The Angband Ladder: Iris, Demigod Rogue by Van

  [FrogComposband 7.0.cloudberry Character Dump]
              ***WINNER***

 Name       : Iris                         ========== Stats ==========
 Sex        : Female                             STR! :    18/***
 Personality: Combat                             INT! :    18/140
 Race       : Demigod                            WIS! :    18/120
 Subrace    : Hermes                             DEX! :    18/***
 Class      : Rogue                              CON! :    18/***
 Realm      : Burglary                           CHR! :    18/***
                                        
 Level      :       50                           HP   :   868/949
 Cur Exp    : 29985340                           SP   :   280/381
 Max Exp    : 29985340                           AC   :       195
 Adv Exp    :    *****                           Speed:    +32+10
                                        
                                           ========== Skills =========
 Gold       : 14168004                     Melee      : Amber[25]
 Kills      :     8818                     Archery    : Amber[40]
 Uniques    :      270                     SavingThrow: Superb
 Artifacts  :  148+160                     Stealth    : Heroic
                                           Perception : Very Good
 Game Day   :       33                     Searching  : Good
 Game Time  :     7:17                     Disarming  : Amber[2]
 Play Time  :    36:54                     Device     : Heroic
                                        
============================= Character Equipment =============================

 a) The Long Sword 'Ringil' (8d6) (+22,+25) (+5) 
      {SpCh;CoLi;FaSiSdRgLu|Co/*TUL~oTP A:Frost Ball}
    Dropped by an Ancient multi-hued dragon on level 72 of Dragon's lair.
    Identified: Day 21, 1:22, at CL 46.
 b) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;NtSoCa;Fa}
    Found lying on the floor in a vault on level 87 of Mount Olympus.
    Identified: Day 31, 11:59, at CL 50.
 c) The Sling of Buckland (x2.75) (+19,+22) (+3) {Sp;CfCaBl}
    Received as a reward for completing the quest 'The Old Castle'.
    Identified: Day 27, 17:58, at CL 50.
 d) a Phase Quiver [63 of 120]
    Dropped by a Colour out of space on level 82 of Mount Olympus.
    Identified: Day 18, 20:20, at CL 42.
 e) The Ring of Power (Vilya) (+3) {cursed, 
      SpStInWiDxCnCh;*El;FaSiHlSdRgLvXsWm|E(StInWiDx A:Lightning Ball}
    Dropped by a Ninja Tonberry on level 90 of Mount Olympus.
    Identified: Day 29, 12:08, at CL 50.
 f) a Ring of Speed (+11) {Sp}
    Dropped by Banor=Rupart on level 90 of Mount Olympus.
    Identified: Day 28, 2:52, at CL 50.
 g) The Amulet of Aphrodite [+25] (+5) {cursed, 
      Ch;PoNxCaDiBl;RfFaSiLvAg~Tele(Ch A:Summon Monsters}
    Dropped by Aphrodite, the Goddess of Love on level 90 of Mount Olympus.
    Identified: Day 28, 3:31, at CL 50.
 h) The Feanorian Lamp 'Eye of the Overworld' [+12] {PoCfCaDi;Hl}
    Found lying on the floor of a special room on level 90 of Mount Olympus.
    Identified: Day 26, 16:22, at CL 50.
 i) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfNxSoSh}
    Dropped by an Ancient bronze dragon on level 68 of Dragon's lair.
    Identified: Day 16, 10:47, at CL 38.
 j) a Cloak of Retribution [1,+12] {[ECShAt}
    Found lying on the floor on level 89 of Mount Olympus.
    Identified: Day 23, 18:14, at CL 50.
 k) a Golden Crown of Might (+4,+1) [0,+12] (+3) {cursed, 
      StDxCn;-In;Fe;Fa(StDxCn}
    Dropped by Uriel, Angel of Fire on level 80 of Mount Olympus.
    Identified: Day 18, 13:04, at CL 41.
 l) The Set of Gauntlets of the Entwives (+1,+1) [4,+19] (+3) {cursed, 
      Ch;FiDkShFe;Fa}
    Dropped by an Ice giant on level 90 of Mount Olympus.
    Identified: Day 28, 14:05, at CL 50.
 m) The Pair of Soft Leather Boots of Hermes [2,+12] (+7) {cursed, 
      SpDxSl;Ca;FaLv A:Haste and Dimension Door}
    Dropped by Hermes, the Messenger God on level 87 of Mount Olympus.
    Identified: Day 31, 11:18, at CL 50.

              |)}~=="~[(]]]                           |)}~=="~[(]]]
 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : .*......+..... 100%        Speed      : +.+.++......+#
 Electricity: ....*......... 100%        Free Act   : ++..+.+...+++.   7x
 Fire       : ........+..+..  65%        See Invis  : +...+.+.......   3x
 Cold       : +.......+.....  65%        Warning    : ..............
 Poison     : ......++......  65%        Slow Digest: +...+.........
 Light      : +.............  30%        Regenerate : +...+......... 300%
 Dark       : ...........+..  30%        Levitation : ....+.+.....++
 Confusion  : ..+....++.....  45%        Perm Lite  : +.............
 Nether     : .+............  30%        Reflection : ......+.......
 Nexus      : ......+.+.....  40%        Hold Life  : ....+..+......   2x
 Sound      : .+......+.....  40%        Life Rating: ..............
 Shards     : ........+..+..  40%        Dec Mana   : ..............
 Chaos      : .++...++....+.  48%        Easy Spell : ..............
 Disenchantm: ......++......  40%        Anti Magic : ..............
 Time       : ..............   0%        Magic Skill: ..............
 Blindness  : ..+...+.......  40%        Spell Power: ..............
 Fear       : ..........++.#   3x        Spell Cap  : ..............
                                         Magic Res  : ..............
              |)}~=="~[(]]]              Infravision: ..............
 Auras        abcdefghijklm@             Stealth    : ............+.
 Aura Elec  : .........+.... 6d7+2       Searching  : ..............
 Aura Fire  : ..............            
 Aura Cold  : .........+.... 6d7+2                    |)}~=="~[(]]]
 Aura Shards: .........+.... 6d7+2       Sustains     abcdefghijklm@
 Revenge    : .........+....             Sust Str   : ....+.....+...
                                         Sust Int   : ....+.........
              |)}~=="~[(]]]              Sust Wis   : ....+.........
 Slays        abcdefghijklm@             Sust Dex   : ....+.....+...
 Slay Evil  : +.............             Sust Con   : ..........+...
 Slay Undead: +.............             Sust Chr   : ......+.......
 Slay Demon : +.............            
 Slay Dragon: ..............                          |)}~=="~[(]]]
 Slay Human : ..............             Detection    abcdefghijklm@
 Slay Animal: ..............             Telepathy  : ......+.......
 Slay Orc   : ..............             ESP Evil   : ..............
 Slay Troll : +.............             ESP Nonliv : ..............
 Slay Giant : ..............             ESP Living : ..............
 Slay Good  : ..............             ESP Good   : ..............
 Slay Living: ..............             ESP Undead : ..............
 Acid Brand : ..............             ESP Demon  : ..............
 Elec Brand : ....+.........             ESP Dragon : ..............
 Fire Brand : ..............             ESP Human  : ..............
 Cold Brand : +.............             ESP Animal : ..............
 Pois Brand : ..............             ESP Orc    : +.............
 Mana Brand : ..............             ESP Troll  : +.............
 Sharpness  : ..............             ESP Giant  : +.............
 Stunning   : ..............            
 Quake      : ..............                          |)}~=="~[(]]]
 Vampiric   : ..............             Curses       abcdefghijklm@
 Chaotic    : ..............             Cursed     : ....+.*...++*.
 Add Blows  : ..............             Rnd Tele   : ..............
 Blessed    : ..............             No Tele    : ..............
 Riding     : +.............             Drain Exp  : ..............
 Tunnel     : ..............             Aggravate  : ......+.......
 Throwing   : ..............             TY Curse   : ..............
                                        
