The Angband Ladder: Lord Dwarrow, Dwarf Priest by ShadowTechnology

  [Angband 4.2.0 Character Dump]

 Name   Lord Dwarrow Age             44          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'1"   STR:     18  +2  -1  +2  18/30
 Class  Priest       Weight    11st 6lb   INT:      9  -3  -3  +0      3
 Title  Elder        Turns used:          WIS:  18/85  +2  +3  +4 18/175
 HP     -6/460       Game        598589   DEX:      7  -2  -1  +0      4
 SP     237/252      Standard     54946   CON:  18/63  +2  +1  +4 18/133
                     Resting       1088

 Level                 34    Armor      [67,+62]    Saving Throw     95%
 Cur Exp           392115                           Stealth    Excellent
 Max Exp           392115    Melee       1d8,+30    Disarm - phys.   59%
 Adv Exp           420000    To-hit       42,+34    Disarm - magic   59%
                             Blows      1.0/turn    Magic Devices     60
 Gold               76576                           Searching        84%
 Burden          140.9 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight      -15.0 lb    To-hit       34,+34    Speed         Normal
 Max Depth    2050' (L41)    Shots      1.0/turn

 You are the eldest son of the Red Dwarven High Preist of Aule.  You
 are the spirtual leader of your House. You have dark red eyes, fiery
 red hair, a three foot forked red beard, and a dark vengeful soul.

Resistances         Abilities
 Acid:+.....+.+.... pFear:.............
 Elec:+.....+.+.... pBlnd:.........+..+
 Fire:+.....+.+.... pConf:.............
 Cold:+.....+.+.... pStun:.............
 Pois:........+.... HLife:.............
Light:............. Regen:+............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+........+...
Shard:......++..... FrAct:+............
Nexus:......+...... Feath:+............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+.......+....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> You have 9 charges remaining.
> The xaren hits you (11).
> *** LOW HITPOINT WARNING! ***
> The xaren hits you (8).
> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> The xaren hits you (8).
> *** LOW HITPOINT WARNING! ***
> The xaren hits you (6).
> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> The xaren hits you (8).
> You die.

Killed by a xaren.

  [Character Equipment]

a) a Cutlass (Defender) (1d8) (+11,+10) [+6] <+4>
     Dropped by Bullroarer the Hobbit at 350 feet (level 7)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +3 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would get 1.1 blows
     Average damage/round: 35.8.
     
b) a Light Crossbow of Power (x3) (+11,+15)
     Dropped by an orc shaman at 1250 feet (level 25)
     
c) a Ring of Damage (+0,+12)
     Dropped by a werebear at 1200 feet (level 24)
     
d) a Ring of Constitution <+4>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +4 constitution.
     Sustains constitution.
     
e) an Amulet of Wisdom <+4>
     Dropped by a mature white dragon at 1800 feet (level 36)
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Azog, Enemy of the Dwarves at 1350 feet (level 27)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.2%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Sangahyando of Umbar at 1600 feet (level 32)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Cloak of Protection [1,+19]
     Dropped by a mind flayer at 1900 feet (level 38)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Small Metal Shield of Elvenkind [5,+18] <+2>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
j) an Iron Helm of Seeing [7,-4] <+5>
     Bought from a store
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Mithril Gauntlets of Slaying (+2,+5) [6,+13]
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     Cannot be harmed by acid, fire.
     
l) a Pair of Mithril Shod Boots [8,+8]
     Dropped by Azog, Enemy of the Dwarves at 1350 feet (level 27)
     
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 5 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 3 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) a Potion of Berserk Strength
e) 3 Scrolls of Phase Door
f) a Scroll of Identify Rune
g) 8 Scrolls of Remove Hunger
h) 2 Scrolls of Recharging
i) 2 Rods of Treasure Location
j) a Rod of Probing
k) a Rod of Fire Bolts
l) a Rod of Lightning Bolts
m) a Rod of Acid Bolts
n) 2 Rods of Slow Monster (1 charging)
o) a Rod of Hold Monster (charging)
p) 3 Rods of Curing (3 charging)
q) 3 Rods of Light
r) 2 Wands of Stone to Mud (19 charges)
s) 2 Wands of Teleport Other (9 charges)




  [Character Quiver]

0) 4 Bolts (1d5) (+5,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 64.9.
     25% chance of breaking upon contact.
     
