The Angband Ladder: Aring, Noldor Fingolfin no-class by captnamazing

  [Sil 1.3.0 Character Dump]

 Name   Aring         Age    1,806       Str   3
 Sex    Male          Height   7'4       Dex   3
 Race   Noldor        Weight   170       Con   5
 House  Fingolfin                        Gra   3

 Game Turn    9,526   Melee  (+11,3d8)   Melee       11 = 11  +3  -4  +1
 Exp Pool       286   Bows    (+2,2d7)   Archery      2 =  0  +3  -2  +1
 Total Exp   22,786   Armor [+11,6-13]   Evasion     11 = 10  +3  -2
 Burden       118.2                      Stealth     -1 =  0  +3  -4
 Max Burden   172.8   Health     -2:49   Perception  10 =  7  +3
 Depth         500'   Voice      34:34   Will        10 =  6  +3      +1
 Min Depth     400'                      Smithing     3 =  0  +3
 Light Radius     2                      Song         3 =  0  +3

 You are one of several children of a bard from the house of Fingolfin.
 You have light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> You hit the Giant!
> Ulfang the Black attacks you as you step away.
> Ulfang the Black hits you...
> You hit the Giant.
> You miss Ulfang the Black.
> The Warg bites you...
> The Easterling archer fires an arrow.
> Ulfang the Black hits you!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You miss Ulfang the Black.
> You hit Ulfang the Black!
> The Easterling archer fires an arrow. <2x>
> It hits!
> You die.


  [Screenshot]

  #....@@
  .CG...@
  #C@....
  #..@.. 
  ######+
         
         


  [Equipment]

a) a Greatsword (-2,3d5) [+1] 7.0 lb
   It requires both hands to wield it properly.  
b) a Longbow (+0,2d5) 2.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) (nothing)
d) (nothing)
e) a Bronze Amulet of Preservation
   It sustains your constitution and grace.  It reduces your
   need for food.  It cannot be harmed by the elements.  
f) a Brass Lantern of True Sight (4182 turns)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) a Mail Corslet (-1) [-3,2d4]
h) a Cloak [+1]
i) (nothing)
j) a Helm [-1,1d2]
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Boots of Free Action [+0,1d1]
   It grants you freedom of movement.  
m) 9 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 20
   squares (with your current strength and bow).


  [Inventory]

a) 3 Pale Green Herbs of Rage
b) 5 Mottled Herbs of Terror
c) a Thorny Herb of Restoration
d) 2 Fragments of Lembas
e) a Flask of oil
f) 2 Murky Brown Potions of Orcish Liquor
g) 2 Azure Potions of True Sight
h) 2 Copper Speckled Potions of Quickness
i) a Sparkling Potion of Strength
j) a Cloudy Potion of Dexterity
k) a Crimson Potion of Grace
l) a Vermilion Potion of Poison
m) 2 Pale Green Potions of Blindness
n) a Rosewood Staff of Light (2 charges)
o) a Walnut Staff of Majesty (2 charges)
p) a Brass Lantern (3341 turns)
q) a Round Shield [+0,1d3]
r) a Longsword (+0,2d5) [+1] 3.5 lb
s) The Spear of Boldog (+0,1d10) 5.0 lb
   It slays wolves.  It provides resistance to fear.  It can be
   thrown effectively (4 squares).  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
t) 6 Spears (-1,1d9) 18.0 lb
   It can be thrown effectively (6 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
u) a Battle Axe of Nargothrond (-2,3d4) 6.5 lb
   It slays dragons and raukar.  It does extra damage when
   wielded with both hands.  
v) a Shovel (-2,2d2) <+1> 4.5 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Aring of the Noldor
Entered Angband on 2 May 2017

