The Angband Ladder: Nelwen, Noldor Feanor no-class by ripforareason

  [Sil-Q 1.3.2-q Character Dump]

 Name   Nelwen        Age    1,641       Str   7 =  3          +4
 Sex    Female        Height    6'       Dex  12 =  4  +4      +4
 Race   Noldor        Weight   153       Con   9 =  4  +2      +3
 House  Feanor                           Gra   4 =  3          +1

 Game Turn   32,442   Melee  (+28,2d9)   Melee       28 = 18 +12      -2
 Exp Pool     2,140          (+28,2d9)   Archery     12 =  0 +12  -1  +1
 Total Exp   89,540   Bows   (+12,2d8)   Evasion     33 = 11 +12 +10
 Burden        93.3   Armor [+33,4-13]   Stealth     13 =  0 +12  +1
 Max Burden   358.0                      Perception  10 =  6  +4
 Depth           0'   Health    49:103   Will        16 = 12  +4
 Min Depth       0'   Voice      41:41   Smithing     7 =  2  +4      +1
 Light Radius     6                      Song         9 =  5  +4

 You are the only child of a smith from the house of Feanor. You have
 light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> You hit the Troll guard!
> You anticipate the Troll guard's aggression.
> You hit the Troll guard!
> The Troll guard moves through your zone of control.
> You hit the Troll guard!!
> The Troll guard moves through your zone of control.
> You hit the Troll guard!
> You have slain the Troll guard.
> You strike out at everything around you!
> You hit the Troll guard!!
> You have slain the Troll guard.
> You hit the Troll guard.
> You hit the Troll guard!!
> You recover from the poisoning.
> Your rage subsides.


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Mithril Longsword of Nelwen (+1,2d5) [+2] 3.0 lb
   It is branded with frost.  It cuts easily through armour.  It
   provides resistance to fear.  It makes you encounter more
   dangerous creatures (even when not worn).  It cannot be
   harmed by the elements.  
b) a Longbow (+0,2d5) 3.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Silver Ring of Dexterity <+2>
   It increases your dexterity by 2.  It sustains your dexterity.
   
d) a Silver Ring of Dexterity <+2>
   It increases your dexterity by 2.  It sustains your dexterity.
   
e) a Silver Amulet of Constitution <+2>
   It increases your constitution by 2.  It sustains your 
   constitution.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) The Robe of Nelwen [+1]
   It grants you great speed.  It cannot be harmed by the
   elements.  
h) a Shadow Cloak of Protection [+4,1d1] <+2>
   It improves your stealth by 2.  It creates an unnatural
   darkness.  It cannot be harmed by the elements.  
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) a Mithril Helm of True Sight [+0,1d4]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  It cannot
   be harmed by the elements.  
k) (nothing)
l) a Pair of Boots of Free Action [+1,1d2]
   It grants you freedom of movement.  
m) 15 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
n) 54 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) 2 Black Herbs of Rage
b) 2 Wrinkled Herbs of Healing
c) 3 Fragments of Lembas
d) 3 Smoky Potions of Clarity
e) a Sparkling Blue Potion of True Sight
f) a Vermilion Potion of Quickness
g) 5 Dark Blue Potions of Elemental Resistance
h) 2 Pale Green Potions of Dexterity
i) a Yellow Potion of Constitution
j) 4 Sky Blue Potions of Grace
k) a Yew Staff of Revelations (0 charges)
l) a Coral Amulet of Grace <+2>
   It increases your grace by 2.  It sustains your grace.  
m) 2 Silmarils
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
n) a Mail Corslet of Resilience (-1) [-2,2d4] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
o) a Helm of Brilliance [+0,1d2]
   It lights the dungeon around you.  
p) a Set of Gauntlets of the Forge (-1) [+0,1d1] <+3>
   It improves your smithing by 3.  
q) The Longsword 'Narsil' (+0,2d6) [+1] 2.5 lb
   It provides resistance to cold and fire.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  
r) The Glaive of Gaurin (-2,2d9) [+1] <+3> 8.0 lb
   It improves your tunneling by 3.  It cuts easily through
   armour.  It cannot be harmed by the elements.  It requires
   both hands to wield it properly.  It counts as a type of
   polearm.  
s) The War Hammer of Nelwen (-3,4d1) <+3> 5.0 lb
   It improves your smithing by 3.  It cannot be harmed by the
   elements.  It grants you the ability: Masterpiece.  It does
   extra damage when wielded with both hands.  


