The Angband Ladder: Eligow, Petty-Dwarf Archer by <rkyllo@shaw.ca>

  [ToME 2.2.3 Character Dump]

 Name  : Eligow                 Age                 44       Str:     15     16
 Sex   : Male                   Height              47       INT:     14       
 Race  : Petty-Dwarf LostSoul   Weight              93       WIS:     16       
 Class : Archer                 Social Class        14       DEX:     15       
 Body  : Player                                              Con:     14     16
 God   : Melkor Bauglir                                      CHR:      9       
                                                                               
 + To Melee Hit          11 Level             22    Max Hit Points       160   
 + To Melee Damage       23 Experience     11799    Cur Hit Points       -55   
 + To Ranged Hit          5 Max Exp        11799    Max SP (Mana)         13   
 + To Ranged Damage       0 Exp to Adv.    13860    Cur SP (Mana)         13   
   AC                 54+58 Gold            4061    Piety               1104   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Good         Blows/Round:  1         
 Bows/Throw  : Superb       Searching   : Good         Shots/Round:  2         
 Saving Throw: Very Good    Disarming   : Fair         Mel.dmg/Rnd:  1d6+23    
 Stealth     : Superb       Magic Device: Heroic       Infra-Vision: 80 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Petty-Dwarf Slave.              
          You are a credit to the family.  You have dark brown eyes,           
          straight black hair, a two foot beard, and a dark                    
          complexion.                                                          


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         OFF
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 Your body was a Player.
 You have defeated 143 enemies.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 43rd Yavie of the 2890th year of the third age.
 Your adventure lasted 0 days.

     Your Attributes:
You are dead, killed by a Greater basilisk on level 97 of Halls of Mandos.
You can detect hidden doors and traps.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
Your appetite is small.
You can sense the presence of evil beings.
You are unlucky.
You reflect arrows and bolts.
You are incorporeal.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are completely immune to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your speed is affected by your equipment.
Your weapon strikes at evil with extra force.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against dragons.

Skills (points left: 5)
 - Combat                                        25.304 [0.800]
          . Weaponmastery                        01.000 [0.500]
          - Archery                              11.625 [0.850]
                   . Sling-mastery               00.000 [0.500]
                   . Bow-mastery                 17.000 [0.500]
                   . Crossbow-mastery            00.000 [0.500]
                   . Boomerang-mastery           00.000 [0.500]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         00.308 [0.200]
          . Magic-Device                         25.200 [1.100]
          . Udun                                 00.000 [0.400]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Character Equipment]

a) a Whip of Gondolin (1d6) (+14,+18) (+1)
d) a Short Bow (x2) (+0,+0) {!k}
    
e) a Ring of Blindness Resistance
f) (nothing)
k) an Amulet of Trickery (+3)
m) (nothing)
n) Polished Power Dragon Scale Mail of Immunity (-3) [40,+22]
        It can be activated for breathe the elements (300) every 60+d90 turns
     if it is being worn. It provides immunity to fire.  It provides
    resistance to acid, electricity, fire, cold, poison, light, dark, 
    confusion, sound, shards, nether, nexus, chaos and disenchantment.  It
    allows you to fly.  It reflects bolts and arrows.  It cannot be harmed
    by acid, cold, lightning or fire.  
o) an Elven Cloak [4,+11] (+1 to stealth)
p) a Dragon Shield [8,+15]
s) (nothing)
u) a Set of Gauntlets [2,+9]
x) (nothing)
z) (nothing)
{) 15 Arrows (1d4) (+0,+0)
    
|) (nothing)


  [Character Inventory]

a) a Potion of Cure Serious Insanity
b) a Potion of Speed
c) 2 Potions of Healing
d) a Potion of Curing
e) 38 Scrolls of Identify {@r0}
    
f) a Scroll of *Remove Curse*
g) a Fireproof Scroll of *Enchant Weapon*
h) 38 Scrolls of Satisfy Hunger {@r2}
    
i) a Scroll of Mass Genocide
j) a Rod Tip of Perception (20 Mana to cast)
k) a Rod Tip of Teleport Other (60 Mana to cast)
l) a Rod Tip of Disarming (50 Mana to cast)
m) a Wand of Strike[5|21] (3 charges)
n) a Wand of Teleport Away[15|37] (4 charges)
o) a Staff of Wish[1|1] (0 charges)
p) a Sling (x2) (+0,+0) {!k}
    
q) a Heavy Crossbow (x4) (+7,+6)
r) 8 Arrows (exploding) (1d4) (+4,+9)
s) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It is a great bane of demons.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It is especially
    deadly against natural creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 98 of Halls of Mandos.
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)



Posted on 26.10.2003 06:39
Last updated on 26.10.2003 16:18

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15728. on the Ladder (of 19090)
2697. on the ToME Ladder (of 3155)
35. for this player (

Comments

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On 26.10.2003 06:39 rkyllo@shaw.ca wrote:
A little sooner than I usually post dumps, but if this guy dies before he gets out of the Halls, I won't restart him. It's kind of hard to top a Staff of Wish before he had even advanced a level. The staff had three charges, but for some reason the third one didn't work (rod for the tip). Doesn't matter too much anyway, as ever since I used the staff, all wands, staves, rod tips, scrolls, potions, rings, and amulets have become 'known' so it will be a while before I run out of scrolls.

On 26.10.2003 16:18 rkyllo@shaw.ca wrote:
Well, he didn't survive. Didn't notice that Greater Basilisk sneaking in among the ghouls and such that I was killing. :-(

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