The Angband Ladder: Getafix3, Human Druid by ShadowTechnology
[Angband 4.1.3 Character Dump] Name Getafix3 Age 18 Self RB CB EB Best Race Human Height 5'5" STR: 17 +0 -2 +0 15 Class Druid Weight 12st 3lb INT: 10 +0 +0 +0 10 Title Forester Turns used: WIS: 18 +0 +3 +3 18/60 HP -370/159 Game 140971 DEX: 10 +0 -2 +0 8 SP 38/38 Standard 13910 CON: 10 +0 +0 +0 10 Resting 250 Level 22 Armor [64,+42] Saving Throw 56% Cur Exp 6977 Stealth Fair Max Exp 6977 Melee 2d4,+12 Disarm - phys. 48% Adv Exp 8400 To-hit 29,+7 Disarm - magic 48% Blows 1.0/turn Magic Devices 47 Gold 2762 Searching 38% Burden 116.5 lb Shoot to-dam +3 Infravision 0 ft Overweight 14.6 lb To-hit 35,+3 Speed -1 (0.9x) Max Depth 1350' (L27) Shots 1.0/turn You are one of several children of a Serf. You are a credit to the family. You have hazel eyes, straight black hair, and a very fair complexion. rAcid:....+........ Nexus:...........+. rElec:............. Nethr:............. rFire:+..+......... Chaos:............. rCold:...+......... Disen:............. rPois:..+.......... pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:.........+... Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > You blink and your eyes clear. > You have 11 Potions of Cure Light Wounds (c). > The illusionist conjures up weird things. > You retain your presence of mind. > You resist the effect! > A line of shimmering blue light appears. > The illusionist conjures up weird things. > You retain your presence of mind. > You resist the effect! > The Lernaean Hydra conjures up scary horrors. > You fight off a sense of dread. > The Lernaean Hydra breathes fire. > You die. > The illusionist dies. > The fire hound dies. Killed by The Lernaean Hydra. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Dropped by Bullroarer the Hobbit at 650 feet (level 13) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 93.1% Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +4 STR and +2 DEX you would get 1.1 blows With +0 STR and +9 DEX you would get 1.1 blows Average damage/round: 27.5 vs. creatures not resistant to fire, and 17.3 vs. others. b) a Long Bow (x3) (+5,+3) Bought from a store c) a Ring of Resist Poison Found lying on the floor at 650 feet (level 13) Provides resistance to poison. d) a Ring of Resist Fire and Cold Found lying on the floor at 1350 feet (level 27) Provides resistance to fire, cold. e) an Amulet of Resist Acid Found lying on the floor at 1350 feet (level 27) Provides resistance to acid. f) a Lantern (13597 turns) Found lying on the floor at 550 feet (level 11) Cannot be harmed by fire. Radius 2 light. g) Augmented Chain Mail (-2) [42,+5] Dropped by a shadow at 1350 feet (level 27) h) a Cloak [1,+4] Dropped by an apprentice at 100 feet (level 2) i) a Leather Shield [8,+1] j) the Metal Cap of Thengel [3,+12] <+3> Dropped by Bullroarer the Hobbit at 650 feet (level 13) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. k) a Set of Gauntlets [3,+2] Bought from a store l) a Pair of Steel Shod Boots of Stability [7,+8] Dropped by Brodda, the Easterling at 400 feet (level 8) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Books of Nature Magics [Gifts of Nature] You can read this book. c) 11 Potions of Cure Light Wounds d) 4 Potions of Cure Serious Wounds e) 2 Potions of Cure Critical Wounds f) 2 Potions of Speed g) 4 Potions of Berserk Strength h) a Potion of True Seeing i) 12 Scrolls of Phase Door j) 3 Scrolls of Detect Invisible k) a Scroll of Light l) a Scroll of Word of Recall m) 8 Scrolls of Holy Chant n) a Rod of Light (charging) o) a Wand of Hold Monster (1 charge) p) a Staff of Light (6 charges) q) a Staff of Teleportation (6 charges) r) a Ring of Protection [+7] Bought from a store s) an Amulet of Resist Lightning Found lying on the floor at 600 feet (level 12) Provides resistance to lightning. [Character Quiver] 0) 28 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 16.5. 35% chance of breaking upon contact. 1) 27 Arrows (1d4) (+6,+4) Combat info: Hits targets up to 120 feet away. Average damage/round: 28.7. 35% chance of breaking upon contact. [Home Inventory] a) 3 Flasks of oil b) 6 Potions of Cure Serious Wounds c) 6 Potions of Cure Critical Wounds d) 4 Potions of Neutralize Poison e) a Potion of Infravision f) 17 Scrolls of Phase Door g) a Scroll of Teleportation h) a Scroll of Banishment i) 2 Scrolls of Recharging j) 9 Scrolls of Holy Chant k) a Staff of Detect Invisible (10 charges) l) a Staff of Cure Light Wounds (8 charges) m) a Staff of Light (16 charges) n) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Found lying on the floor of a special room at 100 feet (level 2) Branded with cold. Provides resistance to cold. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 7 to 13 turns to recharge at your current speed. Your chance of success is 93.1% Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +4 STR and +2 DEX you would get 1.1 blows With +0 STR and +9 DEX you would get 1.1 blows Average damage/round: 27.5 vs. creatures not resistant to cold, and 17.3 vs. others. o) 40 Bolts (1d5) (+10,+5) p) 9 Rounded Pebbles (1d2) (+3,+7) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 350 50' Reached level 2 485 50' Reached level 3 847 50' Reached level 4 1265 100' Reached level 5 1345 100' Killed Fang, Farmer Maggot's Dog 1363 100' Found the Dagger 'Nimthanc' 2197 100' Reached level 6 3079 150' Reached level 7 3213 150' Reached level 8 5259 250' Reached level 9 5610 300' Reached level 10 6400 350' Reached level 11 7497 400' Killed Brodda, the Easterling 7497 400' Reached level 12 7702 450' Reached level 13 8359 550' Reached level 14 8813 550' Reached level 15 9705 650' Reached level 16 9706 650' Reached level 17 9774 650' Killed Bullroarer the Hobbit 9774 650' Found the Dagger 'Narthanc' 9781 650' Found the Metal Cap of Thengel 10078 650' Reached level 18 11604 1250' Killed Shagrat, the Orc Captain 11604 1250' Reached level 19 12124 1300' Killed Grip, Farmer Maggot's Dog 12133 1300' Reached level 20 12203 1300' Reached level 21 12335 1350' Reached level 20 12475 0' Reached level 21 13841 1350' Reached level 22 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : yes (birth_know_flavors) Persistent levels (experimental) : yes (birth_levels_persist) |
Posted on 18.12.2018 02:32
12. on the Competition No.219 Ladder (of 15)
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