  [Abilities]

Power
Finesse
Zone of Control
Subtlety
Rapid Attack
Anticipate
Dodging
Parry
Flanking
Riposte
Alchemy
Concentration
Rauko-Bane
Strength in Adversity
Indomitable
Poison Resistance
Vengeance
Weaponsmith
Armoursmith
Jeweller
Enchantment
Artifice
Song of Challenge
Song of the Trees


  [Enemies]

 18 / 22  Wolf                                    
  9 / 11  Tanglethorn                             
 17 / 21  Orc                                     
  3 /  4  Grimhawk                                
  2 /  2  Orc scout                               
 10 / 10  Spider hatchling                        
  5 /  5  Blue serpent                            
  5 /  5  Brood spider                            
 20 / 27  Orc soldier                             
 12 / 13  Madthorn                                
 10 / 10  Gorcrow                                 
 20 / 20  Orc archer                              
 14 / 17  White wolf                              
  4 /  4  Red serpent                             
  (slain) Gorgol, the Butcher 
 23 / 40  Orc warrior                             
  6 /  7  Sword spider                            
 30 / 30  Crebain                                 
  3 /  3  Mewlip                                  
  1 /  2  Orc thief                               
  6 /  7  Nightthorn                              
  2 /  2  Green serpent                           
 13 / 14  Mountain troll                          
  1 /  1  Tattered wight                          
 19 / 40  Orc champion                            
 27 / 30  Easterling warrior                      
 11 / 11  Hummerhorn                              
  7 / 14  Orc captain                             
 19 / 22  Warg                                    
  8 /  8  Grave wight                             
  4 /  4  Dark serpent                            
  (slain) Orcobal, Champion of the Orcs 
 23 / 24  Whispering shadow                       
  4 /  4  Distended spider                        
  2 /  4  Easterling archer                       
  4 /  4  Twisted bat                             
  (seen)  Othrod, the Orc Lord 
  3 /  5  Snow troll                              
  1 /  1  Barrow wight                            
  1 /  1  Lurking horror                          
  7 /  9  Giant                                   
  8 /  9  Easterling spy                          
  5 /  5  Shadow bat                              
 11 / 12  Sulrauko                                
  2 /  2  Fire-drake hatchling                    
  (slain) Ulfang the Black 
  8 /  9  Werewolf                                
  6 /  6  Shadow spider                           
  6 /  6  Shadow                                  
  4 /  4  Sapphire serpent                        
  (slain) Gilim, the Giant of Eruman 
 10 / 10  Ruby serpent                            
  3 /  3  Creeping horror                         
  7 / 15  Ringrauko                               
  (slain) Delthaur, Balrog of Terror 
  (slain) Nan, the Giant 
 10 / 10  Cave troll                              
  5 /  5  Oathwraith                              
 56 / 58  Cat warrior                             
  9 / 11  Amethyst serpent                        
  7 / 15  Kemenrauko                              
  4 /  5  Grotesque                               
  4 /  5  Young cold-drake                        
  (slain) Umuiyan, the Doorkeeper 
  (slain) Belegwath, Balrog of Shadow 
 17 / 21  Spider of Gorgoroth                     
 22 / 25  Greater werewolf                        
  5 /  5  Adamant serpent                         
 14 / 19  Lesser vampire                          
 19 / 24  Cat assassin                            
  (slain) Scatha the Worm 
  (slain) Oikeroi, Guard of Tevildo 
  6 /  7  Young fire-drake                        
 10 / 11  Darting horror                          
 20 / 24  Unmourned                               
 37 / 44  Ururauko                                
  (slain) Tevildo, Prince of Cats 
  (slain) Turkano, Balrog of the Hosts 
  5 /  5  Ancient sapphire serpent                
125 /148  Troll guard                             
 26 / 33  Vampire                                 
  4 / 11  Nameless thing                          
 12 / 12  Ancient ruby serpent                    
  4 /  4  Great cold-drake                        
  3 /  6  Silent watcher                          
 20 / 22  Gwathrauko                              
  (slain) Draugluin, Sire of Werewolves 
  (slain) Vallach, Balrog of Sudden Flame 
  3 /  3  Ancient spider                          
  9 /  9  Ancient emerald serpent                 
 10 / 15  Vampire lord                            
  (slain) Dagorhir, the Elfbane 
  (slain) Gostir, the Dread Glance 
  9 /  9  Ancient amethyst serpent                
  7 / 11  Hithrauko                               
  (slain) Shelob, Spider of Darkness 
  (seen)  Lungorthin, Lord of Balrogs 
  3 /  4  Ancient adamant serpent                 
  5 /  7  Unrelenting horror                      
  (slain) Thuringwethil, the Vampire Messenger 
  (seen)  Gothmog, High Captain of Balrogs 
  (slain) Ungoliant, the Gloomweaver 
  (seen)  Glaurung, the Deceiver 
  (slain) Morgoth, Lord of Darkness 
  (slain) Carcharoth, the Jaws of Thirst 


