The Angband Ladder: Eldoronen, Angel Monster by grodrigues

  [FrogComposband 7.0.mango Character Dump]
              ***LOSER***

 Name       : Eldoronen                    ========== Stats ==========
 Sex        : Male                               Str! :    18/***
 Personality: Pious                              INT  :    18/142
 Race       : Angel                              WIS! :    18/200
 Subrace    : Planetar                           DEX! :    18/***
 Class      : Monster                            CON! :    18/170
                                                 CHR  :    18/198
                                        
 Level      :       47                           HP   :    -4/842
 Cur Exp    : 10581239                           SP   :    65/438
 Max Exp    : 10581239                           AC   :       124
 Adv Exp    : 11375000                           Speed:       +22
                                        
                                           ========== Skills =========
 Gold       :  3201403                     Melee      : Amber[17]
 Kills      :     8537                     Archery    : Amber[10]
 Uniques    :      157                     SavingThrow: Amber[5]
 Artifacts  :    84+66                     Stealth    : Excellent
                                           Perception : Bad
 Game Day   :       24                     Searching  : Fair
 Game Time  :     9:37                     Disarming  : Excellent
 Play Time  :    66:41                     Device     : Amber[2]
                                        
============================= Character Equipment =============================

 a) The Bastard Sword of Eowyn (4d5) (+12,+16) (+4) {SpStChSl;CoDkNtFe/XL/*PZ}
    Dropped by an Elder fire giant on level 51 of Arena.
    Identified: Day 21, 16:13, at CL 38.
 c) The Light Crossbow of Hellfire (x4) (+10,+35) (+4) {StIf;Fi[F|F}
    Dropped by an Emerald serpent on level 50 of Arena.
    Identified: Day 21, 0:13, at CL 36.
 d) a Phase Quiver [112 of 130]
    Dropped by an Ancient white dragon on level 60 of Dragon's lair.
    Identified: Day 22, 13:10, at CL 40.
 e) a Ring of Combat (+11,+6) (+3) {StDxCn(Dx}
    Dropped by a Great Venom Wyrm on level 60 of Dragon's lair.
    Identified: Day 22, 20:40, at CL 42.
 f) a Ring of Speed (+8) {Sp}
    Dropped by Brand, Mad Visionary of Amber on level 60 of Dragon's lair.
    Identified: Day 22, 11:41, at CL 40.
 g) a Sacred Pendant [+1] (+1) {St;Ca;RgBs}
    Dropped by a Mature red dragon on level 39 of Lonely Mountain.
    Identified: Day 16, 21:53, at CL 31.
 h) The Stone of Lore (+2) {cursed, InWi;Id A:Probing}
    Found lying on the floor in the quest 'Smugglers' Den'.
    Picked up: Day 15, 21:21, at CL 30.
 i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) 
      {StDx;AcElCoCfSoSh}
    Dropped by a Nine-tailed fox on level 50 of Arena.
    Identified: Day 20, 21:42, at CL 36.
 j) The Fur Cloak 'Necrologia' [3,+17] {PoDkNtDi;Hl A:Enslave Undead}
    Found lying on the floor in the quest 'Eddies in the Space-Time Continuum'.
    Identified: Day 24, 5:48, at CL 46.
 k) The Hard Leather Cap of Thranduil [2,+11] (+2) {InWi;BlFe~Tele}
    Dropped by a Headless on level 39 of Lonely Mountain.
    Identified: Day 17, 1:07, at CL 32.
 l) The Set of Studded Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+3) {StCn;Fa}
    Dropped by a Great Ice Wyrm on level 60 of Dragon's lair.
    Identified: Day 22, 17:25, at CL 41.
 m) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4) 
      {SpDx;Nx;FaLv(Dx}
    Received as a reward for completing the quest 'The Cloning Pits'.
    Identified: Day 23, 15:11, at CL 45.

 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : ........+....+  65%        Speed      : +....+......++
 Electricity: ........+....+  65%        Free Act   : ...........++.   2x
 Fire       : ..+..........+  65%        See Invis  : .............+   1x
 Cold       : +.......+....+  72%        Warning    : ..............
 Poison     : .........+...+  65%        Slow Digest: ..............
 Light      : .............+  30%        Regenerate : ......+....... 200%
 Dark       : +........+....  40%        Levitation : ............++
 Confusion  : ........+....+  40%        Perm Lite  : ..............
 Nether     : +........+....  40%        Reflection : .............+
 Nexus      : ............+.  30%        Hold Life  : .........+....   1x
 Sound      : ........+.....  30%        Dec Mana   : ..............
 Shards     : ........+.....  30%        Easy Spell : ..............
 Chaos      : ......+.......  30%        Anti Magic : ..............
 Disenchantm: .........+....  30%        Magic Skill: ..............
 Time       : ..............   0%        Spell Power: ..............
 Blindness  : ..........+...  30%        Spell Cap  : ..............
 Fear       : +.........+...   2x        Magic Res  : ..............
                                         Infravision: ..+..........+  70'
 Auras        abcdefghijklm@             Stealth    : +.............
 Aura Elec  : ..............             Searching  : ..............
 Aura Fire  : ..+........... 5d6+2      
 Aura Cold  : ..............             Sustains     abcdefghijklm@
 Aura Shards: ..............             Sust Str   : ..............
 Revenge    : ..............             Sust Int   : ..............
                                         Sust Wis   : ..............
 Slays        abcdefghijklm@             Sust Dex   : ....+.......+.
 Slay Evil  : +.............             Sust Con   : ..............
 Slay Undead: *.............             Sust Chr   : ..............
 Slay Demon : ..............            
 Slay Dragon: ..............             Detection    abcdefghijklm@
 Slay Human : ..............             Telepathy  : ..........+...
 Slay Animal: +.............             ESP Evil   : ..............
 Slay Orc   : ..............             ESP Nonliv : ..............
 Slay Troll : ..............             ESP Living : ..............
 Slay Giant : +.............             ESP Good   : ..............
 Slay Good  : ..............             ESP Undead : ..............
 Slay Living: ..............             ESP Demon  : ..............
 Acid Brand : ..............             ESP Dragon : ..............
 Elec Brand : ..............             ESP Human  : ..............
 Fire Brand : ..+...........             ESP Animal : ..............
 Cold Brand : ..............             ESP Orc    : ..............
 Pois Brand : ..............             ESP Troll  : ..............
 Mana Brand : ..............             ESP Giant  : ..............
 Sharpness  : ..............            
 Quake      : ..............             Curses       abcdefghijklm@
 Vampiric   : ..............             Cursed     : .......+......
 Chaotic    : ..............             Rnd Tele   : ..............
 Add Blows  : ..............             No Tele    : ..............
 Blessed    : ......+.......             Drain Exp  : ..............
 Riding     : ..............             Aggravate  : ..............
 Tunnel     : ..............             TY Curse   : ..............
 Throwing   : ..............            
                                        
              abcdefghijklm@   Base  R  C  P  E  Total
       Str! : 4.4.3.1.2..3.. 18/130  3  0  0 17 18/*** 18/***
       INT  : .......2..2...  18/82  3  0 -1  4 18/142
       WIS! : .......2..2...  18/80  6  0  2  4 18/200
       DEX! : ....3...2...4. 18/120  3  0 -1  9 18/***
       CON! : ....3......3..  18/80  3  0  0  6 18/170
       CHR  : 4.............  18/98  6  0  0  4 18/198

==================================== Melee ====================================

 Hand #1: The Bastard Sword of Eowyn (4d5) (+12,+16)         Accuracy
 Weight : 14.0 lbs                                            AC Hit
 Profic : !Beginner (+0 To Hit)                               25 91%
 To Hit : 12 + 88 = 100                                       50 87%
 To Dam : 16 + 54 = 70                                        75 83%
 Blows  : 5.00                                               100 78%
 Damage                                                      125 74%
 Crits  : 1.20x (15.0%)                                      150 70%
 Normal : 420 [1.20x]                                        175 66%
 Animals: 530 [3.00x]                                        200 62%
 Evil   : 492 [2.40x]                                        
 Undead : 710 [6.00x]                                        
 Giants : 565 [3.60x]                                        
                                                             
