The Angband Ladder: Angrion, Noldor Feanor no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Angrion       Age    1,382       Str   3
 Sex    Male          Height   6'8       Dex   4
 Race   Noldor        Weight   162       Con   4 =  4  +1  -1
 House  Feanor                           Gra   4 =  3  +1

 Game Turn   12,170   Melee  (+15,3d8)   Melee       15 = 10  +4  +1
 Exp Pool     1,705   Bows   (+11,2d9)   Archery     11 =  1  +4  +5  +1
 Total Exp   32,305   Armor [+24,5-10]   Evasion     24 = 12  +4  +8
 Burden       124.1                      Stealth      2 =  0  +4  -2
 Max Burden   172.8   Health     26:41   Perception   7 =  3  +4
 Depth         600'   Voice      36:41   Will        12 =  7  +4  +1
 Min Depth     500'                      Smithing    13 =  8  +4      +1
 Light Radius     3                      Song         8 =  4  +4

 You are one of several children of a prince from the house of Feanor.
 You have light grey eyes, straight black hair, and a fair complexion.






  [Equipment]

a) The Battle Axe of Hurin (-3,3d5) <+1> 4.5 lb
   It increases your constitution by 1.  It improves your will
   by 1.  It slays trolls.  It provides resistance to fear.  It
   cannot be harmed by the elements.  It grants you the ability: 
   Song of Slaying.  It does extra damage when wielded with both
   hands.  
b) a Longbow (+1,2d6) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Jet Ring of Accuracy (+2)
d) a Jet Ring of Accuracy (+2)
e) an Ivory Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
f) a Brass Lantern (2494 turns)
g) The Robe of Aredhel [+3]
   It sustains your grace.  It grants you freedom of movement.  
   It cannot be harmed by the elements.  
h) a Cloak [+2]
i) a Round Shield of Deflection [+2,1d3]
   It cannot be harmed by the elements.  
j) a Dwarf Mask of Brilliance [-2,1d2] {@w4}
   It provides resistance to fire.  It lights the dungeon around
   you.  
k) a Set of Gauntlets [+0,1d2]
l) The Pair of Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 47 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).
n) 12 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) 4 Pale Green Herbs of Rage
b) 3 Black Herbs of Restoration
c) a Clear Potion of Miruvor
d) 2 Murky Brown Potions of Orcish Liquor
e) a Smoky Potion of Healing
f) 7 Brown Potions of Slow Poison
g) 6 Bright Orange Potions of Quickness
h) a Copper Speckled Potion of Elemental Resistance
i) 3 Azure Potions of Dexterity
j) a Shimmering Potion of Constitution
k) a Rosewood Staff of Recharging (4 charges)
l) a Golden Amulet of Haunted Dreams
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
m) a Lesser Jewel of Grace <+1>
   It increases your grace by 1.  
n) a Hauberk of Protection (-2) [-4,2d6]
   It cannot be harmed by the elements.  
o) Leather Armour of Resilience [-1,1d4] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
p) The Crown of the Wanderer {@w5}
   It cannot be harmed by the elements.  It grants you the
   abilities: Lore-Master and Song of Freedom.  
q) a Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
r) a Set of Gloves of the Forge <+2>
   It improves your smithing by 2.  
s) a Longsword (+1,2d6) [+1] 3.5 lb
t) a Bastard Sword of Doriath (-2,3d3) [+1] {@w2} 3.0 lb
   It slays wolves and spiders.  It does extra damage when
   wielded with both hands.  
u) The Spear of Boldog (+0,1d10) {@t1} 5.0 lb
   It slays wolves.  It provides resistance to fear.  It can be
   thrown effectively (4 squares).  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
v) 5 Throwing Axes of Nargothrond (+0,2d4) {@t2} 7.5 lb
   They slay dragons and raukar.  It can be thrown effectively
   (9 squares).  
w) a Shovel (-3,2d3) <+1> 7.0 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Angrion of the Noldor
Entered Angband on 28 Apr 2017

