The Angband Ladder: Fearless Lapinskas, Archon Samurai by <foxman111@hotmail.com>

  [Hengband 1.5.4 Character Dump]

                          Name  : Fearless Lapinskas

 Sex      : Male             Age               295    STR!:  18/***
 Race     : Archon           Height             77    INT!:   18/90
 Class    : Samurai          Weight            179    WIS!:  18/***
 Magic    : Kendo            Social Class       93    DEX!:  18/160
                             Align          Lawful    CON!:  18/180
                                                      CHR!:  18/170

 Right hand      (+65,+66)   Hit point   1021/1021    Fighting    : Amber [20]
                             SP (Mana)     96/  96    Bows/Throw  : Amber [15]
 Blows/Round         7+0+1                            Saving Throw: Chaos Rank
 AverageDmg/Rnd      546+0   Level              50    Stealth     : Very Good
                             Experience   12846038
 Shooting        (+40,+14)   Max Exp      12846038    Perception  : Fair
 Multiplier          x4.80   Exp to Adv      *****    Searching   : Fair
 Shots/Round          0.83   Gold          4358226    Disarming   : Superb
                                                      Magic Device: Superb
 AC              [46,+106]   Time     Day 63 16:10
 Speed               (+14)   Play time   176:55:35    Infra-Vision: 30 feet


                         (Character Background)
          You are of the blessed host of heaven. You have been sent
          to Earth to eradicate the wicked, and shall not rest until
          you have succeeded.


          ...Now, you are exploring level 62 of Dragon's lair.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Archon        STR!: 18/110  2  3  2  5 18/***         .4..1s.......
 Class : Samurai       INT!:  18/70  0 -2  1  3  18/90         ....1....2...
 Level : 50            WIS!: 18/120  4  1  1  6 18/***         ....1.3..2...
 Hits  : 1021/1021     DEX!:  18/90  1  2 -1  5 18/160         ....1......4.
 Mana  : 96/96         CON!: 18/110  2  1 -1  5 18/180         .4..1........
                       CHR!: 18/100  3  0  0  4 18/170         ....1.3......
                   ]                        ]                            ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .*......+....    Sound : .+.....+.....    Speed     : ..+........+.
 Elec  : ........+....    Nether: ..........+..    FreeAction: .+.........+.
 Fire  : ..+.....+....    Nexus : ..+........+.    SeeInvisi.: ....+.......+
 Cold  : ........+....    Chaos : .+.....+..+..    Hold Life : +............
 Poison: ....+...+.+..    Disnch: .+.....+.....    Warning   : ....+........
 Light : .........+...    Fear  : +....+......+    SlowDigest: +............
 Dark  : .............    Reflct: .............    Regene.   : +...........+
 Shard : .......+.....    AuFire: .............    Levitation: ...........++
 Blind : +........+...    AuElec: .............    Perm Lite : .............
 Conf  : ..........+..    AuCold: .............    Cursed    : .............

                                          ]                              ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ......+..+...    Add Blows   : +............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : ....+........
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ....+........
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .....+.......
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : ...........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

                        

  [Quest information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 10
  Orc Camp                                 (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  The Sewer                                (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  Tengu and Death Swords                   (Danger  level:  25) - level 27
  Logrus Master                            (Danger  level:  25) - level 27
  Vapor Quest                              (Danger  level:  25) - level 27
  The Tower                                (Danger  level:  30) - level 32
  The Vault                                (Danger  level:  30) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 37
  Haunted House                            (Danger  level:  48) - level 40
  Water Cave                               (Danger  level:  50) - level 40
  Killing Fields                           (Danger  level:  50) - level 40
  The Old Castle                           (Danger  level:  50) - level 40
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 40
  Robin Hood, the Outlaw                   (Dungeon level:   6) - level 41
  The Ghost 'Q'                            (Dungeon level:  12) - level 41
  Gachapin                                 (Dungeon level:  24) - level 41
  Judge Mortis                             (Dungeon level:  38) - level 42
  Itangast the Fire Drake                  (Dungeon level:  44) - level 42
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 43
  Doom Quest 2                             (Danger  level:  55) - level 46
  Spawning Pits                            (Danger  level:  65) - level 49

< Failed Quest >
  Nothing.