=================================== Shooting ==================================

 Shooting: The Light Crossbow of Hellfire (x4) (+10,+35) (+4)
 Range   : 190'
 Shots   : 0.83
 Mult    : 4.80x
 Profic  : !Beginner (+10 To Hit)
 To Hit  : 20 + 45 = 65
 Xtra Dam: 48 (Multiplier Does Not Apply)

 Ammo #1 : 26 Bolts of Slaying (3d5) (+11,+11)                AC Hit
 Breakage: 8%                                                 25 90%
 Weight  : 0.3 lbs                                            50 84%
 To Hit  : 11 + 65 = 76                                      100 73%
 To Dam  : 11 (Multiplier Applies)                           150 62%
 To Dam  : 48 (Multiplier Does Not Apply)                    175 56%
 Damage                                                      200 50%
 Crits   : 1.09x (7.1%)                                      
 Normal  : 148/122                                           
 Human   : 211/175                                           
 Undead  : 244/202                                           
 Fire    : 211/175                                           
                                                             
 Ammo #2 : 6 Bolts (Elemental) (3d5) (+11,+11)                AC Hit
 Breakage: 8%                                                 25 90%
 Weight  : 0.3 lbs                                            50 84%
 To Hit  : 11 + 65 = 76                                      100 73%
 To Dam  : 11 (Multiplier Applies)                           150 62%
 To Dam  : 48 (Multiplier Does Not Apply)                    175 56%
 Damage                                                      200 50%
 Crits   : 1.09x (7.2%)                                      
 Normal  : 148/122                                           
 Acid    : 211/175                                           
 Fire    : 211/175                                           
                                                             
 Ammo #3 : The Bolt of Wilhelm Tell (6d5) (+20,+16)           AC Hit
 Breakage: 0%                                                 25 90%
 Weight  : 0.2 lbs                                            50 85%
 To Hit  : 20 + 65 = 85                                      100 74%
 To Dam  : 16 (Multiplier Applies)                           150 64%
 To Dam  : 48 (Multiplier Does Not Apply)                    175 59%
 Damage                                                      200 54%
 Crits   : 1.07x (7.6%)                                      
 Normal  : 220/220                                           
 Human   : 451/451                                           
 Fire    : 326/326                                           
                                                             
 Ammo #4 : 30 Steel Bolts of Slaying (4d5) (+7,+9)            AC Hit
 Breakage: 8%                                                 25 89%
 Weight  : 0.4 lbs                                            50 84%
 To Hit  : 7 + 65 = 72                                       100 72%
 To Dam  : 9 (Multiplier Applies)                            150 60%
 To Dam  : 48 (Multiplier Does Not Apply)                    175 54%
 Damage                                                      200 49%
 Crits   : 1.10x (6.6%)                                      
 Normal  : 158/131                                           
 Good    : 206/170                                           
 Undead  : 249/206                                           
 Dragons : 249/206                                           
 Fire    : 225/186                                           
                                                             
 Ammo #5 : 26 Mithril Bolts of Returning (5d5) (+11,+11)      AC Hit
 Breakage: 8%                                                 25 90%
 Weight  : 0.4 lbs                                            50 84%
 To Hit  : 11 + 65 = 76                                      100 73%
 To Dam  : 11 (Multiplier Applies)                           150 62%
 To Dam  : 48 (Multiplier Does Not Apply)                    175 56%
 Damage                                                      200 50%
 Crits   : 1.10x (7.0%)                                      
 Normal  : 182/151                                           
 Fire    : 268/222                                           
                                                             
 Ammo #6 : 23 Seeker Bolts (6d5) (+11,+11)                    AC Hit
 Breakage: 8%                                                 25 90%
 Weight  : 0.3 lbs                                            50 84%
 To Hit  : 11 + 65 = 76                                      100 73%
 To Dam  : 11 (Multiplier Applies)                           150 62%
 To Dam  : 48 (Multiplier Does Not Apply)                    175 56%
 Damage                                                      200 50%
 Crits   : 1.09x (7.1%)                                      
 Normal  : 196/162                                           
 Fire    : 288/239                                           
                                                             
=================================== Spells ====================================

                              Lvl Cost Fail Desc             Cast Fail
 a) Punishment                  1    1   0% dam 12d4         2186   80   4%
 b) Bless                       2    2   0% dur 12+1d12       653    8   1%
 c) Confuse                     3    2   0%                     0    0   0%
 d) Terrify                     5    3   0%                     0    0   0%
 e) Detect Monsters             7    4   0%                   881   23   3%
 f) Heroism                    10    7   0%                   501    7   1%
 g) Magic Mapping              15   10   0%                   649    1   0%
 h) Mana Bolt                  20   15   0% dam 1d164+47     1169   16   1%
 i) Brain Smash                23   15   0% dam 12d12          39    0   0%
 j) Haste Self                 25   17   0% dur 47+1d67       538    5   1%
 k) Protection from Evil       27   20   0%                   404    1   0%
 l) Dispel Evil                29   20   0% dam 1d188           4    0   0%
 m) Teleport Other             31   20   0%                    55    0   0%
 n) Healing                    32   20   0% Heals 300         463    6   1%
 o) Word of Destruction        35   25   0%                     0    0   0%
 p) Summon Monsters            37   25   0%                     2    0   0%
 q) Psycho-Spear               40   30   0% dam 1d141+141     167    4   2%
 r) Restoration                42   30   0%                    58   10  15%
 s) Clairvoyance               45   80   8%                     5    5  50%
 t) Summon Angel               47   60  19%                     0    0   0%

=================================== Dungeons ==================================

!Warrens         : level   9
!Hideout         : level  18
!Icky cave       : level  20
!Tidal Cave      : level  27
!Labyrinth       : level  28
!Orc cave        : level  32
!Camelot         : level  35
 Witch Wood      : level  39
!Lonely Mountain : level  40
!Giant's Hall    : level  40
 Crystal castle  : level  40
 Dragon's lair   : level  62
 Arena           : level  52
 Angband         : level  65

You were killed by the Cave Gorm on level 62 of Dragon's lair.

