The Angband Ladder: Ragtime, Filthy Rag Monster by ShadowTechnology

  [FrogComposband 7.1.toffee (Coffee) Character Dump]


 Name       : Ragtime                      ========== Stats ==========
 Sex        : Male                               STR  :     18/99
 Personality: Nimble                             INT  :     18/68
 Race       : Filthy Rag                         WIS  :        11
 Subrace    : None                               DEX  :    18/117
 Class      : Monster                            CON  :     18/44
                                                 CHR  :        12
                                        
 Level      :       44                           HP   :   510/510
 Cur Exp    :  2315564                           SP   :       0/0
 Max Exp    :  2315564                           AC   :       117
 Adv Exp    :  2640000                           Speed:        +4
                                        
                                           ========== Skills =========
 Gold       :    33752                     Melee      : Superb
 Kills      :     1724                     Archery    : Fair
 Uniques    :       34                     SavingThrow: Superb
 Artifacts  :     8+15                     Stealth    : Excellent
                                           Perception : Fair
 Game Day   :       19                     Searching  : Fair
 Game Time  :     8:31                     Disarming  : Superb
 Play Time  :    31:41                     Device     : Excellent
                                        
============================= Character Equipment =============================

 a) a Filthy Rag (+8) [1,+35] 
      {SpStInWiDxCnChSlSr;AcElFiCoPoLiDkNtNxSoShCaDiBlFe;FaSiRg}
 b) a Set of Leather Gloves (+12,+8) [1,+21] {InDxMdSl;Fa}
 c) a Pair of Hard Leather Boots [3,+22] {SpWiChIf;FaLv}

              (]]                                     (]]
 Resistances  abc@                       Abilities    abc@
 Acid       : +...  56%                  Speed      : +.+.
 Electricity: +...  56%                  Free Act   : +++.   3x
 Fire       : +...  56%                  See Invis  : +...   1x
 Cold       : +...  56%                  Warning    : ....
 Poison     : +..+  72%                  Slow Digest: ....
 Light      : +...  16%                  Regenerate : +... 150%
 Dark       : +...  16%                  Levitation : ..+.
 Confusion  : ....   0%                  Perm Lite  : ...+
 Nether     : +...  25%                  Reflection : ....
 Nexus      : +...  16%                  Hold Life  : ....
 Sound      : +...  25%                  Life Rating: ....
 Shards     : +...  25%                  Dec Mana   : ....
 Chaos      : +...  16%                  Easy Spell : ....
 Disenchantm: +...  16%                  Anti Magic : ....
 Time       : ....   0%                  Magic Skill: .+..
 Blindness  : +..+  41%                  Spell Power: ....
 Fear       : +...   1x                  Spell Cap  : ....
                                         Magic Res  : ....
              (]]                        Infravision: ..++  30'
 Auras        abc@                       Stealth    : ++..
 Aura Elec  : ....                       Searching  : +...
 Aura Fire  : ....                      
 Aura Cold  : ....                                    (]]
 Aura Shards: ....                       Sustains     abc@
 Revenge    : ....                       Sust Str   : ....
                                         Sust Int   : ....
              (]]                        Sust Wis   : ....
 Slays        abc@                       Sust Dex   : ....
 Slay Evil  : ....                       Sust Con   : ....
 Slay Undead: ....                       Sust Chr   : ....
 Slay Demon : ....                      
 Slay Dragon: ....                                    (]]
 Slay Human : ....                       Detection    abc@
 Slay Animal: ....                       Telepathy  : ....
 Slay Orc   : ....                       ESP Evil   : ....
 Slay Troll : ....                       ESP Nonliv : ....
 Slay Giant : ....                       ESP Living : ....
 Slay Good  : ....                       ESP Good   : ....
 Slay Living: ....                       ESP Undead : ....
 Acid Brand : ....                       ESP Demon  : ....
 Elec Brand : ....                       ESP Dragon : ....
 Fire Brand : ....                       ESP Human  : ....
 Cold Brand : ....                       ESP Animal : ....
 Pois Brand : ....                       ESP Orc    : ....
 Mana Brand : ....                       ESP Troll  : ....
 Sharpness  : ....                       ESP Giant  : ....
 Stunning   : ....                      
 Quake      : ....                                    (]]
 Vampiric   : ....                       Curses       abc@
 Chaotic    : ....                       Cursed     : ....
 Add Blows  : ....                       Rnd Tele   : ....
 Blessed    : ....                       No Tele    : ....
 Riding     : ....                       Drain Exp  : ....
 Tunnel     : ....                       Aggravate  : ....
 Throwing   : ....                       TY Curse   : ....
                                        
