The Angband Ladder: Getafix3, Human Druid by ShadowTechnology

  [Angband 4.1.3 Character Dump]

 Name   Getafix3     Age             18          Self  RB  CB  EB   Best
 Race   Human        Height        5'5"   STR:     17  +0  -2  +0     15
 Class  Druid        Weight    12st 3lb   INT:     10  +0  +0  +0     10
 Title  Forester     Turns used:          WIS:     18  +0  +3  +3  18/60
 HP     -370/159     Game        140971   DEX:     10  +0  -2  +0      8
 SP     38/38        Standard     13910   CON:     10  +0  +0  +0     10
                     Resting        250

 Level                 22    Armor      [64,+42]    Saving Throw     56%
 Cur Exp             6977                           Stealth         Fair
 Max Exp             6977    Melee       2d4,+12    Disarm - phys.   48%
 Adv Exp             8400    To-hit        29,+7    Disarm - magic   48%
                             Blows      1.0/turn    Magic Devices     47
 Gold                2762                           Searching        38%
 Burden          116.5 lb    Shoot to-dam     +3    Infravision     0 ft
 Overweight       14.6 lb    To-hit        35,+3    Speed      -1 (0.9x)
 Max Depth    1350' (L27)    Shots      1.0/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have hazel eyes, straight black hair, and a very fair
 complexion.


rAcid:....+........ Nexus:...........+.
rElec:............. Nethr:.............
rFire:+..+......... Chaos:.............
rCold:...+......... Disen:.............
rPois:..+.......... pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> You blink and your eyes clear.
> You have 11 Potions of Cure Light Wounds (c).
> The illusionist conjures up weird things.
> You retain your presence of mind.
> You resist the effect!
> A line of shimmering blue light appears.
> The illusionist conjures up weird things.
> You retain your presence of mind.
> You resist the effect!
> The Lernaean Hydra conjures up scary horrors.
> You fight off a sense of dread.
> The Lernaean Hydra breathes fire.
> You die.
> The illusionist dies.
> The fire hound dies.

Killed by The Lernaean Hydra.

  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Bullroarer the Hobbit at 650 feet (level 13)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +4 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 27.5 vs. creatures not resistant to fire,
     and 17.3 vs. others.
     
b) a Long Bow (x3) (+5,+3)
     Bought from a store
     
c) a Ring of Resist Poison
     Found lying on the floor at 650 feet (level 13)
     
     Provides resistance to poison.
     
d) a Ring of Resist Fire and Cold
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to fire, cold.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to acid.
     
f) a Lantern (13597 turns)
     Found lying on the floor at 550 feet (level 11)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Augmented Chain Mail (-2) [42,+5]
     Dropped by a shadow at 1350 feet (level 27)
     
h) a Cloak [1,+4]
     Dropped by an apprentice at 100 feet (level 2)
     
i) a Leather Shield [8,+1]
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Bullroarer the Hobbit at 650 feet (level 13)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) a Set of Gauntlets [3,+2]
     Bought from a store
     
l) a Pair of Steel Shod Boots of Stability [7,+8]
     Dropped by Brodda, the Easterling at 400 feet (level 8)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 11 Potions of Cure Light Wounds
d) 4 Potions of Cure Serious Wounds
e) 2 Potions of Cure Critical Wounds
f) 2 Potions of Speed
g) 4 Potions of Berserk Strength
h) a Potion of True Seeing
i) 12 Scrolls of Phase Door
j) 3 Scrolls of Detect Invisible
k) a Scroll of Light
l) a Scroll of Word of Recall
m) 8 Scrolls of Holy Chant
n) a Rod of Light (charging)
o) a Wand of Hold Monster (1 charge)
p) a Staff of Light (6 charges)
q) a Staff of Teleportation (6 charges)
r) a Ring of Protection [+7]
     Bought from a store
     
s) an Amulet of Resist Lightning
     Found lying on the floor at 600 feet (level 12)
     
     Provides resistance to lightning.
     




  [Character Quiver]

0) 28 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 16.5.
     35% chance of breaking upon contact.
     
1) 27 Arrows (1d4) (+6,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 28.7.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Flasks of oil
b) 6 Potions of Cure Serious Wounds
c) 6 Potions of Cure Critical Wounds
d) 4 Potions of Neutralize Poison
e) a Potion of Infravision
f) 17 Scrolls of Phase Door
g) a Scroll of Teleportation
h) a Scroll of Banishment
i) 2 Scrolls of Recharging
j) 9 Scrolls of Holy Chant
k) a Staff of Detect Invisible (10 charges)
l) a Staff of Cure Light Wounds (8 charges)
m) a Staff of Light (16 charges)
n) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor of a special room at 100 feet (level 2)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 7 to 13 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +4 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 27.5 vs. creatures not resistant to cold,
     and 17.3 vs. others.
     
o) 40 Bolts (1d5) (+10,+5)
p) 9 Rounded Pebbles (1d2) (+3,+7)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       350     50'  Reached level 2
       485     50'  Reached level 3
       847     50'  Reached level 4
      1265    100'  Reached level 5
      1345    100'  Killed Fang, Farmer Maggot's Dog
      1363    100'  Found the Dagger 'Nimthanc'
      2197    100'  Reached level 6
      3079    150'  Reached level 7
      3213    150'  Reached level 8
      5259    250'  Reached level 9
      5610    300'  Reached level 10
      6400    350'  Reached level 11
      7497    400'  Killed Brodda, the Easterling
      7497    400'  Reached level 12
      7702    450'  Reached level 13
      8359    550'  Reached level 14
      8813    550'  Reached level 15
      9705    650'  Reached level 16
      9706    650'  Reached level 17
      9774    650'  Killed Bullroarer the Hobbit
      9774    650'  Found the Dagger 'Narthanc'
      9781    650'  Found the Metal Cap of Thengel
     10078    650'  Reached level 18
     11604   1250'  Killed Shagrat, the Orc Captain
     11604   1250'  Reached level 19
     12124   1300'  Killed Grip, Farmer Maggot's Dog
     12133   1300'  Reached level 20
     12203   1300'  Reached level 21
     12335   1350'  Reached level 20
     12475      0'  Reached level 21
     13841   1350'  Reached level 22


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)


Posted on 18.12.2018 02:32
Last updated on 18.12.2018 05:14

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12. on the Competition No.219 Ladder (of 15)

Comments

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On 18.12.2018 02:32 ShadowTechnology wrote:
Off to a good start on my third Getafix. Found Nimthanc almost immediately (level 2). Melee is good. Learned all spells in the first 2 books. Diving.

On 18.12.2018 05:14 ShadowTechnology wrote:
Lernaean Hydra appeared, breathed fire, and took me from +130 HP (near full) to -370. That's 500 HP of damage in spite of rFire (from Narthanc and from ring). I was on DL27. The Lernaean Hydra is native to DL57. That's 30 levels out of depth! Is that normal behavior for Angband 4.xx?

On 18.12.2018 10:57 wobbly wrote:
This is always been possible I think? 30 is 3x OOD checks, never looked at the odds but I think that's rare but within reasonable possibility?

On 18.12.2018 17:46 Thraalbee wrote:
Just like finding mega artifacts super early. Rare but not unheard of. It needs a special room or vault to happen iirc. Problen with special rooms is they are often more open than vault so the risk of ood monsters wandering around may actually be higher these days.

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