 Last Message: I see it coming...aaargllhhhh! {sough}

==================================== Quests ===================================

  Completed Quests
  Trouble at Home (Outpost)                                 DL  5 CL 1
  The Thieves' Hideout (Outpost)                            DL  5 CL 2
  Pest Control (Outpost)                                    DL  5 CL 7
  Kill Mauhur, the Orc Captain                              DL  9 CL25
  Mushrooms (Thalos)                                        DL 10 CL17
  Cop Quest (Anambar)                                       DL 12 CL17
  I Hate Snakes! (Morivant)                                 DL 15 CL18
  Crow's Nest (Outpost)                                     DL 15 CL18
  The Sewer (Outpost)                                       DL 15 CL22
  Kill Boldog, the Merciless                                DL 16 CL28
  The Orc Camp (Anambar)                                    DL 18 CL18
  Tidy the Laboratory (Thalos)                              DL 20 CL21
  Shadow Fairies (Thalos)                                   DL 20 CL21
  Old Man Willow Quest (Outpost)                            DL 22 CL23
  The Stranger (Telmora)                                    DL 22 CL25
  Doom Quest I (Angwil)                                     DL 24 CL25
  Tengu and Death Swords (Morivant)                         DL 25 CL24
  The Mimic's Treasure (Morivant)                           DL 25 CL24
  The Old Barracks (Morivant)                               DL 25 CL24
  The Dark Elven Lords (Morivant)                           DL 25 CL25
  Vapor Quest (Outpost)                                     DL 25 CL27
  Clear the Tunnels (Anambar)                               DL 25 CL27
  Kill Rich, the Thief                                      DL 25 CL28
  Djinni's Cavern (Thalos)                                  DL 27 CL25
  Troll Slayer (Morivant)                                   DL 30 CL27
  Smugglers' Den (Anambar)                                  DL 30 CL29
  The Vault (Telmora)                                       DL 30 CL34
  The Old Watchtower (Thalos)                               DL 32 CL33
  Dinosaur Quest (Anambar)                                  DL 33 CL33
  Kill Gorlim, Betrayer of Barahir                          DL 33 CL35
  The Shopkeeper's Secret (Morivant)                        DL 35 CL34
  The Barrow Downs (Telmora)                                DL 35 CL35
  Giant Slayer (Morivant)                                   DL 36 CL34
  The Sand Pit (Angwil)                                     DL 38 CL35
  Kill Zhar the Twin Obscenity                              DL 39 CL40
  Crystal Quest (Anambar)                                   DL 40 CL35
  The Elven Embassy (Morivant)                              DL 40 CL40
  Basilisk Cave (Thalos)                                    DL 40 CL40
  Staff Recovery (Thalos)                                   DL 40 CL40
  Dragon Quest (Angwil)                                     DL 42 CL35
  The Haunted House (Outpost)                               DL 45 CL45
  The Cloning Pits (Thalos)                                 DL 45 CL45
  Kill Nidhogg the Hel-Drake                                DL 50 CL43
  The Rise and Fall of Micro$oft (Angwil)                   DL 50 CL45
  The Old Castle (Outpost)                                  DL 50 CL45
  The Mountain Shrine (Telmora)                             DL 50 CL45
  The Underground City (Morivant)                           DL 50 CL45
  Clear the Wreckage (Thalos)                               DL 50 CL45
  The Renegade Sorcerer (Thalos)                            DL 50 CL45
  Eddies in the Space-Time Continuum (Zul)                  DL 55 CL46
  Kill Raou the Conqueror                                   DL 57 CL44
  Kill Jisisl of Ice                                        DL 61 CL45



  Arena: 30 Victories
================================ Monster Kills ================================

You have defeated 8537 enemies including 157 unique monsters in total. There 
are 204 uniques remaining.

  Uniques                                      Lvl
  Biketal of Fire                               73
  Iketa, the Brave                              70
  Fiona the Sorceress                           68
  Tselakus, the Dreadlord                       68
  Invisible Pink Unicorn                        67
  Jisisl of Ice                                 67
  Vlad Dracula, Prince of Darkness              63
  Raou the Conqueror                            62
  Brand, Mad Visionary of Amber                 60
  Eibra the Water Dragon                        60
  Druaga                                        59
  Countess Bathory                              58
  Ahtu, Avatar of Nyarlathotep                  56
  Takeminakata, Drastic Measures                56
  Nidhogg the Hel-Drake                         55
  Thuringwethil, the Vampire Messenger          55
  The Lernean Hydra                             55
  The Phoenix                                   54
  Petshop                                       54
  Shudde M'ell                                  54

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Warp demon                 76     1     Cave ogre                  26   187
  Sky Drake                  74     1     Uruk                       18    94
  Greater rotting quylthulg  71     1     Hill orc                    8    83
  Old sorcerer               69     1     Headless                   27    82
  Great Wyrm of Law          67     1     Snaga                       6    78
  Shambler                   67     3     Phase spider               20    77
  Bone golem                 65     3     Bloodletter of Khorne      34    76
  Jabberwock                 65     3     Cave orc                    7    75
  Skull druj                 65     1     Lemure                      8    72
  Chaos hound                65     1     Software bug               14    68
  Disintegrate vortex        65     1     Undead spider              60    65
  Archlich                   64     1     Crow of Durthang            9    64
  Great unclean one          63     5     Skaven                      9    64
  Nazgul                     63     1     Fiendish donkey            26    58
  Keeper of Secrets          61     2     Water troll                33    56
  Lord of Change             61     2     Orc shaman                  9    55
  Nagaraja                   60     1     Ghoul                      26    53
  Temporal Champion          60     2     Algroth                    27    52
  Undead spider              60    65     Ogrillon                   16    52
  Ohmu                       60     1     Orc digger                 19    51
                                        
                                        
============================= Character Inventory =============================

38 Pieces of Elvish Waybread {@Ew}
a Potion of *Healing* {@q5!sdkv}
2 Potions of Wisdom {!sdkv}
2 Potions of Dexterity {!sdkv}
a Potion of New Life {!sdkv}
a Potion of Stone Skin
14 Scrolls of Phase Door {@rp!sdkv}
a Scroll of Summon Kin {!sdkv}
a Rod: Illumination (3/3 charges) {1%, @zl!sdkv}
a Rod: Detection (4/4 charges) {1%, @zd!sdkv}
a Rod: Recall (5/5 charges) {1%, @zr!rsdkv}
a Rod: Clarity (5/5 charges) {1%, @z1!sdkv}
a Wand: Stone to Mud (28/28 charges) {@am!sdkv}
a Wand of Resistance: Stone to Mud (22/32 charges) {1%, @am!sdkv}
a Staff of Resistance: Teleport (11/15 charges) {@ut!usdkv}
a Staff: Genocide (4/4 charges) {50%}
a Staff of Resistance: Curing (9/12 charges) {1%, @uc!sdkv}
The Brimstone {?}
The Metal Lamellar Armour of Quietness (-3) [23,+11] {?}
a Cloak of Retribution [1,-1] {?}
a Dragon Shield [8,+15]
a Pair of Dragon Boots (Gnomish) [5,+16] {Fa? A:Phase Door}
a Rapier (Order) (8d1) (+6,+12) {?}
The Broad Sword 'Tailbiter' (2d6) (+18,+9) {?}
The Executioner's Sword 'Crisdurian' (4d6) (+23,+24) {?}
The Morning Star 'VainGlory' (3d7) (+8,+15) {cursed, ?}

============================== Character Quiver ===============================

26 Bolts of Slaying (3d5) (+11,+11) {/pL}
6 Bolts (Elemental) (3d5) (+11,+11) {|A}
The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
30 Steel Bolts of Slaying (4d5) (+7,+9) {/DLA}
26 Mithril Bolts of Returning (5d5) (+11,+11)
23 Seeker Bolts (6d5) (+11,+11)

