The Angband Ladder: Gornorn, Noldor Feanor no-class by seraph

  [Sil 1.3.0 Character Dump]

 Name   Gornorn       Age      670       Str   3 =  2  +1
 Sex    Female        Height    6'       Dex   6 =  5  +1
 Race   Noldor        Weight   163       Con   4
 House  Feanor                           Gra   3

 Game Turn   15,157   Melee  (+24,2d9)   Melee       24 = 16  +6  +1  +1
 Exp Pool       485   Bows   (+12,2d8)   Archery     12 =  4  +6  +1  +1
 Total Exp   54,785   Armor [+26,5-13]   Evasion     26 = 15  +6  +5
 Burden       140.4                      Stealth     15 =  8  +6  +1
 Max Burden   172.8   Health     -3:41   Perception   9 =  6  +3
 Depth         800'   Voice       1:34   Will        18 = 12  +3  +3
 Min Depth     600'                      Smithing    12 =  8  +3      +1
 Light Radius     4                      Song         4 =  1  +3

 You are the only child of an archer from the house of Feanor. You have
 light grey eyes, straight auburn hair, and a fair complexion.






  [Last Messages]

> You have slain the Troll guard.
> You sound a loud note on the horn.
> The Troll guard is dazed. <3x>
> The Troll guard grunts in anger.
> The Troll guard batters you.
> You are knocked back.
> You recover your footing.
> You hit the Troll guard!!
> The Troll guard misses you.
> You hit the Troll guard.
> The Troll guard misses you.
> You hit the Troll guard!!
> The Troll guard is no longer stunned.
> The Troll guard batters you.
> You die.


  [Screenshot]

         
         
  ####%%%
  TTT@...
  ####%#%
         
         


  [Equipment]

a) a Longsword of Nargothrond (+1,2d6) [+1] {@w0 @w6} 3.5 lb
   It slays dragons and raukar.  
b) a Longbow of Nargothrond (+1,2d5) 3.0 lb
   It slays dragons and raukar.  It can shoot arrows 20 squares
   (with your current strength).
c) a Garnet Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Jet Ring of Protection [+0,1d2]
e) an Obsidian Amulet of the Blessed Realm <+0>
   It increases your grace by 0.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Brass Lantern of True Sight (4046 turns)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) The Robe of Aredhel [+3] {@w2}
   It sustains your grace.  It grants you freedom of movement.  
   It cannot be harmed by the elements.  
h) a Cloak of Stealth [+2] <+2>
   It improves your stealth by 2.  
i) (nothing)
j) a Great Helm of Defiance [-1,1d3] <+3> {@w7}
   It improves your will by 3.  It provides resistance to fear.  
   
k) a Set of Gauntlets of Strength [-1,1d2] <+1>
   It increases your strength by 1.  
l) a Pair of Mithril Greaves of Treacherous Paths [+0,1d3]
   It makes you encounter more dangerous creatures (even when
   not worn).  It cannot be harmed by the elements.  
m) 33 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 20
   squares (with your current strength and bow).


  [Inventory]

a) 3 Dark Green Herbs of Restoration
b) 3 Fragments of Lembas
c) 6 Flasks of oil
d) a Clear Potion of Miruvor
e) 8 Copper Speckled Potions of Slow Poison
f) a Dark Green Potion of Quickness
g) 2 Dark Potions of Strength
h) a Silver Horn of Thunder {@p1}
i) an Ashen Staff of Majesty (4 charges)
j) a Marble Ring of Frost
   It provides resistance to fire.  
k) a Brass Lantern of Brightness (2353 turns)
   It burns brightly, increasing your light radius by an
   additional square.  
l) The Mail Corslet of Gundor (-1) [-1,2d4] <+1> {@w2}
   It increases your strength by 1.  It cannot be harmed by the
   elements.  It grants you the ability: Crowd Fighting.  
m) a Cloak of Warmth
   It provides resistance to cold.  
n) a Round Shield [+0,1d3] {@w0 @r0}
o) The Crown of exploration {@w7}
   It cannot be harmed by the elements.  It grants you the
   abilities: Song of Freedom and Lore-Master.  
p) a Set of Gloves of the Forge <+2>
   It improves your smithing by 2.  
q) a Bastard Sword of Final Rest (-2,3d3) [+1] {@w5} 3.5 lb
   It slays undead.  It grants you freedom of movement.  It does
   extra damage when wielded with both hands.  
r) The Greatsword 'Glend' (-1,3d6) [+1] <+1> {@w1} 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
s) The Spear 'Aeglos' (+1,1d9) {@t0} 3.0 lb
   It is branded with frost.  It can be thrown effectively (6
   squares).  It cannot be harmed by the elements.  It does
   extra damage when wielded with both hands.  It counts as a
   type of polearm.  
t) 3 Spears of the Vanyar (-1,1d9) <+1> {@t0} 9.0 lb
   It increases your grace by 1.  It can be thrown effectively
   (6 squares) and lights the dungeon around you.  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
u) a Mattock (-4,5d2) <+2> 14.0 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Gornorn of the Noldor
Entered Angband on 13 May 2017

