The Angband Ladder: Caerwyn, Demon (Aewrog) Clairvoyant by divinecloudburst
[Theme 1.2.0 (ah, git) Character Sheet] Name : Caerwyn STR: 23 Race : Demon (Aewrog) INT: 39 Class : Clairvoyant WIS: 28 Body : Player DEX: 26 God : Varda Elentari CON: 15 CHR: 21 + To Melee Hit 9 Level 31 Hit Points -19/ 178 + To Melee Damage -9 Experience 258396 Spell Points 316/ 321 + To Ranged Hit 9 Max Exp 258922 Sanity 315/ 315 + To Ranged Damage 0 Exp to Adv. 300000 Piety 6147 AC 38+191 Gold 25825 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Poor Blows/Round: 1 Bows/Throw : Poor Shots/Round: 1 Saving Throw: Very Good Mel.dmg/Rnd: nil! Stealth : Bad Infra-Vision: 50 feet Magic Device: Bad Tactic: coward Explor: running Add Speed :......3............ Poison Brd:................... Add Blows :................... Acid Brand:................... Chaotic :................... Elec Brand:................... Vampiric :................... Fire Brand:................... Cold Brand:................... [Miscellaneous information] Joke monsters: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Recall Depth: Mirkwood: Level 33 Barrow-Downs: Level 10 Orc Cave: Level 22 a Lost Temple: Level 21 Isengard: Level 35 Your body was a Player. You have defeated 1418 enemies. You have completed 29 princess quests. You have completed three lost sword quests. You found 2 of the relic pieces. Your adventure lasted 3 days. efghkmnopqsuvxz{|z@ Add Str :............4...... Add Int :.3.5......2........ Add Wis :..........2........ Add Dex :......3..4......... Add Stea. :....5.............. Add Infra :.....1............. Add Tun.. :................5.. Add Speed :......3............ Sust Str :.........+..+...... Sust Int :.+.+............... Sust Wis :................... Sust Dex :....+....+......... Sust Con :.........+.+....... Sust Chr :..................+ Invisible :.........+.......+. Mul life :................... Sens Fire :................... Reflect :................... Free Act :.........+.+......+ Hold Life :.........+........+ Res Acid :......+............ Res Elec :+.................. Res Fire :+...........+.....+ Res Cold :................... Res Pois :................... Res Fear :..................+ Res Light :...........+....... Res Dark :..................+ Res Blind :..........+........ Res Conf :....+.............. Res Sound :................... Res Shard :......+............ Res Neth :................... Res Nexus :......+............ Res Chaos :................... Res Disen :................... Aura Fire :+........+......... Auto Curse:.........+......... Levitate :.........+......... Lite :1....3.....1....... See Invis :..........+........ Regen :............+...... Activate :+.........+++...... Hvy Curse :.........+......... Fly :..................+ Corruption list: Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Saruman's Power: Move an object in line of sight to you. Max weight equal to (level) pounds Level=9, Cost=9, Stat=WIS, Difficulty=14 Berserk: You can drive yourself into a berserk frenzy. It grants super-heroism. Duration=10+1d(level) Level=8, Cost=8, Stat=STR, Difficulty=14 Midas touch: You can turn ordinary items to gold. Turns a non-artifact object into 1/3 its value in gold Level=10, Cost=5, Stat=INT, Difficulty=12 Skills (points left: 119) - Combat 01.000 [0.200] . Weaponmastery 01.700 [0.800] . Archery 01.000 [0.300] . Stealth 01.500 [0.800] - Magic 21.130 [1.300] . Magic-Device 03.000 [1.500] . Spell-power 00.000 [0.600] . Divination 01.000 [1.000] . Mind 02.000 [1.300] . Thaumaturgy 01.300 [0.400] - Spirituality 05.855 [1.050] . Prayer 10.000 [1.000] . Mindcraft 36.700 [0.700] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] Abilities * Perfect casting [Character Equipment] e) a Blazing Ring of Lightning [+15] It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It provides light (radius 1). It provides resistance to electricity and fire. It produces a fiery sheath. You bought it from the Black Market. f) a Ring of Intelligence (+3) g) a Ring of Protection [+19] You bought it from the Black Market. h) a Ring of Intelligence (+5) k) The Amulet of Faramir (+18,+0) [+8] (+5) It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Pearl 'Nimphelos' (+1) {!d!t!v!s} It grants you the power of dazzle if it is being worn. It provides light (radius 3). It increases your infravision by 1. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gorbag, the Orc Captain on level 22 of Orc Cave. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!d!t!v!s} It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Magical Cloak [1,+9] p) a Small Leather Shield [2,+5] q) The Demonshield of Gothmog [13,+13] (+4) {cursed} It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Orc Cave. s) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence and wisdom by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1). It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. v) The Set of Gauntlets of Eregion [2,+15] (+4) It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It increases your strength by 4. It sustains your strength. It provides resistance to fire. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Rogue's Pair of Hard Leather Boots (-3,-2) [3,+12] It grants you the power of panic hit if it is being worn. You bought it from the Footwear Shop. z) a Quylthulg (27 hp) {) (nothing) |) a Pick of Digging (+5) [Character Inventory] a) a Book of Beginner Cantrips b) a Spellbook of Light of Valinor {@m1} c) 15 Potions of Cure Insanity d) 13 Potions of Cure Critical Wounds {25% off} e) 5 Scrolls of Summon Never-Moving Pet {25% off} f) 8 Scrolls of Teleportation g) 3 Scrolls of Teleport Level {!*} h) 14 Scrolls of Word of Recall {!*} i) 7 Scrolls of Satisfy Hunger j) a Wand of Poison Blood[3|40] (23 charges) k) The Wand of Digging of Thrain (47 charges) {!d!v!s} You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Deck of Wild Magic b) The Ultimate Slime Mold c) a Parchment titled ''There And Back Again'' d) The Horn of Ages e) 12 Scrolls of Identify f) 2 Staffs of Globe of Light[1|10] (6 charges) g) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Caras Galadhon ] a) a Spellbook of Charm b) The Gem of Time It can be activated for cure poison every 100 turns. You found it lying on the ground on level 20 of Mirkwood. c) The Shopping List of Barliman It can be activated for teleport (range 100) every 100 turns. You found it in the remains of a Black orc on level 21 of Orc Cave. d) a Morphic Oil of Spider e) 3 Scrolls of Reset Recall f) a Tilkal Rod of Nothing (200/200) It cannot be harmed by acid, cold, lightning or fire. g) a Ring of Invisibility h) The Chain Mail of Arvedui (-2) [14,+15] (+2) i) a Bar Chain Mail of the Maiar (-2 to accuracy) [18,+20] It grants you the power of berserk if it is being worn. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold and nether. It allows you to sense the presence of trolls, giants and evil beings. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient red dragon on level 32 of Mirkwood. j) The Light War Axe 'Cam-tal-crist' (2d5) (+12,+15) (+4) k) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) l) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2) m) The Beaked Axe of Hurin (2d6) (+12,+20) (+3) |
Posted on 15.3.2018 03:26
11375. on the Ladder (of 19090)
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