The Angband Ladder: Ulum III, Gnome Mage by wobbly

  [Angband 4.2.0 Character Dump]

 Name   Ulum III     Age             58          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'4"   STR:  18/34  -1  -3  +7  18/64
 Class  Mage         Weight    5st 11lb   INT:     17  +2  +3  +7 18/110
 Title  Conjurer     Turns used:          WIS:     13  +0  +0  +2     15
 HP     -31/159      Game        176499   DEX:     17  +2  +0  +2  18/30
 SP     93/149       Standard     19240   CON:     14  +1  -2  +2     15
                     Resting        520

 Level                 33    Armor      [28,+74]    Saving Throw     73%
 Cur Exp           327373                           Stealth       Heroic
 Max Exp           327373    Melee       3d6,+23    Disarm - phys.   62%
 Adv Exp           330000    To-hit       25,+21    Disarm - magic   79%
                             Blows      1.1/turn    Magic Devices    107
 Gold               27497                           Searching        93%
 Burden          151.2 lb    Shoot to-dam    +16    Infravision    80 ft
 Overweight      -28.7 lb    To-hit       27,+17    Speed       3 (1.3x)
 Max Depth    3800' (L76)    Shots      1.0/turn

 You are one of several children of a Gnome Braggart.  You are the
 black sheep of the family.  You have brown eyes, straight brown hair,
 and an average complexion.

Resistances         Abilities
 Acid:+.....+.+...! pFear:.............
 Elec:......+.+...! pBlnd:.........+...
 Fire:+.....+.+...! pConf:.........+...
 Cold:......+.+...! pStun:.............
 Pois:....+........ HLife:.............
Light:.....+....+.. Regen:.............
 Dark:+.....+......   ESP:.............
Sound:............. S.Inv:.........+...
Shard:............. FrAct:..........+.+
Nexus:....+........ Feath:.............
Nethr:......+...... S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....++++...+.
ImpSP:............. Sear.:....+....+...
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:....+..+.....
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+.........+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The vein turns into mud!
> You have 18 charges remaining.
> The beholder conjures up scary horrors.
> You fight off a sense of dread.
> The beholder conjures up weird things.
> You resist the effect!
> There is a wall in the way!
> The beholder is targeted.
> You feel resistant to acid!
> You feel resistant to electricity!
> You feel resistant to cold!
> You feel resistant to fire!
> You feel your mind accelerate.
> Makar, the Warrior hits you.
> You die.

Killed by Makar, the Warrior.

  [Character Equipment]

a) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Found lying on the floor at 1750 feet (level 35)
     
     +2 strength.
     +2 constitution.
     +1 light.
     Slays demons (powerfully), dragons, trolls.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, fire.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 105 to 208 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 68.7 vs. creatures not resistant to acid,
     95.5 vs. demons, 68.7 vs. dragons, 68.7 vs. trolls, and 42 vs.
     others.
     
b) a Light Crossbow of Extra Might (x4) (+8,+16) <+1>
     Dropped by a fire giant at 1350 feet (level 27)
     
     +1 shooting power.
     
c) a Ring of Strength <+5>
     Found lying on the floor of a special room at 2850 feet (level 57)
     
     +5 strength.
     Sustains strength.
     
d) a Ring of Intelligence <+5>
     Dropped by an unknown monster at 1400 feet (level 28)
     
     +5 intelligence.
     Sustains intelligence.
     
e) an Amulet of Trickery <+2, +6, +4>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 dexterity.
     +2 stealth.
     +6 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) a Lantern of Shadows (14890 turns) <+1>
     Bought from a store
     
     +1 stealth.
     Provides resistance to light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Conjured forth by magic at 3600 feet (level 72)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
h) an Elven Cloak [6,+10] <+1>
     Dropped by Bolg, Son of Azog at 1350 feet (level 27)
     
     +1 stealth.
     +1 speed.
     
i) a Wicker Shield of Resistance [2,+12]
     Dropped by Ibun, Son of M�m at 1350 feet (level 27)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2> {@A9 !!}
     Dropped by Ulfast, Son of Ulfang at 1150 feet (level 23)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 72 to 143 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {@A1 !!}
     Found lying on the floor at 50 feet (level 1)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
l) a Pair of Leather Boots of Stealth [2,+10] <+3>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +3 stealth.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2}
     
     You can read this book.
     
c) 2 Books of Magic Spells [Magical Defences] {@m3}
     
     You can read this book.
     
d) a Book of Magic Spells [Arcane Control] {@m4}
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 3 Mushrooms of Emergency
f) 2 Potions of Restore Mana
g) a Potion of Enlightenment
h) 4 Potions of Speed
i) 7 Scrolls of Word of Recall
j) 4 Wands of Lightning Balls (12 charges) {@a3}
     Cannot be harmed by lightning.
     
k) a Wand of Acid Balls (7 charges)
l) a Wand of Stone to Mud (18 charges) {@a9}
m) a Wand of Teleport Other (10 charges) {@a7}
n) a Wand of Dragon's Flame (4 charges) {@a4}
     Cannot be harmed by lightning.
     
o) a Wand of Dragon's Frost (6 charges) {@a3}
     Cannot be harmed by lightning.
     
p) 3 Wands of Drain Life (13 charges) {@a5}
q) 2 Staves of *Destruction* (12 charges)
r) 2 Staves of Mapping (13 charges)
s) 2 Staves of Dispel Evil (12 charges)
t) a Staff of Power (1 charge)
u) a Staff of Holiness (3 charges)
v) a Staff of Speed (5 charges) {@u8}




  [Character Quiver]

0) 19 Seeker Bolts (4d5) (+8,+7) {=g}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 142.8.
     25% chance of breaking upon contact.
     
