The Angband Ladder: Amaros, Noldor Finarfin no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Amaros        Age    1,000       Str   3
 Sex    Female        Height   5'8       Dex   3
 Race   Noldor        Weight   163       Con   4
 House  Finarfin                         Gra   5 =  4  +1

 Game Turn   19,992   Melee (+21,2d10)   Melee       21 = 18  +3  -1  +1
 Exp Pool       983   Bows    (+5,2d8)   Archery      5 =  1  +3      +1
 Total Exp   66,683   Armor [+24,6-24]   Evasion     24 = 18  +3  +3
 Burden       153.1                      Stealth      4 =  6  +3  -5
 Max Burden   172.8   Health     41:41   Perception  22 =  9  +5  +7  +1
 Depth         900'   Voice      49:49   Will        14 =  7  +5  +2
 Min Depth     750'                      Smithing     8 =  0  +5  +3
 Light Radius     4                      Song        15 = 10  +5

 You are one of two children of a bard from the house of Finarfin. You
 have light blue eyes, straight golden hair, and a fair complexion.






  [Equipment]

a) a Longsword (Defender) (+0,2d6) [+2] 3.5 lb
   It cannot be harmed by the elements.  
b) a Longbow (+1,2d6) 2.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) The Ring of Melian <+7>
   It improves your perception by 7.  It cannot be harmed by the
   elements.  It grants you the ability: Channeling.  
d) a Bronze Ring of Evasion [+2]
e) an Ivory Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Brass Lantern of Brightness (5533 turns)
   It burns brightly, increasing your light radius by an
   additional square.  
g) a Mail Corslet [-3,2d5]
h) The Cloak of Thingol [+2]
   It provides resistance to cold and fire.  It grants you 
   freedom of movement.  It cannot be harmed by the elements.  
i) a Mithril Shield of Protection [+0,1d7]
   It cannot be harmed by the elements.  
j) a Jewelled Crown of Defiance <+2>
   It improves your will by 2.  It provides resistance to fear.  
   It cannot be harmed by the elements.  
k) The Set of Gauntlets of Gamil Zirak (-1) [+0,1d2] <+3>
   It improves your smithing by 3.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
l) a Pair of Mithril Greaves of Free Action [+0,1d3]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 63 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
n) 99 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 8 Wrinkled Herbs of Rage
b) 6 Yellow Herbs of Healing
c) 5 Russet Herbs of Restoration
d) 3 Clear Potions of Miruvor
e) 5 Murky Brown Potions of Orcish Liquor
f) 5 Emerald Potions of Clarity
g) 14 Copper Speckled Potions of Healing
h) 3 Dark Green Potions of Voice
i) 6 Green Potions of True Sight
j) 11 Grey Potions of Quickness
k) 3 Sky Blue Potions of Strength
l) a Brown Potion of Dexterity
m) 5 Dark Blue Potions of Constitution
n) 6 Black Potions of Grace
o) an Ivory Horn of Thunder
p) an Ivory Staff of Treasures (14 charges)
q) a Rosewood Staff of Earthquakes (4 charges)
r) a Rosewood Staff of Earthquakes (4 charges)
s) a Bloodstone Ring of Accuracy (+2)
t) The Jewel 'Elessar' <+1>
   It increases your constitution by 1.  It speeds your
   regeneration (which also increases your hunger).  It cannot
   be harmed by the elements.  It grants you the ability: 
   Strength in Adversity.  
u) a Longsword of Nargothrond (+1,2d5) [+1] 3.0 lb
   It slays dragons and raukar.  
v) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
w) a Mattock of Belegost (-5,5d2) <+3> 10.0 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Amaros of the Noldor
Entered Angband on 30 Mar 2019

