The Angband Ladder: Carol Calmer, Sindar Doriath no-class by Nivim

  [Sil-Q 1.3.2-q Character Dump]

 Name   Carol Calmer  Age    1,995       Str   2
 Sex    Female        Height   5'8       Dex   3
 Race   Sindar        Weight   147       Con   4
 House  Doriath                          Gra   5 =  3  +2

 Game Turn   10,580   Melee (+12,1d10)   Melee       12 =  6  +3  +2  +1
 Exp Pool       466   Bows    (+4,2d7)   Archery      4 =  0  +3      +1
 Total Exp   23,866   Armor  [+2,4-12]   Evasion      2 =  2  +3  -3
 Burden       118.7                      Stealth      6 = 11  +3  -4  -4
 Max Burden   144.0   Health     -5:41   Perception  13 =  5  +5  +3
 Depth         500'   Voice      25:49   Will         5 =  0  +5
 Min Depth     450'   Song      Lorien   Smithing     7 =  2  +5
 Light Radius     3                      Song        19 = 13  +5      +1

 You are one of several children of a Sindar bard. You have light grey
 eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> The Easterling archer fires an arrow.
> The Giant stirs.
> The Easterling archer fires an arrow.
> It hits!
> The Easterling archer fires an arrow.
> It hits!
> The Easterling archer fires an arrow.
> It hits!
> The Easterling archer fires an arrow. <2x>
> It hits you.
> The Easterling archer fires an arrow.
> It hits you.
> The Easterling archer fires an arrow. <3x>
> It hits!
> You die.


  [Screenshot]

  # @..##
  ###'## 
    #.#  
    #@#  
  ###.#  
    ..#  
  #####  


  [Equipment]

a) The Shortsword 'Dagmor' (+2,1d8) [+1] <+1> 2.0 lb
   It increases your grace by 1.  It provides resistance to fear.
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  
b) a Longbow (+0,2d5) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Beryl Ring of Perception <+2>
   It improves your perception by 2.  
d) a Beryl Ring of Perception <+1>
   It improves your perception by 1.  
e) an Ivory Amulet of Adornment
f) a Brass Lantern (3000 turns)
g) a Mail Corslet [-3,2d4]
h) a Cloak [+1]
i) (nothing)
j) a Great Helm of True Sight [-2,1d3]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
k) The Set of Gloves of Rumil <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  It grants you the ability: Subtlety.  
l) a Pair of Boots [+0,1d1]
m) 35 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 20
   squares (with your current strength and bow).


  [Inventory]

a) 3 Thorny Herbs of Rage
b) 3 Russet Herbs of Healing
c) a Strip of Dried Meat
d) 2 Fragments of Lembas
e) a Clear Potion of Miruvor
f) 4 Murky Brown Potions of Orcish Liquor
g) a Violet Potion of Clarity
h) a Crimson Potion of Antidote
i) a Shimmering Potion of Quickness
j) 3 Bright Orange Potions of Dexterity
k) a Gnarled Staff of Freedom (3 charges)
l) a Mahogany Staff of Light (4 charges)
m) an Ebony Staff of Sanctity (2 charges)
n) an Oak Staff of Understanding (0 charges)
o) a Walnut Staff of Treasures (3 charges)
p) a Walnut Staff of Treasures (0 charges) {Fire Worse}
q) a Willow Staff of Recharging (3 charges)
r) a Brass Lantern (3000 turns)
s) a Robe [+2]
t) a Helm of Defiance [-1,1d2] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
u) a Battle Axe of Final Rest (-3,3d4) 4.5 lb
   It slays undead.  It grants you freedom of movement.  It does
   extra damage when wielded with both hands.  
v) a Mattock (-5,5d2) <+2> 11.0 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Abilities]

Finesse
Assassination
Cruel Blow
Keen Senses
Weaponsmith
Song of Silence
Song of Lorien


  [Enemies]