1) 21 Seeker Arrows of Acid (4d4) (+8,+14)
     Branded with acid.
     Cannot be harmed by acid.
     


  [Home Inventory]

a) 3 Books of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) 2 Books of Magic Spells [Magical Defences] {@m3}
     
     You can read this book.
     
c) 3 Mushrooms of Clear Mind
d) a Piece of Elvish Waybread
e) 8 Potions of Cure Serious Wounds {@q2}
f) 35 Potions of Cure Critical Wounds {@q3}
g) 2 Potions of Healing
h) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 5 Potions of Restore Mana
j) 2 Potions of Speed
k) 15 Scrolls of Phase Door {@r4}
l) a Rod of Acid Bolts
m) 2 Staves of Mapping (18 charges)
n) 2 Staves of Teleportation (24 charges)
o) a Ring of Resist Poison
     Found lying on the floor at 3100 feet (level 62)
     
     Provides resistance to poison.
     
p) the Phial of Galadriel <+3> {!!}
     Dropped by Kh�m, Son of M�m at 1400 feet (level 28)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 98.1%
     
q) Hard Leather Armour of Elvenkind (-1) [16,+13] <+2>
     Dropped by a southron assassin at 2950 feet (level 59)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, fire.
     
r) a Pair of Steel Shod Boots of Stability [7,+9]
     Found lying on the floor of a cavern at 2100 feet (level 42)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
s) the Glaive of Pain (9d6) (+0,+30)
     Dropped by Ulfang the Black at 1550 feet (level 31)
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     1.1 blows/round.
     With +9 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 90.2.
     
t) 22 Rounded Pebbles of Flame (1d2) (+3,+9)
     Branded with fire.
     
u) 25 Iron Shots of Slay Animal (1d4) (+8,+8)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       158     50'  Reached level 2
       593    250'  Reached level 3
       844     50'  Reached level 4
      2149     50'  Found the Set of Leather Gloves 'Cammithrim'
      2201     50'  Reached level 5
      3471   1000'  Reached level 6
      3471   1000'  Reached level 7
      3471   1000'  Reached level 8
      3573   1000'  Reached level 9
      3763   1150'  Reached level 10
      3763   1150'  Reached level 11
      3858   1150'  Killed Grip, Farmer Maggot's Dog
      4064   1150'  Reached level 12
      4319   1150'  Reached level 13
      4412   1150'  Reached level 14
      4828   1150'  Reached level 15
      4913   1150'  Reached level 16
      5057   1150'  Killed Ulfast, Son of Ulfang
      5061   1150'  Found the Iron Helm 'Holhenneth'
      5173   1150'  Reached level 17
      5309   1150'  Reached level 18
      5790   1200'  Reached level 19
      6309   1300'  Killed Fang, Farmer Maggot's Dog
      6422   1300'  Reached level 20
      6560   1300'  Reached level 21
      7514   1350'  Reached level 22
      7696   1350'  Reached level 23
      7815   1350'  Killed Shagrat, the Orc Captain
      8044   1350'  Killed Azog, Enemy of the Dwarves
      8044   1350'  Reached level 24
      8340   1350'  Killed Bolg, Son of Azog
      8356   1350'  Reached level 25
      8475   1350'  Killed Ibun, Son of Mîm
      8987   1400'  Killed Khîm, Son of Mîm
      8990   1400'  Found the Phial of Galadriel
      9255   1400'  Reached level 26
      9402   1400'  Killed Uldor the Accursed
     10147   1550'  Reached level 27
     10316   1550'  Killed Ulwarth, Son of Ulfang
     10379   1550'  Killed Ufthak of Cirith Ungol
     10418   1550'  Killed Ulfang the Black
     10447   1550'  Reached level 28
     10492   1550'  Found the Glaive of Pain
     10840   1650'  Killed Nár, the Dwarf
     11177   1750'  Found the Beaked Axe of Húrin
     11414   1800'  Reached level 29
     12289   1950'  Reached level 30
     13312   2300'  Reached level 31
     13921   2400'  Killed The Queen Ant
     14533   2500'  Found the Long Sword 'Elvagil' (LOST)
     15486   3000'  Reached level 32
     17344   3600'  Found the Soft Leather Armour 'Hithlomir'
     17735   3650'  Reached level 33
     18611   3750'  Found the Amulet of Carlammas (LOST)
     19067   3800'  Killed Lokkak, the Ogre Chieftain


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 10.10.2019 23:04
Last updated on 13.10.2019 13:39

Download this dump

8. on the Competition No.224 Ladder (of 24)

Comments

Jump to latest

On 11.10.2019 23:07 wobbly wrote:
blaagh… need more hps

On 12.10.2019 08:18 Thraalbee wrote:
Nice turncount! I would find this quite scary to move around

On 13.10.2019 08:16 bron wrote:
I ... I'm speechless. 150 HP at level 53, no ESP, speed only +2, no MB 4. Just surviving long enough to post this is an accomplishment. Amazing. Very best of luck!

On 13.10.2019 11:34 wobbly wrote:
Yeah I'm detecting like crazy, but even still Shelob managed to sneak into line of sight. I've got tele-level now, so I'm safe as long as I don't get careless

On 13.10.2019 13:40 wobbly wrote:
Came through the wall & thumped me

On 13.10.2019 13:48 wobbly wrote:
It's fun to dive like that but that 1 critical slip of concentration... I suspect I could get under 25k if I tried enough times, but not today (or this comp).

On 13.10.2019 18:11 Thraalbee wrote:
This is still an accomplishment! Nice run

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