================================ Home Inventory ===============================

    30 99 Pieces of Elvish Waybread {@Ew}
    60 30 Potions of Speed {@qh!sdkv}
   500 80 Potions of Healing {@q4!sdkv}
  1500 6 Potions of *Healing* {@q5!sdkv}
  5000 2 Potions of Life
   750 18 Potions of Restore Mana {@q3!sdkv}
 25000 14 Potions of Strength {!sdkv}
  6250 11 Potions of Wisdom {!sdkv}
 25000 7 Potions of Dexterity {!sdkv}
 25000 7 Potions of Constitution {!sdkv}
150000 a Potion of Augmentation
   800 12 Potions of Enlightenment {@qe!sdkv}
120000 a Potion of *Enlightenment* {@qe!sdkv}
  2000 10 Potions of Self Knowledge
   250 15 Potions of Resistance {@qr!sdkv}
 25000 4 Potions of New Life {!sdkv}
 10000 3 Potions of Giant Strength
 10000 3 Potions of Stone Skin
  1000 8 Potions of Great Clarity {@q2!sdkv}
  1000 3 Scrolls of Summon Pet {!sdkv}
    40 35 Scrolls of Teleportation {@rt!rsdkv}
  3000 5 Scrolls of Mundanity
   500 2 Scrolls of Rune of Protection
   750 5 Scrolls of Genocide {@rg!rsdkv}
  1000 a Scroll of Mass Genocide {@rg!rsdkv}
  1000 2 Scrolls of Forest Creation
  1000 15 Scrolls of Summon Kin {!sdkv}
  5000 a Scroll of Banishment {!sdkv}
  1037 a Rod: Illumination (3/3 charges) {1%, @zl!sdkv}
  7450 a Rod: Detection (4/4 charges) {1%, @zd!sdkv}
  5050 a Rod: Getaway (3/3 charges)
  3540 a Rod of Regeneration: Recall (3/3 charges) (+1) {1%, @zr!rsdkv}
  8855 a Rod of Simplicity: Clarity (5/5 charges) (+3) {1%, @z1!sdkv}
  7262 a Rod: Clarity (5/5 charges) {1%, @z1!sdkv}
  6218 a Wand of Resistance: Teleport Other (13/13 charges) {@ao!asdkv}
  4550 a Wand: Stone to Mud (17/17 charges) {1%, @am!sdkv}
  7300 a Wand: Tsunami (7/7 charges) {1%}
   117 a Wand: Heal Monster (14/14 charges)
   205 a Wand: Haste Monster (28/28 charges)
  7783 a Staff of Simplicity: Teleport (15/15 charges) (+3) {1%, @ut!usdkv}
  7350 a Staff: Banish Evil (5/5 charges) {1%}
  6925 a Staff: Telepathy (7/7 charges) {1%}
  3217 a Staff of Simplicity: Curing (9/9 charges) (+3) {1%, @uc!sdkv}
  8045 a Staff of Regeneration: Healing (4/4 charges) (+2) {1%, @uh!sdkv}
  7134 a Staff of Simplicity: Healing (4/4 charges) (+3) {1%}
   400 10 Rings
 40400 a Ring of Speed (+8) {Sp}
 39961 a Ring of Combat (+8,+18) (+2) {St;Fe(St A:Heroic Speed}
 25402 a Ring (Defender) [+9] {AcElFiCoLi;FaSiLv(CnCh}
 17716 a Ring (Defender) [+3] {AcElFiCo;FaSiLv}
 16962 a Ring (Defender) [+4] {AcElFiCo;FaSi}
 16520 a Ring (Elemental) {ElFiCoPo}
 14400 a Ring of Wizardry (+2) [+10%] {EsDm}
 14335 a Ring of Combat (+9,+10) (+3) {Cn A:Heroism}
 14065 a Ring of Combat (+3,+5) (+5) {Dx;Fe A:Berserk}
 10946 a Ring of Combat (+5,+5) (+3) {StDx A:Earthquake}
 10461 a Ring of Protection [+2] {FaSi(StInWiDxCnCh}
  8950 a Ring of Combat (+15,+5) (+3) {Dx}
  8448 a Ring of Protection [+4] {PoDk;Wr}
  7001 a Ring of Protection [+7] {Nx;FaSi}
  4365 a Ring of Protection [+8] {Fe}
 23060 The Ring of Wishing (+8,+10) [+6] (+3) {Sp;Ca}
 15106 The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Vampirism}
   800 11 Amulets
 19564 an Amulet (Defender) [+9] {CfShBl;FaSi(WiCn}
 18988 a Sacred Pendant [+4] (+1) {Wi;CfNt;LuBs A:Holiness}
 17434 a Torc of the Hero (+5,+3) [+5] {Fe;FaSiSdRg[F(StDxCn A:Whirlwind 
         Attack}
 15440 an Amulet (Elemental) {AcElFiCo}
 14800 an Amulet of Devotion (+3) {Wi;Di;Rf}
 14620 an Amulet of the Magi (+7) {Sr;EsDmFaSi~P}
 13894 an Amulet of Devotion (+2) {WiCh;Po;Rf A:Cure Fear and Poison}
 13800 an Amulet of Devotion (+2) [+10%] {Wi;Fe;Rf A:Curing}
 13520 an Amulet of Trickery (+3) {Sr;PoDkCf(Dx}
 13020 an Amulet of Devotion (+1) {Wi;NtDi}
 10630 an Amulet of Trickery (+2) {DxSr;CfNx}
 10320 a Sacred Pendant [+8] {FaSiHlBs A:Sound Ball}
  9988 an Amulet of Devotion (+3) {WiCh;Dk}
  8400 an Amulet of Trickery (+3) {DxSr;Po}
  7550 an Amulet of Devotion {Nx;FaHl A:Enlightenment}
  7330 a Sacred Pendant [+4] {CfFe;LuBs}
  7064 a Sacred Pendant [+7] (+2) {Wi;Cf;Bs}
  7041 a Sacred Pendant [+3] {Nt;HlBs}
  6948 a Barbarian Talisman (+2) {StDx;Fe}
  6650 an Amulet of Trickery (+2) {DxSr;Nx}
  6595 a Sacred Pendant [+5] (+2) {Wi;HlLuBs A:Sound Bolt}
  6300 an Amulet of Devotion (+2) {Wi;Fe;SiHl}
 18740 The Amulet of Adornment (+3,+4) (+3) {InCh;FaHl[M(InCh}
 28771 The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L 
         A:Darkness Storm}
 23106 The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiDs A:Darkness 
         Storm}
 11100 The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil}
  2850 The Dog Collar of Grip (+1) {SpDx}
   250 8 Feanorian Lamps
  7260 The Feanorian Lamp of Otiluke (+1) {StWi;Fi;SdLv(St}
  5180 The Incandescent Light of Edison (+3) {If[FE}
  1400 The Phial of Galadriel (+1) {Sr A:Illumination}
  5300 The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination}
 28688 The Palantir of Westernesse (+3) (charging) {WiCh~Tele A:List Uniques}
 11525 The Stone of Nature [+5] {A:Stone Skin}
 12500 The Stone of Chaos {Ca A:Polymorph}
 10500 The Crusader's Stone (+2) {Wi A:Protection from Evil}
  6983 The Stone of War (+6,+6) {Fa A:Berserk}
 18920 The Arkenstone of Thrain {LiDk;SiHl A:Clairvoyance}
 52350 The Blue Dragon Scale Mail 'Rubber Coat' (-2) [40,+21] {ElCfBlFe 
         A:Breathe Lightning}
 27260 The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa}
 43700 The Metal Scale Mail 'White Snow' (-2) [13,+20] (+2) {Cn;AcElFiCoPoDi[C}
 36404 The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxShBl}
 23300 The Double Ring Mail 'Gelatinous Cube' (-2) [15,+19] (+3) {cursed, 