              (]]
              abc@   Base  R  C  P  E  Total
       STR  : 3...  18/89 -1  0 -1  3  18/99
       INT  : 31..  18/28 -1  0  1  4  18/68
       WIS  : 3.1.      9 -1  0 -1  4     11
       DEX  : 31..  18/67 -1  0  2  4 18/117
       CON  : 3...  18/44 -2  0 -1  3  18/44
       CHR  : 3.1.     12 -4  0  0  4     12

==================================== Melee ====================================

 Hand #1: a Set of Leather Gloves (+12,+8) [1,+21]           Accuracy
 Weight : 0.5 lbs                                             AC Hit
 Profic : !Beginner (+0 To Hit)                               25 86%
 To Hit : 12 + 11 = 23                                        50 77%
 To Dam : 8 + 19 = 27                                         75 67%
 Blows  : 4.52                                               100 58%
 Damage                                                      125 49%
 Crits  : 1.05x (4.3%)                                       150 39%
 Normal : 205 [1.05x]                                        175 30%
                                                             200 20%

==================================== Powers ===================================

                     Lvl Cost Fail Desc            Cast Fail
Absorb Powers          1    0   0%                  179    0   0%
Detect Armour          5    1   3%                   51    5   9%
Identify Armour       10   10   3%                    0    0   0%

=================================== Essences ==================================

   Stats                     Rag       Gloves       Boots     Bonus
   Strength                 43/45        0/3         0/3       +3
   Intelligence             28/45        3/9         0/3       +4
   Wisdom                   22/45        0/3         4/9       +4
   Dexterity                29/45        7/9         0/3       +4
   Constitution             28/45        0/3         0/3       +3
   Charisma                 21/45        0/3         4/9       +4

   Skills                    Rag       Gloves       Boots     Bonus
   To Hit                    0/1        33/36        0/1       +12
   To Dam                   15/16       14/16        0/1       +16
   To AC                  1564/1782    190/214     216/246     +79
   Stealth                  19/21        8/9         2/3       +3
   Speed                     7/8         1/2         5/8       +4
   Searching                 9/14        0/2         0/2       +2
   Infravision               0/2         0/2         4/6       +1
   Magic Mastery             0/2         3/6         0/2       +1

   Slays                     Rag       Gloves       Boots     Bonus
   Slay Evil                 0/2         1/2         0/2    
   Slay Dragon               0/2         1/2         0/2    
   Slay Animal               0/2         1/2         0/2    
   Brand Fire                0/2         1/2         0/2    

   Resistances               Rag       Gloves       Boots     Bonus
   Acid                     22/30        0/2         0/2       3x
   Electricity              19/30        0/2         0/2       3x
   Fire                     22/30        1/2         0/2       3x
   Cold                     15/30        0/2         0/2       3x
   Poison                   15/20        0/2         1/2       4x
   Light                     3/4         0/2         0/2       1x
   Dark                      3/4         0/2         0/2       1x
   Confusion                 1/2         0/2         1/2    
   Nether                    4/8         0/2         1/2       2x
   Nexus                     3/4         0/2         1/2       1x
   Sound                     7/8         0/2         0/2       2x
   Shards                    5/8         0/2         0/2       2x
   Chaos                     3/4         0/2         0/2       1x
   Disenchantment            3/4         0/2         0/2       1x
   Blindness                 9/12        0/2         0/2       3x
   Fear                      6/9         0/3         2/3       1x

