The Angband Ladder: Padash, Beastman Chaos-Warrior by <fearoffours@moppy.co.uk>
[Gumband 2.2.0 Character Dump] Name : Padash Age 15 STR: 18/80 Sex : Male Height 64 INT: 18/07 Race : Beastman Weight 195 WIS: 18/10 Class : Chaos-Warrior Social Class 1 DEX: 18/20 Magic : Chaos Score 51348 CON: 18/10 Patron : Eequor CHR: 8 + To Hit 56 Level 27 Max HP 336 + To Damage 41 Experience 49348 Cur HP -3 + To AC 2 Max Exp 49348 Max SP 36 Base AC 42 Exp to Adv. 61250 Cur SP 31 Speed 3 Gold 30840 Max Dlv 1000 (Miscellaneous Abilities) Fighting : Godly 336 Perception : Poor 17 Blows/Round: 5+2 Bows/Throw : Godly 276 Searching : Poor 13 Shots/Round: 1 Saving Throw: Awesome 54 Disarming : Good 40 Wpn.dmg/Rnd: 10d6+205 Stealth : Fair 3 Magic Device: Awesome 55 Infravision: 20' Tunneling : Poor 32 (Character Background) You were produced by a magical experiment. You have the fiery eyes of a demon, oily albino fur, and canine feet. [Miscellaneous information] Maximize Mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Recall Depth: Level 20 (1000') You have defeated 3090 enemies. Your opponents are behaving stupidly. [Mutations] You can breathe fire (dam lvl*3). You can emit bright light. You can drive yourself into a berserk frenzy. You can emit confusing, blinding radiation. You can freeze things with a touch (dam lvl*3). You have tusks (dam. 2d6). You have claws (dam. 2d3). You sometimes feed off of the light around you. You fade in and out of physical reality. You are superhumanly strong (+4 STR). You are albino (-4 CON). Your flesh is rotting (-2 CON, -1 CHR). Your face is featureless (-1 CHR). Your skin is covered with warts (-2 CHR, +5 AC). Your skin has turned into scales (-1 CHR, +10 AC). Your body is very limber (+3 DEX). Your body is glowing brightly. [Last Messages] > Lokkak, the Ogre Chieftain hits you. > *** LOW HITPOINT WARNING! *** > Lokkak, the Ogre Chieftain gets zapped! > Lokkak, the Ogre Chieftain hits you. > *** LOW HITPOINT WARNING! *** > Lokkak, the Ogre Chieftain gets zapped! > Lokkak, the Ogre Chieftain hits you. > What is this? I've been stricken by fate! > Lokkak, the Ogre Chieftain gets zapped! > Goodbye, Padash! You were killed by Lokkak, the Ogre Chieftain. [Resistances and Abilities] /}=="~[()]]] /}=="~[()]]] /}=="~[()]]] abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid : ............. Sound : ............+ Speed : +............ Elec : .......+..... Nether: ............. Free Action : +............ Fire : ..+.......... Nexus : ............. See Invisible: ............. Cold : +............ Chaos : ............. Hold Life : .+........... Poisn: ............. Disnch: ............. Telepathy : ............. Light: ............+ Fear : ............. Slow Digest : ............. Dark : ............+ Reflct: ........+.... Regeneration : ............. Shard: ............. AuFire: ............. Levitation : ...........+. Blind: ............. AuElec: .......+..... Perm Lite : ............+ Conf : ......+.....+ Spines: ............. MasterDevices: ............. [Character Equipment] a) The Spear 'Bryionak' (2d6) (+25,+12) (+3) {@w0} b) The Sling 'Catapult' (x3) (+20,+10) (+2) It can be activated for... a ball of pitch (50) every 25+d25 turns ...if it is being worn. It affects your dexterity. It affects your infravision. It provides resistance to life draining. It fires missiles with extra might. It cannot be harmed by the elements. c) a Granite Ring of Resist Fire d) a White Gold Ring of Damage (+8) e) a Bone Amulet of Thieves (+2) f) a Feanoran Lamp g) Bronze Dragon Scale Mail (-2) [30,+11] h) a Cloak of Electricity [1,+12] {cursed} It is worthless in the eyes of shopkeepers. It provides resistance to electricity. It produces an electric sheath. It is heavily cursed. It cannot be harmed by acid. It cannot be harmed by electricity. i) a Buckler of Reflection [2,+11] j) a Hard Leather Cap of Wisdom [2,+0] (+2) k) a Set of Leather Gloves [1,+2] l) a Pair of Metal Shod Boots of Levitation [6,+4] [Character Inventory] a) 2 Books of Chaos Magic [Sign of Chaos] {@m1} b) 10 Rations of Food c) a Green Potion of Detect Invisible d) a Cloudy Potion of Cure Serious Wounds e) 12 White Potions of Cure Critical Wounds {25% off} f) a Purple Potion of Curing g) 5 Scrolls titled "tursnih ab" of Phase Door h) 4 Scrolls titled "satcon troltem" of Word of Recall {25% off} i) a Scroll titled "ri vomsan" of Acquirement j) a Bronze Rod of Trap Location k) a Tungsten Wand of Stone to Mud (9 charges) l) a Long Wand of Striking (9 charges) m) a Mahogany Staff of Genocide (2 charges) n) a Mithril Ring of Fear Resistance o) a Dilithium Ring of Sound Resistance p) an Emerald Amulet of Regeneration q) a Silver Amulet of Resistance It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It cannot be harmed by electricity. r) a Rapier of Slay Evil (1d6) (+3,+3) (+2) s) a Two-Handed Sword of Slay Dragon (3d6) (+2,+4) (+1) It affects your constitution. It is especially deadly against dragons. It provides resistance to electricity. It provides resistance to cold. It cannot be harmed by the elements. t) The Light Spear 'Pinprick' (1d4) (+6,+8) (+2 stealth) u) The Spear of Hagen (1d6) (+11,+13) (+2 attacks) v) a Shovel (Trump) (1d4) (+3,+4) (+2) {@w0 . ^. !k} It can be activated for... teleport every 50+d50 turns ...if it is being worn. It is worthless in the eyes of shopkeepers. It affects your searching. It affects your ability to tunnel. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to nexus. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. w) 17 Rounded Pebbles (1d2) (+3,+6) {@f2} [Home Inventory] a) a Book of Chaos Magic [Chaos Mastery] b) an Orange Speckled Potion of Healing c) a Green Speckled Potion of Restore Constitution d) a Black Potion of Resistance e) a Redwood Staff of Perception (9 charges) f) a Bronze Ring of Resist Cold g) a Quartz Ring of Free Action h) a Pair of Sandals [1,+4] i) The Dagger 'Narthanc' (1d4) (+4,+6) It can be activated for... fire bolt (10d8) every 8+d8 turns ...if it is being worn. It does extra damage from fire. It provides resistance to fire. It provides resistance to poison. It provides permanent light. It cannot be harmed by the elements. j) a Glaive of Slay Orc (3d5) (+8,+8) (+2) {!k} It is worthless in the eyes of shopkeepers. It affects your dexterity. It is especially deadly against orcs. It fights against evil with holy fury. It induces random teleportation. |
Posted on 9.5.2002 15:18
13834. on the Ladder (of 19090)
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