The Angband Ladder: Vengeance, Gnome Mage by Nick

  [Angband 4.2.0 Character Dump]

 Name   Vengeance    Age             72          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'4"   STR:     18  -1  -3  +0     14
 Class  Mage         Weight    5st 12lb   INT:     17  +2  +3  +0  18/40
 Title  Spellbinder  Turns used:          WIS:     10  +0  +0  +0     10
 HP     -11/108      Game        112212   DEX:     10  +2  +0  +0     12
 SP     14/40        Standard     11040   CON:     10  +1  -2  +0      9
                     Resting       4843

 Level                 21    Armor      [27,+16]    Saving Throw     61%
 Cur Exp             7195                           Stealth         Good
 Max Exp             7195    Melee        1d9,+7    Disarm - phys.   58%
 Adv Exp             8160    To-hit        19,+5    Disarm - magic   70%
                             Blows      1.0/turn    Magic Devices     88
 Gold                3157                           Searching        39%
 Burden          101.9 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight        6.0 lb    To-hit       21,+10    Speed      -1 (0.9x)
 Max Depth    1200' (L24)    Shots      1.0/turn

 You are the youngest child of a Gnome Mage.  You have brown eyes and
 hair, and a dark complexion. On hearing of the death of your beloved
 sister Anya, you changed your name and headed to the dungeon to kill
 stuff, especially dragons.
Resistances         Abilities
 Acid:+............ pFear:.............
 Elec:....+........ pBlnd:.............
 Fire:...+....+.... pConf:.............
 Cold:...+......... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:..........+.+
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:..+..........
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Lugdush, the Uruk is targeted.
> You have 2 charges remaining.
> Lugdush, the Uruk is frozen to the spot!
> The blood falcon claws you.
> The blood falcon misses you.
> The blood falcon claws you.
> *** LOW HITPOINT WARNING! ***
> The blood falcon misses you.
> The blood falcon bites you.
> *** LOW HITPOINT WARNING! ***
> The blood falcon claws you.
> *** LOW HITPOINT WARNING! ***
> The blood falcon misses you.
> The blood falcon bites you.
> You die.

Killed by a blood falcon.

  [Character Equipment]

a) a Quarterstaff of Acid (1d9) (+6,+4)
     Found lying on the floor at 850 feet (level 17)
     
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +17 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +10 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 23 vs. creatures not resistant to acid, and
     12.5 vs. others.
     
b) a Sling of Power (x2) (+11,+15)
     Dropped by Mughash the Kobold Lord at 450 feet (level 9)
     
c) a Ring of Digging <+5>
     Dropped by a blacklock mage at 600 feet (level 12)
     
     +5 tunneling.
     
d) a Ring of Resist Fire and Cold
     Dropped by a ranger at 1150 feet (level 23)
     
     Provides resistance to fire, cold.
     
e) an Amulet of Resist Lightning
     Bought from a store
     
     Provides resistance to lightning.
     
f) a Lantern (14865 turns)
     Found lying on the floor at 500 feet (level 10)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) Studded Leather Armour (-1) [12,+6]
     Dropped by an illusionist at 1150 feet (level 23)
     
i) a Wicker Shield of Resist Fire [2,+4]
     Dropped by Bullroarer the Hobbit at 1050 feet (level 21)
     
     Provides resistance to fire.
     
j) an Iron Helm [7,+0]
     Found lying on the floor at 1150 feet (level 23)
     
k) a Set of Caestus of Free Action (+0,+3) [5,+2]
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10)
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Slow Descent [1,+4]
     Found lying on the floor at 400 feet (level 8)
     
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells] {@m0@b0}
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge] {@m1@b1}
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences] {@m2@b2}
     
     You can read this book.
     
d) 4 Rations of Food
e) 2 Flasks of oil
f) 3 Potions of Cure Serious Wounds
g) 6 Potions of Cure Critical Wounds
h) a Potion of Speed
i) 7 Scrolls of Phase Door
j) 5 Scrolls of Magic Mapping
k) 4 Scrolls of Word of Recall
l) a Rod of Curing
m) a Wand of Lightning Bolts (8 charges)
n) a Wand of Acid Bolts (9 charges)
o) a Wand of Confuse Monster (7 charges)
p) a Wand of Hold Monster (2 charges)
q) a Wand of Light (15 charges)
r) a Staff of Mapping (9 charges)
s) a Staff of Starlight (9 charges)




  [Character Quiver]

0) 13 Iron Shots (1d4) (+3,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 39.3.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Restore Life Levels
b) a Scroll of Remove Curse
c) a Ring of Teleportation <+2> {cursed}
     Found lying on the floor at 600 feet (level 12)
     
     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.
     
d) a Ring of the Mouse (+0,-15) <+4, +3>
     Dropped by a half-orc at 950 feet (level 19)
     
     +4 dexterity.
     +3 stealth.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 750 feet (level 15)
     
     Provides resistance to acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       282     50'  Reached level 2
       666    200'  Reached level 3
       859    200'  Reached level 4
      1015    200'  Reached level 5
      1169    200'  Reached level 6
      1450    200'  Reached level 7
      1898    300'  Reached level 8
      2744    400'  Killed Fang, Farmer Maggot's Dog
      3024    400'  Reached level 9
      3412    450'  Reached level 10
      3604    450'  Reached level 11
      3949    450'  Killed Mughash the Kobold Lord
      4274    500'  Reached level 12
      4568    500'  Killed Grip, Farmer Maggot's Dog
      5443    500'  Killed Wormtongue, Agent of Saruman
      5443    500'  Reached level 13
      6932    750'  Reached level 14
      7409    850'  Reached level 15
      8061    900'  Reached level 16
      8480    950'  Reached level 17
      9104   1000'  Reached level 18
      9326   1050'  Killed Bullroarer the Hobbit
      9786   1100'  Reached level 19
     10177   1150'  Reached level 20
     10479   1150'  Reached level 21


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.10.2019 06:59
Last updated on 8.10.2019 12:35

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17. on the Competition No.224 Ladder (of 24)

Comments

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On 6.10.2019 06:59 Nick wrote:
OK first dive, realised this time around that priority one was getting the 2nd and 3rd books.

On 6.10.2019 13:18 Ingwe Ingweron wrote:
Or in your case, the, umm... first and second books, since you had the zeroeth book. ;)

On 6.10.2019 14:18 Nick wrote:
Not dead, can't complain

On 7.10.2019 13:42 Nick wrote:
Still slim pickings, but still alive so can't complain.

On 7.10.2019 15:05 Ingwe Ingweron wrote:
Literally, this is what I tell myself every day after my mountaineering fall two months ago. "Still alive, so can't complain." Every time I feel like complaining about the long nights trying to sleep through pain, or the drawn out hours just waiting to heal, or the lack of socialization for days on end, I remember what a wonder it is that I’m alive, how grateful I am for the great kindness, compassion, and generosity shown me, and the blessing that I’m indeed healing fast, slow as it may seem, and then I can’t really complain at all.

On 7.10.2019 22:17 Nick wrote:
Thanks for that insight. I had a recovery period of several weeks last year - I donated a kidney to my son - and had some of the same thoughts (although I think I was less patient than you). Interesting I got your exact words :)

On 8.10.2019 12:35 Nick wrote:
Cunningly held Lugdush and opened the door to escape, to be greeted by a blood falcon. Serves me right for making them. This competition has been one long episode of my chickens (more or less) coming home to roost.

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