     32321   1850'  Killed Uglúk, the Uruk
     32321   1850'  Found the Chain Mail of Arvedui
     32335   1850'  Killed Boldor, King of the Yeeks
     32335   1850'  Found the Rapier 'Forasgil' (LOST)
     34960   1900'  Killed Rogrog the Black Troll
     34963   1900'  Found the Lucerne Hammer 'Turmil'
     35755   1900'  Reached level 32
     36073   1900'  Killed Ibun, Son of Mîm
     36074   1900'  Found the Bastard Sword 'Calris' (LOST)
     36606   1950'  Killed Castamir the Usurper
     36811   1950'  Killed Grishnákh, the Hill Orc
     38577   2000'  Reached level 33
     38623   2000'  Reached level 33
     38676   2000'  Killed Lorgan, Chief of the Easterlings
     38677   2000'  Found the Leather Shield of the Haradrim (LOST)
     41353   2000'  Found the Star of Elendil (LOST)
     41510   2000'  Reached level 34
     41510   2000'  Reached level 35
     42372   2250'  Reached level 35
     43459   2300'  Killed Gorlim, Betrayer of Barahir
     43649   2300'  Killed Ariel, Queen of Air
     44014   2300'  Killed Golfimbul, the Hill Orc Chief
     45243   2300'  Reached level 36
     45288   2300'  Found the Dagger 'Narthanc' (LOST)
     46009   2350'  Reached level 36
     48550   2400'  Reached level 37
     48883   2400'  Killed Vargo, Tyrant of Fire
     52662   2500'  Reached level 38
     53919   2550'  Found the Long Sword 'Ringil'
     56201   2600'  Killed Khîm, Son of Mîm
     56203   2600'  Found the Metal Brigandine Armour of the Rohirrim
     56752   2600'  Killed Itangast the Fire Drake
     56752   2600'  Reached level 39
     57683   2650'  Killed Draebor, the Imp
     57707   2650'  Killed Waldern, King of Water
     57727   2650'  Reached level 40
     59015   2700'  Found the Leather Shield of Celegorm (LOST)
     59101   2700'  Found the Broad Sword 'Glamdring' (LOST)
     59163   2700'  Killed Old Man Willow
     60580   2800'  Found the Scimitar 'Haradekket' (LOST)
     61989   3000'  Reached level 41
     64227   3250'  Killed Shelob, Spider of Darkness
     64336   3250'  Reached level 42
     64348   3250'  Found the Large Metal Shield of Anárion (LOST)
     64899   3250'  Reached level 42
     65060   3250'  Reached level 42
     65966   3300'  Killed Gilim, the Giant of Eruman
     66126   3300'  Reached level 42
     66728   3350'  Killed Scatha the Worm
     66728   3350'  Found the Lochaber Axe 'Mundwine' (LOST)
     66900   3400'  Found the Cloak of Thorongil (LOST)
     66996   3400'  Found the Hard Leather Armour of Himring (LOST)
     67094   3400'  Killed Quaker, Master of Earth
     68477   3400'  Reached level 43
     68614   3400'  Killed Baphomet the Minotaur Lord
     68620   3400'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
     69532   3400'  Reached level 43
     70217   3400'  Killed Smaug the Golden
     70221   3400'  Found the Mithril Plate Mail of Celeborn