1) 14 Bolts (1d5) (+9,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 71.
     25% chance of breaking upon contact.
     
2) 18 Bolts of Slay Animal (1d5) (+3,+9)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 139 vs. animals, and 83.4 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Holy Book of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 27 Potions of Cure Serious Wounds
c) 22 Potions of Cure Critical Wounds
d) 2 Potions of Healing
e) a Potion of Restore Mana
f) 2 Potions of Speed
g) 4 Potions of Berserk Strength
h) 32 Scrolls of Phase Door
i) 4 Scrolls of Magic Mapping
j) 5 Scrolls of Identify Rune
k) 2 Scrolls of Banishment
l) 17 Scrolls of Remove Hunger
m) 13 Scrolls of Recharging
n) a Staff of Mapping (6 charges)
o) 4 Staves of Teleportation (20 charges)
p) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison.
     
q) an Amulet of Regeneration
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     Speeds regeneration.  
     
r) the Leather Shield of Celegorm [8,+20]
     Dropped by Ibun, Son of M�m at 1750 feet (level 35)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
s) a Lance (Holy Avenger) (2d8) (+14,+10) [+3] <+3>
     Conjured forth by magic at 1750 feet (level 35)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains strength.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.0 blow/round.
     With +15 STR and +0 DEX you would attack a bit faster
     With +5 STR and +6 DEX you would attack a bit faster
     With +15 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would attack a bit faster
     With +5 STR and +13 DEX you would get 1.1 blows
     With +0 STR and +16 DEX you would get 1.1 blows
     Average damage/round: 65.2 vs. undead, 65.2 vs. demons, 54.8 vs.
     evil creatures, and 44.4 vs. others.
     
t) 15 Bolts (1d5) (+5,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 64.9.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       197     50'  Reached level 2
       273    100'  Killed Fang, Farmer Maggot's Dog
       273    100'  Reached level 3
       273    100'  Reached level 4
       382    350'  Reached level 5
       642    350'  Reached level 6
      1065    350'  Reached level 7
      1687    350'  Reached level 8
      2335    350'  Reached level 9
      2392    350'  Killed Bullroarer the Hobbit
      2995    400'  Reached level 10
      3596    400'  Reached level 11
      4361    400'  Reached level 12
      5650    500'  Reached level 13
      6484    550'  Reached level 14
      7133    650'  Killed Grip, Farmer Maggot's Dog
      7203    650'  Reached level 15
      8112    650'  Killed Boldor, King of the Yeeks
      8112    650'  Reached level 16
      8121    650'  Killed Orfax, Son of Boldor
      8466    650'  Killed Wormtongue, Agent of Saruman
      8585    650'  Reached level 17
      9550    700'  Reached level 18
      9557    700'  Killed Brodda, the Easterling
     11403    750'  Killed Ufthak of Cirith Ungol
     11403    750'  Reached level 19
     12481    750'  Killed Grishnákh, the Hill Orc
     12687    750'  Killed Golfimbul, the Hill Orc Chief
     12699    750'  Reached level 20
     14651    900'  Killed Bolg, Son of Azog
     14651    900'  Reached level 21
     14898    950'  Reached level 21
     15354    900'  Killed Ulfast, Son of Ulfang
     15502    900'  Killed Mughash the Kobold Lord
     15557    900'  Reached level 22
     17709   1100'  Reached level 23
     19184      0'  Killed Farmer Maggot
     19460   1200'  Killed Gorbag, the Orc Captain
     19485   1200'  Reached level 24
     21452   1200'  Reached level 25
     22371   1250'  Killed Shagrat, the Orc Captain
     24344   1250'  Reached level 26
     24388   1250'  Reached level 27
     30051   1350'  Killed Azog, Enemy of the Dwarves
     30051   1350'  Reached level 28
     30056   1350'  Found the Phial of Galadriel
     30814   1400'  Killed Uglúk, the Uruk
     30885   1400'  Killed Lugdush, the Uruk
     33219   1550'  Killed Ulwarth, Son of Ulfang
     33347   1600'  Killed Angamaitë of Umbar
     33449   1600'  Killed Sangahyando of Umbar
     33456   1600'  Found the Chain Mail of Arvedui
     33997   1600'  Reached level 29
     38291   1700'  Killed Lagduf, the Snaga
     38674   1700'  Reached level 30
     40322   1750'  Found the Rapier 'Forasgil' (LOST)
     40573   1750'  Reached level 31
     42559   1750'  Killed Ibun, Son of Mîm
     42560   1750'  Found the Leather Shield of Celegorm
     43793   1750'  Killed Tom the Stone Troll
     43798   1750'  Killed Bill the Stone Troll
     43864   1750'  Killed Bert the Stone Troll
     45334   1800'  Reached level 32
     46252   1850'  Killed Uldor the Accursed
     46977   1850'  Killed Beorn, the Shape-Changer
     50239   1900'  Killed Lokkak, the Ogre Chieftain
     50635   1900'  Reached level 33
     50864   1900'  Reached level 33
     51688   1900'  Reached level 34
     53280   2000'  Killed Mîm, Betrayer of Turin
     53297   2000'  Killed Khîm, Son of Mîm
     53543   2000'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
     54270   2000'  Killed Kavlax the Many-Headed