   Turn     Depth   Note

    626    100 ft   (Jeweller)
    685    100 ft   Made a Pearl Ring of Evasion [+1]  0.1 lb
    746    100 ft   Made a Ruby Ring of Accuracy (+1)  0.1 lb
    827    100 ft   Made a Ruby Amulet of Haunted Dreams  0.1 lb
  2,400    300 ft   (Assassination)
  2,400    300 ft   (Opportunist)
  2,826    300 ft   dailir
  3,099    350 ft   (Hardiness)
  3,227    350 ft   Made a Sapphire Ring of Free Action  0.1 lb
  3,237    350 ft   Made a Lesser Jewel  0.1 lb
  3,307    350 ft   Made a Tapered Horn of Terror  1.0 lb
  4,658    450 ft   = [1d2]
  5,650    500 ft   4 spears of the vanyar
  6,043    500 ft   Encountered Othrod, the Orc Lord
  6,062    500 ft   Slew Othrod, the Orc Lord
  6,138    500 ft   (+0)[1d2] gauntlets of str
  7,854    550 ft   (Critical Resistance)
  8,241    550 ft   Made an Emerald Ring of Sustenance  0.1 lb
  8,251    550 ft   Made a Jade Ring of Hunger  0.1 lb
  8,261    550 ft   Made a Driftwood Amulet of Adornment  0.1 lb
  8,381    550 ft   Made an Obsidian Amulet of the Blessed Realm <+0>  0.1 
                    lb 
  8,484    600 ft   Encountered Uldor, the Accursed
  8,493    600 ft   (Poison Resistance)
  8,513    600 ft   Slew Uldor, the Accursed
  8,703    600 ft   Encountered Ulfang the Black
  8,807    600 ft   (Rauko-Bane)
  9,866    600 ft   Encountered Gilim, the Giant of Eruman
 10,090    600 ft   Slew Gilim, the Giant of Eruman
 10,313    600 ft   Found The Arrow 'Dailir' (from 300 ft)
 10,496    650 ft   Encountered Delthaur, Balrog of Terror
 10,596    650 ft   Destroyed Delthaur, Balrog of Terror
 10,651    650 ft   dropped a double-fine longsword of nargothond :)
 10,654    650 ft   (Finesse)
 10,702    650 ft   Found The Mail Corslet of Gundor
 10,706    650 ft   +3 robe art
 10,925    650 ft   Found The Robe of Aredhel
 11,030    650 ft   +4 death blade
 11,150    650 ft   fuck first mithril and its treacherous paths
 11,478    650 ft   Slew Ulfang the Black
 12,342    700 ft   Encountered Nan, the Giant
 12,392    700 ft   Slew Nan, the Giant
 12,400    700 ft   Found The Greatsword 'Glend'
 12,541    700 ft   (Armoursmith)
 12,541    700 ft   (Artifice)
 12,706    700 ft   Made The Crown of exploration  3.0 lb
 13,108    800 ft   Encountered Tevildo, Prince of Cats
 13,109    800 ft   Encountered Oikeroi, Guard of Tevildo
 13,112    800 ft   Slew Tevildo, Prince of Cats
 13,120    800 ft   Slew Oikeroi, Guard of Tevildo
 13,124    800 ft   Found The Spear 'Aeglos'
 13,505    800 ft   +5 to bane
 13,668    800 ft   (Subtlety)
 14,304    800 ft   Entered the Cat Fortress
 14,873    800 ft   (Parry)
 15,127    800 ft   (Riposte)

 15,157    800 ft   Slain by a Troll guard.
 15,157    800 ft   Died on 15 May 2017.




  ['Score' 016084843]


Posted on 14.5.2017 09:02
Last updated on 15.5.2017 08:29

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1013. on the Sil Ladder (of 2253)

Related screenshot:
cat fortress?

Comments

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On 14.5.2017 09:02 seraph wrote:
this might be the first time i've found both fire and cold resist. typically finding one is a sure-fire way to die to the other. i've soft ided all the herbs, and haven't seen anything heavier than studded leather.

also i am in desperate, dire need of oil.

On 15.5.2017 08:38 seraph wrote:
my first time ever in the cat fortress. the cats weren't a problem it was all the damn troll guards. i used the horn of thunder a lot. also there were a lot of forges on the level so i was trying to pool exp before i caved in. considering that my evasion was ~10 over their melee they hit often.

On 15.5.2017 13:59 protopulse wrote:
Yea, same thing happened to me a few games ago (http://angband.oook.cz/ladder-show.php?id=20714). Had the same evasion as you. Was doing really well then suddenly 4 troll guards appeared and I was dead. Wasn't surrounded either so they had no flanking bonuses. Tbf I was playing a little rushed because I was running out of food and wanted to get to the forge so I could make an artefact with sustenance on it, but I did not expect the burst at all. Those things are seriously dangerous. Considering taking gondolin weapons with me just for them from now on. Or using _earthquake, _light, or horn of thunder to stun them. Usually evasion heavy builds counter trolls and the like, but it seems like troll guards stomp both protection and evasion based builds unless you somehow cripple them.

On 16.5.2017 07:14 Thraalbee wrote:
Funny thing. My current archer has effective melee +3,4d12 vs those and still tanked a few troll guards in melee in the cat fortress yesterday. I rely on the bow but master hunter and concentration are enough to hit with Hurin. Also I sing trees in melee. Not sure but seems better than sharpness against trolls.

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