  [Miscellaneous information]

 Recall Depth:
    Angband         : level  50
   !Yeek cave       : level  13
   !Orc cave        : level  23
    Dragon's lair   : level  62
   !Castle          : level  65
    Mountain        : level  25
   !Chameleon cave  : level  45

 Preserve Mode:      ON
 Autoscum:           ALWAYS
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10
 Arena: defeated


 You have defeated 47108 enemies.


  [Virtues]

Your alighnment : Lawful

You are a great champion of Valour.
You are the polar opposite of Honour.
You are the living embodiment of Justice.
You are the polar opposite of Compassion.
You are the living embodiment of Temperance.
You are an enemy of Patience.
You are an enemy of Sacrifice.
You are the living embodiment of Harmony.


  [Mutations]

 You can teleport yourself short distances.
 You can cause mold to grow near you.
 You have a scorpion tail (poison, 3d7).
 You are regenerating.


  [Character Equipment]

a) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
{At;BlFe;HlSdRg|V/*pL}
b) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCaDi;Fa}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiNx;Xm}
d) a Ring of Damage (+18)
e) The Ring 'Frakir' (+1)
f) The Torque of Boromir (+0,+8) {Fe(St}
g) The Palantir of Westernesse (+3) {WiCh~Tele}
h) Balance Dragon Scale Mail (-2) [30,+15] {ShSoCaDi}
i) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
j) The Hard Leather Cap of Thranduil [2,+11] (+2) {InWi;LiBl~Tele}
k) a Set of Gloves of Dragon [4,+17] {PoCfNtCa}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 3 Song Books [Harps of Rivendell]
b) 2 Crusade Spellbooks [Exorcism and Dispelling]
c) 8 Rations of Food
d) 10 Potions of Speed
e) 17 Potions of Healing {!k}
f) a Potion of *Healing*
g) 32 Potions of Resistance
h) 19 Scrolls of Phase Door
i) 16 Scrolls of Teleportation
j) a Scroll of *Destruction* {!r!u}
k) a Scroll of Genocide
l) 5 Rods of Perception
m) 4 Rods of Recall {!z}
n) 12 Rods of Illumination
o) 6 Rods of Detection
p) a Rod of Healing {!k!z}
q) a Rod of Restoration (charging)
r) a Rod of Speed
s) 2 Rods of Teleport Other
t) 14 Rods of Cold Balls
u) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
v) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;BlNt;Rg}
w) 15 Seeker Bolts of Flame (6d5) (+11,+10) (201/167)


  [Home Inventory]

 ( page 1 )
a) 6 Potions of Healing {!k}
b) 15 Potions of *Healing* {!k}
c) a Potion of Life {!k}
d) 31 Potions of Resistance
e) a Potion of Invulnerability
f) 10 Scrolls of Teleport Level
g) 3 Scrolls of *Remove Curse* {25% off}
h) 25 Scrolls of *Destruction* {!r}
i) a Scroll of *Destruction* {!r!u}
j) 3 Scrolls of Genocide
k) 11 Rods of Fire Bolts
l) 10 Rods of Fire Balls

 ( page 2 )
a) a Wand of Disintegrate (4 charges)
b) a Wand of Dragon's Flame (4 charges)
c) a Wand of Dragon's Breath (5 charges)
d) a Wand of Rockets (4 charges)
e) a Staff of Healing (4 charges) {!k}
f) a Staff of Mana Storm (4 charges)
g) a Ring of Poison Resistance
h) a Ring of Dexterity and Light (+3) {Dx;Lu}
i) a Ring of Constitution (+5)
j) a Ring of Nether Resistance and Damage (+0,+1)
k) a Ring of Nexus Resistance
l) a Ring of Sound Resistance

