The Angband Ladder: Carol Carat, Sindar Doriath no-class by Nivim

  [Sil-Q 1.3.2-q Character Dump]

 Name   Carol Carat   Age    1,995       Str   4 =  2  +1      +1
 Sex    Female        Height   5'8       Dex   4 =  3  +2      -1
 Race   Sindar        Weight   147       Con   6 =  4  +1      +1
 House  Doriath                          Gra   3

 Game Turn   11,766   Melee  (+16,2d9)   Melee       16 = 11  +4      +1
 Exp Pool       668          (+13,2d5)   Archery      8 =  3  +4      +1
 Total Exp   31,068   Bows    (+8,2d9)   Evasion      9 =  6  +4  -1
 Burden       115.4   Armor  [+9,5-18]   Stealth     -4 =  0  +4  -4  -4
 Max Burden   207.3                      Perception   7 =  4  +3
 Depth         600'   Health      0:59   Will        12 =  9  +3
 Min Depth     500'   Voice       0:34   Smithing    13 = 10  +3
 Light Radius     6   Song     Freedom   Song        10 =  6  +3      +1

 You are one of several children of a Sindar bard. You have light grey
 eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> The Cat warrior claws you...
> The Werewolf claws you...
> You burst into a furious rage!
> You have a Thorny Herb of Rage (a).
> The bleeding stops.
> The Ruby serpent bites you...
> The Cat warrior claws you!
> You have been given a cut.
> The Werewolf misses you.
> The Cat warrior claws you...
> You strike out at everything around you!
> You miss the Cat warrior.
> You hit the Ruby serpent...
> You hit the Werewolf...
> You die.


  [Screenshot]

         
         
   #####.
   #C@f..
   #s###.
   #C    
         


  [Equipment]

a) The Longsword 'Narsil' (+0,2d6) [+1] 2.5 lb
   It provides resistance to cold and fire.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  
b) a Longbow (+0,2d6) 3.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Garnet Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) an Adamant Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
e) a Silver Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Feanorian Lamp of Brightness
   It burns brightly, increasing your light radius by an
   additional square.  
g) a Mail Corslet of Protection [-3,2d6]
   It cannot be harmed by the elements.  
h) a Cloak [+1]
i) a Sceptre of Fire (+1,2d3) 4.5 lb
   It is branded with flame.  It lights the dungeon around you.  
   
j) a Helm [-1,1d2]
k) The Set of Mithril Gauntlets 'Silverhand' [+0,1d2] <+1>
   It increases your dexterity by 1.  It cannot be harmed by the
   elements.  It grants you the ability: Jeweller.  
l) (nothing)
m) 94 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) a Thorny Herb of Rage
b) 6 Fragments of Lembas
c) a Violet Potion of Clarity
d) 5 Crimson Potions of Antidote
e) a Dark Potion of Grace
f) a Brazen Horn of Terror
g) a Tapered Horn of Thunder
h) a Silver Horn of Force
i) an Ivory Horn of Blasting
j) a Mahogany Staff of Light (5 charges)
k) an Oak Staff of Understanding (2 charges)
l) an Ivory Staff of Warding (0 charges)
m) a Marble Ring of Frost
   It provides resistance to fire.  
n) a Sapphire Ring of Warmth
   It provides resistance to cold.  
o) a Chalcedony Ring of Free Action
   It grants you freedom of movement.  
p) a Crystal Amulet of Regeneration
   It speeds your regeneration (which increases your hunger
   while active).  
q) The Pearl 'Nimphelos' <+2>
   It increases your grace by 2.  It sustains your grace.  It
   cannot be harmed by the elements.  
r) a Mail Corslet of Venom's End (-1) [-2,2d4]
   It provides resistance to poison.  
s) The Dagger of Nargil (+5,1d5) 0.5 lb
   It cuts easily through armour.  It can be thrown effectively
   (16 squares).  It cannot be harmed by the elements.  
t) a Greatsword of Doriath (-2,3d6) [+1] 8.5 lb
   It slays wolves and spiders.  It requires both hands to wield
   it properly.  
u) 35 Pieces of Mithril


  [Abilities]

Power
Two Weapon Fighting
Parry
Crowd Fighting
Hardiness
Critical Resistance
Enchantment
Expertise
Grace
Song of Freedom
Song of Aule


  [Enemies]

  6 /  7  Wolf                                    
  1 /  2  Tanglethorn                             
  3 /  3  Orc                                     
  2 /  2  Grimhawk                                
 11 / 11  Orc scout                               
  6 /  6  Spider hatchling                        
  1 /  1  Blue serpent                            
 12 / 19  Orc soldier                             
  4 /  5  Madthorn                                
  4 /  4  Gorcrow                                 
 28 / 33  Orc archer                              
 32 / 33  White wolf                              
  5 /  5  Red serpent                             
  (slain) Gorgol, the Butcher 
 33 / 47  Orc warrior                             
  3 /  3  Sword spider                            
 20 / 20  Crebain                                 
  7 /  7  Orc thief                               
  4 /  4  Nightthorn                              
  2 /  2  Green serpent                           
 10 / 10  Mountain troll                          
  4 /  5  Tattered wight                          
 10 / 10  Orc champion                            
 25 / 27  Easterling warrior                      
  (slain) Balcmeg, the Relentless 
  (slain) Lug, the Grotesque 
  7 /  8  Orc captain                             
 20 / 29  Warg                                    
  4 /  4  Grave wight                             
  1 /  1  Dark serpent                            
 11 / 11  Whispering shadow                       
  4 /  4  Distended spider                        
 14 / 16  Easterling archer                       
  8 /  8  Twisted bat                             
  (slain) Othrod, the Orc Lord 
 12 / 12  Snow troll                              
  2 /  2  Barrow wight                            
  1 /  1  Lurking horror                          
  9 / 12  Giant                                   
  (slain) Uldor, the Accursed 
  2 /  2  Sulrauko                                
  2 /  2  Fire-drake hatchling                    
  (slain) Ulfang the Black 
  0 /  2  Werewolf                                
  1 /  1  Shadow                                  
  1 /  1  Sapphire serpent                        
  0 /  1  Ruby serpent                            
  1 /  1  Ringrauko                               
  2 /  2  Cave troll                              
  1 /  1  Emerald serpent                         
  1 /  3  Cat warrior                             
  0 /  1  Silent watcher                          


