The Angband Ladder: Caldach, Noldor Finarfin no-class by Quirk

  [Sil 1.3.0 Character Dump]

 Name   Caldach       Age      518       Str   1 =  0  +1
 Sex    Male          Height   6'6       Dex   5 =  3  +1      +1
 Race   Noldor        Weight   163       Con   2
 House  Finarfin                         Gra  12 =  7  +1      +4

 Game Turn   16,748   Melee   (+3,3d8)   Melee        3 =  0  +5  -3  +1
 Exp Pool       476   Bows   (+5,1d10)   Archery      5 =  0  +5  -1  +1
 Total Exp   52,476   Armor   [+8,4-9]   Evasion      8 =  0  +5  +3
 Burden       117.3                      Stealth     17 = 11  +5  +5  -4
 Max Burden   120.0   Health     -3:28   Perception  21 =  8 +12      +1
 Depth         1000'  Voice    139:178   Will        12 =  0 +12
 Min Depth     1000'  Song      Lorien   Smithing    12 =  0 +12
 Light Radius     3                      Song        34 = 22 +12

 You are the only child of a bard from the house of Finarfin. You have
 light blue eyes, straight golden hair, and a fair complexion.






  [Last Messages]

> You feel more attuned to the world.
> You have 5 Emerald Potions of Grace (i).
> You begin a whetting song about things that cut deep and true.
> You have freed a Silmaril!
> You have a Silmaril (s).
> The tension is broken.
> Morgoth, Lord of Darkness wakes up.
> You begin a soothing song about weariness and rest.
> Morgoth, Lord of Darkness begins a song of piercing.
> Morgoth, Lord of Darkness looks around.
> Morgoth, Lord of Darkness sings of uncovering.
> You feel your mind laid bare before Morgoth's will.
> Morgoth, Lord of Darkness notices you.
> Morgoth, Lord of Darkness hits you.
> You die.


  [Screenshot]

  ##.|D|.
  ##.^/..
  ...^...
  .H.@..v
  ###]V.#
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  [Equipment]

a) a Greatsword of Hador's House (-2,3d7) [+1] 7.0 lb
   It grants you the ability: Follow-Through.  It requires both
   hands to wield it properly.  
b) a Dragon-horn Bow of Radiance (+0,1d9) 2.0 lb
   It fires shining arrows.  It can shoot arrows 15 squares
   (with your current strength).
c) an Emerald Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Topaz Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
e) an Ivory Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Brass Lantern of Brightness (4596 turns)
   It burns brightly, increasing your light radius by an
   additional square.  
g) Leather Armour of Protection [-1,1d5]
   It cannot be harmed by the elements.  
h) a Shadow Cloak of Stealth [+4] <+4>
   It improves your stealth by 4.  It creates an unnatural
   darkness.  
i) (nothing)
j) a Helm of Terror [-1,1d2]
   It causes you to panic in combat.  
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Boots of Softest Tread [+0,1d1] <+2>
   It improves your stealth by 2.  
m) (nothing)
n) (nothing)


  [Inventory]

a) 7 Fragments of Lembas
b) 5 Flasks of oil
c) 7 Clear Potions of Miruvor
d) 8 Shimmering Potions of Healing
e) 2 Yellow Potions of Voice
f) 8 Cloudy Potions of Quickness
g) a Vermilion Potion of Strength
h) 3 Smoky Potions of Constitution
i) 5 Emerald Potions of Grace
j) an Ashen Staff of Freedom (5 charges)
k) an Aspen Staff of Revelations (7 charges)
l) an Aspen Staff of Revelations (7 charges)
m) an Aspen Staff of Revelations (7 charges)
n) an Aspen Staff of Revelations (7 charges)
o) a Gnarled Staff of Slumber (7 charges)
p) a Gnarled Staff of Slumber (6 charges)
q) a Rosewood Staff of Warding (3 charges)
r) 2 Jade Rings of Damage <+1>
   It improves your damage sides by 1.  
s) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
t) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
u) The Dagger of Nargil (+5,1d5) {!a} 0.5 lb
   It cuts easily through armour.  It can be thrown effectively
   (9 squares).  It cannot be harmed by the elements.  
v) a Spear of the Vanyar (+0,1d9) <+1> {!a} 3.0 lb
   It increases your grace by 1.  It can be thrown effectively
   (4 squares) and lights the dungeon around you.  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
w) a Mattock (-5,5d3) <+2> 12.0 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Caldach of the Noldor
Entered Angband on 25 Nov 2017