   Turn     Depth   Note

    295     50 ft   3 filthyr ags on this floor
    348     50 ft   what are you trying to say about me, Sil?
  2,174    200 ft   one of these special boots are def treacherous ptahs
  2,652    200 ft   (Dodging)
  2,652    200 ft   (Flanking)
  2,793    250 ft   Encountered Gorgol, the Butcher
  2,896    250 ft   Slew Gorgol, the Butcher
  2,969    250 ft   just a potion off gorgol
  2,969    250 ft   staff of light you da real mvp
  3,772    250 ft   Fell through a false floor
  4,664    350 ft   (Sprinting)
  4,664    350 ft   (Charge)
  5,130    350 ft   sweet, these are boots of free action
  5,130    350 ft   the treacherous greaves got tossed earlier :)
  5,134    350 ft   lucky
  5,336    400 ft   Encountered Boldog, the Merciless
  5,356    400 ft   Slew Boldog, the Merciless
  5,357    400 ft   BOLDOG DOWN EASY
  5,584    400 ft   Found The Spear of Boldog
  5,875    400 ft   (Hardiness)
  6,084    400 ft   Fell through a false floor
  6,084    450 ft   fucking shit. barely survive a crazy vault, just to get
  6,084    450 ft   dropped down a false floor
  6,084    450 ft   lost my bastard sword of gondolin
  6,084    450 ft   battleaxe*
  6,597    450 ft   (Inner Light)
  6,623    450 ft   not messin around with whispering shadows
  7,315    450 ft   the arrow dailir... :)
  7,337    450 ft   fitting, as I killed that giant with ranged
  7,337    450 ft   he almost splatted me... twice :p
  7,442    450 ft   (Lore-Keeper)
  8,247    500 ft   (Lore-Master)
  8,247    500 ft   Found The Arrow 'Dailir' (from 450 ft)
  8,327    500 ft   Encountered Othrod, the Orc Lord
  8,347    500 ft   Slew Othrod, the Orc Lord
  8,542    500 ft   enchanted forge with two uses.
  8,671    500 ft   yay, mail corseelet
  8,996    500 ft   Encountered Ulfang the Black
  9,043    500 ft   ok ulfang, until we meet again lol
  9,487    500 ft   ulfang, fuck you
  9,500    500 ft   not really sure how to get out of this one
  9,500    500 ft   might have to suck it up and blow some pots

  9,526    500 ft   Slain by an Easterling archer.
  9,526    500 ft   Died on 02 May 2017.




  ['Score' 010090474]


Posted on 2.5.2017 20:16
Last updated on 2.5.2017 20:54

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1664. on the Sil Ladder (of 2253)

Comments

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On 2.5.2017 20:21 captnamazing wrote:
nearly got raped there by ulfang. His attack is just way too high for me to deal with atm. I could really use some protection rings. SPrinted away from Ulfang with a !quick, had to burn more consumables just to escape than i'd like. Aring lives to fight another day, though!!

On 2.5.2017 20:59 captnamazing wrote:
Pretty sad death. Ulfang and a horde of archers came out from the room above. I was on a fresh level 500' and couldn't clear the rooms around me. I tried to get a hit on Ulfang, then a giant showed up along side him. Led Ulfang back into the little room where I would soon die, taking a few hits from his opportunist. But then I took him down to a 10% health.

Things were looking pretty good, and then the giant flanked me on the same turn easterling archers decided to enter the little room. I was forced into the western hallway, where wargs immediately sprang me from behind.

I pulled off a !quickness and ,healing before making my next move, northeast diagonal step. I danced around them pretty well, dealing significant damage to the giant and scoring another hit on Ulfang. I was capable of beating him in up close combat!!

Then three easterling archers pincushioned me. One got a crit for 16 on me. a 29 damage shot.

Close fight. Things just kept getting worse for Aring. Multiple false floors at bad times and then double encounter with ulfang 100' out of depth.

On 3.5.2017 00:15 ripforareason wrote:
imo, never wear vanilla gauntlets unless they lack an attack penalty. You want at least 1d2 protection if you're going to give up a point of melee or evasion. 2h weapons are also generally not that good.

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