The Angband Ladder: Aldarion, Dunadan Mage by wobbly

  [Angband 4.1.0 Character Dump]

 Name   Aldarion     Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'9"   STR:     14  +1  -3  +0     12
 Class  Mage         Weight   10st 13lb   INT:     16  +2  +3  +0  18/30
 Title  Apprentice   Turns used:          WIS:     10  +2  +0  +0     12
 HP     -4/68        Game         49598   DEX:     14  +2  +0  +0     16
 SP     0/17         Standard      4905   CON:     16  +3  -2  +0     17
                     Resting        234

 Level                  9    Armor       [15,+9]    Saving Throw     44%
 Cur Exp              750                           Stealth         Fair
 Max Exp              750    Melee        2d6,+4    Disarm - phys.   42%
 Adv Exp              798    To-hit        20,+8    Disarm - magic   50%
                             Blows      1.0/turn    Magic Devices     44
 Gold                 600                           Searching        23%
 Burden           72.3 lb    Shoot to-dam     +2    Infravision     0 ft
 Overweight      -11.6 lb    To-hit        14,+5    Speed         Normal
 Max Depth     750' (L15)    Shots        1/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have hazel eyes, straight blond hair, and an average
 complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:..+..........
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You have no more Flasks of oil (e).
> The Flask of oil breaks.
> You miss the dark elven priest.
> The dark elven priest hits you.
> You hit the dark elven priest.
> The dark elven priest hits you.
> The dark elven priest misses you.
> You have 9 Scrolls of Phase Door {@r4} (j).
> The dark elven priest conjures up weird things.
> You are confused!
> You are confused.
> The dark elven priest conjures up weird things.
> You retain your presence of mind.
> The dark elven priest points at you and curses horribly!
> You die.

Killed by a dark elven priest.

  [Character Equipment]

a) a Flail (2d6) (+8,+4)
     Found lying on the floor at 700 feet (level 14)
     
     Combat info:
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +19 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +12 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 11.6.
     
b) a Sling (x2) (+5,+2)
     Found lying on the floor at 150 feet (level 3)
     
c) a Ring of Digging <+4>
     Found lying on the floor at 750 feet (level 15)
     
     +4 tunneling.
     
d) a Ring of Protection [+6]
     Bought from a store
     
f) a Wooden Torch of Brightness (2696 turns) <+1>
     Found lying on the floor of a special room at 200 feet (level 4)
     
     +1 light.
     Radius 2 light.
     
g) Studded Leather Armour (-1) [12,-1]
     Dropped by a snaga at 600 feet (level 12)
     
h) a Cloak [1,+0]
     Bought from a store
     
j) a Hard Leather Cap [2,+3]
     Found lying on the floor of a special room at 250 feet (level 5)
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2}
c) a Book of Magic Spells [Incantations and Illusions]
d) a Ration of Food
e) 2 Potions of Cure Light Wounds {@q1}
f) 3 Potions of Cure Serious Wounds {@q2}
g) a Potion of Neutralize Poison
h) 3 Potions of Resist Cold
i) 2 Potions of True Seeing
j) 9 Scrolls of Phase Door {@r4}
k) a Scroll of Detect Invisible
l) 2 Scrolls of Word of Recall
m) a Wand of Door Destruction (10 charges)
n) a Staff of Cure Light Wounds (1 charge)
o) a Ring of Searching <+1>
     Found lying on the floor at 250 feet (level 5)
     
     +1 searching skill.
     
p) a Wooden Torch (2693 turns)
     An inheritance from your family
     
     Radius 1 light.
     
q) a Dagger (1d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +6 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 2.5.
     




  [Character Quiver]

0) 16 Bolts (1d5) (+0,+0)
1) 22 Bolts (1d5) (+6,+2)


  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 3 Rations of Food


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       206     50'  Reached level 2
      1170    150'  Reached level 3
      1683    150'  Killed Fang, Farmer Maggot's Dog
      1683    150'  Reached level 4
      1761    150'  Reached level 5
      2614    250'  Reached level 6
      3188    600'  Reached level 7
      3701    600'  Reached level 8
      4309    700'  Reached level 9


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)


Posted on 6.7.2017 00:14
Last updated on 6.7.2017 01:12

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18. on the Competition No.207 Ladder (of 19)

Comments

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On 6.7.2017 01:12 wobbly wrote:
Quick & dirty play, just getting a feel for the character

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