The Angband Ladder: Tumin, Naugrim Nogrod no-class by Quirk

  [Sil-Q 1.3.2-q Character Dump]

 Name   Tumin         Age       48       Str   3 =  2  +1
 Sex    Male          Height   4'3       Dex   4 =  3  +1
 Race   Naugrim       Weight   172       Con   6 =  5  +1
 House  Nogrod                           Gra   2

 Game Turn    7,275   Melee  (+11,3d9)   Melee       11 = 11  +4  -4
 Exp Pool        64   Bows    (+1,2d9)   Archery      1 =  0  +4  -2  -1
 Total Exp   21,714   Armor  [+9,6-15]   Evasion      9 =  5  +4
 Burden       111.6                      Stealth      0 =  0  +4  -4
 Max Burden   172.8   Health     59:59   Perception   8 =  4  +2  +2
 Depth         500'   Voice      28:28   Will         8 =  6  +2
 Min Depth     350'                      Smithing    15 = 11  +2      +2
 Light Radius     1                      Song         2 =  0  +2

 You are the only child of a Dwarven Craftsman. You are the black sheep
 of the family. You have dark brown eyes, straight black hair, a one
 foot beard, and a dark complexion.





  [Equipment]

a) a Bastard Sword (-2,3d4) [+1] 4.0 lb
   It does extra damage when wielded with both hands.  
b) a Longbow (+0,2d5) 4.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) an Emerald Ring of Venom's End
   It provides resistance to poison.  
d) a Bloodstone Ring of Perception <+2>
   It improves your perception by 2.  
e) (nothing)
f) a Wooden Torch (705 turns)
g) a Mail Corslet of Resilience (-1) [-3,2d4] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) a Cloak [+1]
i) The Round Shield of the Bloody Hand [+1,1d4] <+1>
   It increases your strength by 1.  It improves your damage
   sides by 1.  It may betray you when you need it most.  It
   cannot be harmed by the elements.  
j) The Crown 'Varya'
   It provides resistance to cold, fire, and poison.  It cannot
   be harmed by the elements.  It grants you the abilities: 
   Critical Resistance and Keen Senses.  
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Boots of Nimbleness [+0,1d1] <+1>
   It increases your dexterity by 1.  
m) 41 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 99 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) 2 Mottled Herbs of Rage
b) a Yellow Herb of Sustenance
c) 3 Dark Green Herbs of Terror
d) 2 Pieces of Dark Bread
e) a Fragment of Lembas
f) a Yellow Potion of Clarity
g) a Brown Potion of Healing
h) 6 Sparkling Potions of True Sight
i) 2 Dark Potions of Quickness
j) 5 Sky Blue Potions of Strength
k) a Smoky Potion of Dexterity
l) a Silver Staff of Sanctity (1 charges)
m) a Set of Gloves of the Forge <+3>
   It improves your smithing by 3.  
n) a Pair of Boots of Leaping [+0,1d1]
   It grants you the ability: Leaping.  
o) a Bastard Sword of Doriath (-2,3d3) [+1] 5.0 lb
   It slays wolves and spiders.  It does extra damage when
   wielded with both hands.  
p) a Greatsword of Final Rest (-2,3d5) [+1] 5.0 lb
   It slays undead.  It grants you freedom of movement.  It
   requires both hands to wield it properly.  
q) a Great Spear of Piercing (-1,1d14) [+1] 6.0 lb
   It grants you the ability: Impale.  It requires both hands to
   wield it properly.  It counts as a type of polearm.  
r) a Great Spear of Gondolin (-1,1d13) [+1] 6.0 lb
   It slays orcs and trolls.  It requires both hands to wield it
   properly.  It counts as a type of polearm.  
s) 57 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Abilities]

Power
Alchemy
Hardiness
Armoursmith
Enchantment
Artifice
Expertise


  [Enemies]