              |)}~=="~[(]]]
              abcdefghijklm@   Base  R  C  P  E  Total
       STR! : .4..3.....3... 18/100  1  2  1 10 18/***
       INT! : ....3.....3... 18/130  1  1 -1  0 18/140
       WIS! : ....3......... 18/100  1 -1 -1  3 18/120
       DEX! : ....3.....3.7.  18/90  1  3  1 13 18/***
       CON! : .4..3...2.3...  18/90  1  1  0 12 18/***
       CHR! : 5...3.5....3..  18/90  1  1  0 16 18/***

==================================== Melee ====================================

 Hand #1: The Long Sword 'Ringil' (8d6) (+22,+25)            Accuracy
 Weight : 13.0 lbs                                            AC Hit
 Profic : !Expert (+15 To Hit)                                25 91%
 To Hit : 22 + 64 = 86                                        50 87%
 To Dam : 25 + 22 = 47                                        75 83%
 Blows  : 5.20                                               100 79%
 Damage                                                      125 75%
 Crits  : 1.16x (12.2%)                                      150 71%
 Normal : 410 [1.16x]                                        175 67%
 Evil   : 561 [2.20x]                                        200 63%
 Undead : 712 [3.24x]                                        
 Demons : 712 [3.24x]                                        
 Trolls : 712 [3.24x]                                        
 Elec   : 647 [2.78x]                                        
 Cold   : 647 [2.78x]                                        
                                                             
=================================== Shooting ==================================

 Shooting: The Sling of Buckland (x2.75) (+19,+22) (+3)
 Range   : 180'
 Shots   : 3.55
 Mult    : 3.30x
 Profic  : Beginner (+8 To Hit)
 To Hit  : 27 + 45 = 72
 Xtra Dam: 23 (Multiplier Does Not Apply)

 Ammo #1 : 24 Rounded Pebbles (2d3) (+5,+2)                   AC Hit
 Breakage: 2%                                                 25 91%
 Weight  : 0.4 lbs                                            50 87%
 To Hit  : 5 + 72 = 77                                       100 79%
 To Dam  : 2 (Multiplier Applies)                            150 71%
 To Dam  : 23 (Multiplier Does Not Apply)                    175 67%
 Damage                                                      200 63%
 Crits   : 1.16x (11.2%)                                     
 Normal  : 42/149                                            
                                                             
 Ammo #2 : 14 Iron Shots (3d3) (+0,+0)                        AC Hit
 Breakage: 2%                                                 25 91%
 Weight  : 0.5 lbs                                            50 87%
 To Hit  : 0 + 72 = 72                                       100 78%
 To Dam  : 0 (Multiplier Applies)                            150 70%
 To Dam  : 23 (Multiplier Does Not Apply)                    175 66%
 Damage                                                      200 61%
 Crits   : 1.19x (11.1%)                                     
 Normal  : 46/163                                            
                                                             
 Ammo #3 : 15 Iron Shots (Elemental) (3d3) (+11,+7)           AC Hit
 Breakage: 2%                                                 25 91%
 Weight  : 0.5 lbs                                            50 87%
 To Hit  : 11 + 72 = 83                                      100 79%
 To Dam  : 7 (Multiplier Applies)                            150 72%
 To Dam  : 23 (Multiplier Does Not Apply)                    175 68%
 Damage                                                      200 64%
 Crits   : 1.20x (11.6%)                                     
 Normal  : 72/255                                            
 Elec    : 105/372                                           
 Cold    : 105/372                                           
                                                             
 Ammo #4 : 5 Mithril Shots (5d3) (+6,+4)                      AC Hit
 Breakage: 2%                                                 25 91%
 Weight  : 0.5 lbs                                            50 87%
 To Hit  : 6 + 72 = 78                                       100 79%
 To Dam  : 4 (Multiplier Applies)                            150 71%
 To Dam  : 23 (Multiplier Does Not Apply)                    175 67%
 Damage                                                      200 63%
 Crits   : 1.20x (11.7%)                                     
 Normal  : 75/266                                            
                                                             
 Ammo #5 : 5 Mithril Shots (5d3) (+6,+5)                      AC Hit
 Breakage: 2%                                                 25 91%
 Weight  : 0.5 lbs                                            50 87%
 To Hit  : 6 + 72 = 78                                       100 79%
 To Dam  : 5 (Multiplier Applies)                            150 71%
 To Dam  : 23 (Multiplier Does Not Apply)                    175 67%
 Damage                                                      200 63%
 Crits   : 1.19x (11.3%)                                     
 Normal  : 79/280                                            
                                                             
==================================== Spells ===================================

Realm: Burglary

    [Burglar's Handbook]    Profic Lvl  SP Fail Desc             Cast Fail
 a) Detect Traps             ![Ma]   1   1   0% rad 255           993    5   1%
 b) Disarm Traps              [Un]   3   3   0%                    36    1   3%
 c) Detect Treasure           [Un]   5   5   0% rad 255             8    2  20%
 d) Detect Objects           ![Ma]   7   3   0% rad 255           972    6   1%
 e) See in the Dark           [Un]   9   5   0% dur 100+1d100       1    0   0%
 f) Tread Softly              [Un]  11  16   0% dur 50+1d50         1    0   0%
 g) Minor Getaway            ![Ma]  13  10   0% range 30          423    2   0%
 h) Set Minor Trap            [Un]  15  23   0%                     1    1  50%

    [Thieving Ways]         Profic Lvl  SP Fail Desc             Cast Fail
 a) Map Escape Route         ![Ma]  17  14   0% rad 255          1003   10   1%
 b) Pick Pocket               [Un]  20  30   0%                     2    2  50%
 c) Negotiate                 [Un]  22  31   0%                     1    1  50%
 d) Fetch Object              [Un]  23  37   0% max wgt 75          3    0   0%
 e) Eye for Danger            [Ex]  25  23   0% dur 25+1d30       593    1   0%
 f) Examine Loot              [Un]  30  23   0%                     1    0   0%
 g) Set Major Trap            [Un]  32  41   0%                    10    0   0%
 h) Make Haste                [Be]  33  28   0% dur 50+1d70       118    1   1%