  [Artefacts]

The Ring of Mairon (found)
The Mail Corslet of Gundor (found)
The Hauberk of Nevrast 
The Kite Shield of Hador (found)
The Dagger 'Angrist' 
The Shortsword of Amrod 
The Longsword 'Narsil' (found)
The Greatsword 'Glend' (found)
The Great Axe of Dolmed (found)
The Glaive of Gaurin (found)
The Shadow Cloak of Luthien (found)
The Wolf-Hame of Draugluin (found)
The Bat-Fell of Thuringwethil (found)
The Shortbow 'Death's Sting' 
The Pair of Greaves of Orodreth 
The Pair of Greaves of the Helcaraxe (found)
The Set of Gauntlets 'Azdulag' (found)
The Massive Iron Crown of Morgoth (found)
The Mighty Hammer 'Grond' (found)


  [Notes]

Nelwen of the Noldor
Entered Angband on 13 Apr 2018

   Turn     Depth   Note

    575    100 ft   (Armoursmith)
    575    100 ft   (Enchantment)
    674    100 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
    775    100 ft   Made a Pair of Boots [+1,1d2]  2.0 lb
  1,213    100 ft   Made a Crown of Grace <+1>  3.0 lb
  2,314    200 ft   !!!
  2,911    200 ft   Encountered Gorgol, the Butcher
  2,915    200 ft   Slew Gorgol, the Butcher
  2,995    200 ft   (Alchemy)
  3,435    250 ft   (Finesse)
  3,835    250 ft   (Strength in Adversity)
  4,578    350 ft   (Flanking)
  4,843    350 ft   (Dodging)
  5,426    350 ft   Found The Kite Shield of Hador
  5,428    350 ft   wee
  6,559    400 ft   Encountered Orcobal, Champion of the Orcs
  6,561    400 ft   what con drained me?
  6,561    400 ft   oh shadow bat..
  6,561    400 ft   smh now I have to use restoration
  6,585    400 ft   Slew Orcobal, Champion of the Orcs
  6,858    400 ft   (Zone of Control)
  6,955    400 ft   (Power)
  7,705    400 ft   Fell into a chasm
  7,848    500 ft   (Concentration)
  8,577    500 ft   (Song of the Trees)
  9,023    500 ft   Encountered Othrod, the Orc Lord
  9,030    500 ft   (Jeweller)
  9,221    500 ft   Made a Silver Ring of Dexterity <+1>  0.1 lb
  9,377    500 ft   Made a Helm of Brilliance [+0,1d2]  5.0 lb
  9,536    500 ft   Made a Coral Amulet of Grace <+1>  0.1 lb
  9,718    500 ft   Made a Pair of Boots of Free Action [+1,1d2]  2.0 lb
  9,854    600 ft   yolo
 10,115    600 ft   (Rauko-Bane)
 10,292    600 ft   Encountered Delthaur, Balrog of Terror
 10,301    600 ft   (Indomitable)
 10,361    600 ft   Destroyed Delthaur, Balrog of Terror
 11,331    650 ft   I want to edit these out of the game
 11,366    650 ft   (Vengeance)