 ( page 3 )
a) a Ring of Confusion Resistance
b) a Ring of Shard Resistance
c) a Ring of Disenchantment Resistance
d) a Ring of Blindness Resistance
e) a Ring of Extra Attacks (+1 attack)
f) a Ring of Extra Shots
g) an Amulet of Resist Acid
h) an Amulet of Resistance
i) The Amulet of Faramir (+12,+0) (+3)
j) an Amulet of Wisdom and Hold Life (+3)
k) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
l) The Pendant The Charmed [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}

 ( page 4 )
a) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
b) The Phial of Galadriel (+1 to searching) {Sr}
c) The Star of Elendil (+1 to speed) {Sp;SiHl}
d) Green Dragon Scale Mail (-2) [30,+15]
e) The Metal Scale Mail 'Mana Prism' (-2) [13,+14] (+4) {InCn;NtNxDi}
f) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShCfNx}
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoLiCf}
h) The Bar Chain Mail 'Mintal' (-2) [18,+14] (+3 to infravision) {InIf;DkSo}
i) The Metal Brigandine Armour 'Avatar of Light' (-3) [19,+16] (+4 to speed)
{SpWi;Ac;SiRg(Wi}
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoShCfSo}
k) The Metal Brigandine Armour 'Nerwerg' (-3) [19,+14] (+3) {WiDx;ShNx(Dx}
l) The Splint Mail 'Kirbelin' (-2) [19,+16] {DkShBl;Lu}

 ( page 5 )
a) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
b) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
c) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
d) The Cord Armour of *Resist Lightning* [6,+20] (+4) {In;*El;PoSo;HlLv[E}
e) The Cloak of Thorongil [1,+10] {Ac;FaSi}
f) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkCf}
g) The Large Metal Shield 'Mana Prism' [8,+9] (+3 to speed) {SpInDxCn;Dk[M(In}
h) The Metal Cap of Thengel [3,+12] (+3) {WiCh}
i) The Jingasa of Arcane [4,+16] (+4 to stealth) {InSl;ElFiPoNx}
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
k) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiAgTy[M.}
l) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}

 ( page 6 )
a) The Steel Helm of Illusion [6,+13] (+4 to infravision) {DxIf;CoSh.(Dx}
b) The Set of Gauntlets 'Rolnin' [2,+18] (+2 to infravision) {WiCnChIf(Wi}
c) a Pair of Hard Leather Boots of Free Action [3,+8]
d) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiNx;FaSiLu/*oL~oTP}
e) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}
f) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to infravision) (charging)
{ChIf;FiLiBlFe;FaRgLu|FS/*DUL(Ch}
g) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
{AtSpStCn;ElLiDkDiFe;FaSiSdRgLu|ECa/*U(StInWiCn}
h) The Long Sword 'Anduril' (2d5) (+10,+15) [+5] (+4) {St;FiSo;FaSiLu|F/*oT(Dx}
i) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;NtNxCaDi;SiHlBs/*DULZ}
j) The Katana of Anubis (3d4) (+28,+22) [-30] (+4 attacks)
{AtDxDg;CfCaDiFe;Ag[T|Ca}
k) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
l) The Bastard Sword 'Calris' (5d4) (-14,+20) (+5) {Cn;Di;Ag/XD/*pTU}

 ( page 7 )
a) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvLu|S/XP/D}
b) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*pDoTPL}
c) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
d) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) {AtCn|A/TU}
e) The Glaive of Pain (9d6) (+8,+30) { }
f) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
{StInWiDxCnCh;*Co;FaSiBs|Co/*oL}
g) The Fishingpole of Taikobo (1d1) (+0,+0) { }
h) The Sling 'Laughcaller' (x2) (+17,+10) (+3) {Ch;PoDk;Xs}
i) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm}
j) The Long Bow of Liquid Helium (x3) (+20,+15) [+12] (+4 to searching) {Sr;Co}
k) 22 Steel Bolts of Flame (3d5) (+11,+10) (158/131)
l) 29 Seeker Arrows of Flame (6d4) (+9,+8) {|F}

 ( page 8 )
a) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
b) 18 Mithril Shots (4d3) (+8,+8)


  [Museum]