    [Great Escapes]         Profic Lvl  SP Fail Desc             Cast Fail
 a) Create Stairs             [Ex]  10  20   0%                   307    0   0%
 b) Panic Hit                 [Un]  15  16   0%                     1    0   0%
 c) Panic Shot                [Un]  17  16   0%                     1    0   0%
 d) Panic Summons             [Un]  25  31   0%                     1    0   0%
 e) Panic Traps               [Un]  27  46   0%                     1    0   0%
 f) Flee Level                [Un]  30  45   0%                     2    1  33%
 g) New Beginnings            [Un]  32  47   0% delay 15+1d20      13    3  19%
 h) Major Getaway             [Ex]  40  39   0% range 250         331   11   3%

    [Book of Shadows]       Profic Lvl  SP Fail Desc             Cast Fail
 a) Protect Loot              [Un]   5  11   0% dur 100+1d100       1    0   0%
 b) Teleport To               [Un]  12  14   0%                     1    0   0%
 c) Master Thievery           [Un]  35  28   0%                    10    1   9%
 d) Shadow Storm              [Sk]  39  32   0% dam 300           175    3   2%
 e) Hide in Shadows           [Be]  42  37   0% dur 50+1d50        44   12  21%
 f) Den of Thieves            [Un]  45  66  13%                    18    5  22%
 g) Set Ultimate Trap         [Sk]  47 104  24%                    29   17  37%
 h) Assassinate               [Un]  50 153  38%                     1    2  67%

=================================== Dungeons ==================================

!Warrens         : level   9
!Hideout         : level  18
!Tidal Cave      : level  27
!Orc cave        : level  32
!Camelot         : level  35
!Lonely Mountain : level  40
!Giant's Hall    : level  40
!Dragon's lair   : level  72
 Numenor         : level  55
!Arena           : level  80
!Mount Olympus   : level  87
 Angband         : level 100

You retired from the adventure after winning.

 Last Message: Death to summoners

==================================== Quests ===================================

  Completed Quests
  Trouble at Home (Outpost)                          DL5   CL1   Day 1, 6:15
  The Thieves' Hideout (Outpost)                     DL5   CL3   Day 1, 7:25
  Pest Control (Outpost)                             DL5   CL8   Day 1, 18:05
  Kill The Borshin                                   DL8   CL50  Day 25, 11:08
  Cop Quest (Anambar)                                DL12  CL29  Day 11, 13:18
  I Hate Snakes! (Morivant)                          DL15  CL19  Day 7, 6:33
  The Sewer (Outpost)                                DL15  CL20  Day 7, 13:58
  Crow's Nest (Outpost)                              DL15  CL20  Day 7, 23:02
  The Orc Camp (Anambar)                             DL20  CL29  Day 11, 10:54
  Kill Sangahyando of Umbar                          DL21  CL50  Day 25, 11:31
  Old Man Willow Quest (Outpost)                     DL22  CL26  Day 10, 12:27
  The Stranger (Telmora)                             DL22  CL50  Day 27, 23:22
  Tengu and Death Swords (Morivant)                  DL25  CL31  Day 13, 4:44
  The Mimic's Treasure (Morivant)                    DL25  CL31  Day 13, 5:22
  The Dark Elven Lords (Morivant)                    DL25  CL31  Day 13, 5:35
  The Old Barracks (Morivant)                        DL25  CL32  Day 13, 21:38
  Vapor Quest (Outpost)                              DL25  CL50  Day 27, 6:04
  Kill Ishikawa Goemon                               DL26  CL50  Day 25, 11:55
  Clear the Tunnels (Anambar)                        DL27  CL29  Day 11, 12:14
  Troll Slayer (Morivant)                            DL30  CL33  Day 14, 11:58
  Smugglers' Den (Anambar)                           DL30  CL42  Day 18, 21:34
  Dinosaur Quest (Anambar)                           DL33  CL41  Day 18, 17:32
  Kill Judge Fire                                    DL34  CL50  Day 25, 12:39
  The Shopkeeper's Secret (Morivant)                 DL35  CL44  Day 19, 11:17
  The Vault (Telmora)                                DL35  CL50  Day 28, 0:01
  The Barrow Downs (Telmora)                         DL35  CL50  Day 28, 0:48
  Giant Slayer (Morivant)                            DL36  CL44  Day 20, 2:06
  The Elven Embassy (Morivant)                       DL40  CL44  Day 19, 12:06
  Kill Moe, the Cyclops                              DL43  CL50  Day 25, 12:53
  The Haunted House (Outpost)                        DL45  CL50  Day 27, 2:20
  The Underground City (Morivant)                    DL50  CL50  Day 27, 0:17
  The Old Castle (Outpost)                           DL50  CL50  Day 27, 17:32
  The Mountain Shrine (Telmora)                      DL50  CL50  Day 28, 1:18
  Kill Eibra the Water Dragon                        DL55  CL50  Day 25, 23:09
  Kill The Yamata-no-Orochi                          DL59  CL50  Day 25, 23:20
  The Volcano (Telmora)                              DL60  CL50  Day 28, 1:53
  Kill Jisisl of Ice                                 DL64  CL50  Day 25, 23:36
  Dragon Slayer (Morivant)                           DL66  CL50  Day 28, 6:07
  The Royal Crypt (Outpost)                          DL70  CL50  Day 27, 14:49
  Kill Kronos, Lord of the Titans                    DL80  CL50  Day 26, 2:17
  Kill Atropos, the Sister of Fate                   DL85  CL50  Day 31, 12:32
  Oberon                                             DL99  CL50  Day 31, 20:06
  Serpent of Chaos                                   DL100 CL50  Day 33, 7:17



  Arena: Defeated by Great Wyrm of Power in the 38th fight
================================ Monster Kills ================================

You have defeated 8818 enemies including 270 unique monsters in total. There 
are 111 uniques remaining.

  Uniques                                      Lvl
  The Serpent of Chaos                         100
  Oberon, King of Amber                         99
  Sauron, the Sorcerer                          98
  Gothmog, the High Captain of Balrogs          95
  Cerberus, Guardian of Hades                   94
  Pandemonium                                   94
  Nyarlathotep, the Crawling Chaos              93
  Qlzqqlzuup, the Lord of Flesh                 92
  Carcharoth, the Jaws of Thirst                92
  Festivus, the Teenage Offscreen Ninja Drolem  91
  Shub-Niggurath, Black Goat of the Woods       91
  Zeus, King of the Olympians                   90
  Jack the Ripper                               90
  Atropos, the Sister of Fate                   90
  Kaschei the Immortal                          90
  Fenris Wolf                                   90
  Hera, Queen of the Gods                       89
  Tulzscha, the Green Flame                     89
  Oremorj the Cyberdemon Lord                   89
  Hades, Ruler of the Underworld                88

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Caaws                      90     2     Cave ogre                  26   435
  Chitauli                   89     1     Warrior of the Dawn        45   139
  Star-spawn of Cthulhu      86     1     Magic mushroom patch       15   139
  Hell hound of Julian       83     8     Olog                       35   106
  Spellwarp Automaton        80     7     Fiendish donkey            26   100
  Tonberry                   80     2     Water troll                33    88
  Ninja Tonberry             80     5     Orc shaman                  9    78
  Hell spider                80    14     Ogre mage                  27    76
  Greater Balrog             79     2     Uruk                       18    76
  Ultimate Magus             79     1     Undead spider              60    71
  Lourph                     79    15     Hill orc                    8    71
  Spectral Wyrm              77     3     Cave orc                    7    62
  Cyberdemon                 77     1     Young green dragon         29    58
  Pit Fiend                  77     1     Algroth                    27    57
  Unmaker                    77     8     Phase spider               20    57
  Kirin                      76     1     Young blue dragon          29    51
  Fenghuang                  76     1     Young white dragon         29    51
  Warp demon                 76     7     Ancient black dragon       39    49
  Aether hound               75    39     Dark elven warlock         23    48
  Sky Drake                  74     2     Inertia hound              35    47
                                        
                                        
================================== Mutations ==================================

Your mind randomly expands and contracts.
You have wings.
You are fleet of foot (Movement costs less energy).
You resist charge draining.