  6 /  7  Wolf                                    
  1 /  7  Tanglethorn                             
 12 / 21  Orc                                     
  1 /  1  Grimhawk                                
  2 /  3  Orc scout                               
 14 / 14  Spider hatchling                        
  3 /  3  Blue serpent                            
  3 /  4  Brood spider                            
 21 / 26  Orc soldier                             
  9 / 22  Madthorn                                
  5 /  5  Gorcrow                                 
 11 / 15  Orc archer                              
 20 / 30  White wolf                              
  4 /  4  Red serpent                             
  (slain) Gorgol, the Butcher 
 21 / 39  Orc warrior                             
  6 /  6  Sword spider                            
 14 / 14  Crebain                                 
  2 /  2  Mewlip                                  
  3 /  3  Orc thief                               
  7 /  7  Nightthorn                              
  3 /  3  Green serpent                           
  5 /  5  Mountain troll                          
  1 /  1  Tattered wight                          
  3 /  4  Orc champion                            
  5 /  6  Easterling warrior                      
  1 /  5  Hummerhorn                              
  (slain) Balcmeg, the Relentless 
  (slain) Lug, the Grotesque 
  3 /  3  Orc captain                             
 23 / 24  Warg                                    
  0 /  1  Grave wight                             
  3 /  4  Dark serpent                            
 10 / 10  Whispering shadow                       
  3 /  3  Distended spider                        
  1 /  6  Easterling archer                       
  1 /  1  Giant                                   
  1 /  1  Easterling spy                          
  1 /  2  Sulrauko                                


  [Notes]

Tumin of the Naugrim
Entered Angband on 17 Mar 2018

   Turn     Depth   Note

    467    100 ft   At first forge with 4200 XP.
    467    100 ft   (Armoursmith)
    467    100 ft   (Enchantment)
    467    100 ft   (Expertise)
    467    100 ft   Everything into Smithing.
    516    100 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
    576    100 ft   Driven out of forge by Brood spider and orc.
    583    100 ft   Second Azure potion drop. Possibly Antidote?
    590    100 ft   Spider poisoned me. Was Antidote.
    663    100 ft   Spider coming out ahead. Retreated and closed doors to
    663    100 ft   seal it off. Back to forging.
    695    100 ft   Made a Mail Corslet of Resilience (-1) [-3,2d4] <+1>  
                    27.0 lb 
    781    100 ft   Made a Pair of Boots of Nimbleness [+0,1d1] <+1>  2.0 lb 
  1,955    200 ft   Found a Great Spear of Piercing.
  2,366    200 ft   Now a Greatsword of Doriath.
  2,939    250 ft   Fire breathing serpent destroyed my Gloves of the Forge. 
  3,034    250 ft   Encountered Gorgol, the Butcher
  3,066    250 ft   Slew Gorgol, the Butcher
  3,570    300 ft   (Hardiness)
  3,570    300 ft   Stacking more protection to make the best use of my
  3,570    300 ft   6 Con and 59 Health. Not being troubled much so far.
  4,038    300 ft   Found The Round Shield of the Bloody Hand
  4,045    300 ft   All my good weapons are two-handed. Hmmm.
  4,087    300 ft   Sword spider messed me up but I managed to retreat and
  4,087    300 ft   close a door to stop it following.
  4,312    300 ft   Went back a little later and killed it.
  5,064    400 ft   (Alchemy)
  5,912    400 ft   (Power)
  6,671    500 ft   Encountered Balcmeg, the Relentless
  6,673    500 ft   Encountered Lug, the Grotesque
  6,772    500 ft   Slew Lug, the Grotesque
  6,790    500 ft   Slew Balcmeg, the Relentless
  7,070    500 ft   Enchanted forge at 500 ft. 4800 XP spare.
  7,072    500 ft   4 uses, too!
  7,161    500 ft   Made a Set of Gloves of the Forge <+3>  0.5 lb
  7,165    500 ft   (Artifice)
  7,271    500 ft   Made The Crown 'Varya'  3.0 lb



  ['Score' 010092725]


Posted on 17.3.2018 14:45

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On 17.3.2018 14:45 Quirk wrote:
Run down to the second guaranteed forge at 500'. I tried to comment as I went. A little unlucky not to find other forges on the way down.

Character has felt pretty solid so far. Slightly troubled by my reliance on the treacherous shield round archers but haven't been betrayed yet. There were a lot of options when smithing an artifact with 21 Smithing, and would have been even more if I'd gone to collect more XP before building it.

Long-term plan is to take Strength in Adversity and Vengeance from Will to squeeze even more value out of the huge HP pool. Also considering Follow-Through and Opportunist from Melee and Stealth, or Crowd Fighting and Heavy Armour Use from Evasion.

Short-term plan is to find a torch or lantern!

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