         SlSrIf;-Bl;AcNxFe}
 27045 Augmented Chain Mail of the Uruk-hai (+0,+5) [16,+14] (+1) 
         {St;-In;AcElFiCoCa}
 20820 Augmented Chain Mail of the Uruk-hai (+0,+5) [16,+8] (+3) 
         {St;-InSl;AcElFiCoNx}
 44300 The Augmented Chain Mail of Helldiver (-2) [16,+16] {AcElCoNxShCa[E}
 21268 Double Chain Mail of the Olog-hai (-2,+5) [16,+11] (+3) 
         {StCn;-InSl;AcPoCf;Rg A:Berserk}
 23265 Do-maru of Elvenkind (-2) [20,+8] (+2) {Sl;AcElFiCoPo}
 23940 Partial Plate Armour of Elvenkind (-3) [22,+9] (+2) {Sl;AcElFiCoDi}
 45920 The Partial Plate Armour of Eden (-3) [22,+21] (+2) {Wi;DkNxCaDi}
 27465 Metal Lamellar Armour of the Uruk-hai (+1,+5) [23,+8] (+3) 
         {St;-In;AcElFiCoNt}
 38580 The Haramakido of Simon Magus (-2) [17,+20] (+4) {StInWiSl;Dk}
 34340 The Full Plate Armour of the New Moon (-3) [25,+21] (+1) {Sr;SoSh 
         A:Summon Hydras}
 52655 The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfNxSo}
 35080 The O-yoroi 'White Snow' (-2) [24,+21] (+2) {Ch;FiCoCaBl[C}
 42840 The Ribbed Plate Armour of R'lyeh (-3) [28,+20] (+1) {If;ElDkNxDi[E}
 39220 The Ribbed Plate Armour of Champion (-3) [28,+20] (+4) {SrIf;AcElFiCoLi}
     1 The T-shirt 'I killed the GHB and all I got was this lousy T-shirt!' 
         [1,+0]
 28781 The Filthy Rag of Blackest Pitch [1,+18] {FiPoDkNt;Lv[F}
 20501 The Filthy Rag 'Kiss of Succubus' [1,+22] (+1) {ChSlSr;Sh}
 25386 a Robe of Permanence [2,+13] {AcElFiCoCf;Hl(StInWiDxCnCh}
 24336 a Robe of Permanence [2,+11] {AcElFiCoCf;Hl(StInWiDxCnCh}
 23328 The Robe of Simon Magus [2,+15] (+3) {StIn;FiCoFe}
 21618 Paper Armour of Celestial Protection [4,+11] {NtNxDi;RfSd}
  9836 Soft Leather Armour of Celestial Protection [4,+9] {NxBlFe;FaHl}
 28946 The Soft Leather Armour 'Salamander' [4,+22] (+1) 
         {If;AcFiCoBl;FaSiHlSdLvLu[F}
 30264 The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkBl}
 16617 Hard Leather Armour of Celestial Protection (-1) [6,+20] {PoNt;FaHlSd}
 27711 The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from 
         Evil}
 41863 The Hard Studded Leather 'Great Icefield' (-1) [7,+21] (+1) {-5%} 
         {cursed, -Md;*Co;-ShFe;LiCfDi[C A:Ice Bolt}
 20996 The Rhino Hide Armour of Benten (-1) [8,+20] (+2) [-10%] {cursed, 
         InCh;-Sh;AcElFiCo}
 30649 The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch}
 26142 Cord Armour of Celestial Protection [6,+16] {DkNxCaDi;Sd}
 24496 The Cord Armour of R'lyeh [6,+21] {ElNtNx;Te}
 23288 The Cord Armour of Knowledge [6,+11] (+3) {InCn;CfSh}
 12076 The Cord Armour of White Ice [6,+15] (+3) {cursed, Wi;-Lf;AcCo[C}
 18957 Padded Armour of Celestial Protection [5,+17] {PoLiDkCf;Fa}
 31425 The Padded Armour of Thunder [5,+20] (+1) {-5%} [-5%] {cursed, 
         Cn;-ChMd;ElCfSoCaBl[E}
 34000 The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcPoSh}
 37294 The Black Clothes of the Tempest [4,+21] (+4) {Sl;AcElLiCf[E A:Breathe 
         Lightning}
 14326 a Cloak of Elemental Protection [1,+17] {AcElFi}
 12801 The Cloak of Cinderella [1,+12] (+1) {Ch;Nt;Rg(Ch}
 12701 The Cloak of the Seven Peaks [1,+11] {CoNx[C Merry}
 15001 The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport}
  9026 The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
  5197 The Fur Cloak 'Die Hard' [3,+13] (+4) {cursed, St;-DxSl;RgLv(St}
 25887 The Fur Cloak of Mook [3,+20] {AcCoCa;Lv A:Resist Cold}
  6150 an Ethereal Cloak [0,+16]
 21440 The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) 
         {Ch;ElCoFe;FaSiLvAg A:Recall}
   202 a Pair of Dragon Wings of Elemental Protection [4,+23] {CoPoDk;Lv 
         A:Lightning Ball}
  7183 a Small Leather Shield of Endurance [3,+5] (+5) {Cn(Cn}
  8025 The Small Metal Shield of Vader [5,+12] {Fe}
 21785 The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}
 24267 a Large Leather Shield of Elvenkind [6,+15] (+3) {Sl;AcElFiCoSh}
 20892 a Large Leather Shield of Elvenkind [6,+15] (+2) {Sl;AcElFiCoNx}
  5316 The Large Leather Shield of Champion [6,+6] (+3) {SlIf;Lu}
 17772 The Large Metal Shield of Libyan Desert [8,+15] (+3) {Ch;AcFiBl}
 11572 The Large Metal Shield of Diamond [8,+11] (+4) {Sr;AcFi}
  7134 a Dragon Shield [8,+10] {So}
  8115 a Knight's Shield of Night and Day [10,+14] {LiDk}
 30660 The Knight's Shield of Earendil [10,+20] {ElFiDkNtBl;Lu~Good A:Curing}
 45280 The Jewel Encrusted Crown of Marinera [0,+16] (+4) {Cn;FiCoSoDi~Tele(Cn}
  5033 The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
 17115 The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
 23394 The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) {cursed, 
         Ch;-InWi;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters}
 10805 The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection}
 31347 The Steel Helm of Antarctic Land (+3,+3) [6,+19] (+4) {cursed, 
         WiCnCh;-So;CoDk;Si}
 19616 The Steel Helm 'Steelskin' [6,+17] (+3) {Wi;NtBl;SiRg}
 26252 The Mithril Helm of Purity [8,+17] (+4) {If;PoNtSh}
  8721 The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic 
         Missile}
  8651 The Set of Studded Leather Gloves 'Maple Leaf' (+1) [1,+13] {Fa(Ch}
 31044 The Set of Gauntlets 'The Depth of Abyss' (+1,+1) [4,+15] (+4) 
         {WiIf;AcPoDkNt(St}
 20614 The Set of Gauntlets 'Magi's Seeing' (+1,+1) [4,+16] (+3) {StInWiIf;Fa}
 12964 The Set of Gauntlets 'Guardian' (+1,+1) [4,+13] {Di Paurnimmen}
 19883 The Set of Gauntlets of Corwin (+2,+2) [2,+15] (+4) {Cn;Co;Rg(Cn}