   Abilities                 Rag       Gloves       Boots     Bonus
   Free Action                Y           Y           Y     
   See Invisible             5/9         0/3         0/3       1x
   Slow Digestion            1/4         0/4         0/4    
   Regeneration              5/12        0/4         0/4       +1
   Levitation                0/3         0/3          Y     
   Auto-Identify             1/4         0/4         0/4    
   Hold Life                 1/3         0/3         0/3    
   Aura Fire                 3/4         0/4         0/4    
   Aura Elec                 1/4         0/4         0/4    
   Aura Cold                 1/4         0/4         0/4    
   Aura Shards               2/4         0/4         0/4    
   Sustain Strength          1/5         0/5         0/5    
   Sustain Intelligence      1/5         0/5         0/5    
   Sustain Wisdom            2/5         0/5         0/5    
   Sustain Dexterity         4/5         3/5         0/5    
   Sustain Constitution      3/5         0/5         0/5    
   Sustain Charisma          2/5         0/5         0/5    

   ESP                       Rag       Gloves       Boots     Bonus
   ESP Human                 1/2         0/2         0/2    

=================================== Dungeons ==================================

 Angband         : level  68

Now, you are in Outpost.

==================================== Quests ===================================

  Completed Quests
  The Thieves' Hideout                               DL5   CL7   Day 1, 9:13
  Pest Control                                       DL5   CL16  Day 1, 10:59
  Crow's Nest                                        DL15  CL28  Day 4, 1:50
  Kill Orcogar, Son of Orcobal                       DL20  CL26  Day 3, 13:24
  The Orc Camp                                       DL20  CL32  Day 5, 20:04
  Old Man Willow Quest                               DL22  CL32  Day 6, 7:40
  Doom Quest I                                       DL24  CL35  Day 8, 18:58
  Vapor Quest                                        DL25  CL35  Day 8, 20:49
  Tengu and Death Swords                             DL25  CL35  Day 9, 6:37
  The Mimic's Treasure                               DL25  CL36  Day 9, 18:49
  The Dark Elven Lords                               DL25  CL36  Day 10, 18:44
  Smugglers' Den                                     DL30  CL36  Day 10, 20:21
  The Old Watchtower                                 DL32  CL39  Day 13, 6:44
  The Vault                                          DL35  CL39  Day 13, 18:43
  The Barrow Downs                                   DL35  CL42  Day 15, 7:06
  The Sand Pit                                       DL38  CL42  Day 15, 18:50
  Kill Quaker, Master of Earth                       DL40  CL34  Day 7, 11:41
  Kill Lems the Cyborg                               DL58  CL42  Day 14, 21:18

  Failed Quests
  Kill Nar, the Dwarf                                DL13  CL21  Day 2, 1:39
  Kill Othrod, Lord of the Orcs                      DL25  CL29  Day 4, 14:39
  Kill Moire, Queen of Rebma                         DL37  CL33  Day 6, 21:06
  Kill Lutogaida, the Spellmistress of Rarfus        DL54  CL39  Day 13, 1:12
  Kill Caine, the Conspirator                        DL68  CL44  Day 19, 8:18


  Arena: 18 Victories
================================ Monster Kills ================================

You have defeated 1724 enemies including 34 unique monsters in total. There are 
347 uniques remaining.

  Uniques                                      Lvl
  Lems the Cyborg                               61
  Quaker, Master of Earth                       43
  Strygalldwir                                  41
  Gazhak, the Ogre Tyrant                       38
  Botei-Building, the Emperor                   36
  Xylibbogaz, the Disembodied Mouth             29
  Orcobal the Mighty                            27
  Zoopi, the Cube King                          25
  Herringfolt, the Great Wild Boar              24
  Orcogar, Son of Orcobal                       23
  Boldog, the Merciless                         22
  Old Man Willow                                22
  Lugdush, the Uruk                             21
  Ugluk, the Uruk                               20
  The Icky Queen                                20
  Wutugu, the Chief of Southerings              17
  King Mulu, the Chief of Southerings           16
  The Variant Maintainer                        14
  Ufthak of Cirith Ungol                        14
  Lady Zhurong, the Avatar of Flame Spirit      14

