The Angband Ladder: Ulum III, Gnome Mage by wobbly
[Angband 4.2.0 Character Dump] Name Ulum III Age 58 Self RB CB EB Best Race Gnome Height 3'4" STR: 18/34 -1 -3 +7 18/64 Class Mage Weight 5st 11lb INT: 17 +2 +3 +7 18/110 Title Conjurer Turns used: WIS: 13 +0 +0 +2 15 HP -31/159 Game 176499 DEX: 17 +2 +0 +2 18/30 SP 93/149 Standard 19240 CON: 14 +1 -2 +2 15 Resting 520 Level 33 Armor [28,+74] Saving Throw 73% Cur Exp 327373 Stealth Heroic Max Exp 327373 Melee 3d6,+23 Disarm - phys. 62% Adv Exp 330000 To-hit 25,+21 Disarm - magic 79% Blows 1.1/turn Magic Devices 107 Gold 27497 Searching 93% Burden 151.2 lb Shoot to-dam +16 Infravision 80 ft Overweight -28.7 lb To-hit 27,+17 Speed 3 (1.3x) Max Depth 3800' (L76) Shots 1.0/turn You are one of several children of a Gnome Braggart. You are the black sheep of the family. You have brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:+.....+.+...! pFear:............. Elec:......+.+...! pBlnd:.........+... Fire:+.....+.+...! pConf:.........+... Cold:......+.+...! pStun:............. Pois:....+........ HLife:............. Light:.....+....+.. Regen:............. Dark:+.....+...... ESP:............. Sound:............. S.Inv:.........+... Shard:............. FrAct:..........+.+ Nexus:....+........ Feath:............. Nethr:......+...... S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:....++++...+. ImpSP:............. Sear.:....+....+... Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:....+..+..... DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:+.........+.. D.Red:............. Moves:............. [Last Messages] > The vein turns into mud! > You have 18 charges remaining. > The beholder conjures up scary horrors. > You fight off a sense of dread. > The beholder conjures up weird things. > You resist the effect! > There is a wall in the way! > The beholder is targeted. > You feel resistant to acid! > You feel resistant to electricity! > You feel resistant to cold! > You feel resistant to fire! > You feel your mind accelerate. > Makar, the Warrior hits you. > You die. Killed by Makar, the Warrior. [Character Equipment] a) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1> Found lying on the floor at 1750 feet (level 35) +2 strength. +2 constitution. +1 light. Slays demons (powerfully), dragons, trolls. Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, fire. When activated, it puts you in a berserker rage for d50+50 turns. Takes 105 to 208 turns to recharge at your current speed. Your chance of success is 97.1% Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 68.7 vs. creatures not resistant to acid, 95.5 vs. demons, 68.7 vs. dragons, 68.7 vs. trolls, and 42 vs. others. b) a Light Crossbow of Extra Might (x4) (+8,+16) <+1> Dropped by a fire giant at 1350 feet (level 27) +1 shooting power. c) a Ring of Strength <+5> Found lying on the floor of a special room at 2850 feet (level 57) +5 strength. Sustains strength. d) a Ring of Intelligence <+5> Dropped by an unknown monster at 1400 feet (level 28) +5 intelligence. Sustains intelligence. e) an Amulet of Trickery <+2, +6, +4> Found lying on the floor in a vault at 1550 feet (level 31) +2 dexterity. +2 stealth. +6 searching skill. +4 infravision. +2 speed. Provides resistance to poison, nexus. Sustains dexterity. f) a Lantern of Shadows (14890 turns) <+1> Bought from a store +1 stealth. Provides resistance to light. Cannot be harmed by fire. Intensity 3 light. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Conjured forth by magic at 3600 feet (level 72) +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, fire. h) an Elven Cloak [6,+10] <+1> Dropped by Bolg, Son of Azog at 1350 feet (level 27) +1 stealth. +1 speed. i) a Wicker Shield of Resistance [2,+12] Dropped by Ibun, Son of M�m at 1350 feet (level 27) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) the Iron Helm 'Holhenneth' [7,+10] <+2> {@A9 !!} Dropped by Ulfast, Son of Ulfang at 1150 feet (level 23) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 72 to 143 turns to recharge at your current speed. Your chance of success is 97.1% k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {@A1 !!} Found lying on the floor at 50 feet (level 1) +1 light. Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. When activated, it fires a magic missile with damage 3d4. Takes 2 turns to recharge at your current speed. Your chance of success is 97.8% l) a Pair of Leather Boots of Stealth [2,+10] <+3> Found lying on the floor in a vault at 3500 feet (level 70) +3 stealth. [Character Inventory] a) 3 Books of Magic Spells [First Spells] {@m1} You can read this book. b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2} You can read this book. c) 2 Books of Magic Spells [Magical Defences] {@m3} You can read this book. d) a Book of Magic Spells [Arcane Control] {@m4} Cannot be harmed by fire. You can read this book. e) 3 Mushrooms of Emergency f) 2 Potions of Restore Mana g) a Potion of Enlightenment h) 4 Potions of Speed i) 7 Scrolls of Word of Recall j) 4 Wands of Lightning Balls (12 charges) {@a3} Cannot be harmed by lightning. k) a Wand of Acid Balls (7 charges) l) a Wand of Stone to Mud (18 charges) {@a9} m) a Wand of Teleport Other (10 charges) {@a7} n) a Wand of Dragon's Flame (4 charges) {@a4} Cannot be harmed by lightning. o) a Wand of Dragon's Frost (6 charges) {@a3} Cannot be harmed by lightning. p) 3 Wands of Drain Life (13 charges) {@a5} q) 2 Staves of *Destruction* (12 charges) r) 2 Staves of Mapping (13 charges) s) 2 Staves of Dispel Evil (12 charges) t) a Staff of Power (1 charge) u) a Staff of Holiness (3 charges) v) a Staff of Speed (5 charges) {@u8} [Character Quiver] 0) 19 Seeker Bolts (4d5) (+8,+7) {=g} Combat info: Hits targets up to 140 feet away. Average damage/round: 142.8. 25% chance of breaking upon contact. 1) 21 Seeker Arrows of Acid (4d4) (+8,+14) Branded with acid. Cannot be harmed by acid. [Home Inventory] a) 3 Books of Magic Spells [First Spells] {@m1} You can read this book. b) 2 Books of Magic Spells [Magical Defences] {@m3} You can read this book. c) 3 Mushrooms of Clear Mind d) a Piece of Elvish Waybread e) 8 Potions of Cure Serious Wounds {@q2} f) 35 Potions of Cure Critical Wounds {@q3} g) 2 Potions of Healing h) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. i) 5 Potions of Restore Mana j) 2 Potions of Speed k) 15 Scrolls of Phase Door {@r4} l) a Rod of Acid Bolts m) 2 Staves of Mapping (18 charges) n) 2 Staves of Teleportation (24 charges) o) a Ring of Resist Poison Found lying on the floor at 3100 feet (level 62) Provides resistance to poison. p) the Phial of Galadriel <+3> {!!} Dropped by Kh�m, Son of M�m at 1400 feet (level 28) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 14 to 26 turns to recharge at your current speed. Your chance of success is 98.1% q) Hard Leather Armour of Elvenkind (-1) [16,+13] <+2> Dropped by a southron assassin at 2950 feet (level 59) +2 stealth. Provides resistance to acid, lightning, fire, cold, light. Cannot be harmed by acid, fire. r) a Pair of Steel Shod Boots of Stability [7,+9] Found lying on the floor of a cavern at 2100 feet (level 42) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. s) the Glaive of Pain (9d6) (+0,+30) Dropped by Ulfang the Black at 1550 feet (level 31) Cannot be harmed by acid, fire. Combat info: 1.1 blows/round. With +9 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 90.2. t) 22 Rounded Pebbles of Flame (1d2) (+3,+9) Branded with fire. u) 25 Iron Shots of Slay Animal (1d4) (+8,+8) Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 158 50' Reached level 2 593 250' Reached level 3 844 50' Reached level 4 2149 50' Found the Set of Leather Gloves 'Cammithrim' 2201 50' Reached level 5 3471 1000' Reached level 6 3471 1000' Reached level 7 3471 1000' Reached level 8 3573 1000' Reached level 9 3763 1150' Reached level 10 3763 1150' Reached level 11 3858 1150' Killed Grip, Farmer Maggot's Dog 4064 1150' Reached level 12 4319 1150' Reached level 13 4412 1150' Reached level 14 4828 1150' Reached level 15 4913 1150' Reached level 16 5057 1150' Killed Ulfast, Son of Ulfang 5061 1150' Found the Iron Helm 'Holhenneth' 5173 1150' Reached level 17 5309 1150' Reached level 18 5790 1200' Reached level 19 6309 1300' Killed Fang, Farmer Maggot's Dog 6422 1300' Reached level 20 6560 1300' Reached level 21 7514 1350' Reached level 22 7696 1350' Reached level 23 7815 1350' Killed Shagrat, the Orc Captain 8044 1350' Killed Azog, Enemy of the Dwarves 8044 1350' Reached level 24 8340 1350' Killed Bolg, Son of Azog 8356 1350' Reached level 25 8475 1350' Killed Ibun, Son of Mîm 8987 1400' Killed Khîm, Son of Mîm 8990 1400' Found the Phial of Galadriel 9255 1400' Reached level 26 9402 1400' Killed Uldor the Accursed 10147 1550' Reached level 27 10316 1550' Killed Ulwarth, Son of Ulfang 10379 1550' Killed Ufthak of Cirith Ungol 10418 1550' Killed Ulfang the Black 10447 1550' Reached level 28 10492 1550' Found the Glaive of Pain 10840 1650' Killed Nár, the Dwarf 11177 1750' Found the Beaked Axe of Húrin 11414 1800' Reached level 29 12289 1950' Reached level 30 13312 2300' Reached level 31 13921 2400' Killed The Queen Ant 14533 2500' Found the Long Sword 'Elvagil' (LOST) 15486 3000' Reached level 32 17344 3600' Found the Soft Leather Armour 'Hithlomir' 17735 3650' Reached level 33 18611 3750' Found the Amulet of Carlammas (LOST) 19067 3800' Killed Lokkak, the Ogre Chieftain [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 10.10.2019 23:04
8. on the Competition No.224 Ladder (of 24)
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