 16183 The Set of Gauntlets 'Pauraegen' (+2,+2) [2,+7] {El|E A:Lightning Ball}
 15563 The Set of Gauntlets 'Paurnen' (+2,+2) [2,+7] {Ac|A A:Acid Bolt}
 14683 The Set of Gauntlets 'Paurnimmen' (+2,+2) [2,+7] {Co|Co A:Ray of Cold}
 19364 The Set of Spiked Gauntlets 'Legacy Typo' (+1,+3) [4,+18] {Sh}
 22475 The Set of Mithril Gauntlets of Simon Magus [5,+18] (+3) {In;FiDi;Fa}
  5673 a Set of Dragon Gloves [4,+10]
 12733 The Pair of Soft Leather Boots of Santa Claus (+2,+7) [2,+11] (+3) 
         {-15%} {cursed, SpWiSr;-SlMd;Co[M}
 36681 The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) 
         {SpStWiDxSl;ElFiCo;Fa}
 29279 The Pair of Hard Leather Boots of Bubo [3,+14] (+2) {StDxCnMd;CoDkFe 
         A:Speed}
  8344 a Pair of Dragon Boots [5,+10] {DiBl}
 27034 The Pair of Metal Shod Boots 'Steel Bull' (+2) [4,+14] (+4) {cursed, 
         SpSt;-Cn;-Po;NxCa;Fa}
 12702 The Pair of Metal Shod Boots 'Die Hard' (+2) [4,+13] {AcFe;Fa[M}
 44187 a Pair of Mithril Shod Boots of Speed (+2) [6,+15] (+9) {Sp}
  4700 a Pair of Mithril Shod Boots (Gnomish) (+1) [6,+9] {Fa A:Phase Door}
 21897 The Broken Sword 'Narsil' (4d2) (+6,+10) (+3) {AtSt;Fi/oT}
  7812 The Dagger of Grand Wizardry (2d5) (+13,+13) (+1) {In|A/DP}
 14875 The Dagger 'Dethanc' (2d5) (+8,+12) (+1) {Sp;ElSh;ThLu|E A:Lightning 
         Strike}
 13690 The Dagger 'Narthanc' (2d5) (+8,+12) (+1) {Sp;FiCa;ThLu|F A:Fire Bolt}
 12878 The Dagger 'Nimthanc' (2d5) (+8,+12) (+1) {Sp;CoNt;Th|Co A:Frost Bolt}
 15717 The Main Gauche 'Littlethorn' (1d6) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
 53339 The Rapier 'Quickthorn' (1d8) (+27,+9) (+4) {AtSpDx;CaDi;FaSi/U}
 14267 The Rapier 'Forasgil' (1d8) (+12,+19) (+1) {Sp;CoLi;Lu|Co/Z}
 22586 The Small Sword 'Sting' (1d8) (+9,+9) (+2) {AtStDxCn;Li;FaSiLu/*oL~oTP}
 17682 The Small Sword 'Excalibur Jr.' (2d7) (+3,+5) (+3) {At;Fi;SdBs/DLZ}
 21370 The Short Sword of Merlin (1d8) (+3,+7) (+4) {At;Di;SiSdRg/Z}
 12356 The Short Sword 'Curiosity' (2d8) (+16,+5) (+3) {In|S/XZ(In}
 19584 The Sabre 'Careth Asdriag' (1d9) (+8,+12) (+3) {At/pDoTPZ}
 31681 The Cutlass 'Death Sword' (2d9) (+21,+20) (+3) {Sp|V/pT(In A:Animate 
         Dead}
 22857 The Cutlass 'Gondricam' (1d9) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
 16135 The Broad Sword 'Glamdring' (2d6) (+10,+15) (+1) 
         {Sr;FiLi;SdLu|F/Xo/*~oTP}
 56922 The Long Sword 'Werewindle' (3d6) (+11,+12) (+3) 
         {SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn A:Getaway}
 11109 The Long Sword 'Worpal Blade' (5d6) (+32,+32) (+2) 
         {If;-AcElFiCoPoCfCa;AgTy[MT}
 28328 The Bastard Sword 'Lunatic' (4d5) (+16,+17) [+15] (+4) {If;RgTe|CaV}
 38954 The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/A 
         A:Whirlwind Attack}
 59059 The Falchion of Guan Yu (4d6) (+20,+20) [+5] (+3) {StDxCn|S/*p}
 50526 The Claymore 'Lionfang' (3d10) (+20,+20) (+3) {StInDxCnSr;Lu|FV/Z}
 35991 The Flamberge of Justice (4d8) (+14,+10) {/*UL A:Shard Bolt}
 32994 The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, 
         StCn;CfNtCa;FaHlAg|V/pA}
  2500 a Poison Needle (1d1) (+0,+0)
 22338 The Spear of Hagen (1d8) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L}
 67835 The Broad Spear 'Kitchen Sink' (2d11) (+22,+21) (+4) 
         {SpStDxCh;Ca;Lu|A/*(StCh}
 36022 The Pike of Ritual (3d6) (+20,+20) [+10] (+3) {InDxSrIfDg|Ca/oZ}
 26806 The Beaked Axe of Theoden (2d7) (+10,+12) (+3) {WiCn;SdBs/D~Tele 
         A:Vampirism}
 20747 The Broad Axe 'Barukkheled' (2d7) (+13,+19) (+3) {Cn;Si/*oTP}
 19737 The Great Axe 'Melted-in Balm' (5d5) (+7,+18) {|A/TP}
 54656 The Lochaber Axe of the Dwarves (3d9) (+12,+17) (+10) 
         {SrIfDg;AcElFiCo/*P}
  8277 The Whip of Entanglement (1d7) (+11,+16) (+1) {DxSr;SiLu|F/ULZ}
  9657 The Whip of Dr. Jones (1d7) (+16,+13) (+1) {InWi;SiLv A:Telekinesis}
 12506 a Quarterstaff (Life) (1d10) (+9,+15) (+4) {Lf;HlBs/UL}
 26201 The Quarterstaff of Tomoe (2d10) (+21,+17) (+4) {StDg|Q/pT}
 17903 a Morning Star (Crusade) (2d7) (+9,+8) (+2) {AtWi;Fe;SiBs/*UL(Dx}
 29984 The Flail 'Crusader' (3d7) (+22,+19) (+1) {InWiIf;Bs/XU/DTP}
 45701 The Flail 'Winblows' (8d7) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ}
 34284 The Tetsubo of Shuten-douji (4d8) (+0,+20) [+10] (+6) {St}
 21860 The Wizardstaff of Mokomagi (2d2) (+12,+10) (+3) {In;CfBl;EsDm(In}
 35209 The Baseball Bat of the Visiting Team (2d4) (+8,+24) (+2) 
         {SpDxMd;-Ch;NxSo;Rf|St(Dx}
 22591 The Sling 'Storm Seeker' (x2.18) (+14,+19) (+3) {Sl;So;Xs}
 46627 The Short Bow 'White Death' (x3.10) (+18,+24) {CoCfShCa;Fa}
 29599 The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Li}
 45069 The Light Crossbow 'Lightbringer' (x4.53) (+21,+33) (+4) {Wi;Bs}
 32677 The Light Crossbow 'Quylthulg Smasher' (x4.12) (+21,+28) (+2) {Sl;Li;Xs}
 37317 The Light Crossbow of Wilhelm Tell (x4) (+40,+23) (+4) {Dx;Si/p}
 38567 The Heavy Crossbow 'Ballista' (x5) (+10,+30) (+3) {St;Cf A:Piercing 
         Shot}
  4994 a Harp of the Vanyar (+1) {WiCh;Dk(WiCh}
   111 21 Bolts (Elemental) (3d5) (+7,+9) {|F}
   266 47 Bolts of Returning (3d5) (+10,+10)
    81 14 Steel Bolts (4d5) (+4,+7)
   279 29 Steel Bolts of Endurance (4d5) (+7,+6)
   456 20 Steel Bolts of Slaying (5d5) (+6,+9) {/*}
    99 18 Mithril Bolts (5d5) (+7,+6)
   370 23 Seeker Bolts (Elemental) (6d5) (+7,+10) {|AFP}
  1660 The Black Arrow of Bard (8d4) (+30,+19) {/XD}
   594 The Iron Shot of David (7d3) (+20,+12) {/XP}
  1000 a Capture Ball (empty) {A:Capture Pet}
  1000 a Capture Ball (empty) {A:Capture Pet}

