The Angband Ladder: Valdar, Noldor Feanor no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Valdar        Age    3,317       Str   3
 Sex    Male          Height   7'3       Dex   4
 Race   Noldor        Weight   160       Con   6 =  4  +2
 House  Feanor                           Gra   3

 Game Turn   15,676   Melee (+18,2d10)   Melee       18 = 14  +4  -1  +1
 Exp Pool     2,428   Bows    (+3,2d8)   Archery      3 =  0  +4  -2  +1
 Total Exp   46,728   Armor [+15,8-22]   Evasion     15 = 14  +4  -3
 Burden       141.1                      Stealth     -2 =  0  +4  -6
 Max Burden   172.8   Health     55:59   Perception  11 =  8  +3
 Depth         800'   Voice      34:34   Will        10 =  7  +3
 Min Depth     600'                      Smithing    17 = 10  +3  +3  +1
 Light Radius     4                      Song         9 =  6  +3

 You are one of two children of a smith from the house of Feanor. You
 have light grey eyes, straight black hair, and a fair complexion.






  [Equipment]

a) a Longsword of Nargothrond (+1,2d6) [+1] 3.0 lb
   It slays dragons and raukar.  
b) a Longbow of Nargothrond (+0,2d5) 3.5 lb
   It slays dragons and raukar.  It can shoot arrows 20 squares
   (with your current strength).
c) a Pearl Ring of Protection [+0,1d2]
d) a Chalcedony Ring of Frost
   It provides resistance to fire.  
e) a Golden Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Feanorian Lamp of Brightness
   It burns brightly, increasing your light radius by an
   additional square.  
g) a Hauberk of Resilience (-2) [-3,2d5] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) a Cloak of Warmth
   It provides resistance to cold.  
i) a Round Shield of Deflection [+2,1d3]
   It cannot be harmed by the elements.  
j) The Dwarf Mask of Memories [-2,1d2]
   It provides resistance to fire.  It cannot be harmed by the
   elements.  It grants you the ability: Lore-Master.  
k) a Set of Mithril Gauntlets of the Forge [+0,1d1] <+3>
   It improves your smithing by 3.  It cannot be harmed by the
   elements.  
l) a Pair of Greaves of Free Action [-1,1d3]
   It grants you freedom of movement.  
m) 25 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 65 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 3 Grey Herbs of Rage
b) 3 Fragments of Lembas
c) 4 Clear Potions of Miruvor
d) 2 Murky Brown Potions of Orcish Liquor
e) 3 Black Potions of Clarity
f) 3 Brilliant Blue Potions of Healing
g) 2 Bright Orange Potions of Voice
h) 7 Copper Speckled Potions of Slow Poison
i) 4 Dark Potions of Quickness
j) 3 Milky White Potions of Strength
k) a Violet Potion of Dexterity
l) a Dark Green Potion of Constitution
m) 2 Crimson Potions of Grace
n) a Silver Staff of Revelations (9 charges)
o) a Ruby Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
p) a Brass Lantern of True Sight (6929 turns)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
q) a Lesser Jewel of Grace <+1>
   It increases your grace by 1.  
r) a Shadow Cloak [+2] <+2>
   It improves your stealth by 2.  It creates an unnatural
   darkness.  
s) a Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
t) The Pair of Boots of Taur-nu-Fuin [+1,1d1] <+2>
   It improves your stealth and perception by 2.  It cannot be
   harmed by the elements.  It grants you the ability: Master
   Hunter.  
u) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
v) a Greatsword of Doriath (-1,3d6) [+1] 8.5 lb
   It slays wolves and spiders.  It requires both hands to wield
   it properly.  
w) a Mattock (-5,5d2) <+2> 12.0 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Valdar of the Noldor
Entered Angband on 29 Mar 2019