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Death vortex               55     1     Software bug               14   271
  Storm troll                51     1     Spawn of Ubbo-Sathla       40    37
  Nether hound               51     2     Hill orc                    8    35
  Maulotaur                  50     1     Halfling slinger           35    33
  Internet Exploder          50     1     Snaga sapper               14    31
  Ice weasel                 47     1     Gremlin                     8    30
  Dracolich                  46     1     Barrow wight               33    29
  Emerald serpent            46     2     Uruk                       18    28
  Grand master thief         46     1     Sand-dweller               10    28
  Nalfeshnee                 45     1     Cave orc                    7    23
  Marid                      45     1     Snaga                       6    22
  Dreadmaster                44     1     Cave ogre                  26    21
  Glabrezu                   43     2     Warg                       14    21
  Zephyr Lord                43     1     Blue horror                10    19
  Shadow demon               42     3     Crow of Durthang            9    19
  Byakhee                    41     8     Algroth                    27    18
  Giant headless             41     1     Orc shaman                  9    18
  Ancient silver dragon      40     2     Skaven                      9    18
  Clubber demon              40    14     Death sword                14    16
  Spirit troll               40     1     Clubber demon              40    14
                                        
                                        
================================== Mutations ==================================

You are subject to cowardice.

============================= Character Inventory =============================

2 Potions of Antidote {75% off}
3 Potions of Healing {!kq}
5 Potions of Restore Life Levels {90% off}
a Potion of Curing {25% off}
39 Scrolls of Phase Door {90% off}
4 Scrolls of Protection from Evil
a Rod: Illumination (6/6 charges) {2%}
a Rod: Detection (4/4 charges) {2%}
a Rod: Recall (3/3 charges) {2%}
a Rod of Simplicity: Heroic Speed (2/2 charges) (+3) {32%, @zs!sdk}
a Rod of Capacity: Mana Bolt (2/2 charges) (+1) {7%}
a Rod of Simplicity: Sound Strike (2/2 charges) (+2) {2%}
a Rod: Lightning Ball (3/3 charges) {2%}
a Rod of Simplicity: Disenchantment Ball (2/2 charges) (+2) {2%}
a Wand of Regeneration: Teleport Other (11/11 charges) (+3) {2%}
a Wand of Capacity: Stone to Mud (42/42 charges) (+3) {2%}
a Wand: Tsunami (6/8 charges) {13%}
a Wand: Dragon's Breath (4/4 charges) {42%}
a Staff: Enlightenment (15/15 charges) {2%}
a Staff: Teleport (3/8 charges) {2%}
a Staff of Capacity: Destruction (7/7 charges) (+2) {5%, @ud!sdk}
a Staff: Telepathy (6/8 charges) {2%}
a Staff: Cure Wounds (10/13 charges) {2%, @uu!sdk}
a Staff: Dispel Undead (11/11 charges) {15%}

