The Angband Ladder: al 9, Half-Titan Warrior by Ironshod Al

  [PosChengband 6.0.5 (Beta) Character Dump]
              ***LOSER***

 Name       : al 9                         ========== Stats ==========
 Sex        : Male                               STR  :    18/123
 Personality: Ordinary                           Int  :         6
 Race       : Half-Titan                         WIS  :        11
 Subrace    : None                               DEX  :     18/77
 Class      : Warrior                            Con  :     18/50
                                                 CHR  :        13
                                        
 Level      :       29                           HP   :   -15/493
 Cur Exp    :   105793                           SP   :       0/0
 Max Exp    :   107063                           AC   :        91
 Adv Exp    :   150000                           Speed:        +0
                                        
                                           ========== Skills =========
 Gold       :    69043                     Melee      : Amber[10]
 Kills      :     2013                     Ranged     : Amber[2]
 Uniques    :       38                     SavingThrow: Excellent
 Artifacts  :      4+2                     Stealth    : Very Bad
                                           Perception : Good
 Game Day   :        5                     Searching  : Good
 Game Time  :    16:56                     Disarming  : Excellent
 Play Time  :    05:28                     Device     : Excellent
                                        
============================= Character Equipment =============================

 a) a Long Sword (Defender) (2d5) (+10,+8) [+7] {AcElFi;FaSiWr(Ch}
 b) a Small Metal Shield (Dwarven) (+3,+1) [9,+13] {(St}
 c) a Sling of Velocity (x2.10) (+5,+13)
 d) a Quiver of Holding [170 of 190]
 e) a Ring of Combat (+0,+3) (+2) {Dx}
 f) a Ring (Elemental) {Ac}
 g) an Amulet of Trickery (+3) {DxSr;Po}
 h) The Phial of Galadriel (+1) {Sr A:Illumination, @A1}
 i) Hard Leather Armour of Elemental Protection (-1) [6,+13] {AcEl A:Dragon's 
      Flame}
 j) a Cloak of Freezing [1,+1] {Co[C}
 k) a Hard Leather Cap of Piety [2,+3] (+3) {Wi(Wi}
 l) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile}
 m) a Pair of Metal Shod Boots (Dwarven) [10,+12] (+1) {Cn;-Sl;Fa}

              |)}~=="!((]]]                           |)}~=="!((]]]
 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : +....+..+.....  72%        Speed      : ..............
 Electricity: +.......+.....  65%        Free Act   : +..........++.
 Fire       : +.............  50%        See Invis  : +.............
 Cold       : .........+....  50%        Warning    : +.............
 Poison     : ......+.......  50%        Slow Digest: ..............
 Light      : ...........+..  30%        Regenerate : .............. 158%
 Dark       : ..............   0%        Levitation : ..............
 Confusion  : ..............   0%        Perm Lite  : ...........+..
 Nether     : ..............   0%        Reflection : ..............
 Nexus      : ..............   0%        Hold Life  : ..............
 Sound      : ..............   0%        Dec Mana   : ..............
 Shards     : ..............   0%        Easy Spell : ..............
 Chaos      : .............+  30%        Anti Magic : ..............
 Disenchantm: ..............   0%        Magic Skill: ..............
 Time       : ..............   0%        Spell Power: ..............
 Blindness  : ..............   0%        Spell Cap  : ..............
 Fear       : .............#   1x        Magic Res  : ..............
                                         Infravision: ..............
              |)}~=="!((]]]              Stealth    : ............-.
 Auras        abcdefghijklm@             Searching  : ......++......
 Aura Elec  : ..............            
 Aura Fire  : ..............                          |)}~=="!((]]]
 Aura Cold  : .........+.... 3d4+2       Sustains     abcdefghijklm@
 Aura Shards: ..............             Sust Str   : .+............
 Revenge    : ..............             Sust Int   : ..............
                                         Sust Wis   : ..........+...
              |)}~=="!((]]]              Sust Dex   : ..............
 Slays        abcdefghijklm@             Sust Con   : ...........+..
 Slay Evil  : ..............             Sust Chr   : +.............
 Slay Undead: ..............            
 Slay Demon : ..............                          |)}~=="!((]]]
 Slay Dragon: ..............             Detection    abcdefghijklm@
 Slay Human : ..............             Telepathy  : ..............
 Slay Animal: ..............             ESP Evil   : ..............
 Slay Orc   : ..............             ESP Nonliv : ..............
 Slay Troll : ..............             ESP Good   : ..............
 Slay Giant : ..............             ESP Undead : ..............
 Slay Good  : ..............             ESP Demon  : ..............
 Slay Living: ..............             ESP Dragon : ..............
 Acid Brand : ..............             ESP Human  : ..............
 Elec Brand : ..............             ESP Animal : ..............
 Fire Brand : ..............             ESP Orc    : ..............
 Cold Brand : ..............             ESP Troll  : ..............
 Pois Brand : ..............             ESP Giant  : ..............
 Mana Brand : ..............            
 Sharpness  : ..............                          |)}~=="!((]]]
 Quake      : ..............             Curses       abcdefghijklm@
 Vampiric   : ..............             Cursed     : ..............
 Chaotic    : ..............             Rnd Tele   : ..............
 Add Blows  : ..............             No Tele    : ..............
 Blessed    : ..............             Drain Exp  : ..............
 Riding     : +.............             Aggravate  : ..............
 Tunnel     : ..............             TY Curse   : ..............
 Throwing   : ..............            
                                        