  0 /  3  Wolf                                    
  0 /  2  Tanglethorn                             
  1 /  4  Orc                                     
  1 /  1  Grimhawk                                
  5 /  7  Orc scout                               
 12 / 13  Spider hatchling                        
  1 /  1  Blue serpent                            
 19 / 35  Orc soldier                             
  6 /  6  Madthorn                                
  7 /  7  Gorcrow                                 
 15 / 17  Orc archer                              
 34 / 40  White wolf                              
  1 /  1  Red serpent                             
 31 / 45  Orc warrior                             
  5 /  5  Sword spider                            
  9 /  9  Crebain                                 
  1 /  2  Mewlip                                  
  3 /  3  Orc thief                               
  4 /  4  Nightthorn                              
  3 /  3  Green serpent                           
  3 /  3  Mountain troll                          
  2 /  2  Tattered wight                          
  (slain) Boldog, the Merciless 
  5 /  5  Orc champion                            
 15 / 22  Easterling warrior                      
 16 / 16  Hummerhorn                              
  2 /  2  Orc captain                             
  9 / 16  Warg                                    
  4 /  6  Grave wight                             
  3 /  3  Dark serpent                            
  9 /  9  Whispering shadow                       
  6 /  6  Distended spider                        
  6 /  9  Easterling archer                       
  3 /  3  Twisted bat                             
  (slain) Othrod, the Orc Lord 
  4 /  4  Snow troll                              
  5 /  6  Giant                                   
  0 /  1  Easterling spy                          
  4 /  4  Sulrauko                                
  (seen)  Ulfang the Black 
  1 /  1  Werewolf                                
  1 /  1  Shadow spider                           


  [Artefacts]

The Shortsword 'Dagmor' (found)
The Spear of Boldog (found)
The Arrow 'Dailir' 
The Set of Gloves of Rumil (found)


  [Notes]

Carol of the Sindar
Entered Angband on 25 Dec 2017

   Turn     Depth   Note

      4     50 ft   Found The Set of Gloves of Rumil
     26    100 ft   (Song of Silence)
     26    100 ft   (Song of Lorien)
    346    200 ft   (Assassination)
  1,096    200 ft   (Finesse)
  1,750    250 ft   (Keen Senses)
  3,608    250 ft   Fell into a chasm
  6,338    400 ft   (Cruel Blow)
  6,380    400 ft   Encountered Boldog, the Merciless
  6,852    400 ft   Slew Boldog, the Merciless
  7,118    400 ft   Encountered Othrod, the Orc Lord
  7,618    400 ft   Slew Othrod, the Orc Lord
  7,890    400 ft   Found The Spear of Boldog
  8,137    400 ft   Fell into a chasm
  8,999    500 ft   There's a +2 shortsword, but it's behind Quarts.
  8,999    500 ft   Need to find a mattock or a forge for one.
  9,000    500 ft   Encountered Ulfang the Black
  9,257    500 ft   (Weaponsmith)
  9,257    500 ft   Found a forge, but my strength got drained along the way 
  9,282    500 ft   Was surprisingly slow to realize that; I am I really so
  9,282    500 ft   tired?
  9,522    500 ft   Found and slew a single giant, providing a herb, which
  9,522    500 ft   turned out to be restoration.
  9,529    500 ft   All this effort, and I'm beginning to wonder if
  9,529    500 ft   breaching the vault kills me.
  9,667    500 ft   Made a Mattock (-5,5d2) <+2>  11.0 lb
  9,711    500 ft   Ah, vault has at least one werewolf, and a darkness.
  9,714    500 ft   (Just werewolf and shadow spider; I have Silence.)
  9,718    500 ft   Found The Shortsword 'Dagmor'
  9,718    500 ft   This works.
  9,946    500 ft   Had to bump melee up to 6; unlucky with wargs.

 10,580    500 ft   Slain by an Easterling archer.
 10,580    500 ft   Died on 08 December 2017.

 10,580    500 ft   Yeah, that completely caught me off guard.



  ['Score' 010089420]


Posted on 8.12.2017 09:22

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218. on the Competition No.212 Ladder (of 34)

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On 8.12.2017 09:22 Nivim wrote:
My second character from the seventh day of the competition, using the same sort of build as before, but with more avoiding things and more careful skilling.

She died to approximately the same thing as the last one did— playing while too tired, even though judging by sleep schedule I had no reason to be tired. There's also the issue of full-body paresthesia, but I didn't notice that distracting me while I played.

I know there are other details I intended to write here, but I can't seem to remember much; like I know I should be feeling worse about losing this character, but cannot keep a grip on the reasons.
I noticed that the next day of the competition is a lackluster artifact (a shield), so I think that the time I reserved for gaming I will instead swap out for focusing completely on health investigation.

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