================================ Home Inventory ===============================

    60 5 Mushrooms of Cure Poison {50% off}
    15 5 Mushrooms of Cure Blindness {50% off}
    19 5 Mushrooms of Cure Paranoia {25% off}
    30 16 Mushrooms of Cure Confusion
    15 39 Mushrooms of Fast Recovery {50% off}
  1000 a Mushroom of Restoring {!E}
    13 38 Potions of Sight {75% off}
    25 3 Potions of Antidote {75% off}
   120 9 Potions of Speed {!kq}
    90 2 Potions of Resist Heat and Cold {25% off, !kq}
    35 5 Potions of Heroism
    18 99 Potions of Heroism {50% off}
   100 17 Potions of Berserk Strength
    20 6 Potions of Cure Light Wounds
    38 67 Potions of Cure Serious Wounds {25% off}
   150 18 Potions of Cure Critical Wounds
   500 5 Potions of Healing {!kq}
  1500 a Potion of *Healing* {!kq}
    40 81 Potions of Restore Life Levels {90% off}
   220 a Potion of Restore Constitution
   800 3 Potions of Enlightenment
   250 11 Potions of Resistance {!kq}
    60 99 Potions of Curing {25% off}
 25000 a Potion of New Life {!**}
     2 74 Scrolls of Phase Door {90% off}
    20 58 Scrolls of Teleportation {50% off}
   200 a Scroll of Teleport Level
   113 31 Scrolls of Word of Recall {25% off}
    75 2 Scrolls of Remove Curse {25% off}
    30 24 Scrolls of Magic Mapping
    80 6 Scrolls of Holy Prayer
   250 9 Scrolls of Protection from Evil
   500 a Scroll of Rune of Protection
   250 2 Scrolls of Destruction {!*}
   750 a Scroll of Genocide {!*}
  1000 a Scroll of Mass Genocide {!*}
  1000 3 Scrolls of Fire
  1195 a Rod: Detect Traps (4/4 charges) {2%}
  1075 a Rod: Detect Monsters (2/2 charges) {2%}
  4150 a Rod: Detection (2/2 charges) {2%}
  6550 a Rod of Capacity: Getaway (4/4 charges) (+3) {2%}
  4000 a Rod: Getaway (2/2 charges) {2%}
  5050 a Rod: Getaway (3/3 charges) {2%}
  2848 a Rod: Shoot Acid (3/3 charges) {2%}
  5437 a Rod: Shoot Acid (3/3 charges) {2%}
  3935 a Rod: Shoot Acid (2/2 charges) {2%}
  2005 a Rod: Lightning Strike (2/2 charges) {2%}
  2011 a Rod: Line of Fire (2/2 charges) {2%}
  2315 a Rod: Line of Fire (2/2 charges) {2%}
  1330 a Rod: Ray of Cold (2/2 charges) {2%}
  7326 a Rod: Lightning Ball (3/3 charges) {2%}
  7045 a Rod: Fire Ball (2/2 charges) {7%}
  5687 a Rod: Nether Ball (2/2 charges) {2%}
  3662 a Wand: Teleport Other (9/9 charges) {2%}
  8050 a Wand: Stone to Mud (31/31 charges) {2%}
  1855 a Wand: Acid Bolt (6/6 charges) {2%}
  3460 a Wand: Acid Bolt (11/11 charges) {2%}
  1843 a Wand: Fire Bolt (6/6 charges) {2%}
  2293 a Wand: Fire Bolt (7/7 charges) {2%}
  6464 a Wand of Capacity: Water Bolt (8/8 charges) (+1) {2%}
  4836 a Wand: Ice Bolt (6/6 charges) {2%}
  6464 a Wand: Ice Bolt (7/7 charges) {2%}
  6700 a Wand: Ice Bolt (7/7 charges) {2%}
  4820 a Wand: Plasma Bolt (5/5 charges) {2%}
  5200 a Wand: Plasma Bolt (5/5 charges) {2%}
  4230 a Wand: Acid Ball (8/8 charges) {2%}
  3300 a Wand: Acid Ball (6/6 charges) {2%}
   351 a Wand: Acid Ball (5/5 charges) {90% off, 2%}
  5506 a Wand of Resistance: Acid Ball (6/6 charges) {2%}
  6708 a Wand: Acid Ball (9/9 charges) {2%}
  3145 a Wand: Lightning Ball (7/7 charges) {2%}
  3250 a Wand: Fire Ball (6/6 charges) {2%}
  7254 a Wand of Holding: Fire Ball (7/7 charges) {2%}
  4465 a Wand: Fire Ball (6/6 charges) {2%}
  4588 a Wand: Frost Ball (8/8 charges) {2%}
   685 a Wand: Stinking Cloud (7/7 charges) {2%}
  7537 a Wand: Nexus Ball (6/6 charges) {2%}
  2872 a Wand: Vampirism (4/4 charges) {2%}
  1270 a Staff: Illumination (15/15 charges) {2%}
  2350 a Staff: Teleport (6/6 charges) {2%}
  4075 a Staff: Speed (5/5 charges) {2%, @us!sdk}
  6312 a Staff: Telepathy (7/7 charges) {2%}
  1411 a Staff of Resistance: Cure Wounds (6/6 charges) {2%, @uu!sdk}
  1745 a Staff: Confuse Monsters (7/7 charges) {2%}
  2989 a Staff: Confuse Monsters (10/10 charges) {2%}
    88 21 Bolts of Slaying (3d5) (+6,+5) {/PU}
    53 31 Arrows (Elemental) (3d4) (+7,+3) {|E}
    52 23 Arrows (Elemental) (3d4) (+8,+3) {|A}
    78 18 Arrows of Slaying (3d4) (+10,+5) {/XP}