============================= Character Inventory =============================

2 Thieves' Guides [Burglar's Handbook] {@ma!k}
2 Thieves' Guides [Thieving Ways] {@mb!k}
3 Thieves' Guides [Great Escapes] {@mc!k}
3 Thieves' Guides [Book of Shadows] {@md!sdk}
88 Rations of Food
26 Potions of Healing {25% off, !kq}
4 Potions of *Healing* {!kq}
5 Potions of Life {!kq}
28 Scrolls of Word of Recall {75% off}
a Rod of Simplicity: Heroic Speed (3/3 charges) (+2) {1%, @zs!sdk}
a Rod of Capacity: Heroic Speed (3/3 charges) (+3) {2%, @zs!sdk}
a Rod of Capacity: Restoring (2/2 charges) (+2) {23%}
a Rod of Capacity: Great Clarity (0/2 charges) (+2) {12%}
a Rod of Capacity: Great Clarity (1/3 charges) (+5) {19%}
a Staff: Teleport (16/18 charges) {1%}
a Staff: Destruction (1/6 charges) {1%, @ud!sdk}
a Staff of Resistance: Destruction (0/6 charges) {1%, @ud!sdk}
a Staff of Resistance: Destruction (1/7 charges) {1%, @ud!sdk}
a Staff: Destruction (0/6 charges) {1%, @ud!sdk}
a Staff: Healing (2/5 charges) {1%, @uh!sdk}
a Staff of Resistance: Healing (1/5 charges) {1%, @uh!sdk}
a Staff of Capacity: Healing (1/6 charges) (+3) {1%, @uh!sdk}
a Staff of Resistance: Healing (1/7 charges) {1%, @uh!sdk}
a Staff: Healing (1/5 charges) {1%, @uh!sdk}
a Staff of Capacity: Healing (0/9 charges) (+4) {1%, @uh!sdk}
a Staff: Healing (0/5 charges) {2%, @uh!sdk}

============================== Character Quiver ===============================

24 Rounded Pebbles (2d3) (+5,+2)
14 Iron Shots (3d3) (+0,+0)
15 Iron Shots (Elemental) (3d3) (+11,+7) {|ECo}
5 Mithril Shots (5d3) (+6,+4)
5 Mithril Shots (5d3) (+6,+5)