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 19.9.2019 07:41
Last updated on 26.9.2019 07:46

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10. on the Competition No.223 Ladder (of 20)

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On 19.9.2019 07:41 ShadowTechnology wrote:
CL20, DL18. Two sources of early rBase: Hard Leather Armor of Resistance, and Cutlass (Defender). Both dropped by Bullroarer on DL7. Only mediocre finds since them.
Question: This Priest has wielded a variety of non-blessed edged weapons, with no apparent spell casting penalty. Was the penalty removed in recent versions?

On 19.9.2019 13:57 Nick wrote:
Yes it was - now priests get a small bonus for blessed weapons.

On 19.9.2019 15:35 ShadowTechnology wrote:
I like that change. I never bought into the old D&D vision that all holy men, regardless of deity or alignment, were allowed to pummel enemies to death with a club but were punished for drawing blood with a dagger.

On 23.9.2019 06:31 ShadowTechnology wrote:
CL29, DL33. Level 32 was good to me. Arvedui, my first dungeon book, and my first potions of STR and WIS. I don't have much good to say about the 15 levels before that. I need speed.

On 23.9.2019 06:33 ShadowTechnology wrote:
Level 32 was good to me. Arvedui, first dungeon spellbook, first potions of WIS and STR.

On 23.9.2019 06:35 ShadowTechnology wrote:
Now with proper text file.

On 25.9.2019 07:50 ShadowTechnology wrote:
Incremental improvements. WIS is looking good. Still no speed items worth wearing.

On 26.9.2019 07:46 ShadowTechnology wrote:
Stupid death. Fighting a large red hydra (7 headed?) and he kept confusing me, Three times I used rod of curing (I had three) and kept going since he was getting low on HP and I had other ways to deal with confusion (I thought) got confused again. I'll use my _TP to escape. But no, it had been burned up. I'll drink a !CCW. But no, they must have all been destroyed in my previous fight with Kavlax. nothing to do but fight on waiting for confusion to wear off or rod of curing to recharge. It might have worked, but then a Xaren shows up and joins in. I finally decided to fire -TO in random directions and did manage to remove the hydra. But by then I was deep down into double digit HP. I went down firing -TO hoping to hit the Xaren. I need to start noticing when critical escape items get destroyed.

I enjoyed playing this character. OoD is awesome. But I never did find a good speed item.

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