================================== Statistics =================================

                 Gold
  Found    :   353024
  Selling  :   271779
  Winnings :     1920   626723
  Purchases:   563216
  Services :    29607
  Stolen   :      148   592971
                         33752

  Objects Found    :   4584
  Objects Bought   :   1373
  Objects Destroyed:   1445

  Equipment            Found Bought  Used  Dest
  Weapons                300      0     0   249
  Shields                 46      0     0    31
  Bows                    55      0     0    36
  Quivers                 12      0     0     0
  Rings                   21      0     0     3
  Amulets                 25      0     0     0
  Lights                  12      0     0     0
  Body Armor             396      3     1   266
  Cloaks                  39      0     0    23
  Helmets                 38      0     0    22
  Gloves                  81      4     1    42
  Boots                   56      3     1    31
  Totals                1069     10     3   703

  Devices              Found Bought  Used  Dest
  Wands                   61      6   747     4
  Staves                  53      5   806    11
  Rods                    51      0   799     0
  Potions                385    679   328   110
  Scrolls                345    460   313   115
  Totals                 895   1150  2993   240

  Other                Found Bought  Used  Dest
  Shots                  597     16     0    60
  Arrows                 810     23     0    35
  Bolts                  507     39     0    47
  Spellbooks              77      0     0     3
  Food                   207    135    54    35
  Corpses                209      0     0   206
  Skeletons               89      0     0    87
  Chests                   6      0     0     6
  Totals                2502    213    54   479

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds     5     30    11     6
  Curing                  26    158    67    17
  Speed                   33     16    36     4
  Clarity                 15      0     2     0
  Healing                 12     13    15     2
  *Healing*                0      1     0     0
  Restore Life Levels     10    124    33    12
  Strength                 7      0     7     0
  Intelligence             3      0     3     0
  Dexterity                2      0     2     0
  Constitution             1      0     1     0
  Charisma                 1      0     1     0
  New Life                 1      0     0     0
  Totals                 385    679   328   110

  Scrolls              Found Bought  Used  Dest
  Phase Door              54    282   199    24
  Word of Recall          30     31    19     4
  Identify                13      0     0     0
  Remove Curse             8      2     0     0
  Teleportation           33     79    37    11
  Teleport Level           6      0     0     4
  Destruction              2      0     0     0
  Genocide                 2      0     1     0
  Mass Genocide            1      0     0     0
  Acquirement              1      0     1     0
  Totals                 345    460   313   115

  Wands                Found Bought  Used  Dest
  Stone to Mud             7      0   155     0
  Teleport Other           1      2    93     0
  Vampirism                1      0    10     0
  Dragon's Frost           1      0     0     0
  Tsunami                  1      0     4     0
  Dragon's Breath          1      0    12     0
  Totals                  61      6   747     4

  Staves               Found Bought  Used  Dest
  Identify                 3      0     0     0
  Enlightenment            5      1   167     1
  Cure Wounds              2      0   222     0
  Telepathy                4      0   116     1
  Speed                    0      1     9     0
  Destruction              1      0    14     0
  Healing                  1      0    20     1
  Totals                  53      5   806    11

  Rods                 Found Bought  Used  Dest
  Detect Traps             3      0    97     0
  Detect Doors & Stair     3      0     0     0
  Detect Monsters          2      0    44     0
  Illumination             2      0   219     0
  Recall                   5      0    25     0
  Detection                3      0    98     0
  Sound Ball               1      0     0     0
  Heroic Speed             1      0    28     0
  Totals                  51      0   799     0

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks        13      0     0     0
  Totals                  77      0     0     3

  Egos Found    :    492
  Egos Bought   :     31
  Egos Destroyed:     21

  Egos                 Found Bought  Dest
  Ring of Speed            2      0     0
  Boots of Elvenkind       1      0     0
  Boots of Speed           1      1     0