              |)}~=="!((]]]
              abcdefghijklm@   Base  R  C  P  E  Total
       STR  : .s............  18/33  5  4  0  0 18/123
       Int  : ..............      8  1 -2  0  0      7      6
       WIS  : ..........3...      8  2 -2  0  3     11
       DEX  : ....2.3.......  18/27 -2  2  0  5  18/77
       Con  : ...........s1.     18  3  2  0  1  18/60  18/50
       CHR  : s.............      9  3  1  0  0     13

==================================== Melee ====================================

 Hand #1: a Long Sword (Defender) (2d5) (+10,+8) [+7]        Accuracy
 Weight : 13.0 lbs                                            AC Hit
 Profic : Skilled (+10 To Hit)                                25 90%
 To Hit : 10 + 35 = 45                                        50 84%
 To Dam : 8 + 17 = 25                                         75 78%
 Blows  : 4.39                                               100 73%
 Damage                                                      125 67%
 Crits  : 1.10x (7.4%)                                       150 61%
 Normal : 138 [1.10x]                                        175 56%
                                                             200 50%

=================================== Shooting ==================================

 Shooting: a Sling of Velocity (x2.10) (+5,+13)
 Range   : 160'
 Shots   : 1.97
 Mult    : 2.26x
 To Hit  : 5 + 22 = 27
 Xtra Dam: 13 (Multiplier Does Not Apply)

 Ammo #1 : 29 Rounded Pebbles (2d3) (+0,+0)                   AC Hit
 Breakage: 5%                                                 25 89%
 Weight  : 0.4 lbs                                            50 82%
 To Hit  : 0 + 27 = 27                                       100 68%
 To Dam  : 0 (Multiplier Applies)                            150 55%
 To Dam  : 13 (Multiplier Does Not Apply)                    175 49%
 Damage                                                      200 42%
 Crits   : 1.09x (6.4%)                                      
 Normal  : 22/43                                             
                                                             
 Ammo #2 : 20 Rounded Pebbles (2d3) (+5,+2)                   AC Hit
 Breakage: 5%                                                 25 89%
 Weight  : 0.4 lbs                                            50 83%
 To Hit  : 5 + 27 = 32                                       100 70%
 To Dam  : 2 (Multiplier Applies)                            150 57%
 To Dam  : 13 (Multiplier Does Not Apply)                    175 51%
 Damage                                                      200 45%
 Crits   : 1.10x (7.2%)                                      
 Normal  : 26/51                                             
                                                             
