The Angband Ladder: Guldis, Naugrim Nogrod no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Guldis        Age      110       Str   3
 Sex    Male          Height   4'2       Dex   1
 Race   Naugrim       Weight   170       Con   4 =  5      -1
 House  Nogrod                           Gra   3 =  3  +1  -1

 Game Turn    6,304   Melee  (+8,2d13)   Melee        8 =  8  +1  -1
 Exp Pool     1,677   Bows    (+1,2d8)   Archery      1 =  0  +1  +1  -1
 Total Exp   15,877   Armor  [+9,5-13]   Evasion      9 =  8  +1
 Burden       116.0                      Stealth     -2 =  0  +1  -3
 Max Burden   172.8   Health     28:41   Perception   6 =  3  +3
 Depth         400'   Voice      34:34   Will         7 =  3  +3  +1
 Min Depth     300'                      Smithing    13 =  8  +3      +2
 Light Radius     2                      Song         3 =  0  +3

 You are the only child of a Dwarven Smith. You are a credit to the
 family. You have dark brown eyes, straight brown hair, a one foot
 beard, and a dark complexion.





  [Equipment]

a) The Glaive of Gaurin (-2,2d9) [+1] <+3> 8.0 lb
   It improves your tunneling by 3.  It cuts easily through
   armour.  It cannot be harmed by the elements.  It requires
   both hands to wield it properly.  It counts as a type of
   polearm.  
b) a Longbow (+0,2d5) 3.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Beryl Ring of Evasion [+2]
d) a Topaz Ring of Accuracy (+2)
e) a Golden Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
f) a Brass Lantern (4349 turns)
g) a Mail Corslet (-1) [-3,2d4]
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Mithril Helm of Defiance [-1,1d3] <+1>
   It improves your will by 1.  It provides resistance to fear.  
   It cannot be harmed by the elements.  
k) a Set of Gloves
l) a Pair of Boots of Free Action [+0,1d1]
   It grants you freedom of movement.  
m) 88 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 29 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) a Russet Herb of Rage
b) 3 Pieces of Dark Bread
c) 7 Cloudy Potions of Slow Poison
d) 4 Dark Green Potions of Quickness
e) 4 Murky Brown Potions
f) 2 Dark Potions
g) an Azure Potion
h) 2 Sparkling Potions
i) a Green Potion
j) an Oak Staff
k) a Jade Ring
l) a Pearl Ring
m) an Ivory Amulet
n) a Brass Lantern (3000 turns)
o) a Lesser Jewel of Grace <+1>
   It increases your grace by 1.  
p) The Filthy Rag of Dungalef [+1] <+1>
   It improves your stealth by 1.  It cannot be harmed by the
   elements.  It grants you the abilities: Disguise and Vanish.  
   
q) 2 Leather Armours [-1,1d4]
r) a Round Shield of Deflection [+2,1d3]
   It cannot be harmed by the elements.  
s) a Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
t) a Set of Gloves of the Forge <+2>
   It improves your smithing by 2.  
u) a Longsword of Doriath (+0,2d5) [+1] 3.5 lb
   It slays wolves and spiders.  
v) a Longsword (Defender) (+1,2d5) [+2] 3.0 lb
   It cannot be harmed by the elements.  
w) a Bastard Sword of Gondolin (-2,3d4) [+1] {@w3} 3.5 lb
   It slays orcs and trolls.  It does extra damage when wielded
   with both hands.  


  [Notes]

Guldis of the Naugrim
Entered Angband on 22 Apr 2019

   Turn     Depth   Note

      0     50 ft   (Armoursmith)
      0     50 ft   (Enchantment)
      0     50 ft   (Jeweller)
    496     50 ft   Made a Round Shield of Deflection [+2,1d3]  5.0 lb
    704     50 ft   Made a Topaz Ring of Accuracy (+2)  0.1 lb
    859     50 ft   Made a Beryl Ring of Evasion [+2]  0.1 lb
  1,885    150 ft   4 use forge yikes was not prepared for this
  1,995    150 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
  2,149    150 ft   Made a Cloak of Protection [+1,1d1]  2.0 lb
  2,294    150 ft   Made a Crown of Grace <+1>  3.0 lb
  2,445    150 ft   Made a Lesser Jewel of Grace <+1>  0.1 lb
  3,856    250 ft   2 use forge...
  3,856    250 ft   really behind on turn count 
  3,967    250 ft   Made a Pair of Boots of Free Action [+0,1d1]  2.0 lb
  4,119    250 ft   Made a Golden Amulet of Grace <+1>  0.1 lb
  4,152    250 ft   (Power)
  4,500    300 ft   (Eye for Detail)
  5,567    350 ft   Found The Filthy Rag of Dungalef
  6,174    400 ft   Encountered Boldog, the Merciless
  6,175    400 ft   (Leaping)
  6,302    400 ft   Found The Glaive of Gaurin



  ['Score' 008093696]


Posted on 23.4.2019 06:04

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1886. on the Sil Ladder (of 2253)

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On 23.4.2019 06:13 protopulse wrote:
Two chasm vaults cut the level in two, one towards the top of the level and the other bottom. Decided to take leaping to navigate those chasms and explore the other side of the level. There was an unidentified glaive, as well as two unidentified herbs in view in one of the vaults. The two herbs turned out to be sickness and sustenance. Sickness unfortunately went through my will and drained my con. But the glaive turned out to be the Glaive of Gaurin, so leaping paid off all in all. That's another one crossed off my list. 11 to go.

I'm beginning to realize my turn count is really heavily affected by how big the level is that I'm given, since I have a tendency to fully explore levels even when I know I'm strong enough for the next one.

On 23.4.2019 06:18 protopulse wrote:
Honestly, Glaive of Gaurin hurts both my evasion and melee by forcing me to unwield my shield of deflection and my fine defender longsword. So if I were to continue this run, I probably wouldn't use it except for select enemies with low evasion and high protection, e.g. Easterling warriors and Ulfang. If I was an elf, I'd use it without a doubt, since they aren't nearly as sensitive to losses in a few points of melee/evasion.

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