================================ Home Inventory ===============================

   150 4 Potions of Cure Critical Wounds
  1000 5 Potions of Restore Mana {!kq}
   400 48 Potions of Restore Life Levels
 25000 a Potion of Strength {!k}
 25000 a Potion of Wisdom {!k}
 25000 2 Potions of Constitution {!k}
 25000 2 Potions of Charisma {!k}
  3000 a Potion of Restoring
150000 2 Potions of Augmentation {!k}
120000 a Potion of *Enlightenment*
  2000 4 Potions of Self Knowledge {!k}
   250 28 Potions of Resistance {!kq}
    80 74 Potions of Curing
100000 a Potion of Invulnerability
 25000 5 Potions of New Life {!**}
 10000 2 Potions of Giant Strength {!k}
 10000 2 Potions of Stone Skin {!k}
   180 70 Potions of Clarity
  1000 10 Potions of Great Clarity
    12 26 Scrolls of Phase Door {25% off}
   200 a Scroll of Teleport Level
  4000 11 Scrolls of *Remove Curse*
  3000 11 Scrolls of Mundanity
   250 13 Scrolls of Destruction {!*}
   750 8 Scrolls of Genocide {!*}
  1000 4 Scrolls of Mass Genocide {!*}
  1000 6 Scrolls of Forest Creation
  5000 2 Scrolls of Banishment
  2875 a Rod: Recall (3/3 charges) {1%}
 15422 a Rod: Heroic Speed (3/3 charges) {2%, @zs!sdk}
  5893 a Rod: Clarity (4/4 charges) {1%}
  6025 a Rod: Great Clarity (2/2 charges) {12%}
  6175 a Rod: Great Clarity (2/2 charges) {15%}
  8248 a Rod of Capacity: Great Clarity (2/2 charges) (+4) {18%}
 15874 a Rod: Mana Bolt (3/3 charges) {1%}
  3550 a Wand: Teleport Other (9/9 charges) {1%}
  8093 a Wand of Resistance: Teleport Other (17/17 charges) {1%}
 16101 a Wand: Annihilation (2/5 charges) {1%}
 34894 a Wand of Power: Annihilation (3/5 charges) {+20%} {1%}
 52700 a Wand of Regeneration: Annihilation (6/6 charges) (+5) {44%}
 20525 a Wand: Whirlpool (6/6 charges) {26%}
 13124 a Wand of Simplicity: Meteor (5/5 charges) (+3) {1%}
 12644 a Wand: Meteor (6/6 charges) {1%}
  7912 a Staff of Resistance: Destruction (7/7 charges) {1%, @ud!sdk}
  5494 a Staff: Destruction (1/5 charges) {1%, @ud!sdk}
  5950 a Staff: Destruction (6/6 charges) {1%, @ud!sdk}
 32110 a Staff of Capacity: Genocide (8/8 charges) (+5) {64%}
 35281 a Staff of Resistance: Genocide (1/7 charges) {66%}
  1625 a Staff: Curing (6/6 charges) {1%}
  1600 a Staff: Curing (6/6 charges) {1%}
 34197 a Staff of Simplicity: Mana Storm (5/5 charges) (+4) {15%}
 28855 a Staff of Simplicity: Mana Storm (4/4 charges) (+4) {15%}
 18725 a Staff of Resistance: Confusing Lights (8/8 charges) {1%, @uz!sdk}
 21657 a Staff of Resistance: Confusing Lights (8/8 charges) {1%, @uz!sdk}
 22420 a Staff: Confusing Lights (8/9 charges) {1%, @uz!sdk}
 27292 a Staff: Confusing Lights (10/10 charges) {7%, @uz!sdk}
 31796 a Staff of Simplicity: Star Burst (5/5 charges) (+4) {11%}
   400 a Ring
 49900 a Ring of Speed (+9) {Sp}
 39650 a Ring of Combat (+5,+20) {Fe}
 38028 a Ring of Combat (+11,+19) (+2) {StCn}
 36040 a Ring of Combat (+0,+4) (+2) {AtStDx(St}
 19641 a Ring of Protection [+15] {PoSo;FaSi(InCh}
 12770 a Ring (Elemental) [+14] {Sh}
 12718 a Ring of Protection [+8] {CfSo;Fa}
 11253 a Ring of Protection [+11] {LiCf;Si}
 10215 a Ring (Defender) [+4] {FaSiLv[FECSh}
  8773 a Ring of Protection [+4] {LiDk;FaWr}
 34604 The Ring 'Roarer' (+4) {StDxCnCh;CfNxFe;Te}
 28240 The Ring 'Mirror of Seeing' (+4) {SpSlSrIf;CoDk;FaSd A:Unbarring Ways}
 24220 The Ring 'Holy Prayer' (+9,+10) (+1) {Dx;AcCfCa;FaSi}
 96598 The Ring of Power (Nenya) (+2) 
         {SpStInWiDxCnCh;*Co;FaSiHlRgLvXsWm|Co(InWi A:Frost Ball}
 42161 The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
 14606 The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Vampirism}
 31900 an Amulet of Trickery (+3) {SpDxSr;Cf~Tele(Dx A:*Identify*}
 19512 a Sacred Pendant [+13] (+3) {WiLf;Cf;Bs}
 19420 an Amulet of Devotion (+1) [+5%] {Ch;PoCaDi A:Curing}
 18000 an Amulet (Elemental) {ElFiCoSh}
 16858 a Sacred Pendant [+7] {NtCa;LuBs A:Dispel Demons}
 13320 an Amulet of Trickery (+1) {Sr;PoDkNx(Dx}
  7800 an Amulet of Devotion (+1) {Wi;RfSiHl}
 26400 The Amulet of Incanus (+3) {St;AcCfCaDi}
 17220 The Amulet 'Quickthorn' (+4) {In;FiPoSo}
 16566 The Amulet of Asclepius (+9,+2) (+4) {DxCh;Ac;FaHl}
  9920 The Amulet of Hagen {Sh;HlRgTe}
 27306 The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel 
         Curse and Probing}
 19328 The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Recall}
 11690 The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide}
 11100 The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil}
  9136 The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters}
  8216 The Inro of Mito Koumon (+2) (charging) {InWiChSrIf;Si A:Reveal 
         Identity}
  5180 The Incandescent Light of Edison (+3) {If[FE}
  5800 The Phial of Galadriel (+5) {Sr;Dk A:Illumination}
 37680 The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall}
 28688 The Palantir of Westernesse (+3) (charging) {WiCh~Tele A:List Uniques}
 24964 The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball}
  6983 The Stone of War (+6,+6) {Fa A:Berserk}
 19480 The Arkenstone of Thrain {LiDk;SiHl A:Clairvoyance}
 24080 The Lava Lamp of Telmora (+1) {Ch;FiSo[F|F A:Confusing Lights}
 78492 The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z 
         A:Genocide}
 60648 The Chain Mail 'Tome of Intelligence' (-2) [14,+21] (+4) 
         {InCn;AcElFiCoPoShDi}
 34904 The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxSh}
 75108 The Double Ring Mail of Harmony (-2) [15,+23] (+4) {SpWiCnSlSr;CfShCaDi}
 39408 The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) 
         {InWiCn;AcPoCfFe A:Trap and Door Destruction}
 52580 The Metal Brigandine Armour of Santa Claus (-3) [19,+22] (+4) 
         {WiIf;*Fi;AcCoLiSo[C}
 42123 The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) 
         {StDx;AcElCoPoCfSo}
 42680 The Do-maru 'Lion in Flame' (-2) [25,+20] {FiDkCfNtFe[F}
 55132 The Full Plate Armour of Arcane (-3) [25,+24] (+2) 
         {InCnChIf;CoNxSoDiBlFe[C(In}
 59567 The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) 
         {StCnCh;AcElCoNtDiBlFe}
 27113 Ribbed Plate Armour of Celestial Protection (-3) [28,+16] {NtDiBlFe;Fa}
 57765 The Mithril Chain Mail of Bilbo (+2,+2) [28,+7] (+2) 
         {SpDxSl;AcElFiCoPoDkNt;Si}
103720 The Adamantite Plate Mail 'Soulkeeper' (-4) [50,+20] (+2) 
         {Cn;AcCoDkNtNxCa;Hl(Cn A:Healing}
     1 The T-shirt 'I killed the GHB and all I got was this lousy T-shirt!' 
         [1,+0]
 26736 a Robe of Permanence [2,+12] {AcElFiCoCa;Hl(StInWiDxCnCh}
 38204 The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkSh}