 Ammo #3 : 17 Rounded Pebbles (2d3) (+7,+7)                   AC Hit
 Breakage: 5%                                                 25 89%
 Weight  : 0.4 lbs                                            50 83%
 To Hit  : 7 + 27 = 34                                       100 70%
 To Dam  : 7 (Multiplier Applies)                            150 58%
 To Dam  : 13 (Multiplier Does Not Apply)                    175 52%
 Damage                                                      200 46%
 Crits   : 1.11x (7.8%)                                      
 Normal  : 37/72                                             
                                                             
 Ammo #4 : 20 Rounded Pebbles (Elemental) (2d3) (+5,+12)      AC Hit
 Breakage: 5%                                                 25 89%
 Weight  : 0.4 lbs                                            50 83%
 To Hit  : 5 + 27 = 32                                       100 70%
 To Dam  : 12 (Multiplier Applies)                           150 57%
 To Dam  : 13 (Multiplier Does Not Apply)                    175 51%
 Damage                                                      200 45%
 Crits   : 1.10x (7.1%)                                      
 Normal  : 49/96                                             
 Elec    : 64/126                                            
 Fire    : 64/126                                            
                                                             
 Ammo #5 : 16 Iron Shots (3d3) (+0,+0)                        AC Hit
 Breakage: 5%                                                 25 89%
 Weight  : 0.5 lbs                                            50 82%
 To Hit  : 0 + 27 = 27                                       100 68%
 To Dam  : 0 (Multiplier Applies)                            150 55%
 To Dam  : 13 (Multiplier Does Not Apply)                    175 49%
 Damage                                                      200 42%
 Crits   : 1.12x (7.0%)                                      
 Normal  : 26/51                                             
                                                             
 Ammo #6 : 27 Iron Shots (3d3) (+2,+6)                        AC Hit
 Breakage: 5%                                                 25 89%
 Weight  : 0.5 lbs                                            50 82%
 To Hit  : 2 + 27 = 29                                       100 69%
 To Dam  : 6 (Multiplier Applies)                            150 56%
 To Dam  : 13 (Multiplier Does Not Apply)                    175 50%
 Damage                                                      200 43%
 Crits   : 1.12x (7.0%)                                      
 Normal  : 40/78                                             
                                                             
 Ammo #7 : 14 Iron Shots (3d3) (+4,+6)                        AC Hit
 Breakage: 5%                                                 25 89%
 Weight  : 0.5 lbs                                            50 82%
 To Hit  : 4 + 27 = 31                                       100 70%
 To Dam  : 6 (Multiplier Applies)                            150 57%
 To Dam  : 13 (Multiplier Does Not Apply)                    175 51%
 Damage                                                      200 44%
 Crits   : 1.11x (6.9%)                                      
 Normal  : 40/78                                             
                                                             
=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Probe Monster         15   10  95%                    0    1 100%
Sword Dancing         30   25 100%                    0    0   0%

=================================== Dungeons ==================================

 Angband         : level  37
 Stronghold      : level   6

You were killed by an Arch-vile on level 37 of Angband.

 Last Message: Who turned off the light..?

==================================== Quests ===================================

  Completed Quests
  The Thieves' Hideout                                      DL  5 CL 4
  The Warg Problem                                          DL  5 CL10
  Kill Ufthak of Cirith Ungol                               DL 12 CL13
  Old Man Willow Quest                                      DL 22 CL28

  Failed Quests
  Kill Alberich the Nibelung King                           DL 24 CL23


  Arena:  0 Victory
================================ Monster Kills ================================

You have defeated 2013 enemies including 38 unique monsters in total.