 11,471    650 ft   Encountered Ulfang the Black
 11,511    650 ft   Slew Ulfang the Black
 11,782    650 ft   Encountered Nan, the Giant
 11,854    650 ft   Slew Nan, the Giant
 11,854    650 ft   Found The Greatsword 'Glend'
 11,892    650 ft   (Weaponsmith)
 12,178    650 ft   (Artifice)
 12,269    650 ft   Encountered Gilim, the Giant of Eruman
 12,322    650 ft   Slew Gilim, the Giant of Eruman
 12,844    650 ft   Made a Lesser Jewel of Grace <+1>  0.1 lb
 13,009    650 ft   Made a Feanorian Lamp of Brightness  1.0 lb
 13,221    650 ft   Made a Longsword of Nargothrond (+0,2d6) [+1]  3.0 lb
 13,385    650 ft   Made a Silver Ring of Dexterity <+1>  0.1 lb
 13,443    700 ft   Encountered Belegwath, Balrog of Shadow
 13,461    700 ft   Destroyed Belegwath, Balrog of Shadow
 13,634    700 ft   Found The Longsword 'Narsil'
 13,644    700 ft   !
 15,989    750 ft   Encountered Umuiyan, the Doorkeeper
 16,020    750 ft   Found The Glaive of Gaurin
 16,025    750 ft   !
 16,110    750 ft   no quickness o no
 16,110    750 ft   well, let's get and try song of challenge?
 16,110    750 ft   (Song of Challenge)
 16,124    750 ft   Slew Umuiyan, the Doorkeeper
 16,125    750 ft   Nice
 17,871    800 ft   Encountered Scatha the Worm
 17,906    800 ft   Slew Scatha the Worm
 18,076    850 ft   (Anticipate)
 18,240    850 ft   yessss
 18,265    850 ft   oh that jerk drained my str...
 18,633    850 ft   Made The War Hammer of Nelwen (-3,4d1) <+3>  5.0 lb
 19,139    850 ft   Found The Great Axe of Dolmed
 19,267    850 ft   theres luthien
 19,309    850 ft   Found The Shadow Cloak of Luthien
 19,309    850 ft   hi
 20,195    850 ft   Encountered Tevildo, Prince of Cats
 20,195    850 ft   Encountered Oikeroi, Guard of Tevildo
 20,195    850 ft   hi
 20,203    850 ft   Slew Tevildo, Prince of Cats
 20,213    850 ft   Slew Oikeroi, Guard of Tevildo
 20,310    850 ft   Encountered Gostir, the Dread Glance
 20,715    850 ft   Slew Gostir, the Dread Glance
 21,051    900 ft   Encountered Dagorhir, the Elfbane
 21,051    900 ft   hi
 21,051    900 ft   nevrast
 21,104    900 ft   Slew Dagorhir, the Elfbane
 21,150    900 ft   Encountered Draugluin, Sire of Werewolves
 21,208    900 ft   Slew Draugluin, Sire of Werewolves
 21,208    900 ft   Found The Wolf-Hame of Draugluin
 21,230    900 ft   (Poison Resistance)
 21,519    900 ft   Found The Ring of Mairon
 22,071    900 ft   Made The Robe of Nelwen [+1]  3.0 lb