   Turn     Depth   Note

      4     50 ft   (Keen Senses)
      4     50 ft   (Listen)
    268    100 ft   (Disguise)
  1,334    300 ft   Fell through a crumbling stair
  1,334    350 ft   (Song of Silence)
  2,373    450 ft   (Vanish)
  2,474    450 ft   Encountered Othrod, the Orc Lord
  2,482    450 ft   Encountered Orcobal, Champion of the Orcs
  3,564    550 ft   Encountered Gilim, the Giant of Eruman
  3,652    550 ft   (Lore-Keeper)
  3,652    550 ft   (Lore-Master)
  3,678    550 ft   Found The Dagger of Nargil
  3,690    550 ft   (Song of Lorien)
  4,214    550 ft   Fell through a crumbling stair
  4,584    650 ft   Encountered Delthaur, Balrog of Terror
  4,703    700 ft   (Song of Mastery)
  5,166    750 ft   (Dexterity)
  5,372    800 ft   Encountered Belegwath, Balrog of Shadow
  5,498    800 ft   Found The Pair of Greaves of Orodreth
  5,573    800 ft   Fell through a crumbling stair
  5,757    900 ft   Encountered Tevildo, Prince of Cats
  5,759    900 ft   Encountered Oikeroi, Guard of Tevildo
  6,732    800 ft   Encountered Scatha the Worm
  6,743    800 ft   Fell into a chasm
  6,921    900 ft   (Grace)
  7,059    900 ft   Encountered Draugluin, Sire of Werewolves
  7,287    950 ft   Encountered Vallach, Balrog of Sudden Flame
  7,990    900 ft   Found The Kite Shield of Hador
  9,041    950 ft   Encountered Dagorhir, the Elfbane
  9,285    950 ft   Found The Mail Corslet of Durin
  9,607    950 ft   Found The Greatsword 'Calris'
 10,341    850 ft   Encountered Turkano, Balrog of the Hosts
 13,348    950 ft   (Song of Aule)
 13,348    950 ft   (Song of Sharpness)
 15,502    950 ft   Found The Pair of Boots of Finrod
 16,720  1,000 ft   Entered Morgoth's throne room
 16,724  1,000 ft   Encountered Glaurung, the Deceiver
 16,724  1,000 ft   Encountered Morgoth, Lord of Darkness
 16,725  1,000 ft   Encountered Thuringwethil, the Vampire Messenger
 16,733  1,000 ft   Found The Massive Iron Crown of Morgoth
 16,745  1,000 ft   Cut a Silmaril from Morgoth's crown

 16,748  1,000 ft   Slain by Morgoth, Lord of Darkness.
 16,748  1,000 ft   Died on 26 November 2017.




  ['Score' 020183252]


Posted on 27.11.2017 02:50

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603. on the Sil Ladder (of 2253)

Comments

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On 27.11.2017 02:50 Quirk wrote:
It was late and I was dumb. This (pure pacifist) character felt more or less invincible roaming round 950'. Morgoth was asleep before I was halfway across the level. I didn't drink my Con and Quickening like a sensible fellow would, just hoicked out a Sil. Even then it's possible I would have got away with it by switching to Mastery.

This was a pretty epic run though, and the Helm of Terror saved me twice. Once, surrounded by werewolves at about 500', sure I was going to die, I equipped all my heaviest unidentified gear, drank my healing potions and hoped for a gap. I got hit, Terror activated, the helm IDed and then I was hasted and afraid and very rapidly out of there. Second time was a deathblade.

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