   Turn     Depth   Note

    101     50 ft   (Armoursmith)
    101     50 ft   (Enchantment)
    494    100 ft   Made a Round Shield of Deflection [+2,1d3]  5.0 lb
    654    100 ft   Made a Cloak of Protection [+1,1d1]  2.0 lb
    775    100 ft   Made a Crown of Grace <+1>  3.0 lb
  1,725    150 ft   Fell into a chasm
  1,845    250 ft   (Power)
  2,467    300 ft   Encountered Gorgol, the Butcher
  2,570    300 ft   Slew Gorgol, the Butcher
  4,838    450 ft   (Leaping)
  5,789    450 ft   (Artifice)
  5,919    450 ft   Made The Dwarf Mask of Memories [-2,1d2]  8.0 lb
  6,055    450 ft   (Keen Senses)
  7,696    550 ft   (Hardiness)
  8,543    550 ft   (Jeweller)
  8,692    550 ft   Made a Lesser Jewel of Grace <+1>  0.1 lb
  8,855    550 ft   Made a Feanorian Lamp of Brightness  1.0 lb
  8,898    550 ft   Encountered Uldor, the Accursed
  9,323    550 ft   Slew Uldor, the Accursed
  9,388    550 ft   Encountered Othrod, the Orc Lord
  9,481    550 ft   Slew Othrod, the Orc Lord
  9,835    550 ft   Made a Ruby Amulet of Grace <+1>  0.1 lb
  9,963    550 ft   Encountered Gilim, the Giant of Eruman
 10,004    550 ft   Slew Gilim, the Giant of Eruman
 10,105    550 ft   Made a Set of Mithril Gauntlets of the Forge [+0,1d1] 
                    <+3>  1.5 lb 
 10,291    600 ft   (Finesse)
 10,625    600 ft   (Crowd Fighting)
 11,401    650 ft   Encountered Delthaur, Balrog of Terror
 11,465    650 ft   Destroyed Delthaur, Balrog of Terror
 11,475    650 ft   Found The Cloak of Maglor
 11,633    650 ft   Encountered Nan, the Giant
 11,661    650 ft   Slew Nan, the Giant
 11,689    650 ft   Found The Greatsword 'Glend'
 12,709    650 ft   Made a Cloak of Warmth [+1]  2.0 lb
 12,863    650 ft   Made a Golden Amulet of Constitution <+1>  0.1 lb
 13,068    700 ft   (Poison Resistance)
 13,414    700 ft   Encountered Belegwath, Balrog of Shadow
 13,492    700 ft   Destroyed Belegwath, Balrog of Shadow
 14,587    750 ft   (Song of Aule)
 14,671    750 ft   Encountered Umuiyan, the Doorkeeper
 14,801    750 ft   Slew Umuiyan, the Doorkeeper
 15,522    750 ft   Found The Pair of Boots of Taur-nu-Fuin



  ['Score' 016084324]


Posted on 30.3.2019 07:50

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1021. on the Sil Ladder (of 2253)

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On 30.3.2019 08:05 protopulse wrote:
Somehow this one made it to 750 feet ~4000 turns quicker than my last one. Had even worse artifact luck on this one. Not sure what I did differently. I fully explored every level on both runs, and only took one shaft down. No false floors.

I'm beginning to really appreciate heavy armor. Trivializes wargs and easterlings, which are annoying not because they're dangerous but because they often come in packs and slowly whittle you down (wargs hurt, smash doors, easterlings are rather tanky for when they show up, if you get stalled out by easterlings and find yourself sandwiched between an easterling and a troll, orc captain, or warg, you could be in serious trouble).

It's probably worth spending ~1000 XP on archery, at least on elves with high starting dexterity. I don't like doing it as much on smiths since their XP is already spread out thin, but it's likely still worth it.

Anyone have tips for Uldor? I have a shuffle I can do to slowly whittle him down, but it's super inefficient and luck-reliant. Around every 10 turns, you get a chance to hit him once. I know if you get opportunist, the fight against him is trivial, but then you have to waste XP on stealth and opportunist prerequisites at a point in the game where XP is rather tight. I guess you could also use !quickness to chase him down but I usually like to save those for more serious threats.

On 30.3.2019 08:11 protopulse wrote:
Scariest part of this run so far was Nan. I've simply forgotten how strong he was. He's so much tougher than Gilim. I got greedy and didn't use any buffs, and I might have gotten away with it if I had remembered to take off my armor. No amount of protection is enough to keep you safe from him anyways. Might as well fight naked. So I ended up drinking like 3 !orcish liquors. I originally had like 7. Another 2 blew up from sapphire serpent breathes, so I'm down to 2 now. Still no source of rFear so I should probably keep some around.

On 30.3.2019 08:15 protopulse wrote:
Oh I staff of earthquaked Uldor this run. 2 charges did the job. If I had a choice, I would never meet him. Umuiyan and him are both really obnoxious to fight.

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