   Turn     Depth   Note

     14     50 ft   (Power)
     14     50 ft   (Finesse)
  1,951    200 ft   Encountered Gorgol, the Butcher
  1,978    200 ft   Slew Gorgol, the Butcher
  2,877    250 ft   (Lore-Keeper)
  3,764    300 ft   Encountered Boldog, the Merciless
  3,802    300 ft   Slew Boldog, the Merciless
  3,805    300 ft   (Lore-Master)
  3,805    300 ft   Found The Spear of Boldog
  4,547    350 ft   (Keen Senses)
  5,019    400 ft   Encountered Orcobal, Champion of the Orcs
  5,057    400 ft   Slew Orcobal, Champion of the Orcs
  5,470    400 ft   (Leaping)
  5,738    400 ft   Encountered Othrod, the Orc Lord
  5,809    400 ft   Slew Othrod, the Orc Lord
  7,427    450 ft   Found The Ring of Melian
  7,583    450 ft   Encountered Uldor, the Accursed
  7,694    450 ft   Slew Uldor, the Accursed
  8,054    500 ft   (Follow-Through)
  8,313    500 ft   (Opportunist)
  9,294    550 ft   (Inner Light)
  9,710    550 ft   Encountered Ulfang the Black
  9,737    550 ft   (Hardiness)
  9,752    550 ft   Slew Ulfang the Black
 10,493    600 ft   Encountered Duruin, Least of the Balrogs
 10,524    600 ft   Destroyed Duruin, Least of the Balrogs
 10,646    600 ft   (Crowd Fighting)
 11,116    600 ft   Found The Shortsword 'Dagmor'
 11,146    600 ft   (Poison Resistance)
 11,621    650 ft   Encountered Gilim, the Giant of Eruman
 11,653    650 ft   Slew Gilim, the Giant of Eruman
 12,626    700 ft   Encountered Nan, the Giant
 12,647    700 ft   Slew Nan, the Giant
 12,648    700 ft   Found The Greatsword 'Glend'
 13,323    700 ft   (Clarity)
 13,927    750 ft   Found The Pearl 'Nimphelos'
 14,342    750 ft   Encountered Umuiyan, the Doorkeeper
 14,426    750 ft   (Careful Shot)
 14,439    750 ft   Slew Umuiyan, the Doorkeeper
 14,830    750 ft   Encountered Tevildo, Prince of Cats
 14,839    750 ft   Encountered Oikeroi, Guard of Tevildo
 14,849    750 ft   Slew Tevildo, Prince of Cats
 14,866    750 ft   Slew Oikeroi, Guard of Tevildo
 14,996    750 ft   Found The Crown of Dark Secrets
 15,294    800 ft   Found The Set of Gauntlets of Gamil Zirak
 15,686    800 ft   Found The Jewel 'Elessar'
 16,205    800 ft   Found The Cloak of Thingol
 16,415    800 ft   (Song of Slaying)
 16,415    800 ft   (Song of Sharpness)
 18,730    900 ft   Encountered Turkano, Balrog of the Hosts
 18,832    900 ft   (Rauko-Bane)
 18,842    900 ft   Destroyed Turkano, Balrog of the Hosts
 19,659    900 ft   (Master Hunter)
 19,983    900 ft   Entered the Chambers of Thu
 19,990    900 ft   Found The Great Helm of Utumno



  ['Score' 018080008]


Posted on 31.3.2019 05:11

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880. on the Sil Ladder (of 2253)

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On 31.3.2019 05:21 protopulse wrote:
This guy is doing so well I have no clue what could possibly kill him. Turn count is good too. 20 herbs/potions of healing, 11 !quickness, 5 ,restoration, 5 !orcish liquor on top, 14 charges on _treasures, 8 charges on _earthquakes, elessar for con+1 and regen, glend to cut sils, access to song of sharpness for serpents, mattock of belegost/leaping for getting out of sticky situations, and just found great helm of utumno (+2 con).

I believe...rFire stacks? So even if great helm of utumno makes me more vulnerable to fire, since I have gauntlets of gamil zirak and cloak of thingol, I'll still have rFire?

What are people's thoughts on master hunter? I got rauko-bane and master hunter this run mostly to try them out. Could have taken down Turkano without rauko-bane but decided to take it since I'd have to use up consumables if I didn't. Plus I figured ururauko and gwathrauko are high priority threats no matter what. Master hunter seems to synergize well with ring of melian, which has served me well this run, letting me avoid false floors and find hidden doors.

Will tree is too good. I still want constitution and critical resistance, but it'll cost me a lot since I grabbed hardiness, clarity, poison resistance, and crowd fighting already. Constitution is probably worth it regardless though...and extra willpower will help me avoid getting drained.

On 31.3.2019 05:25 protopulse wrote:
Playing the game straight up without smithing feels so much easier. You just move at your own pace without stressing about false floors or forge generation luck. Probably gonna do a few more non-smiths.

Main challenge this run was light actually. With opportunist, the uniques and cat assassins that usually gave me trouble are not nearly as tough. And good evasion, raukar-slaying longsword, and Glend let me deal with threats even if I didn't have fire/cold resistances. For light, I had just a brass lantern until 800 feet where I found a brass lantern of brightness. If I had better luck with faenorian lamps, I would have skipped inner light probably.

On 31.3.2019 05:28 protopulse wrote:
Was wielding Dagmor as a light stick for a good portion of the run, swapping between it and my longsword when a monster showed up. For some reason, I don't trust 1 dice weapons whatsoever. Maybe I need to give them a fair shot sometime.

On 31.3.2019 05:32 protopulse wrote:
Out of the 92 artefacts in game...I've held 79 of them (Christmas presents excluded). Saithnar, Anglachel, Nevrast, Death's Sting, Sirion, Dwarrowdelf, Telchar, Gaurin, Avernien, Silverhand, Ecthelion, Halmir, and Ringil left. Almost there. :)

On 31.3.2019 05:39 protopulse wrote:
I guess I'll make a Fingolfin elf next...

On 31.3.2019 05:39 wobbly wrote:
Looking good. Yes resists stack. Multiple sources stack as 1/2, 1/3, 1/4 etc.

On 31.3.2019 07:23 protopulse wrote:
Good to know thanks.

On 31.3.2019 20:10 HugoTheGreat2011 wrote:
Don't forget the Celeg Aithorn

On 1.4.2019 03:06 protopulse wrote:
I found Celeg Aithorn on my last winner actually. http://angband.oook.cz/ladder-show.php?id=20758. Didn't find it till after the throne room though. It's definitely one of my favorite artifacts.

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