The Angband Ladder: Ninevrin, Naugrim Nogrod no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Ninevrin      Age       45       Str   3
 Sex    Male          Height   4'5       Dex   1
 Race   Naugrim       Weight   160       Con   7 =  5  +2
 House  Nogrod                           Gra   4 =  3  +1

 Game Turn    9,353   Melee (+15,2d10)   Melee       15 = 11  +1  +3
 Exp Pool     2,380   Bows    (+3,2d8)   Archery      3 =  0  +1  +3  -1
 Total Exp   25,180   Armor [+15,6-16]   Evasion     15 = 12  +1  +2
 Burden       111.1                      Stealth     -3 =  0  +1  -4
 Max Burden   172.8   Health     71:71   Perception   7 =  3  +4
 Depth         550'   Voice      41:41   Will         9 =  5  +4
 Min Depth     400'                      Smithing    18 =  8  +4  +4  +2
 Light Radius     2                      Song         4 =  0  +4

 You are the only child of a Dwarven Warrior. You are the black sheep
 of the family. You have dark brown eyes, straight black hair, a two
 foot beard, and a dark complexion.





  [Equipment]

a) a Longsword (+1,2d6) [+1] 3.5 lb
b) a Longbow (+1,2d5) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Ruby Ring of Evasion [+2]
d) an Onyx Ring of Accuracy (+2)
e) a Crystal Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Brass Lantern of True Sight (6814 turns)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) The Mail Corslet of Fingon [-3,2d4] <+1>
   It increases your constitution and grace by 1.  It provides
   resistance to fear.  It cannot be harmed by the elements.  
h) a Cloak of Warmth [+1]
   It provides resistance to cold.  
i) a Round Shield of Deflection [+2,1d3]
   It cannot be harmed by the elements.  
j) a Great Helm [-1,1d3]
k) The Set of Gloves of Celebrimbor [+0,1d1] <+4>
   It improves your smithing by 4.  It grants you freedom of
   movement.  It cannot be harmed by the elements.  
l) a Pair of Boots of Free Action [+0,1d1]
   It grants you freedom of movement.  
m) 61 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 31 Arrows {special}
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) 2 Dark Green Herbs of Rage
b) 5 Pieces of Dark Bread
c) 4 Green Potions of Slow Poison
d) 6 Cloudy Potions of Quickness
e) 2 Dark Green Potions of Constitution
f) 8 Murky Brown Potions
g) 2 Black Potions
h) a Pale Green Potion {clarity or voice, tried}
i) a Sparkling Potion
j) 2 Dark Blue Potions
k) a Shimmering Potion
l) an Aspen Staff of Light (used 3 times)
m) a Yew Staff of Recharging
n) an Ebony Staff {sanctity, tried}
o) a Sapphire Ring
p) a Silver Ring
q) an Obsidian Amulet
r) a Lesser Jewel of Grace <+1>
   It increases your grace by 1.  
s) Leather Armour [-1,1d4]
t) The Pair of Boots of Irime [+1,1d1]
   It sustains your dexterity.  It lights your path behind you.  
   It cannot be harmed by the elements.  
u) a Longsword of Doriath (+0,2d5) [+1] 3.5 lb
   It slays wolves and spiders.  
v) a Battle Axe of Hador's House (-2,3d5) 4.0 lb
   It grants you the ability: Follow-Through.  It does extra
   damage when wielded with both hands.  
w) a Shovel (-3,2d2) <+1> 5.5 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Ninevrin of the Naugrim
Entered Angband on 23 Apr 2019

   Turn     Depth   Note

      0     50 ft   (Armoursmith)
      0     50 ft   (Enchantment)
      0     50 ft   (Jeweller)
    383     50 ft   Made a Round Shield of Deflection [+2,1d3]  5.0 lb
    670     50 ft   Made an Onyx Ring of Accuracy (+2)  0.1 lb
    801     50 ft   Made a Ruby Ring of Evasion [+2]  0.1 lb
  2,612    250 ft   Encountered Gorgol, the Butcher
  2,616    250 ft   (Power)
  2,698    250 ft   Slew Gorgol, the Butcher
  2,996    300 ft   (Eye for Detail)
  4,909    350 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
  5,061    350 ft   Made a Lesser Jewel of Grace <+1>  0.1 lb
  6,151    400 ft   Fell through a false floor
  7,106    450 ft   Encountered Othrod, the Orc Lord
  7,218    450 ft   Slew Othrod, the Orc Lord
  7,390    450 ft   Found The Mail Corslet of Fingon
  7,410    450 ft   Found The Pair of Boots of Irime
  7,467    450 ft   (Keen Senses)
  7,921    450 ft   Made a Crystal Amulet of Constitution <+1>  0.1 lb
  8,024    450 ft   Made a Cloak of Warmth [+1]  2.0 lb
  9,160    500 ft   Found The Set of Gloves of Celebrimbor



  ['Score' 011090647]


Posted on 23.4.2019 09:01
Last updated on 23.4.2019 19:02

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1524. on the Sil Ladder (of 2253)

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On 23.4.2019 09:07 protopulse wrote:
Mail Corslet of Fingon's always a nice find. Boots of Irime is pretty mediocre but since it's the only boots in the game that illuminates your steps, I like to keep them around to play around with. Longsword (+1,2d6) [+1] 3.5 lb and Battle Axe of Hador's House (-2,3d5) 4.0 lb are both pretty sweet weapons. Choosing between them can be hard...Unidentified lantern is probably true sight.

Suffering under the curse of the 2 use forges this game apparently. So...maybe no loremaster? Depends on whether I find a 3 use forge first or a staff of understanding I suppose, since I have a ton of trash I'm hauling around just for identification experience.

Ebony staff is narrowed down to sanctity from a tip wobbly gave me, identifying staves by the number of charges.




On 23.4.2019 09:13 protopulse wrote:
I may already have a source of rFire on me, from those unidentified rings, but odds are they're worthless rings like hunger and sustenance. Haven't had a chance to make a source of rFire yet and I'm approaching rauko depth. I do feel rather safe with 71 HP, but it's still no substitute for resistances. I'd feel safer if I had a Nargothrond weapon, but that might be a bit greedy. Finding one of those by 500 feet happens less than 50% of the time.

On 23.4.2019 19:07 protopulse wrote:
In general, I think rCold is more important than rFire...Snow Trolls aren't too much of a threat when they show up if you have enough evasion, but Ringrauko is something you just can't get away from. A single Ringrauko can destroy your potions or get you low enough for something else to finish you if you don't have rCold by the time you see them, and they rarely come alone. You'll see at least 2 or 3 of them on the same floor when you first encounter them. Fire-drake hatchlings, ruby serpents, and rauko uniques are the only fire threats. Two of those you can close the door on. And Rauko uniques you're usually have to buff up for. And it's a one time thing. You don't even have the option of buffing up for every single Ringrauko you encounter unless you want to run out of consumables real fast.



On 23.4.2019 19:09 protopulse wrote:
That's not to say you can comfortably hang around 800 feet with no source of rFire, but if I had to choose one or the other to prioritize getting first, it'd be rCold, hence why I made cloak of warmth before a dwarf mask.

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