 22,289    900 ft   lel
 22,357    900 ft   Encountered Turkano, Balrog of the Hosts
 22,385    900 ft   hello
 22,401    900 ft   Destroyed Turkano, Balrog of the Hosts
 22,401    900 ft   Found The Mail Corslet of Gundor
 23,085    900 ft   Made a Coral Amulet of Grace <+2>  0.1 lb
 23,380    900 ft   Made a Silver Amulet of Constitution <+2>  0.1 lb
 23,726    900 ft   Made a Silver Ring of Dexterity <+2>  0.1 lb
 24,464    950 ft   Encountered Vallach, Balrog of Sudden Flame
 24,790    950 ft   Found The Set of Gauntlets 'Azdulag'
 25,693    900 ft   Fell through a false floor
 25,693    950 ft   ok
 25,707    950 ft   Cool, 4 use...
 26,300    950 ft   hi
 26,319    950 ft   Destroyed Vallach, Balrog of Sudden Flame
 26,766    950 ft   Made a Silver Ring of Dexterity <+2>  0.1 lb
 27,290    950 ft   Made The Mithril Longsword of Nelwen (+1,2d5) [+2]  3.0 
                    lb 
 27,450    950 ft   Found The Pair of Greaves of the Helcaraxe
 28,112    950 ft   Encountered Shelob, Spider of Darkness
 28,117    950 ft   Slew Shelob, Spider of Darkness
 28,415    950 ft   Encountered Thuringwethil, the Vampire Messenger
 28,426    950 ft   Slew Thuringwethil, the Vampire Messenger
 28,426    950 ft   Found The Bat-Fell of Thuringwethil
 28,496    950 ft   (Parry)
 28,496    950 ft   (Riposte)
 29,499    950 ft   (Subtlety)
 29,499    950 ft   (Rapid Attack)
 29,499  1,000 ft   Entered Morgoth's throne room
 29,694  1,000 ft   Encountered Morgoth, Lord of Darkness
 29,714  1,000 ft   Encountered Ungoliant, the Gloomweaver
 29,724  1,000 ft   Slew Ungoliant, the Gloomweaver
 29,726  1,000 ft   Encountered Glaurung, the Deceiver
 29,904  1,000 ft   i hate cat assassins
 29,960  1,000 ft   hooray
 30,054  1,000 ft   Found The Massive Iron Crown of Morgoth
 31,411  1,000 ft   Slew Morgoth, Lord of Darkness
 31,411  1,000 ft   Found The Mighty Hammer 'Grond'
 31,455  1,000 ft   Cut a Silmaril from Morgoth's crown
 31,471  1,000 ft   Cut a Silmaril from Morgoth's crown
 31,473  1,000 ft   Cut a Silmaril from Morgoth's crown
 31,509    950 ft   Entered Gothmog's hall
 31,517    950 ft   Encountered Gothmog, High Captain of Balrogs
 31,518    950 ft   Encountered Lungorthin, Lord of Balrogs
 32,360     Gates   Entered The Gates of Angband
 32,420     Gates   Encountered Carcharoth, the Jaws of Thirst
 32,429     Gates   Slew Carcharoth, the Jaws of Thirst