 33552 Soft Studded Leather of Celestial Protection [5,+20] {NtNxShDiFe;Fa}
 35296 The Hard Leather Armour of the Wraith (-1) [6,+21] (+3) {Dx;PoDkCfNt[F}
 27211 The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from 
         Evil}
 29520 The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcSh}
 82120 The Stone and Hide Armour 'Rubber Coat' (+5,+11) [15,+20] (+1) 
         {Cn;AcElFiCoLiCfNxSoDi[E}
 18857 a Cloak of the Hero (+5,+4) [1,+13] (+1) {StDxLf;-Sl;Fe;Fa(StDxCn 
         A:Whirlwind Attack}
 39331 The Cloak 'Black Wind' [1,+20] {PoDkNtCa;RfFa}
 34925 The Cloak 'Phantom' [1,+18] (+3) {StDxCnSlSr;FiPoNx}
 28821 The Cloak of Libyan Desert [1,+14] (+3) {Sp;FiPoBl;Rf[F}
 24576 The Cloak 'Salamander' (+3,+6) [1,+16] {FiNt;Lu[F}
 30939 The Cloak of Thingol [1,+18] (+3) {DxCh;AcFiCo;Fa~P A:Recharging}
 15001 The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport}
  8951 The Cloak of Merry [1,+8] (+1) {SpDxSlSr;-St;Cf}
 34392 The Ethereal Cloak 'Die Hard' [0,+19] (+3) {StCn;ElFiShFe}
 44165 The Small Metal Shield of the Chaos Lord [5,+16] {AcElFiCoCfCaDiBl}
 43395 The Small Metal Shield of R'lyeh [5,+17] (+3) {St;ElSoShDi A:Breathe 
         Lightning}
 21785 The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}
 14866 The Large Leather Shield 'Icy Princess' [6,+15] (+2) {Dx;CoFe}
 33476 The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkNx}
 40352 The Large Metal Shield of Anarion [8,+18] {AcElFiCoSh(StInWiDxCnCh}
 42532 The Dragon Shield of Martin [8,+15] (+4) {SpIn;FiCfDiFe}
 31160 The Knight's Shield of Earendil [10,+20] {ElFiDkNtBl;Lu~Good A:Curing}
 10425 a Mirror Shield [10,+12] {Li;Rf}
 37920 The Mirror Shield 'Power Matrix' [10,+15] (+4) {SpSt;LiNx;Rf}
 22230 a Golden Crown of the Magi (+0,+12) [0,+12] (+1) {In;AcElFiCoLi;Hl(In}
 18840 a Golden Crown of the Magi [0,+7] (+3) {In;-St;AcElFiSh;Si(In A:Water 
         Bolt}
 39270 The Jewel Encrusted Crown of the Snake Master [0,+17] (+1) 
         {SpCn;PoDkDi;Fa~Tele~D}
 33100 The Jewel Encrusted Crown of Desert [0,+18] {*Fi;Fe;Rg}
 22888 The Hard Leather Cap of Thranduil [2,+11] (+2) {InWi;CfBl~Tele}
 21475 an Iron Helm of the Vampire [5,+10] (+3) {StChSl;-Wi;CoPoDkNt;HlDs}
 38841 The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3) 
         {StCnIf;-Li;CoPoDkCfNtFe;SiHlRgLv[C A:Terrify Monsters}
 23164 The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) {cursed, 
         Ch;-InWi;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters}
 15045 a Steel Helm of the Valkyrie (+1,+2) [6,+13] (+2) {SpStCh;Fe A:Heroism}
 31395 The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
 11970 a Mithril Helm of the Valkyrie (+5,+2) [8,+11] (+1) {SpStCh;Fe 
         A:Heroism}
 49043 The Kabuto 'Chaos Tile' [7,+16] (+4) {InSr;FiCoLiCfCaDiFe}
 28526 The Set of Leather Gloves of Dogram (+9,+1) [1,+12] (+3) 
         {SpDxSl;Fe;Fa(Dx}
 35541 The Set of Studded Leather Gloves of Tupuna (+1) [1,+18] (+4) 
         {Ch;PoDkCfSh}
 28683 The Set of Studded Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+3) 
         {StCn;Fa}
 18236 a Set of Gauntlets of Genji (+4,+1) [4,+8] (+1) {Dx}
 29609 The Set of Gauntlets of Tropics (+1,+1) [4,+16] (+4) {Cn;FiLiCa;FaLu 
         A:Fire Ball}
 23739 The Set of Gauntlets of Purity (+1,+1) [4,+18] (+2) {WiSl;AcSh}
 19859 The Set of Gauntlets 'Heatshield' (+1,+1) [4,+14] {FiNtNx}
 22345 a Set of Spiked Gauntlets of the Giant (-1,+13) [4,+14] (+4) 
         {StCn;-InDx;Ca(St}
 18642 a Set of Spiked Gauntlets of Slaying (+6,+5) [4,+8] {/*LZ}
 32428 The Pair of Soft Leather Boots of the Milkman [2,+19] (+3) {SpDx;CfCa}
 27340 The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa}
 26913 a Pair of Hard Leather Boots of the Golem (+5,+5) [3,+24] (+1) 
         {StCnLf;-DxSp;PoLiDi;FaSi}
 11646 a Pair of Hard Leather Boots of Elvenkind [3,+10] (+3) {SpSl;Lv}
 22215 The Pair of Hard Leather Boots of Hyper Nature [3,+17] (+3) {CnChSr;Sh}
 37069 a Pair of Dragon Boots of Speed [5,+21] (+7) {Sp;Di}
 36377 The Pair of Dragon Boots of the Firmament [5,+17] (+3) 
         {SpDxCn;ElPoDk;Rg}
 21086 a Pair of Metal Shod Boots of Speed (+2) [4,+11] (+6) {Sp}
 26124 The Pair of Metal Shod Boots of R'lyeh (+2) [4,+15] (+4) {Wi;AcElDi;Te, 
         .}
 21897 The Broken Sword 'Narsil' (4d2) (+6,+10) (+3) {AtSt;Fi/oT}
 24517 The Small Sword 'Sting' (1d8) (+7,+8) (+2) 
         {AtStDxCn;LiDk;FaSiLu/*oL~oTP}
 46998 The Sabre 'Brainstorm' (2d9) (+22,+21) (+4) {SpInSl|SM~oTP}
 52868 The Sabre 'Grayswandir' (2d9) (+20,+12) (+4) 
         {StDxCn;CoNtCa;FaSiHlSdRgBs|Co/*DUL(StCn}
 22857 The Cutlass 'Gondricam' (1d9) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
 17788 The Wakizashi of Musashi (2d5) (+28,+17) (+3) {Dx(Dx}
 33445 The Broad Sword 'Tailbiter' (2d6) (+18,+9) (+3) {AtCnSr/XD/*~D}
108436 The Long Sword of Falis (4d6) (+20,+15) (+5) 
         {St;AcElFiCo;FaSiLuBs|F/X*oTUL(St}
 38021 The Espadon 'Cleaver' (3d10) (+18,+19) (+1) {Dx/*}
 20401 The Two-Handed Sword 'Gurthang' (3d7) (+13,+17) (+2) {St;FaSiSdRg/XD/T}
  2500 a Poison Needle (1d1) (+0,+0)
 13550 a Falcon Sword (Life) (1d7) (+11,+14) (+2) {AtLf;HlBs/UL}
 10498 The Falcon Sword 'hermit's purple' (1d7) (+10,+10) (+2) {At;Bs/XL/oU}
     1 a Rune Sword (0d0) (-10,-10) {|V}
 46630 The Trident of the Cube Prince (2d10) (+22,+20) {*Ac;ElCo;Hl|AM/DU}
 20747 The Broad Axe 'Barukkheled' (2d7) (+13,+19) (+3) {Cn;Si/*oTP}
 51999 The Glaive of Thuringwethil (2d7) (+21,+20) (+4) 
         {InCn;Lu|FPCaVM/XDUL/*T}
 39235 The Glaive of Rage (3d7) (+21,+20) (+3) {StDxCn;Lu|E/T A:Stone Skin}
 36676 The Lance of Halbarad (2d10) (+21,+20) (+4) {Cn|V/XU/DZ(Cn}
 22865 The Mace 'Taratol' (3d5) (+12,+12) {*El|E/XD A:Speed}
 33027 The Ball-and-Chain 'Bull Elephant' (2d5) (+20,+20) (+3) 
         {SpDxCnDg|E/poTP(Cn}
 18193 The Morning Star of the Vagabond (2d7) (+16,+15) (+4) 
         {Cn;Fe;HlSdRgBs(Cn}
 20990 a Sling of Buckland (x2) (+22,+16) (+3) {Sp;Sh;Xs}
 39291 The Sling 'Moplu' (x2.46) (+20,+13) (+4) {StDxCn;SiXs(Cn}
 39154 The Sling 'Nose Container' (x2.58) (+17,+20) (+4) {Sr;FiLiNx;Xs}
 19991 The Long Bow of Heracles (x3) (+12,+22) (+2) {SpStInCh;Fe|P}
 30150 The Gun 'Crimson' (+4) {Sl;ShFe;Lv A:Rocket}
  6791 a Harp of the Vanyar (+2) {WiCh;Dk(WiCh}
 39787 The Harp of Daeron (+2) (charging) {WiCnCh;ElFiPoLi;RfSi(WiCnCh 
         A:Angelic Healing}
 30856 The Harp of Maglor (+2) {StInCh;DkNtBl;FaHl(StInCh A:Restore Mana}
  1365 18 Adamantine Bolts of Holy Might (7d5) (+10,+11) {Bs|F/*UL}
   415 20 Seeker Arrows of Endurance (7d4) (+10,+10)