  [Artefacts]

The Pearl 'Nimphelos' (found)
The Dagger of Nargil (found)
The Longsword 'Narsil' (found)
The Set of Mithril Gauntlets 'Silverhand' (found)


  [Notes]

Carol of the Sindar
Entered Angband on 25 Dec 2017

   Turn     Depth   Note

      0     50 ft   (Enchantment)
      0     50 ft   (Expertise)
      1     50 ft   Found The Set of Mithril Gauntlets 'Silverhand'
    453    100 ft   Made a Crystal Amulet of Regeneration  0.1 lb
    504    100 ft   Made a Silver Ring of Protection [+0,1d1]  0.1 lb
    540    100 ft   Made a Bronze Ring of Accuracy (+1)  0.1 lb
  1,325    200 ft   Encountered Gorgol, the Butcher
  1,424    200 ft   Slew Gorgol, the Butcher
  2,824    250 ft   (Grace)
  2,893    250 ft   Made a Coral Amulet of Grace <+1>  0.1 lb
  3,014    250 ft   Made an Ivory Horn of Blasting  1.0 lb
  3,084    250 ft   Made a Silver Amulet of Constitution <+1>  0.1 lb
  3,144    250 ft   Made a Silver Horn of Force  1.0 lb
  3,341    300 ft   Encountered Lug, the Grotesque
  3,341    300 ft   Encountered Balcmeg, the Relentless
  3,509    300 ft   Slew Lug, the Grotesque
  3,632    300 ft   Slew Balcmeg, the Relentless
  6,427    400 ft   Encountered Othrod, the Orc Lord
  6,477    400 ft   (Power)
  6,499    400 ft   Slew Othrod, the Orc Lord
  7,305    400 ft   (Song of Aule)
  7,387    400 ft   Made a Garnet Ring of Dexterity <+1>  0.1 lb
  7,485    400 ft   Made a Feanorian Lamp of Brightness  1.0 lb
  7,646    400 ft   Made an Adamant Ring of Strength <+1>  0.1 lb
  7,655    400 ft   (Hardiness)
  7,657    400 ft   Fell into a chasm
  8,386    500 ft   Encountered Uldor, the Accursed
  8,511    500 ft   Slew Uldor, the Accursed
  8,955    500 ft   (Critical Resistance)
 10,188    500 ft   Made a Chalcedony Ring of Free Action  0.1 lb
 10,235    500 ft   Made a Marble Ring of Frost  0.1 lb
 10,276    500 ft   Made a Sapphire Ring of Warmth  0.1 lb
 10,346    500 ft   Fell into a chasm
 10,386    600 ft   Encountered Ulfang the Black
 10,407    600 ft   Slew Ulfang the Black
 10,407    600 ft   Found The Pearl 'Nimphelos'
 11,350    600 ft   Found The Longsword 'Narsil'
 11,650    600 ft   Found The Dagger of Nargil
 11,729    600 ft   (Parry)
 11,729    600 ft   (Two Weapon Fighting)
 11,757    600 ft   (Crowd Fighting)
 11,763    600 ft   (Song of Freedom)

 11,765    600 ft   Slain by a fatal wound.
 11,765    600 ft   Died on 17 December 2017.




  ['Score' 012088234]


Posted on 18.12.2017 21:16

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201. on the Competition No.212 Ladder (of 34)

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On 18.12.2017 21:16 Nivim wrote:
I missed the 14th, 15th, and 16th day of the competition, but luckily that was not so significant, due to the artifacts being Orcrist (an ok weapon, but not so interesting after a game with an amazing weapon), the dwarf mask of the Dwarrowdelf (the trashiest artifact so far), and the great-axe of Dolmed (again, good weapon, but just had a weapon-focused character).

17th day of the competition is Silverhand; offering a dex point for various different strategies, but mostly an excuse to go Smithing.


This character did well with that Smithing, but I suspect its success mostly owes to finding a hauberk of protection before finding Crebain and always having either a big slaying weapon or a big side-boosted weapon.

Ms. Carat died to encountering a spiked pit and cat warriors at the same time, so using Horns of Force/Terror to get space to get out of the pit only caused a cat warrior to step onto the pit then exchange Carol into it, dealing huge damage each time.

I suspect they might even have AI specifically to put the @ on traps, but it could have just been bad luck/positioning.

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