 ( page 1 )
a) Book of Kendo [Hokusin Ittouryuu Kaiden] {@md!k}
b) a Song Book [Lays of Beleriand]
c) a Crusade Spellbook [Wrath of God]
d) a Trump Spellbook [Five Aces]
e) a Death Spellbook [Necronomicon]
f) a Ring of Light and Darkness Resistance
g) The Amulet of Carlammas (+2)
h) a Feanorian lamp of Extra Light
i) The Stone of Lore { }
j) The Chain Mail 'Brunet Hair of Maiden' (-2) [14,+13] (+4 to infravision)
{WiChIf;Ac;Lu}
k) The Double Chain Mail 'White Ice' (-2) [16,+15] {CoSh;Si}
l) The Bar Chain Mail 'Phoenix' (-2) [18,+19] (+4 to speed)

 ( page 2 )
a) The Metal Brigandine Armour of Celebrimbor (-3) [19,+19] (+3 to stealth)
{InSl;*Fi;Si[C}
b) The Do-maru 'Blaatrol' (+3,+7) [20,+14] (+3 to infravision)
c) The Metal Lamellar Armour 'Snow White' (-3) [23,+18] (+4) {Ch;FaHl(Ch}
d) The Ribbed Plate Armour of Nimue (-3) [28,+18] (+4 to speed) {SpCh(Ch}
e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkCf}
f) The Hard Leather Armour 'Cammorhoth' (-1) [6,+15] (+4 to infravision)
{InIf;*Ac;Cf}
g) The Rhino Hide Armour 'Grand Prix' (-1) [8,+12] (+4 to stealth)
h) The Black Clothes 'Whonsat' [4,+21] (+4 to stealth) {SlSr;Co}
i) The Cloak 'Colannon' [1,+15] (+3 to stealth)
j) The Elven Cloak 'Holcolleth' [4,+4] (+2) {InWiSlSr;Ac}
k) an Elven Cloak [4,+10] (+4 to stealth)
l) The Small Leather Shield of Sinbad [3,-17] (-6) {cursed, Wi;Fi;Ag.}

 ( page 3 )
a) The Small Leather Shield 'Grothmer' [3,-20] (-7) {cursed}
b) a Large Metal Shield of Night and Day [8,+7]
c) The Iron Crown of Beruthiel [0,+25] (-25) {cursed, StDxCn;MaFaSi~Tele}
d) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
e) The Set of Gauntlets 'Paurnen' [2,+15] {Ac}
f) The Set of Gauntlets 'Pauraegen' [2,+15] {El}
g) a Pair of Hard Leather Boots of Speed [3,+9] (+3)
h) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
i) The Pair of Metal Shod Boots 'Heatsink' [6,+20] (+3 to stealth)
j) The Pair of Metal Shod Boots of the RNG [6,-13] (-5) {cursed, DxCn;Ty.(Cn}
k) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
l) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}

 ( page 4 )
a) The Dagger 'Dethanc' (1d4) (+4,+6) {ElPo;Th|E}
b) The Dagger 'Narthanc' (1d4) (+4,+6) {FiNx;ThLu|F}
c) The Dagger 'Nimthanc' (1d4) (+4,+6)
d) The Main Gauche 'Tinythorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
e) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks) {AtDx;CaDi;FaSi/U}
f) The Small Sword 'Mandelbrot' (2d6) (+9,+16) {FaWr|Ca}
g) a Wakizashi of *Slay* Orc (2d4) (+10,+10) (+2)
h) The Khopesh 'Skullbuster' (2d4) (+17,+14) (+2 attacks)
i) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;CoCa;SdLu|Co/Xo/*~oTP}
j) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack)
k) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
l) The Katana 'Aglarang' (8d4) (+0,+0) (+2)