  Monsters             Kills   Pct        Spells               Count   Pct
  Animals                592  34.3%       Observed              1085   8.1%
  Breeders               407  23.6%       Expected              1435  10.7%
  Demons                 114   6.6%       Failures               152  14.0%
  Dragons                 50   2.9%       Summon                  39   3.5%
  Giants                  38   2.2%       Heal                    25   2.3%
  Hounds                  18   1.0%       Escape                  17   1.5%
  Humans                  90   5.2%       Offense                543  50.0%
  Orcs                   237  13.7%       Other                  309  28.4%
  Trolls                  76   4.4%     
  Undead                 143   8.2%       Unique Spells        Count   Pct
  Uniques                 34   1.9%       Observed               145  17.1%
                                          Expected               166  19.7%
  Evil Monsters          975  56.5%       Failures                24  16.5%
  Good Monsters            6   0.3%       Summon                  16  11.0%
  Neutral Monsters       743  43.0%       Heal                     0   0.0%
                                          Escape                   4   2.7%
  Totals                1724              Offense                 53  36.5%
                                          Other                   48  33.1%

================================ Last Messages ================================

You feel less confused now.
You have a Potion of Curing {25% off}.

Warning, you are about to recall out of the quest: Kill Caine, the 
Conspirator. You will fail this quest if you leave it before completing 
it! Are you sure you want to recall? [Y,n] => Y. The air about you 
becomes charged...
You have a Rod: Recall (2/3 charges) {2%}.

Rest (0-9999, '*' for HP/SP, '&' as needed): &
You hear a door burst open!
Rest (0-9999, '*' for HP/SP, '&' as needed): &
You have a Staff: Teleport (2/8 charges) {2%}.
You see a Ring of Wizardry (+0,+10) {Cf A:Mana Bolt}.
You have a Ring of Wizardry (+0,+10) {Cf A:Mana Bolt}.
You see a Potion of Restore Constitution.
You have a Potion of Restore Constitution.
Rest (0-9999, '*' for HP/SP, '&' as needed): &
You feel yourself yanked upwards! You have failed the quest: Random 8.
You drop a Potion of Restore Constitution.
Your consciousness contracts again.
Really sell a Ring of Wizardry (+0,+10) {Cf A:Mana Bolt} for 6120 gp? 
[y/n] => y. You sold a Ring of Wizardry (+0,+10) {Cf A:Mana Bolt} for 
6120 gold.

There is a permanent wall blocking your way. (x2)
You feel less weak. You feel less stupid. You feel less naive. You feel 
less insecure.

You feel yourself slow down. The heroism wears off.
Buy which item (Esc to cancel)? => i.
Quantity (1 to 50):  13
Really buy 13 Scrolls of Phase Door for 390 gp? [y/n] => y.
You have 22 Scrolls of Phase Door {90% off}.
Buy which item (Esc to cancel)? => i.
Quantity (1 to 37):  17
Really buy 17 Scrolls of Phase Door for 510 gp? [y/n] => y.
You have 39 Scrolls of Phase Door {90% off}.

Examine which item (Esc when done)? => m.
Examine which item (Esc when done)? Cancelled

Created file: 
C:\Users\Jay\Documents\Downloads\frogcomposband-7.1.toffee\lib\user\Ragt
ime.html

=================================== Options ===================================

 Game Mode:          Monster
 Coffeebreak Mode:   On
 Preserve Mode:      On
 Easy Damage Info:   On
 Easy Identify:      On
 Easy Lore:          On
 Wilderness:         Off
 Arena Levels:       Sometimes
 Random Artifacts:   50%


Posted on 6.4.2019 17:40

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7333. on the Ladder (of 18973)
537. on the FrogComposband Ladder (of 1173)
14. for this player (

Comments

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On 6.4.2019 17:40 ShadowTechnology wrote:
I'm giving up on the filthy rag out of frustration. I'm in over my head in the dungeon, arena, and town quests. If I wasn't in Coffee Mode I might just grind at levels 50-60 for a while. Then again maybe not. Grinding is not fun when consumables are being used as fast as they're being found, and character advancement is slow...
I'll be back later with my observations and comments on the filthy rag.