  Uniques                                  Lvl
  Tom the Stone Troll                       33
  Jaian, the Boss of the Kids               29
  Gachapin                                  29
  Alberich the Nibelung King                27
  Ulwarth, Son of Ulfang                    26
  Red Helm, the King of Bear                25
  Poor, the Thief                           25
  Angamaite of Umbar                        24
  Sangahyando of Umbar                      24
  Hagen, Son of Alberich                    24
  Mime, the Nibelung                        24
  Old Man Willow                            22
  Lugdush, the Uruk                         21
  Bolg, Son of Azog                         20
  Ugluk, the Uruk                           20
  Gorbag, the Orc Captain                   18
  Shagrat, the Orc Captain                  18
  Nar, the Dwarf                            17
  Ulfast, Son of Ulfang                     16
  The Ghost 'Q'                             15

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Sorcerer                   40     1     Cave orc                    7    88
  Xaren                      40     1     Uruk                       18    84
  Mature red dragon          37     1     Snaga                       6    68
  Exploding ant              36     4     Novice ranger               8    59
  Oriental vampire           34     1     Software bug               14    56
  Bloodletter of Khorne      34    10     War bear                    9    50
  Master thief               34     1     Hill orc                    8    44
  Night stalker              34     1     Novice paladin              8    39
  Carrion crawler            34     9     Fire hound                 18    37
  Ivory monk                 33     2     Shadow Creature of Fiona   10    34
  Logrus master              33     1     Blue horror                10    33
  Anti-paladin               33     1     Ghoul                      26    30
  Water troll                33     6     Phantom warrior             8    30
  Barrow wight               33     7     Forest troll               17    28
  Giant skeleton troll       33     4     Giant white louse           3    28
  Half-troll                 33     4     Snotling                    4    26
  Ghoulking                  32     1     Hellcat                    12    22
  Nexus quylthulg            32     1     Skaven                      9    22
  Doombat                    32     4     Mad bear                   15    21
  Ghost                      31     2     Cave ogre                  26    19
                                        
                                        
=================================== Virtues ===================================

Your alignment: Neutral

You have strayed from the path of Valour.
You have sinned against Honour.
You are a great champion of Harmony.
You are the polar opposite of Compassion.
You are somewhat virtuous in Justice.
You are a champion of Temperance.
You have sinned against Patience.
You are a great champion of Diligence.

============================= Character Inventory =============================

12 Pieces of Elvish Waybread {@Ef}
3 Potions of Boldness
3 Potions of Speed {!kq}
18 Potions of Cure Critical Wounds {@q3!q}
7 Potions of Restore Life Levels {90% off}
17 Scrolls of Phase Door {@r1!r}
12 Scrolls of Teleportation {!r}
a Scroll of Teleport Level {!r}
6 Scrolls of Word of Recall {25% off, @r0!r}
2 Scrolls of Remove Curse
3 Scrolls of Protection from Evil
a Rod: Detection (1/2 charges) {8%, @zm!z}
a Staff of Simplicity: Enlightenment (5/8 charges) (+2) {3%, @um}
a Staff of Resistance: Identify (5/6 charges) {3%, @u3}
a Staff: Cure Wounds (9/9 charges) {3%, @uh!u}
a Staff: Curing (3/4 charges) {3%, @u0!u}
a Ring of Combat (+0,+12)
a Beaked Axe (Chaos) (2d6) (+3,+8) {NtCa|Ca}
23 Sheaf Arrows (Elemental) (4d4) (+9,+3) {|ECo, @f1=g}

============================== Character Quiver ===============================

27 Bolts (3d5) (+2,+3) {@f1}
29 Rounded Pebbles (2d3) (+0,+0) {@f1=g}
20 Rounded Pebbles (2d3) (+5,+2) {@f1=g}
17 Rounded Pebbles (2d3) (+7,+7) {@f1=g}
20 Rounded Pebbles (Elemental) (2d3) (+5,+12) {|EF, @f1=g}
16 Iron Shots (3d3) (+0,+0) {@f1=g}
27 Iron Shots (3d3) (+2,+6) {@f1=g}
14 Iron Shots (3d3) (+4,+6) {@f1=g}