================================== Statistics =================================

                 Gold
  Found    : 11225647
  Alchemy  :        0
  Winnings : 10000000 21225647
  Purchases:  1042717
  Services :  6008432
  Stolen   :     6494  7057643
                      14168004

  Objects Found    :  36013
  Objects Bought   :    888
  Objects Destroyed:   8484

  Equipment            Found Bought  Used  Dest
  Weapons               2544      1   395  1877
  Shields                391      0    64   257
  Bows                   524      0    50   358
  Quivers                 85      0     4     3
  Rings                  244      2    96    20
  Amulets                251      0    44     6
  Lights                 108      0    28     1
  Body Armor            2355      0    85  1508
  Cloaks                 326      0    36   203
  Helmets                379      0    40   240
  Gloves                 409      1    53   247
  Boots                  350      0    48   227
  Totals                7881      4   939  4944

  Devices              Found Bought  Used  Dest
  Wands                  306     11  1624    21
  Staves                 306      1  2232    30
  Rods                   322      0   923     4
  Potions               2109    247   597   456
  Scrolls               1705    327   389   280
  Totals                4748    586  5765   791

  Other                Found Bought  Used  Dest
  Shots                 5804    112   397    68
  Arrows                7760      0     0   446
  Bolts                 6534      0     0   181
  Spellbooks             360      4     0    11
  Food                   807    165   308    66
  Corpses               1495      0     0  1496
  Skeletons              394      0     0   398
  Chests                  48      0     0    20
  Totals               23202    281   705  2686

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds    44     24    37    14
  Curing                 278     26    34   154
  Speed                  227     22    38    49
  Clarity                157      0     8    10
  Healing                153     24    96    60
  *Healing*               17      0    11     2
  Life                     5      0     0     0
  Restore Mana             4      1     0     0
  Restore Life Levels    145     22    27     9
  Strength                27      0    25     1
  Intelligence            30      5    32     0
  Wisdom                  30      3    28     1
  Dexterity               17      1    16     0
  Constitution            23      0    19     0
  Charisma                23      4    25     0
  New Life                 6      1     0     1
  Experience               3      0     3     0
  Totals                2109    247   597   456

  Scrolls              Found Bought  Used  Dest
  Phase Door              79     88    59    42
  Word of Recall         120    137   174    53
  Identify                83      0     0     0
  *Identify*               4      0     1     0
  Remove Curse            22     14    14     0
  *Remove Curse*          16     13    12     1
  Spell                    2      0     0     0
  Teleportation          266     59    44    46
  Teleport Level          58      6     0    17
  Destruction             23      3     4     1
  Genocide                13      1     2     4
  Mass Genocide           14      0     7     1
  Forest Creation          6      0     0     1
  Banishment              13      0     1     0
  Acquirement             16      1    17     0
  *Acquirement*            6      0     6     0
  Artifact Creation        1      0     1     0
  Totals                1705    327   389   280

  Wands                Found Bought  Used  Dest
  Stone to Mud            17      0     0     0
  Teleport Other          21      1    86     1
  Vampirism                5      0    16     0
  Dragon's Frost          18      0     2     2
  Dragon's Flame          24      0     1     2
  Tsunami                  5      0     1     1
  Dragon's Breath          6      0     0     0
  Meteor                   9      0   149     0
  Annihilation            11      0   316     0
  Whirlpool                3      0    28     0
  Disintegrate            14      0    19     4
  Rocket                   3      0    30     1
  Wall Building            2      0     1     1
  Totals                 306     11  1624    21

  Staves               Found Bought  Used  Dest
  Identify                23      0     0     3
  Enlightenment            9      0    12     0
  Curing                  13      1    34     4
  Cure Wounds              6      0   116     3
  Telepathy               11      0     0     0
  Speed                   19      0     1     4
  Destruction             29      0   277     2
  Healing                 15      0  1474     2
  Genocide                 2      0   186     0
  Confusing Lights        17      0    49     2
  Mana Storm               6      0    14     0
  Star Burst               6      0     5     0
  Darkness Storm           4      0     7     0
  Totals                 306      1  2232    30

  Rods                 Found Bought  Used  Dest
  Detect Traps             2      0     0     0
  Detect Monsters          7      0   145     0
  Illumination             1      0     0     0
  Recall                  24      0     1     0
  Detection               10      0    95     0
  Enlightenment            6      0     1     0
  Sound Ball              17      0     0     1
  Heroic Speed             8      0   335     0
  Restoring                3      0   128     0
  Mana Ball                5      0     0     1
  Shard Ball               7      0     0     1
  Invoke Logrus            5      0     0     0
  Clairvoyance             3      0     1     0
  Totals                 322      0   923     4

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks       124      0     0     3
  Fourth Spellbooks       55      0     0     7
  Totals                 360      4     0    11

  Egos Found    :   6661
  Egos Bought   :      3
  Egos Destroyed:    300

  Egos                 Found Bought  Dest
  Ring of Speed           32      0     3
  Jewelry (Defender)      20      0     0
  Boots of Elvenkind       6      0     0
  Boots of the Sprite     12      0     0
  Boots of Speed           8      0     1

  Monsters             Kills   Pct        Spells               Count   Pct
  Animals               2314  26.2%       Observed              9087  14.4%
  Breeders               211   2.3%       Expected              9444  15.0%
  Demons                 493   5.5%       Failures               778   8.5%
  Dragons               1344  15.2%       Summon                 814   8.9%
  Giants                 837   9.4%       Heal                   462   5.0%
  Hounds                 542   6.1%       Escape                 267   2.9%
  Humans                 599   6.7%       Offense               4119  45.3%
  Orcs                   668   7.5%       Other                 2647  29.1%
  Trolls                 549   6.2%     
  Undead                 827   9.3%       Unique Spells        Count   Pct
  Uniques                270   3.0%       Observed              2530  26.9%
                                          Expected              2565  27.3%
  Evil Monsters         5606  63.5%       Failures               179   7.0%
  Good Monsters          143   1.6%       Summon                 463  18.3%
  Neutral Monsters      3072  34.8%       Heal                   265  10.4%
                                          Escape                 168   6.6%
  Totals                8818              Offense                943  37.2%
                                          Other                  512  20.2%

  Life Rating:  105%

================================ Last Messages ================================

The Nightwing attacks you: It misses. It misses. It hits. You are 
disenchanted! (You retaliate: You hit. It cringes.) It is zapped! It is 
shredded! It hits. The Nightwing draws psychic energy from you! The 
Nightwing appears healthier. (You retaliate: You hit. It cringes.) It 
is zapped! It is shredded!
The Serpent of Chaos attacks you: It crushes. The Vampire lord wails 
out in pain! You have been lightly stunned. It is shredded! It misses. 
It misses. It misses.
The Vampire lord attacks you: It misses. It misses. It misses. It 
misses.

You have a Staff: Teleport (15/18 charges) {9%}.
There is a granite wall blocking your way.
You feel your mind clear.
You have a Rod of Capacity: Great Clarity (2/3 charges) (+5) {22%}.

You failed to use the device properly.
You are no longer dazed.

You feel your mind clear.
You have a Rod of Capacity: Great Clarity (1/3 charges) (+5) {19%}.

You feel your mind clear.
You have a Rod of Capacity: Great Clarity (1/2 charges) (+2) {12%}.

You feel your mind clear.
You have a Rod of Capacity: Great Clarity (0/2 charges) (+2) {12%}.

There is a granite wall blocking your way.
There is a malignant black aura surrounding your Set of Gauntlets of 
the Entwives...

The Mithril Shot (5d3) (+6,+4) hits The Serpent of Chaos. The Serpent 
of Chaos hisses.
The Serpent of Chaos summons Cyberdemons.