     70226   3400'  Found the Amulet of Carlammas
     71481   3800'  Found the Small Metal Shield of Thorin
     71787   3800'  Reached level 43
     71882   3800'  Killed Saruman of Many Colours
     73651   4000'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     74356   4050'  Reached level 44
     74549   4050'  Reached level 44
     76258   4150'  Found the Pick of Erebor (LOST)
     76932   4150'  Found the Set of Gauntlets 'Camlost' (LOST)
     77579   4150'  Killed The Queen Ant
     77698   4150'  Reached level 45
     77775   4150'  Killed The Phoenix
     77911   4150'  Reached level 45
     78453   4200'  Found the Main Gauche of Azaghâl (LOST)
     79334   4300'  Killed Ren the Unclean
     79519   4300'  Killed Hoarmurath of Dir
     79537   4300'  Found the Hard Leather Cap of Thranduil (LOST)
     79595   4300'  Killed Ji Indur Dawndeath
     80027   4300'  Killed The Witch-King of Angmar
     80255   4300'  Killed Uvatha the Horseman
     80430   4300'  Killed Dwar, Dog Lord of Waw
     80710   4300'  Killed Adunaphel the Quiet
     80710   4300'  Reached level 46
     81142   4300'  Killed Akhorahil the Blind
     81145   4300'  Found the Necklace of the Dwarves
     81152   4300'  Killed Khamûl, the Black Easterling
     81159   4300'  Reached level 46
     81733   4550'  Killed Harowen the Black Hand
     81750   4550'  Killed Gothmog, the High Captain of Balrogs
     81754   4550'  Found the Steel Helm of Hammerhand
     81916   4550'  Killed Ungoliant, the Unlight
     82277   4550'  Killed Nan, the Giant
     82439   4600'  Reached level 47
     82685   4600'  Found the Cloak 'Holcolleth' (LOST)
     82738   4600'  Killed The Balrog of Moria
     82843   4600'  Killed Makar, the Warrior
     82844   4600'  Found the Spear of Oromë (LOST)
     83340   4600'  Killed Ar-Pharazôn the Golden
     83340   4600'  Found the Full Plate Armour of Isildur (LOST)
     84129   4600'  Killed Lungorthin, the Balrog of White Fire
     84329   4600'  Killed Draugluin, Sire of All Werewolves
     84342   4600'  Found the Mattock of Náin (LOST)
     85358   4600'  Reached level 48
     85409   4600'  Reached level 48
     88160   4750'  Killed Eöl, the Dark Elf
     88215   4750'  Reached level 49
     88863   4800'  Killed Kavlax the Many-Headed
     89668   4850'  Killed Tselakus, the Dreadlord
     92155   4850'  Found the Scythe 'Avavir' (LOST)
     93344   4900'  Reached level 50
     93403   4900'  Killed Fundin Bluecloak
     93862   4900'  Found the Elfstone 'Elessar' (LOST)
     94896   4900'  Found the Jewel Encrusted Crown of Númenor (LOST)
     95012   4900'  Found the Spear of Melkor (LOST)
     95774   4950'  Killed Sauron, the Sorcerer
     95785   4950'  Found the Beaked Axe of Húrin (LOST)
     98745   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 26.12.2019 04:07
Last updated on 9.1.2020 06:44