================================ Home Inventory ===============================

 26281 The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L}
 15103 a Ring of the Dwarves (-5,+11) (+1) {cursed, 
         StCnDg;-Sl;DkBl;FaSiRg(StCn}
  9510 a Bastard Sword (Life) (3d4) (+7,+4) (+4) {Lf;HlBs/UL}
  9391 an Awl-Pike (Death) (1d8) (+3,+2) {PoNt;Hl|V/pA A:Enslave Undead}
  8671 a Morning Star (Nature) (2d6) (+5,+7) (+2) {In;ElFi;RgLu|EF/Z~Z}
  8601 a Broad Axe of Gondolin (2d6) (+8,+14) {Dk;FaSiLu/DoTU}
  7520 an Amulet (Elemental) {FiCo}
  6709 a Glaive (Death) (2d6) (+3,+4) {Po;Hl|V}
  6506 The Sabre 'Fire Tornado' (1d7) (+8,+11) {Fi;Lu|F/DoTPZ}
  4664 The Flail of Awe (2d6) (+12,+8) (+1) {Wi;Bs/U}
  4230 a Short Bow of the Hunter (x2.50) (+9,+5) (+1) {Sl~Good~TL}
  3950 a Ring (Elemental) {Co A:Lightning Bolt}
  3575 a Dagger of Sharpness (4d4) (+2,+5) (+1) {Dg|S}
  2652 a Barbarian Talisman [+3] (+2) {Dx}
  2500 a Rod: Recall (2/2 charges) {3%, @z0!z}
  1925 a Rod: Detect Traps (7/7 charges) {3%, @zt}
  1875 a Rod: Detect Monsters (3/3 charges) {3%, @zm}
  1504 a Wand: Teleport Other (6/6 charges) {3%, !kd}
  1245 a Wand: Stone to Mud (7/7 charges) {3%, @as}
  1176 a Pair of Soft Leather Boots of Levitation [2,+4] {Lv}
  1166 a Rod: Detect Traps (4/4 charges) {3%, @zt}
  1133 a Staff: Detect Traps (16/17 charges) {3%, @ut}
  1000 a Scroll of Summon Pet
  1000 a Scroll of Summon Kin
   899 a Rod: Detect Traps (3/3 charges) {3%, @zt}
   800 2 Potions of Enlightenment
   685 a Staff: Detect Traps (10/10 charges) {cursed, 3%, @ut}
   350 a Mushroom of Restore Constitution
   300 3 Potions of Restore Dexterity
   300 4 Potions of Restore Charisma
   158 17 Sheaf Arrows (Elemental) (4d4) (+7,+10) {|FCo, @f1=g}
    75 8 Potions of Neutralize Poison
    75 4 Mushrooms of Cure Serious Wounds
    56 4 Arrows (3d4) (+6,+6) {@f1=g}
    50 2 Scrolls of Identify {@r3}
    36 21 Sheaf Arrows (4d4) (+2,+4) {@f1=g}
    33 29 Arrows (3d4) (+1,+5) {@f1=g}
    32 28 Arrows (3d4) (+5,+3) {@f1=g}
     3 51 Rations of Food {@Ef}
     2 20 Arrows (3d4) (+0,+0) {@f1=g}

================================== Statistics =================================

                 Gold
  Found    :   146595
  Selling  :    96323
  Winnings :        0   242918
  Purchases:   126436
  Services :    36257
  Stolen   :    11182   173875
                         69043

  Objects Found    :   2458
  Objects Bought   :    316
  Objects Destroyed:   1717

  Equipment            Found Bought  Used  Dest
  Weapons                189      0    22   169
  Shields                 39      0     5    35
  Bows                    45      0     9    39
  Quivers                  1      1     2     0
  Rings                   18      0     7     1
  Amulets                  7      1     7     3
  Lights                  13      1     4     3
  Body Armor              93      0     7    92
  Cloaks                  19      0     3    16
  Helmets                 26      0     2    24
  Gloves                  30      0     3    29
  Boots                   38      1     3    36
  Totals                 517      3    72   447

  Devices              Found Bought  Used  Dest
  Wands                   27      2    50    22
  Staves                  18      5   175    14
  Rods                    17      0   126     9
  Potions                178    140   172    63
  Scrolls                320    134   156   230
  Totals                 560    281   679   338