================================== Statistics =================================

                 Gold
  Found    :  3081746
  Selling  :  3690479
  Winnings :        0  6772225
  Purchases:  2727076
  Services :   820174
  Stolen   :    23572  3570822
                       3201403

  Objects Found    :  24320
  Objects Bought   :    713
  Objects Destroyed:  12594

  Equipment            Found Bought  Used  Dest
  Weapons               1918      0    45  1600
  Shields                306      0    27   243
  Bows                   410      1    18   329
  Quivers                 66      1     3     3
  Rings                  204      3    30     2
  Amulets                198      1    32     2
  Lights                  85      3    23     3
  Body Armor            1705      1    30  1362
  Cloaks                 243      0    15   193
  Helmets                294      0     6   239
  Gloves                 323      1     8   252
  Boots                  276      1    16   230
  Totals                5962     11   250  4455

  Devices              Found Bought  Used  Dest
  Wands                  259      4   480     9
  Staves                 207      3  1161    23
  Rods                   233      4  1821     4
  Potions               1240    287   324   158
  Scrolls               1085    181   314   150
  Totals                3024    479  4100   344

  Other                Found Bought  Used  Dest
  Shots                 4384      0     0  2049
  Arrows                4136      0     0  2080
  Bolts                 3860     52  1149  1511
  Spellbooks             190      0     0     6
  Food                   637    161   158   165
  Corpses               1360      0     0  1356
  Skeletons              455      0     0   458
  Chests                  40      0     0     4
  Totals               15062    213  1307  7629

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds    24     72    57    15
  Curing                 138     24    17     9
  Speed                  128     47    48     7
  Healing                106     17    27    11
  *Healing*                7      0     0     0
  Life                     2      0     0     0
  Restore Mana            12      6     0     0
  Restore Life Levels     58     13    27     0
  Strength                17      8    11     1
  Intelligence            12      2    14     0
  Wisdom                  13      8     7     0
  Dexterity               16      3    10     1
  Constitution            16      5    13     0
  Charisma                15      0    15     0
  New Life                 3      2     0     0
  Experience               1      0     1     0
  Totals                1240    287   324   158

  Scrolls              Found Bought  Used  Dest
  Word of Recall          94     13    28     2
  Identify               126      9    25     0
  *Identify*              52      0    35     9
  Remove Curse            23      2     2     2
  *Remove Curse*           2      0     0     0
  Spell                    2      0     1     0
  Teleportation           89      8     8     5
  Teleport Level          18      0     0     0
  Destruction             13      0     0     0
  Genocide                 5      1     0     0
  Mass Genocide            2      0     0     0
  Forest Creation          5      0     0     0
  Banishment               1      0     0     0
  Crafting                 1      0     1     0
  Acquirement             11      0    11     0
  Totals                1085    181   314   150

  Wands                Found Bought  Used  Dest
  Stone to Mud            20      0   443     1
  Teleport Other          20      1     3     2
  Dragon's Frost          10      0     0     0
  Dragon's Flame           6      0     0     0
  Tsunami                  4      0     0     0
  Dragon's Breath          2      0     0     0
  Meteor                   4      0     0     0
  Annihilation             3      0     0     0
  Whirlpool                2      0     0     0
  Disintegrate             1      0     0     0
  Totals                 259      4   480     9

  Staves               Found Bought  Used  Dest
  Identify                24      2   672     1
  Enlightenment           12      0     0     0
  Curing                  10      0    99     0
  Cure Wounds              6      0     0     0
  Telepathy                7      0    14     3
  Speed                    4      0     0     0
  *Identify*               3      0    22     0
  Destruction             12      0     0     2
  Healing                  3      0     5     1
  Genocide                 1      0     8     0
  Confusing Lights         6      0     0     0
  Totals                 207      3  1161    23

  Rods                 Found Bought  Used  Dest
  Detect Traps             2      1   158     0
  Detect Doors & Stair     9      1   156     0
  Detect Monsters         12      0     0     0
  Illumination             5      1   411     0
  Recall                  15      1    72     0
  Detection               17      0   976     0
  Enlightenment            4      0     0     0
  Sound Ball              10      0     0     0
  Heroic Speed             3      0     0     0
  Totals                 233      4  1821     4

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks        76      0     0     0
  Fourth Spellbooks       12      0     0     0
  Totals                 190      0     0     6

  Egos Found    :   2751
  Egos Bought   :     52
  Egos Destroyed:    149

  Egos                 Found Bought  Dest
  Ring of Speed           13      1     0
  Ring/Amulet (Defende     4      0     0
  Boots of the Sprite      3      0     0
  Boots of Speed           8      0     1

  Monsters             Kills   Pct        Spells               Count   Pct
  Animals               2467  28.8%       Observed              4471  10.7%
  Breeders               547   6.4%       Expected              4495  10.8%
  Demons                 664   7.7%       Failures               461  10.3%
  Dragons                954  11.1%       Summon                 301   6.7%
  Giants                 431   5.0%       Heal                   150   3.3%
  Hounds                 442   5.1%       Escape                  87   1.9%
  Humans                 669   7.8%       Offense               2029  45.3%
  Orcs                   826   9.6%       Other                 1443  32.2%
  Trolls                 460   5.3%     
  Undead                 767   8.9%       Unique Spells        Count   Pct
  Uniques                157   1.8%       Observed               655  20.5%
                                          Expected               622  19.6%
  Evil Monsters         5294  62.0%       Failures                95  14.5%
  Good Monsters          123   1.4%       Summon                 112  17.0%
  Neutral Monsters      3122  36.5%       Heal                    63   9.6%
                                          Escape                  34   5.1%
  Totals                8537              Offense                217  33.1%
                                          Other                  134  20.4%

================================ Last Messages ================================

You attack the Black reaver: You hit. You hit. It was a superb hit! You 
miss. You hit. You miss.
The Black reaver attacks you: It is repelled. It is repelled. It hits. 
It is burned! It misses.

You attack the Black reaver: You miss. You miss. You miss. You miss. 
You miss.
The Black reaver attacks you: It hits. You are disenchanted! It is 
burned! It misses. It hits. You feel very weak. You feel your life 
draining away! It grows more powerful! It is burned! It is repelled.

The Cave Gorm breathes Darkness. The Elder vampire resists. The Black 
reaver resists. You stand your ground!

You attack the Dracolich: You hit. You hit. You miss. You hit. You hit. 
You have destroyed the Dracolich.
The Black reaver attacks you: It misses. It hits. You are disenchanted! 
It is burned! It misses. It misses.
The Elder vampire points at you, incanting terribly! You resist the 
effects!

You attack the Black reaver: You hit. You hit. You miss. You hit. You 
hit. It was a great hit!
The Dreadmaster creates a mesmerizing illusion. You disbelieve the 
feeble spell.
The Black reaver attacks you: It hits. You are disenchanted! It is 
burned! It misses. It hits. You feel very weak. You feel your life 
draining away! It grows more powerful! It is burned! It is repelled.
The Cave Gorm breathes Darkness. The Elder vampire resists. The Black 
reaver resists. You stand your ground! *** LOW HITPOINT WARNING! *** 
Press Space to continue. =>  .

Really choose a Staff of Resistance: Teleport (14/15 charges) 
{@ut!usdkv}? [y/n] => y.
You have a Staff of Resistance: Teleport (13/15 charges) {@ut!usdkv} 
(o).
The Shadowlord summons Undead.
The Shadowlord attempts to drain psychic energy from you. The 
Shadowlord draws psychic energy from you! The Shadowlord appears 
healthier.
The Undead beholder casts a Nether Ball. The Shadowlord is immune. The 
Skeleton troll is immune. The Emperor wight is immune. The Black reaver 
is immune. The Nightwalker is immune. *Ouch!*
The Skull druj gazes deep into your eyes. You resist the effects!
The Nightwalker attacks you: It hits. You stand your ground! *Ouch!* 
You are disenchanted! It hits. *Ouch!* You are disenchanted! It misses. 
It hits. You stand your ground! *Ouch!* You are disenchanted!
Dionysus, the Munchkin of Chaos blinks away.
The Archlich invokes Dispel Magic. You feel yourself slow down. The 
prayer has expired. The heroism wears off. You no longer feel safe from 
evil.

You have a Staff of Resistance: Teleport (12/15 charges) {@ut!usdkv} 
(o).

Rest (0-9999, '*' for HP/SP, '&' as needed): &
Rest (0-9999, '*' for HP/SP, '&' as needed): &
Rest (0-9999, '*' for HP/SP, '&' as needed): &
The Keeper of Secrets summons Undead.
Really choose a Staff of Resistance: Teleport (12/15 charges) 
{@ut!usdkv}? [y/n] => y.
You have a Staff of Resistance: Teleport (11/15 charges) {@ut!usdkv} 
(o).