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3. on the Competition No.228 Ladder (of 17)

Comments

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On 26.12.2019 04:07 ShadowTechnology wrote:
CL26, DL30, 20,2289 turns. Made it to stat gain with no problems. Good start finding Dethanc on the floor at DL6. Excellent luck taking a ring of speed+12 from a mummified human at DL25. Also good luck with dungeon books and missile launchers. Fell through a trap door on DL29 to land in an "Omens of Death" DL30. Moose Drool's initial scan show a vault with OOD foes, but nothing too scary. Wish him luck!

On 28.12.2019 08:06 ShadowTechnology wrote:
CL35, DL45, turn count 41,869. Can't complain about speed, natural +23, or +33 with haste. Moose has been staying in fox form as much as possible, including melee (except for life drainers). He had a scary close call fighting undead outside a graveyard after resuming natural form to use rods of light against a mixed bunch of "W"s. He got paralyzed for many turns, and recovered at exactly zero HP. After a quick Healing potion he jumped back into fox form, realizing that fox form was his only source of FA! A source of Telepathy would be nice about now, and most of the high resistances as well. Moose just learned Eagle form, but may actually like fox form better (for now).

On 28.12.2019 08:36 malcontent wrote:
I haven't found eagle form to be that compelling either - I it provides trap immunity, but what else?

Don't you hate that -2 stealth on the shield? I do! I guess in fox form it is less of an issue, but you always need to come back to normal form at some point.

On 28.12.2019 08:36 malcontent wrote:
And good luck!

On 28.12.2019 08:53 wobbly wrote:
Yeah fox is all round better but eagle is still crazy good. Fox moves at double speed, eagle triple. Its basically timestop. Alas there is no moose form.

On 29.12.2019 07:18 ShadowTechnology wrote:
The +3 stealth on Nimloth helps cancel out the -2 stealth from the Haradrim shield. Moose is sneaky enough to run up to a cluster of 9 Trolls in fox form and kill them one at a time, usually without waking any up until they are hit. But it's the two extra attacks each round the really makes the fox form stand out as best, in my mind.

On 30.12.2019 17:31 ShadowTechnology wrote:
CL38, DL52, turn count 55,450. Ringil! All five books! Bow of Lothlorien with ESP!

On 1.1.2020 08:22 ShadowTechnology wrote:
CL43, DL76, turn count 70,869. Incremental improvements. Moose has now learned all spells in all books. Still exploring and clearing crowds in fox form, starting to do more toe-to-toe melee in Pukel form, and more fighting from a distance with spells and arrows in native form. He found several good armors, but there are still gaps in high resistances.

On 4.1.2020 08:21 ShadowTechnology wrote:
CL46, DL91, turn count 81,398. Moose got tired of avoiding Ring-wraiths level after level. He finally made a stand on DL 86 and slew all 9 Nazgul, one after another. Now that he's in the 90's, He wondering if he'll be able to gather enough consumables for the big fight.

On 8.1.2020 04:37 ShadowTechnology wrote:
CL50, DL98, turn count 94,630. Time to shake hands with Sauron...

On 9.1.2020 03:18 ShadowTechnology wrote:
CL50, DL100, turn count 97,244. Sauron is vanquished. For the first time this game Moose built a hockey stick, and ran him through the gauntlet twice. He got slowed with the first spell, pelted with arrows for a while, then blasted with Rift until he got TO'ed. In the end, with only three stars of health left in Sauron, Moose met him in a room and fought in bear form. It ways going well for a while until Sauron started draining staves and healing himself nearing as fast was Moose could dish out damage. Sauron alternated between 1 and 2 stars for a while. Then he summoned unigues, undead, and hydras (twice). The room got crowded quickly, but it gave Moose his chance to finish Sauron (and quickly leave the room).
Later, Moose went down to DL100 to collect consumables. When Morgoth finally showed up (he was generated in a vault with permanent walls) Moose Destructed him and finished looting the level. Now, after gathering supplies at home, he is ready to recall to DL100 for the big fight.
Fingers crossed.

On 9.1.2020 06:44 ShadowTechnology wrote:
CL50, DL100, turn count 98,750. ***WINNER*** (of the game). 3rd place in the contest? Bron is in a good place to slide in with a lower turn count in the next 31 hours. Morgy fell to Rift + arrows, and Moose kept him slowed as much as possible. His last star of health was fought toe to toe with Moose wielding Ringil (Fingolfin's revenge!) in native half-troll form, while Vecna, a Great Ice Wyrm, and a Drolem looked on. Moose left all his staves and wands at home in order to cheat M out of his heal by draining ability. Moose had enough of the potion and scroll equivalents to do this, with just a few left over. He used scrolls of *Destruction*, Banishment, Mass Banishment, Rods of TO, and the Rift spell for crowd management, and scrolls of PD and TP for re-positioning himself. Between encounters he changed to Eagle form to rapidly fly towards M or away from his buddies. Turn count is nothing to brag about, but <100K is not bad, for me. I don't know how you guys get to the bottom so fast, with enough experience, gear, and consumables to beat M.

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