  Other                Found Bought  Used  Dest
  Shots                  321      0  1075   118
  Arrows                 423     31  1303   281
  Bolts                   27      0     0     0
  Spellbooks               1      0     0     2
  Food                    97      0     7    21
  Corpses                285      0     0   282
  Skeletons              211      0     0   211
  Totals                1365     31  2385   915

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds     7     73    57     5
  Speed                   28      9    30     4
  Restore Life Levels      0     15     6     2
  Dexterity                3      0     2     1
  Totals                 178    140   172    63

  Scrolls              Found Bought  Used  Dest
  Word of Recall          23     46    22    32
  Identify                38      0    33    12
  Remove Curse             3     14     3    12
  Teleportation           60     22    29    41
  Teleport Level           7      0     2     4
  Totals                 320    134   156   230

  Wands                Found Bought  Used  Dest
  Stone to Mud             3      0    40     1
  Teleport Other           0      2     6     1
  Totals                  27      2    50    22

  Staves               Found Bought  Used  Dest
  Identify                 1      3   120     3
  Enlightenment            1      0    15     0
  Totals                  18      5   175    14

  Rods                 Found Bought  Used  Dest
  Detect Traps             3      0    50     0
  Detect Doors & Stair     3      0     0     3
  Detect Monsters          1      0    38     0
  Recall                   1      0     0     0
  Detection                1      0    38     0
  Totals                  17      0   126     9

  Spellbooks           Found Bought  Used  Dest
  Totals                   1      0     0     2

  Egos Found    :    113
  Egos Bought   :      3
  Egos Destroyed:     16

  Egos                 Found Bought  Dest

  Monsters             Kills   Pct
  Animals                706  35.0%
  Breeders               148   7.3%
  Demons                  87   4.3%
  Dragons                 12   0.5%
  Giants                  46   2.2%
  Hounds                  83   4.1%
  Humans                 265  13.1%
  Orcs                   374  18.5%
  Trolls                  91   4.5%
  Undead                 105   5.2%
  Uniques                 38   1.8%

  Evil Monsters          995  49.4%
  Good Monsters           62   3.0%
  Neutral Monsters       956  47.4%

  Totals                2013

================================ Last Messages ================================

Really try 21 Potions of Cure Critical Wounds {@q3!q}? [y/n] => y. 
Moderation in all things.
You have 20 Potions of Cure Critical Wounds {@q3!q} (e).
You are no longer scared, but you still feel nervous.

Really try 20 Potions of Cure Critical Wounds {@q3!q}? [y/n] => y. 
Moderation in all things.
You have 19 Potions of Cure Critical Wounds {@q3!q} (e).

You feel like a hero!
Really try 19 Potions of Cure Critical Wounds {@q3!q}? [y/n] => y. 
Moderation in all things.
You have 18 Potions of Cure Critical Wounds {@q3!q} (d).

Really try a Staff: Curing (4/4 charges) {3%, @u0!u}? [y/n] => y.
You have a Staff: Curing (3/4 charges) {3%, @u0!u} (p).
Your fears finally subside.

You activate it... The phial wells with clear light... You are 
surrounded by a white light.

Really try a Rod: Detection (2/2 charges) {8%, @zm!z}? [y/n] => y. You 
sense the presence of traps! You sense the presence of doors! You sense 
the presence of stairs! You sense the presence of objects! You sense 
the presence of monsters!
You have a Rod: Detection (1/2 charges) {8%, @zm!z} (l).

It tries to cast a spell, but fails.
The Young green dragon wakes up.
The Young green dragon attacks you: It claws. *Ouch!* It is frozen! It 
misses. It bites. *Ouch!* It is frozen!
The Stairway to hell magically summons a demon from the Courts of 
Chaos!

You attack the Young green dragon: You hit. You hit. You hit. It was a 
good hit! You miss. You hit.
The Arch-vile attacks you: It claws. *Ouch!* It is frozen! It misses.
The Arch-vile attacks you: It misses. It misses.
The Young green dragon attacks you: It claws. *Ouch!* It is frozen! It 
claws. *Ouch!* It is frozen! It misses.
The Arch-vile casts a fire ball. You stand your ground! *Ouch!*
The Stairway to hell magically summons a demon from the Courts of 
Chaos!
The Arch-vile attacks you: It claws. *Ouch!* It is frozen! It claws. 
*Ouch!* It is frozen!