You have finished the tunnel.
There is a quartz vein blocking your way.
The Mithril Shot (5d3) (+6,+4) misses The Serpent of Chaos.
The Mithril Shot (5d3) (+6,+4) hits The Serpent of Chaos. The Serpent 
of Chaos hisses.

You attack The Serpent of Chaos: You miss. You hit. You are shredded! 
You miss. You miss. You hit. You are shredded! The Serpent of Chaos 
flees in terror!
The Serpent of Chaos is scared stiff!

You attack The Serpent of Chaos: You backstab it! You are shredded! You 
miss. You backstab it! You are shredded! You miss. You backstab it! You 
are shredded! You backstab it! You are shredded! The Serpent of Chaos 
flees in terror!

The Serpent of Chaos screams, 'This CAN'T be happening!'
You attack The Serpent of Chaos: You backstab it! You are shredded! You 
miss. You backstab it! You are shredded! You backstab it! The Serpent 
of Chaos shouts, 'AAAARRRGGGHHH!!!' You have destroyed The Serpent of 
Chaos. You just completed your quest!
####                   ##  %% %%  % %##%  % .%%.%%
#  #                   # %%%%      # #% %% % .%.#.
   #                   #  %##  %%%  % #%#%#%%%..%.
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   %%%% %%.%##         %       %%%  %%%    ##%%..%
%#%%   %.#...##        %# %%..   %  #%# %%%%  %..%
 %%% % #...#%.#      #%#% ...#%%% # % %%  %# %%%%%
  %%%%.%.%.#..%%##   #  %% ...% #%#     % %   % % 
   %#..%%....%.  #   ##%.#%#.%%%#% % # %%  %%  # #
## % .....##.%%% #    #%%.#.#.....   %% %    %  % 
%%   .%.%....%  %%%#  #.....%%%.%.%  %%%#   %%%%  
 # %%#%..#..%%%  % ## #.....% % .   % % %#%   # %%
%% # ##.%#..%..% #% # #.J@..#%%   %%% # %#  %#%%%.
..%%#%.##.#.#%.%%#%%# #..{... % %%  %     %%%  %. 
.#...%.% ......%%   # %..... %%%  %  %%   %%      
..%..%.%%%#.....%#%%### ... # %#%% %   %%  %%  % %
%%....%.%...#..%...%.#    % %# # % %% #% %%  %  %%
#.#%%%.%%% .#%%%%#%.%#    %%   %%  # % %  #%    %%
   .....#%%%   %  %%.#  .. %%%#% %%#%%     # #%%#%
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%  % %%##%%..%%#..%...  .%%%.%%.#%    .           
%% %%%.%...%.#.#.....%.....%.... ..               
 %%#.%...%###..%..#%% .. %...........             
% ##..%..%#%..%.%.%. ..U .............    #%%% %%%
 A magical staircase appears... You feel something roll beneath your 
feet. *** CONGRATULATIONS *** You have won the game! You may retire 
(commit suicide) when you are ready. You feel something roll beneath 
your feet.
You feel there is something special about this level.

Death to summoners Goodbye, Iris! Character dump successful.

=================================== Options ===================================

 Preserve Mode:      On
 Easy Identify:      On
 Arena Levels:       Sometimes
 No Selling:         On
 Competition Mode:   On


Posted on 20.11.2018 04:43

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932. on the Ladder (of 19064)
58. on the FrogComposband Ladder (of 1213)
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On 20.11.2018 05:32 Bostock wrote:
Congratulations!

On 20.11.2018 07:54 wobbly wrote:
Ringil, Thorin, Isildur, bit of a V set there

On 20.11.2018 12:51 Van wrote:
My early game strategy here was to do a few outpost quests and then buy wands and teleport scrolls so that I could head to shallow water areas and kill hydras and such. This got me to level 20 in short order. I took fleet of foot which is undeniably nice but I think if I did it again I'd go with evasion or potion chugger. After that I went to lonely mountain until I was strong enough to beat the AMHD guarding the dragon's lair.

The early parts of the dragon's lair were the most fun and exciting parts of the playthrough. Lots of stealth, lots of high-risk, high-reward one on one fights. At level 40 I took demonic grasp which seems like an obvious pick with how good staves are. Would've needed way more farming to prepare for the last boss otherwise.

At around 45 I went to Mount Olympus where I stayed until I was ready for the serpent. Hermes was the only Olympian I was dead set on taking down for his guaranteed drop, but he ended up being the last one I beat because he's such a pain to deal with. Zeus, Hera, and Athena all put up good fights, the rest were easy. Most of the other dungeons I visited were done for the sake of the stat boost from beating the bosses.

My serpent strategy was to nuke the whole map with staves of destruction and to teleport away whenever the serpent summoned anything. Whenever I got the chance I'd nuke the summons with another charge of destruction. I barely had to dip into my healing potions, but I was running low on destruction charges and didn't have any real alternative to deal with his summons, so things could have gone badly if he lasted much longer.

Never did find a proper way to deal with summoners, if there even is one, but thanks to staves of destruction I never had to.

@Bostock:
Thanks!

@wobbly:
Yeah. I wanted Anarion so I didn't get constitution drained against the serpent but the resists weren't working out and I ended up using that crown instead. I don't play a whole lot of Angband and its derivatives so maybe I just don't know, but I get the impression that my drops were pretty bad on this character. I mean obviously Ringil and Vilya aren't bad at all but it took a lot of farming to get acceptable speed and damage with my resistances covered. Even after hitting the level cap with the horrible demigod exp penalty it still took like 10 hours of running up and down Mount Olympus to get what you see here.

On 20.11.2018 13:00 Bostock wrote:
It's quite common to make do with lesser kit, but it also makes for a far scarier fight, especially if you don't face the final fight often in real time.

Summoners whom you don't want to just destruct are generally handled by hitting them hard and fast, often while repeatedly TOing or benishing their summons.

On 20.11.2018 16:35 Sideways wrote:
Congratulations!

For the J fight, genocide/mass genocide is another way to deal with summons; obviously that won't work on uniques, but it can eliminate dragons, cyberdemons, uniques' escorts etc.; just don't rely on it if you're surrounded by them and they could kill you immediately if they resisted. I do see by the statistics that you got massive mileage out of your genocide staves outside the J fight.

Also, because J summons dungeon guardians, killing all the summonable guardians beforehand helps.

Your final kit is really good, of course it would be after 10 hours in Mount Olympus so that doesn't mean you weren't unlucky.

On 20.11.2018 18:26 Bostock wrote:
In a few unique cases, teleporting *yourself* can also be a good way to separate the summoner from the summons, if the summoner has the ability to track you throughout the level, but the summons don't. The circumstances where this is useful are rare - generally when both banishment and destruction (as well as the far rarer/later genocide) are unavailable and/or unwanted for some reason. For some reason I find myself doing this most often with Layzark and (F)CPB's Khamul, as well as Oberon if he summons a unique that gains destruction immunity.

For some nastry but early, and thus TO'able summoners, it can be good to TO the summoner themselves, e.g. Thorondor.

On 20.11.2018 18:27 Bostock wrote:
(That last part applies more for FCPB, where he's confusion resistant.)

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