 32,442     Gates   You escaped the Iron Hells on 14 April 2018.
 32,442     Gates   You brought back all three Silmarils from Morgoth's 
                    crown! 




  ['Score' 141367558]


Posted on 14.4.2018 15:11
Last updated on 14.4.2018 18:48

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101. on the Sil-Q Ladder (of 271)

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On 14.4.2018 15:11 ripforareason wrote:
My second go at this fork. The smithing strategy is a bit different than in regular Sil, basically, Jeweller is less useful because Artistry is removed. I think this is a good change, because it makes smithing useful in the midgame. I still miss having Song of Aule, though. I don't know if Morgoth will be killable with this gear, since he has been made much harder to kill with the removal of song of slaying and song of sharpness. Fortunately my weapon is overpowered.

On 14.4.2018 18:36 ripforareason wrote:
I manged to kill Morgoth, but it was quite a shit show, and I think that even with an overpowered character you need a great deal of luck (or just archery).

Since there is no song of slaying in this variant, I decided to walk over to the secret passage and camp with a light source in case there were lots of amethyst serpents. Picked up a corslet of resilence and helm of true sight that dropped in case there were cat assassins since they are very dangerous to robe characters. This ended up being useful later. Following that, by the time Morgoth came around, I was able to run out into the center area and use rage to clean up remaining popcorn. Then Ungoliant showed up so I killed her. Then there were ~4 unrelenting horrors left. To kill those I dug a path and ran around in circles to lose Morgoth for a bit, then wailed on one until it died, ran around to restore HP, and repeat, since I have great speed on my robe.

In this fork Morgoth has "phases" where he becomes more powerful as his HP goes down. I didn't know what to expect here, but I figured that I would want as much space as possible to maneuver, so I dug out a big area around the bottom of the throne room. I turned on rapid attack and flank danced him like I do in normal Sil, and it worked, except a lot worse, and I managed not to die. In his "desperate" phase Morgoth's attack is VERY high, he was hitting me quite often even with 35 effective evasion. I got lucky here, but I feel like you can get trapped healing, Morgoth will recover his HP, and you won't be able to turn the momentum around, so you'd have to cut a sil and bail out. Fortunately I got lucky here because I have a frost branded sharp sword.

On 14.4.2018 18:48 ripforareason wrote:
I like that there are shafts on the ascent.


On 14.4.2018 18:54 ripforareason wrote:
Anyway, this was a neat fork. I like the Will and Song improvements, though I do miss song of slaying and song of aule. Light weapons are definitely a lot worse in the throne room in this fork, but that seems to have been a design goal. I probably would've killed morgoth more easily if I had made a greatsword or bastard sword and used a bunch of strength rings instead. my usual subtlety + rapid attack was rather underwhelming vs. morgoth compared to regular sil where you can usually kill him in under 10 turns. Strength and heavy weapons are definitely favored in this fork, but I cleared most of the game with just a 2d6 longsword of nargothrond. Removing artistry was definitely a good change. It would be nice if the mpa-sil quality of life improvements were merged into this fork, too, like being able to look up enemies without needing a perception ability. Alchemy is also a good substitute for loremaster.

On 14.4.2018 18:57 ripforareason wrote:
Also there is a small bug on sil-cutting: if you use hjklbyun for movement, trying to cut a sil will just move you instead, so I had to turn those off to cut sils.

On 15.4.2018 13:43 wobbly wrote:
Congrats!

On 15.4.2018 14:52 Quirk wrote:
Congrats! This is the first melee kill of Morgoth in Sil-Q I think!

Ctrl-K is destroy when you have hjkl enabled, but I don't think the text is clever enough to say that. This is worth me fixing though.

Very happy that you enjoyed the run and liked the changes. I've merged a number of the mpa-sil tweaks, but have also hung back on several which I thought weakened the game's aesthetic to save experts from book-keeping. Looking up enemies without a perception ability might be justifiable though. Are there any others you'd note as especially helpful?

On 16.4.2018 00:41 ripforareason wrote:
Mostly starting with curved swords equipped and monster memory. In theory you can memorize what each monster does anyway, it's just a pain. Maybe it's relevant to not have enemy knowledge if you are fighting Morgoth and he is changing phase, but he is too powerful for most characters to kill by phase 3 anyway. I don't know if Mewlips still maprot in this fork but removing that would be a good change too.

On 16.4.2018 01:27 Quirk wrote:
Mewlip maprot has been removed already. :)

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