Really try 18 Scrolls of Phase Door {@r1!r}? [y/n] => y.
You have 17 Scrolls of Phase Door {@r1!r} (f).
The Shadow demon tries to cast a spell, but fails. (x2)
The Shadow demon casts a nether bolt. You feel your life draining away! 
You stand your ground! *Ouch!*
The Arch-vile casts a fire ball.
                                                  
xxxxxxxxxx            #########                   
xxxxxxxxx             #.....G #                   
xxxxxxxxx             #.......#    ###            
xxxxxxxx###############..@GG..######.#            
xxxxxxxxx            ........^.......###+######## 
xxxxxxxx#########  ####.......######.'..........# 
xxxxxxxxx       ####  #....>u..|#  ###..........# 
xxxxxxxx              # ......#.#    #..........##
xxxxxxxx              ######### #    #........... 
xxxxxxxx                      # ######..........##
xxxxxxxxx                     #      +..........##
xxxxxxxxx                     ########........... 
xxxxxxxxx          ####              #..........#.
xxxxxxxxx###       #  ###      #######..........# 
xxxxxxxx##<#########    #      #     +..........# 
 Who turned off the light..? Goodbye, al 9!

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       Sometimes
 Easy Identify:      On
 Arena Levels:       Sometimes



Posted on 10.5.2017 14:41
Last updated on 10.5.2017 18:39

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On 10.5.2017 14:41 Ironshod Al wrote:
Well, at it again. Still playing Half-Titan Warrior. Looked through the personalities, but didn't fine anything better than Ordinary. Mighty sounded interesting, but I'll save that for another game.

Same settings as last time: easy identification, wilderness on, force small dungeons.

The approach has been slightly diffent though: Started out with Thieves' Hideout and the Warg quest. After that I went to Morivant and then to Angband, where I have been diving since.
With the small levels I explore most of them, but head for the stairs when the level runs out of interesting stuff.

I had to abandon the quest on DL24. Alberich was too fast for me and I was out of arrows. If I had a quiver full of arrows it would have been no big problem to kill Alberich, but without them, I spend more time chasing him down than killing him. That is just no fun at all.
Mime was a totally different game. They are similar, but Mime is slower, so I could just quaff !Speed and hit him, move back and wait for him to get back in melee range, then repeat the process until he croaked.

The progress is decent compared to my progress during the first three hours in previous games. I normally finish Stronghold in 1 or 1.5 hours. In my current game I'm at DL30 and still not too much out of depth. The main problem at this point is my lack of posion resistance. I did find an amulet with just that, but decided to sell it and keep my fire+cold resistances.

Unlike earlier games, CL5 and CL10 stat increases went into CON while CL15, CL20 and CL25 went into STR. In earlier games I just put everything in STR.

On 10.5.2017 18:39 Ironshod Al wrote:
Teleported to safety after being brought to low HP. Forgot to heal up and had a brainfart wanting to take a closer look at a young green dragon. Don't really know why I did that instead of healing up. It was some sort of auto-pilot mode: see dragon = must attack. When I realized what I was doing, it was too late. ?Teleport might also have been safer than ?Phase Door, but I had already left another part of the level because it was too unsafe to deal with without preparation.

No good excuse for this death. The only good part is that it took less than 6 hours where the previous game took nearly 50 hours.

The fun part of this run was that the character really never felt overpowered except in the Stronghold and the two quest locations. For the first time during all my *band games I actually read ?Teleport Level, because a couple of levels were too small and too dangerous for safe ?Teleport. The loot found was not amazing, but covered basic resistances, with the exception of fear, which was a bit of a problem on the latest levels.

The character dump is raw text this time. I must have pressed something after the initial dump screen, so I never saw the HTML-version.

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