Rest (0-9999, '*' for HP/SP, '&' as needed): &
The Cave Gorm breathes Darkness. You stand your ground!
#  ###           ###  #######           ###       
#  ### #####     ###  #########         ### ###   
#  ### #####     ### ##########         #######   
  #### #####    ###  #############       #########
  ######        ###  ################   ##########
  ######        ### ####.A.### ##   ### ########%#
#######################..#...# ## #  ## ######   #
                  ' ###.####.###  ## ###         #
#####+#####+##### # ### #  #     ###  ##  ### #%#%
 ###   ###   ###  '  .R ########## ##  ########   
  #     #     #   #########    #######  ####### # 
  #     #  d  #   #    #### ########### ###     ##
 ###   ###   ###  #    ############## #   # ####%#
#####+#####+##### # ################  ###   ##  ##
                  ############## ###   ######     
##########'# # #+#'####   ###### ###   ######  ###
    ### #####   #  ...###    ###       ######  %  
 I see it coming...aaargllhhhh! {sough} Goodbye, Eldoronen!

=================================== Options ===================================

 Game Mode:          Monster
 Preserve Mode:      On
 Arena Levels:       Sometimes


Posted on 14.6.2018 01:00
Last updated on 24.6.2018 23:09

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6378. on the Ladder (of 19090)
518. on the FrogComposband Ladder (of 1219)
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On 14.6.2018 01:00 grodrigues wrote:
Trying a monster class, Angel, to contrast with the evil lich in the ladder.

I am tempted to view a monster Angel as a sort of Paladin, but I am afraid I just do not "get them" because it has been surprisingly tough going. Melee took a long time to build and I am still only doing 80 damage for 3 blows, and have to run around without a shield -- have not found a decent one yet anyway. The +4 con one at home does not do much in the hp department. Yet. The drops have not been particularly good, with the exception of the crossbow which turned out to be my best weapon, and the defender hammer.

Just evolved to Cherub, but have to say the spell roster is somewhat meh. Have not tried the debuffs because my experience with them in other *bands is far from stellar, but Poscheng may be different. Also have to carry a large number of devices (once you play a Sorc you get spoiled I suppose), even for something like area damage to get rid of breeders. At least the device skill is at superb -- and with my bad luck have not yet found good rods or wands, even detection was slow to come by , and I am weary of burning my money buying random devices.

On 14.6.2018 03:20 murphy wrote:
not all liches are evil, but all liches do have arthritis which can lead to a lot of grumbling and swearing

did you try wielding that whip? might do more damage than the war hammer and you're getting enough resists from your other gear

On 14.6.2018 03:32 Mocht wrote:
I haven't played an angel monster, but I think I read that the (higher level?) skills and abilities are fantastic and that angel monsters are strong (at least at high levels)

I think it is worthwhile trying out, just a little, the debuffs in Frog
My impression is that debuffs are good when they stick, the problem is them being resisted
Also if you need devices for debuffs then they can take up a lot of inventory space, but you don't have that problem if they are spells/abilities

On 14.6.2018 09:26 wobbly wrote:
Looked at a winner. You are just starting to get the good spells. Melee is harder with pious.

On 15.6.2018 15:24 grodrigues wrote:
Five more levels and a lot of changes.

First and foremost, from a dearth of good drops to an embarassment of riches (ok, that is probably an overstatement). The major swap was Forasgil as main weapon instead of the heavy Defender hammer. Damage *doubled* from 80 to 160 *and* one more blow, from 3 to 4. At clvl 25 that is not too shabby. *And* I can walk around with a shield for a nice AC of nearly 100. Chose a lighter one for the smaller penalty to sp's -- but there is not much choice to be had either way. Managed to get in rConf and rBlind, although only 1xFA has me worried. Hopefully, the good saves will save me (pun intended).

The second main point is that, as Wobbly noted, magic has really started to feel powerful. Where I most noticed the shift was in doing the Mimic's and the Elves quests. Maybe it was my poor stealth, maybe it was my poor LoS calculations, I kept getting hammered with summons. In the Elves quest, the Dwellers summoned several times, and then summoned Alberich -- lots of hps and heal self and you cannot melee him or he will disenchant your equip, steal your gold and blink away. My crossbow was missing a lot and not doing enough damage and I was already thinking "crap, I will probably need to bail out and trash my fame". Then I looked at my spell roster and saw 17% fail rate Mana Bolt. Ok, let's give it a shot, and sure enough I managed to bring him down -- with a little bit of luck on his poor choice of spells. Then hasted and just rushed the Dwellers in melee (my wand was already out, and very few exploding bolts, that abusing out of LoS was not really an option -- and as I said, maybe it was my poor calculations, but it was not really working anyway), a probably very rash and risky move, but it payed off as they never summoned and I could kill each with one strike.

And I cannot wait to get good fail rates on Brain Smash: damage, plus confusion *and* stun? What's not to like?

On 17.6.2018 13:08 grodrigues wrote:
5 more levels and have reached level 30, evolving to Seraph, with innate levitation, see invis, rBase, rPoison, rConf and +2 speed. Not bad at all.

Some more equipment upgrades, the most notable one being wielding Hagen instead of Forasgil, increasing speed by +3 and also stealth to Excellent -- once again, this may be my Sorc playing background shining through, but I always find myself wanting good stealth -- and doing ~300 damage in 5 blows. For the dungeon depths I am currently in, this is enough to one-kill large swaths of the enemy population. Unfortunately, wearing a shield drops the damage by about 60 which is a lot. The question then, is whether the extra ac and effects (the best contenders are either +5 con for something like +40 hps or reflection) are worth it. For now my answer is no.

Magic has really come into its own, with Mana Bolt doing some good, irresistible damage and the buffs bless + heroism + haste + pro evil significantly raising the melee prowess. Brain Smash however, is something of a let down, as nearly everyone is immune to confusion *and* the stun or the damage components do not seem to kick in when that happens -- the usual problem with debuffs, then. Dispel Evil is the first crowd control spell but have not tried it yet -- the damage has a large variance, so it may be a bit unreliable.

On 17.6.2018 13:15 Mocht wrote:
I think only 1 source of free action is very dangerous, and that you need 2

On 17.6.2018 13:30 grodrigues wrote:
"I think only 1 source of free action is very dangerous, and that you need 2"

And you are totally right.

In my post above I said my stealth is Excellent, but if you look at the character sheet it says Superb. That is because I put on the boots of FA, trading lesser stealth for a second source of FA. The character sheet snapshot was taken before the swap, but in commenting the change was already made.

On 21.6.2018 00:55 grodrigues wrote:
Reached level 40 by farming the lower levels of the Arena and evolved to Archon: innate rBase, rPoison, rLight, rConf, See Invis, Levitation, Reflection and +5 speed. And got Psycho-Spear. And managed to get spells at 0% fail rate. And Eowyn is doing ~390 damage normal for 5 blows.

Still, not everything is roses. The swapping game is now genuinely complicated, and I cannot seem to get every resistance hole plugged it: for now chaos and disenchant are not covered. And wearing shield has a hefty damage penalty, something like 85, so for now is a no-go. Did not have much luck with the shield drops. And gloves. And boots.

Not sure if I should take the New Life's. LR is already pretty good (something like 115%) and although stat caps are not exactly stellar, I am weary of scrambling things up.

And the xp penalty is just crazy (but understandable). So the question is, where to go farming? Anyone has any ideas. I think I have reached this far only once so this is all a bit new to me. And what the hell is "Mark of Chaos"? Asking this because Werewindle has it, and although doing about 30 damage less, it might make covering all resists a little bit easier.

On 21.6.2018 01:30 Sideways wrote:
Mark of Chaos means it picks a random slay or brand (which may or may not actually work against the monster being attacked) for every blow; so it effectively does an unpredictable amount of extra damage; and it also sometimes attempts to vampirise or confuse the monster. (That's a separate effect from the random brand; vampirism, while technically a brand, isn't on the list of random brands it can pick from.)

On 24.6.2018 23:09 grodrigues wrote:
Staying too long in a very dangerous level has a predictable ending...

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