The Angband Ladder: Lord Dwarrow, Dwarf Priest by ShadowTechnology
[Angband 4.2.0 Character Dump] Name Lord Dwarrow Age 44 Self RB CB EB Best Race Dwarf Height 4'1" STR: 18 +2 -1 +2 18/30 Class Priest Weight 11st 6lb INT: 9 -3 -3 +0 3 Title Elder Turns used: WIS: 18/85 +2 +3 +4 18/175 HP -6/460 Game 598589 DEX: 7 -2 -1 +0 4 SP 237/252 Standard 54946 CON: 18/63 +2 +1 +4 18/133 Resting 1088 Level 34 Armor [67,+62] Saving Throw 95% Cur Exp 392115 Stealth Excellent Max Exp 392115 Melee 1d8,+30 Disarm - phys. 59% Adv Exp 420000 To-hit 42,+34 Disarm - magic 59% Blows 1.0/turn Magic Devices 60 Gold 76576 Searching 84% Burden 140.9 lb Shoot to-dam +15 Infravision 50 ft Overweight -15.0 lb To-hit 34,+34 Speed Normal Max Depth 2050' (L41) Shots 1.0/turn You are the eldest son of the Red Dwarven High Preist of Aule. You are the spirtual leader of your House. You have dark red eyes, fiery red hair, a three foot forked red beard, and a dark vengeful soul. Resistances Abilities Acid:+.....+.+.... pFear:............. Elec:+.....+.+.... pBlnd:.........+..+ Fire:+.....+.+.... pConf:............. Cold:+.....+.+.... pStun:............. Pois:........+.... HLife:............. Light:............. Regen:+............ Dark:............. ESP:............. Sound:............. S.Inv:+........+... Shard:......++..... FrAct:+............ Nexus:......+...... Feath:+............ Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+.......+.... ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The xaren misses you. > You have 9 charges remaining. > The xaren hits you (11). > *** LOW HITPOINT WARNING! *** > The xaren hits you (8). > *** LOW HITPOINT WARNING! *** > The xaren misses you. > The xaren hits you (8). > *** LOW HITPOINT WARNING! *** > The xaren hits you (6). > *** LOW HITPOINT WARNING! *** > The xaren misses you. > The xaren hits you (8). > You die. Killed by a xaren. [Character Equipment] a) a Cutlass (Defender) (1d8) (+11,+10) [+6] <+4> Dropped by Bullroarer the Hobbit at 350 feet (level 7) +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains intelligence. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +6 DEX you would attack a bit faster With +3 STR and +6 DEX you would get 1.1 blows With +0 STR and +13 DEX you would get 1.1 blows Average damage/round: 35.8. b) a Light Crossbow of Power (x3) (+11,+15) Dropped by an orc shaman at 1250 feet (level 25) c) a Ring of Damage (+0,+12) Dropped by a werebear at 1200 feet (level 24) d) a Ring of Constitution <+4> Found lying on the floor in a vault at 1250 feet (level 25) +4 constitution. Sustains constitution. e) an Amulet of Wisdom <+4> Dropped by a mature white dragon at 1800 feet (level 36) +4 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Dropped by Azog, Enemy of the Dwarves at 1350 feet (level 27) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 94.2% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Sangahyando of Umbar at 1600 feet (level 32) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. h) a Cloak of Protection [1,+19] Dropped by a mind flayer at 1900 feet (level 38) Provides resistance to shards. Cannot be harmed by acid, fire. i) a Small Metal Shield of Elvenkind [5,+18] <+2> Found lying on the floor in a vault at 1700 feet (level 34) +2 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid. j) an Iron Helm of Seeing [7,-4] <+5> Bought from a store +5 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Mithril Gauntlets of Slaying (+2,+5) [6,+13] Found lying on the floor in a vault at 1700 feet (level 34) Cannot be harmed by acid, fire. l) a Pair of Mithril Shod Boots [8,+8] Dropped by Azog, Enemy of the Dwarves at 1350 feet (level 27) Cannot be harmed by acid, fire. [Character Inventory] a) 3 Holy Books of Prayers [Novice's Handbook] You can read this book. b) 5 Holy Books of Prayers [Cleansing Power] You can read this book. c) 3 Holy Books of Prayers [Healing and Sanctuary] Cannot be harmed by fire. You can read this book. d) a Potion of Berserk Strength e) 3 Scrolls of Phase Door f) a Scroll of Identify Rune g) 8 Scrolls of Remove Hunger h) 2 Scrolls of Recharging i) 2 Rods of Treasure Location j) a Rod of Probing k) a Rod of Fire Bolts l) a Rod of Lightning Bolts m) a Rod of Acid Bolts n) 2 Rods of Slow Monster (1 charging) o) a Rod of Hold Monster (charging) p) 3 Rods of Curing (3 charging) q) 3 Rods of Light r) 2 Wands of Stone to Mud (19 charges) s) 2 Wands of Teleport Other (9 charges) [Character Quiver] 0) 4 Bolts (1d5) (+5,+3) Combat info: Hits targets up to 120 feet away. Average damage/round: 64.9. 25% chance of breaking upon contact. 1) 14 Bolts (1d5) (+9,+5) Combat info: Hits targets up to 120 feet away. Average damage/round: 71. 