On 7.4.2019 05:58 ShadowTechnology wrote:
Feedback on the Rag. Meant to be constructive since Sideways says they are still being refined.

What I like best about the Filthy Rag Monster is that the time consuming task of inventory management of equipment becomes a non-issue. There are no equipment slots, versus 12 slots on a typical character. Decisions are quick and easy. All body armor, gloves, and boots get destroyed and their essences are assimilated by the rag. All other equipable items (shields, cloaks, helms, all weapons and bows, all rings and amulets an light sources, quivers, diggers, and even capture balls) can be ignored or kept to sell for gold, or for artifact reforging. Consumables and devices need to be managed, but that's it. My game style is to spend lots of time at home trying to optimize my kit for maximum performance. Without that burden, the rag potentially offers different and quicker style of play.

The potential is there, but the reality is different. Because you need to harvest multiple copies of the same kind of essence before you receive the use of that particular essence, and can only harvest them from body armor, gloves, and boots, acquiring basics like FA, SI, and rBase come relatively late in the game. Other important abilities and resists seem to take forever. I like the concept of the rag (and ring and death sword), but in this case I think some of the algorithms that determine number of essences absorbed per essence acquired could be tweaked in a few cases to speed the early and mid game.

So in order of importance, here is what Ragtime was missing most when he stalled out at CL44 and DL68:
1. SPEED. Only got up to +4.
2. DAMAGE OUTPUT. Since damaging opponents is all about melee and devices (no bows, no spells) it's important that melee attack damage scale up faster. Ragtime was only dealing out 205 HP per round by slapping faces with his leather gloves. Bonuses to hit and damage only got up to (+12, +8). Ragtime didn't find enough essences to get any brands or slays.
3. rConf. Most resistances were covered with a least 1 pip, but lack of rConf was a big gap at this level. !curing got used a lot, in the middle of combat.
4. Hold Life. The HL essence must be rare on these armor types. a large stack of !restore life was standard gear.
5. Inventory protection. Apparently 56% against base elements (all coming from the body armor) is not enough for inventory protection. I lost my only _Healing to fire recently.

Notice how almost all of the work is being done by body armor essences. The gloves and boots aren't contributing much. This is partly because gloves and boots tend to have fewer essences. But also, I just thought to confirm what seems obvious. There are WAY more body armors in the dungeon compare to gloves and boots. Ragtime found 396 body armors, but only 81 gloves and only 56 boots. Is that skewed ratio intentional? One possible adjustment to the filthy rag monster might be to use a separate and more generous algorithms to gain essences from gloves and boots (and leave body armor alone).

No matter how many rods, wands, and staves you have, you will wish you could carry more. They are the only way to deal damage at a distance (except for throwing bolts, shots, and arrows, which actually work OK during the early game).

Summery: Good idea. Fun to try but hard to win without excessive grinding. Even harder in Coffee Break mode, with forced decent (no grinding allowed). A few strategic tweaks should fix things.


On 7.4.2019 10:24 Sideways wrote:
Thanks for the feedback. Low speed does seem to be a problem, it was by far the biggest issue with Nivim's rag too. Speed should appear more often in the late game and I'm not necessarily unhappy that this encourages rags to go beyond their comfort zone, but giving them at least some more speed earlier would probably still be a good idea.

On 7.4.2019 13:37 wobbly wrote:
Fixing the speed issue would go a long way towards fixing the melee damage issue for the obvious reasons

On 7.4.2019 21:42 Nivim wrote:
Congratz on passing the extended mid-game hill, and on Coffee no less. (I haven't quite given up on mine yet, but I've hit that point that it seems like there's always something better to do; which is true, but not why I feel that way.)

Also, I should probably mention none of the player item mimics (Ring, Deathsword, Filthy Rag) are allowed Reforging; otherwise they would have an incentive to laboriously Reforge every artifact onto the weakest items available.

On 8.4.2019 00:48 ShadowTechnology wrote:
Right. I temporarily forgot that Ragtime tried to reforge once, and was rudely told to "Go enchant yourself!" LOL. Because he was forced to fail several of the random dungeon quest, his fame was pathetic anyway.

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