 ( page 5 )
a) The Katana of Hentai (3d4) (-20,-14) (-6) {cursed}
b) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
c) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
!w}
d) The Executioner's Sword 'Fire Bland' (4d5) (+11,+4) (+4 to searching)
e) The Blade of Chaos 'Shockbringer' (6d5) (+15,+16) {ElCaDi~pPZ}
f) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
g) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP}
h) The Broad Spear 'Fire Ant' (1d9) (+13,+6) (+4 to stealth) {Sl;Fi;Lu|F/Z(Dx}
i) The Pike 'God Hand' (2d5) (+10,+17) (+3)
j) The Naginata 'Prominence' (2d6) (+20,+10) (+3) {St|F/XD/*L}
k) The Naginata 'Ebduinas' (2d6) (+18,+19) (+4) {StCn/Z(St}
l) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}

 ( page 6 )
a) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
b) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
c) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT}
d) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT}
e) The Whip of Bolshoi (2d6) (+6,+9) (+4)
f) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv}
g) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
h) The Quarterstaff 'Ogresmacher' (2d9) (+18,+7) (+2) {St;Co|Q}
i) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
j) The War Hammer 'Protein' (3d3) (+19,+19) (+3) {St;Fe;Fa(In}
k) The Morning Star of Alaska (2d6) (+20,+18) (+2 attacks)
l) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}

 ( page 7 )
a) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}
b) The Lead-Filled Mace 'Acidic Drop' (4d4) (+10,+15) (+4 to speed)
c) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Lu|EF/oTZ}
d) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
e) The Sling 'Powhonan' (x2) (-21,-21) [-16] {cursed, ShFe.}
f) The Heavy Crossbow 'Bugslayer' (x4) (+9,+12) {Bl;Xs}


  [Check Sum: "bcc8f167272a4e05ec"]


Posted on 16.10.2003 19:26
Last updated on 30.11.2003 14:58

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3152. on the Ladder (of 18973)
143. on the Hengband Ladder (of 697)

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Comments

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On 16.10.2003 19:26 foxman111@hotmail.com wrote:
My best character yet - I think this one might have a chance at winning!

On 16.10.2003 20:20 foxman111@hotmail.com wrote:
Just had a GREAT set of drops - check out the screenshot.

On 16.10.2003 20:50 vytzka@yahoo.com wrote:
Another Lithuanian *band player, or just a coincidence with a name?

On 17.10.2003 22:55 foxman111@hotmail.com wrote:
1/4 Lithuanian - my grandfather (on my father's side) is Lithuanian, but my other grandparents are English. Nice to hear from someone else who knows the name though!

On 18.10.2003 15:38 foxman111@hotmail.com wrote:
Phew! Got a few extra mutations thanks to first a logrus master, then a potion of polymorph. They're all benign (regeneration rocks!) I also found the Katana of Anubis in a Greater Vault at 1800'! I've just finished the Cloning Pits - I picked up loads of artifacts, but the only one I'm using right now is The Soft Leather Boots of Shiva's Avatar. I'm keeping a couple of the others in the home in case of resistance holes.

On 28.10.2003 14:15 foxman111@hotmail.com wrote:
I've finally got rid of Zantetsuken! I found Slayer at 2000' and thought the slays balanced the fact that it does less damage that zantetsuken against good monsters, since I'm in the castle. I'm now dual-wielding it with The Katana of Anubis, with Celegorm as a swap in case of ethereal dragons. As a result, I'm resistant to everything except darkness, and when I need rDark I can switch in Celegorm for Slayer.

I also switched out my amuilet of wisdom and hold life for The Torque of Boromir - I need the sustain strength, and I've got 18/217 wisdom even without the amulet.

I'm incredibly close to maxing the rest of my stats - 1 more potion for charisma, 2 more at most for wisdom, 2 for constitution and about 4 for intelligence.

I found and killed Stormbringer (though not without sustaining a mortal wound that used up a couple of healing potions), but from what I've seen Stormbringer isn't worth the experience drain for dual-wielding.

Plus the Mesou stance is *really* cool. All double resists and a ridiculously high AC plus counter attacks are never bad.

On 9.11.2003 15:28 foxman111@hotmail.com wrote:
I've been diving through Angband to level 50 for the quest artifacts. I guess I'll start diving again is the Castle now - it's a very easy dungeon for me because it contains almost exclusively demons/undead and I have a vampiric weapon with slay evil/undead.