25% chance of breaking upon contact. 2) 18 Bolts of Slay Animal (1d5) (+3,+9) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/round: 139 vs. animals, and 83.4 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Holy Book of Prayers [Healing and Sanctuary] Cannot be harmed by fire. You can read this book. b) 27 Potions of Cure Serious Wounds c) 22 Potions of Cure Critical Wounds d) 2 Potions of Healing e) a Potion of Restore Mana f) 2 Potions of Speed g) 4 Potions of Berserk Strength h) 32 Scrolls of Phase Door i) 4 Scrolls of Magic Mapping j) 5 Scrolls of Identify Rune k) 2 Scrolls of Banishment l) 17 Scrolls of Remove Hunger m) 13 Scrolls of Recharging n) a Staff of Mapping (6 charges) o) 4 Staves of Teleportation (20 charges) p) a Ring of Resist Poison Bought from a store Provides resistance to poison. q) an Amulet of Regeneration Found lying on the floor in a vault at 1250 feet (level 25) Speeds regeneration. r) the Leather Shield of Celegorm [8,+20] Dropped by Ibun, Son of M�m at 1750 feet (level 35) Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid. s) a Lance (Holy Avenger) (2d8) (+14,+10) [+3] <+3> Conjured forth by magic at 1750 feet (level 35) +3 wisdom. Slays undead, demons, evil creatures. Provides protection from fear. Sustains strength. Grants the ability to see invisible things. Blessed by the gods. Combat info: 1.0 blow/round. With +15 STR and +0 DEX you would attack a bit faster With +5 STR and +6 DEX you would attack a bit faster With +15 STR and +6 DEX you would get 1.1 blows With +0 STR and +13 DEX you would attack a bit faster With +5 STR and +13 DEX you would get 1.1 blows With +0 STR and +16 DEX you would get 1.1 blows Average damage/round: 65.2 vs. undead, 65.2 vs. demons, 54.8 vs. evil creatures, and 44.4 vs. others. t) 15 Bolts (1d5) (+5,+3) Combat info: Hits targets up to 120 feet away. Average damage/round: 64.9. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 197 50' Reached level 2 273 100' Killed Fang, Farmer Maggot's Dog 273 100' Reached level 3 273 100' Reached level 4 382 350' Reached level 5 642 350' Reached level 6 1065 350' Reached level 7 1687 350' Reached level 8 2335 350' Reached level 9 2392 350' Killed Bullroarer the Hobbit 2995 400' Reached level 10 3596 400' Reached level 11 4361 400' Reached level 12 5650 500' Reached level 13 6484 550' Reached level 14 7133 650' Killed Grip, Farmer Maggot's Dog 7203 650' Reached level 15 8112 650' Killed Boldor, King of the Yeeks 8112 650' Reached level 16 8121 650' Killed Orfax, Son of Boldor 8466 650' Killed Wormtongue, Agent of Saruman 8585 650' Reached level 17 9550 700' Reached level 18 9557 700' Killed Brodda, the Easterling 11403 750' Killed Ufthak of Cirith Ungol 11403 750' Reached level 19 12481 750' Killed Grishnákh, the Hill Orc 12687 750' Killed Golfimbul, the Hill Orc Chief 12699 750' Reached level 20 14651 900' Killed Bolg, Son of Azog 14651 900' Reached level 21 14898 950' Reached level 21 15354 900' Killed Ulfast, Son of Ulfang 15502 900' Killed Mughash the Kobold Lord 15557 900' Reached level 22 17709 1100' Reached level 23 19184 0' Killed Farmer Maggot 19460 1200' Killed Gorbag, the Orc Captain 19485 1200' Reached level 24 21452 1200' Reached level 25 22371 1250' Killed Shagrat, the Orc Captain 24344 1250' Reached level 26 24388 1250' Reached level 27 30051 1350' Killed Azog, Enemy of the Dwarves 30051 1350' Reached level 28 30056 1350' Found the Phial of Galadriel 30814 1400' Killed Uglúk, the Uruk 30885 1400' Killed Lugdush, the Uruk 33219 1550' Killed Ulwarth, Son of Ulfang 33347 1600' Killed Angamaitë of Umbar 33449 1600' Killed Sangahyando of Umbar 33456 1600' Found the Chain Mail of Arvedui 33997 1600' Reached level 29 38291 1700' Killed Lagduf, the Snaga 38674 1700' Reached level 30 40322 1750' Found the Rapier 'Forasgil' (LOST) 40573 1750' Reached level 31 42559 1750' Killed Ibun, Son of Mîm 42560 1750' Found the Leather Shield of Celegorm 43793 1750' Killed Tom the Stone Troll 43798 1750' Killed Bill the Stone Troll 43864 1750' Killed Bert the Stone Troll 45334 1800' Reached level 32 46252 1850' Killed Uldor the Accursed 46977 1850' Killed Beorn, the Shape-Changer 50239 1900' Killed Lokkak, the Ogre Chieftain 50635 1900' Reached level 33 50864 1900' Reached level 33 51688 1900' Reached level 34 53280 2000' Killed Mîm, Betrayer of Turin 53297 2000' Killed Khîm, Son of Mîm 53543 2000' Found the Quarterstaff 'Nar-i-vagil' (LOST) 54270 2000' Killed Kavlax the Many-Headed [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 19.9.2019 07:41
10. on the Competition No.223 Ladder (of 20)
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