The Angband Ladder: Kemele, Sindar Falathrim no-class by wobbly

  [Sil-Q 1.4.0 Character Dump]

 Name   Kemele        Age    2,688       Str   0
 Sex    Female        Height   5'9       Dex   6 =  5          +1
 Race   Sindar        Weight   148       Con   4
 House  Falathrim                        Gra   3

 Game Turn    5,029   Melee  (+13,1d7)   Melee       13 =  2  +6  -1  +6
 Exp Pool       330   Bows   (+19,2d6)   Archery     19 = 12  +6  -1  +2
 Total Exp   12,530   Armor  [+9,6-16]   Evasion      9 =  3  +6
 Burden        96.3                      Stealth      3 =  1  +6  -4
 Max Burden   100.0   Health      0:41   Perception   5 =  2  +3
 Depth         300'   Voice      34:34   Will         5 =  2  +3
 Min Depth     250'                      Smithing     5 =  2  +3
 Light Radius     2                      Song         7 =  4  +3

 You are the only child of a Sindar prince. You have light grey eyes,
 straight black hair, and a fair complexion.






  [Last Messages]

> You are knocked back.
> You recover your footing.
> *** LOW HITPOINT WARNING! ***
> You recover from the poisoning.
> You have 2 Smoky Potions of Antidote (b).
> You were wielding a Glaive (-1,2d9) [+1] {@w1} (t).
> You are wearing a Round Shield [+0,1d3] {@w9 @r9} (i).
> The Mountain troll misses you.
> You are wielding a Shortsword (Defender) (+0,1d7) [+2] {@w2} (a).
> The Mountain troll misses you.
> Your vision clouds for a moment.
> You have 2 Emerald Potions of Blindness (f).
> You reorder some items in your pack.
> The Mountain troll batters you.
> You die.


  [Screenshot]

    # %  
    %.%  
    %.%  
  %%%@%#%
  ..T...%
  .oo...%
  .o....#


  [Equipment]

a) a Shortsword (Defender) (+0,1d7) [+2] {@w2} 2.0 lb
   It cannot be harmed by the elements.  
b) a Longbow (+0,2d6) {@w6} 3.0 lb
   It can shoot arrows 18 squares (with your current strength).
c) a Pearl Ring of Protection [+0,1d1]
d) a Jade Ring of Hunger
   It increases your hunger.  
e) (nothing)
f) a Brass Lantern (4833 turns)
g) a Mail Corslet (-1) [-3,2d4]
h) a Cloak [+2]
i) a Round Shield [+0,1d3] {@w9 @r9}
j) a Great Helm of True Sight [-1,1d3]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
k) a Set of Gloves [+0,1d1]
l) (nothing)
m) 93 Arrows
   They can be shot 18 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 2 Fragments of Lembas
b) a Limpid Potion of Esgalduin
c) a Dark Green Potion of Clarity
d) 2 Dark Potions of True Sight
e) 2 Smoky Potions of Antidote
f) 2 Dark Blue Potions of Quickness
g) 3 Grey Potions of Strength
h) a Copper Speckled Potion of Slowness
i) 3 Sparkling Blue Potions of Poison
j) 2 Emerald Potions of Blindness
k) a Golden Potion of Confusion
l) a Shimmering Potion of Awkwardness
m) a Silver Staff of Light (3 charges)
n) a Mahogany Staff of Self Knowledge (2 charges)
o) an Emerald Ring of Perception <+1>
   It improves your perception by 1.  
p) 2 Wooden Torches (2999 turns)
q) 5 Daggers of Cuivienen (+0,1d5) <+1> {@w3} 2.5 lb
   It improves your song by 1.  It sustains your dexterity and 
   grace.  It can be thrown effectively (8 squares) and lights
   the dungeon around you.  
r) a Longsword (+1,2d5) [+1] 3.0 lb
s) a Glaive (-1,2d9) [+1] {@w1} 6.0 lb
   It requires both hands to wield it properly.  It counts as a
   type of polearm.  
t) a Shortbow (+0,1d8) {@w5} 1.5 lb
   It can shoot arrows 12 squares (with your current strength).


  [Abilities]

Finesse
Versatility
Dexterity
Weaponsmith
Song of Freedom


  [Enemies]

  9 /  9  Wolf                                    
  6 /  6  Tanglethorn                             
  5 /  5  Phantom                                 
 12 / 12  Orc                                     
  6 /  6  Grimhawk                                
  6 /  6  Orc scout                               
 13 / 13  Spider hatchling                        
  2 /  2  Blue serpent                            
  4 /  4  Brood spider                            
 16 / 18  Orc soldier                             
  5 /  7  Madthorn                                
  7 /  7  Gorcrow                                 
 44 / 54  Orc archer                              
 22 / 22  White wolf                              
  2 /  2  Red serpent                             
  (slain) Gorgol, the Butcher 
 19 / 25  Orc warrior                             
  2 /  2  Sword spider                            
 17 / 17  Crebain                                 
  3 /  3  Mewlip                                  
  1 /  1  Green serpent                           
 11 / 12  Mountain troll                          
  3 /  3  Orc champion                            
  2 /  2  Easterling warrior                      


  [Artefacts]



  [Notes]

Kemele of the Sindar
Entered Angband on 12 Dec 2018

   Turn     Depth   Note

      0     50 ft   (Versatility)
    566    100 ft   (Dexterity)
  1,584    100 ft   (Weaponsmith)
  1,593    100 ft   Made 24 Arrows  2.4 lb
  1,624    100 ft   Made a Shortbow (+0,1d8)  1.5 lb
  1,675    100 ft   Made a Glaive (-1,2d9) [+1]  6.0 lb
  2,318    200 ft   Encountered Gorgol, the Butcher
  2,325    200 ft   Slew Gorgol, the Butcher
  2,909    250 ft   (Song of Freedom)
  4,906    300 ft   (Finesse)

  5,029    300 ft   Slain by a Mountain troll.
  5,029    300 ft   Died on 13 December 2018.




  ['Score' 006094971]


Posted on 12.12.2018 07:30
Last updated on 12.12.2018 19:49

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262. on the Sil-Q Ladder (of 268)

Related screenshots:
glaive(1/5)
shortsword(2/5)
bow(3/5)
Glaive2(4/5)
goaway(5/5)

Comments

Jump to latest

On 12.12.2018 07:30 wobbly wrote:
So far so good. A wandering orc pack from the stairs when I was about to leave gave me the xp for smithing.

Trouble is now I've got the start I realize I have no idea where I'm going with it. I think some sort of quick study/pole-arms/controlled retreat thing might be interesting though. Who knows maybe I just die next level.

On 12.12.2018 08:06 wobbly wrote:
Got some options so I think I'll put it off & just get stuff I need. evasion, archery. Freedom because otherwise str 0 is a pain, I can't even shovel rubble without rage herbs

On 12.12.2018 19:49 wobbly wrote:
drinking the poison potion probably wasn't best move there

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