I finally managed to kill Santa Claus with multiple anti-summoning corridors and a lot of luck - he dropped Caspanion and Thorin. I'm going to switch in Thorin for the Katana when i need to teleport, thus patching the resistance holes (rChaos and rDisenchantment) taking the Katana off to teleport leaves.

I got Werewindle from Nyogtha. I'm considering using it as a swap for
Slayer when I need rDark or sustain constitution/intelligence - any
thoughts?

On 9.11.2003 17:36 kingvictory2003@yahoo.com wrote:
Have you considered not using dual-wielding? Both Slayer and Anubis are ENORMOUSLY powerful weapons when wielded alone, and your to-hit would be much, much higher. I would personally use Slayer since its propensity for critical hits is much higher than Anubis, and it doesn't give aggravate. And if you need to patch up resistances, use Thorin like you said (very nice extra res. disenchantment, BTW!).

Just my 2 pence, hope it helps.

Victor

On 10.11.2003 00:19 kingvictory2003@yahoo.com wrote:
Just looking over your inventory stash again. . .I don't know if you've taken out Jack of Shadows already, but your lack of dark resistance could come and bite you in the butt if you're not careful.

It seems if you're not really using the Longbow of Bard at the moment, so you could patch up your dark resistance using the Sling "Laughcaller" in your home. Remember, darkness storms without resistance can take off around 300 hp, so dark res. is a very good thing to have!

Hope that helps,

Victor

On 11.11.2003 18:11 foxman111@hotmail.com wrote:
Thanks for the tips. You're right - Slayer works well when used with Thorin, although phase spiders have become an order of magnitude more annoying now. I have killed Jack of the Shadows (back when I was using Celegorm as a swap), but I see your point. Too bad Laughcaller increases charisma, not dexterity :) I'll probably use it as a swap.

Thanks again!

On 26.11.2003 23:24 foxman111@hotmail.com wrote:
I've just found Brand in a greater vault - which admittedly contained a unique no less that 1450' OOD (Mephisopheles). In that vein, I also recently killed Ungoliant, and she only summoned spiders once! I'm using standard flame bolts because I haven't found any steels yet :) Still, with that and the Star I've started diving again - +15 unhasted speed really helps! I also found the Amulet of the Pitch Dark Night, which I'm now using as my rDark swap intead of Laughcaller. I also found a copy of Hokusin Ittouryuu Kaiden - much earlier than I expected, considering how long Gorinnosho took!

On 30.11.2003 14:58 foxman111@hotmail.com wrote:
I found a set of dragon gloves with rNether,
so I've been able to switch my ring of
rNether for Frakir. I've finished the spawning
pits, and the balance dragon scale mail I got
as a reward has rSound, rShards, rChaos
and rDisenchantment - the two resistance
holes I have after taking off the Metal
Brigandine Armour of the Rohirrim and the
two resistances I'm dependent on Thorin for!
That means when I find Anarion, I'll be able
to switch to it without any problems! I also
picked up a rod of restoration in the
Spawning Pits, which has been very handy
indeed. I found the Palantir at 3250', which
has been very useful (LOVE the activation!)

I also beat the Chameleon Lord for the potion
of polymorph - now I can phase door at will!
I've just finished The Castle and have moved
on to the Dragons' Lair to get some rare
artifacts :)

Speaking of which, I've just found Crimson!
Is it worth the loss of 6 speed (from taking off
Brand), or should I use it as a swap?

On 17.4.2004 22:23 barnes@harpo.wustl.edu wrote:
hello -

until you find more speed, I'd keep using brand. also, I notice you found Eonwe - a truly amazing artifact. slay evil, great damage, +stats, and activates for mass geno (!!). plus, immunity to cold, which means you can carry around *healing* potions without worry of them being shatterred. I would try to find a way to use eonwe (perhaps even dual wield) if I were you.

a question: what do all the stances/postures do? I can't find any good documentation of that anywhere. would be very grateful if you talked about each of them. good luck with your char!

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