   Turn     Depth   Note

      0     50 ft   (Armoursmith)
      0     50 ft   (Enchantment)
      0     50 ft   alright angrion, i choose you!
    316     50 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
    447     50 ft   Made a Round Shield of Deflection [+2,1d3]  4.5 lb
    610     50 ft   Made a Crown of Grace <+1>  2.5 lb
    841    100 ft   (Eye for Detail)
  2,293    250 ft   Encountered Gorgol, the Butcher
  2,294    250 ft   oh wait
  2,294    250 ft   im confusd now
  2,294    250 ft   whered you come from
  2,329    250 ft   Slew Gorgol, the Butcher
  2,796    250 ft   (Jeweller)
  2,925    250 ft   Made a Jet Ring of Accuracy (+2)  0.1 lb
  3,056    250 ft   Made a Jet Ring of Accuracy (+2)  0.1 lb
  3,209    250 ft   Made a Lesser Jewel of Grace <+1>  0.1 lb
  5,035    300 ft   WHY
  5,035    300 ft   2 use forge
  5,035    300 ft   i need to find a caltrop
  5,272    300 ft   Made a Dwarf Mask of Brilliance [-2,1d2]  7.0 lb
  5,425    300 ft   Made an Ivory Amulet of Grace <+1>  0.1 lb
  5,427    300 ft   (Artifice)
  6,247    350 ft   Encountered Boldog, the Merciless
  6,294    350 ft   wtf is going on
  6,379    350 ft   Slew Boldog, the Merciless
  6,828    400 ft   (Flanking)
  7,196    400 ft   (Dodging)
  7,905    450 ft   Found The Spear of Boldog (from 350 ft)
  8,729    450 ft   Made The Crown of the Wanderer  3.0 lb
  8,818    450 ft   (Hardiness)
  8,947    450 ft   Made Leather Armour of Resilience [-1,1d4] <+1>  5.0 lb
  9,661    500 ft   (Careful Shot)
  9,700    500 ft   Fell through a false floor
  9,700    550 ft   I HATE FALSE FLOORS
  9,871    550 ft   Found The Battle Axe of Hurin
 10,586    550 ft   Encountered Othrod, the Orc Lord
 10,826    550 ft   Slew Othrod, the Orc Lord
 10,876    550 ft   Found The Robe of Aredhel
 11,693    550 ft   (Poison Resistance)
 11,789    600 ft   Encountered Uldor, the Accursed
 11,801    600 ft   (Finesse)
 11,801    600 ft   (Zone of Control)
 11,855    600 ft   Slew Uldor, the Accursed
 12,008    600 ft   wait a second
 12,008    600 ft   thats more than 1 shadow spider isnt it?
 12,129    600 ft   Found The Pair of Boots of Finrod



  ['Score' 012087830]


Posted on 29.4.2017 07:34
Last updated on 29.4.2017 14:42

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1447. on the Sil Ladder (of 2253)

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On 29.4.2017 07:48 protopulse wrote:
Shadow spider seriously messed me up. Was expecting to be able to see it with a brass lantern and a doriath weapon. Turns out that's not enough.

Right now I'm staring at 2 cave trolls and a ringrauko. 16 HP. I could heal but I'm trying to save on consumables...not sure if good idea to drag them out into the room. I feel like trolls, with their knockback, could really mess up my positioning. 22 evasion is really good, but is it good enough is the question. A _light would be useful here but unfortunately, I didn't keep any around.

On 29.4.2017 07:56 protopulse wrote:
Making rCold at next forge because if Ringraukos are here, sapphire serpents will be here soon too.

On 29.4.2017 14:02 protopulse wrote:
I could !quickness and quaff 1 orcish liquor probably...orcish liquors aren't that great past midgame imo when everything late game hits so hard that 1/4 of your HP is not enough for much of anything. One of my Christmas characters died while spamming orcish liquors in a 1v1 with Duruin iirc. And I have rFear already from Hurin. Maybe even sing song of slaying, but I'm not sure it's that great outside the throne room.

On 29.4.2017 14:38 protopulse wrote:
Oo, I didn't even need to heal or quaff !elemental resistance. !quickness is amazing. And song of slaying is actually good even before the throne room. Ho...ly.

Just found Finrod out of a chest. Woo.

On 29.4.2017 14:45 protopulse wrote:
Goodbye [-1,1d2] greaves of free action. You have served me well but it's time for you to go.

Really appreciating Aredhel this game. Didn't think much of it before, but+3 evasion on body armour is just amazing. I carried it around for a while, but didn't whip it out until really late. The freedom of movement isn't too useful on it since I now have Finrod and I believe resistances do not stack, but you can never have too much evasion.

Need a better light at the next forge too.

On 29.4.2017 14:48 protopulse wrote:
Aredhel and Finrod synergize so well too. Imagine if I had parry + Ringil this game. I'd have 33 evasion at 600 feet!

On 29.4.2017 15:26 protopulse wrote:
Oh and that loremaster artefact is really useful. I like that combo. Dwarf mask of brilliance for easy fire resist and light. Then crown with loremaster and song of freedom. Song of freedom got me Finrod and Aredhel this game. And it allowed me to get into he vault with the Finrod chest because a false floor was blocking access. Don't even need much song to get it working.

On 29.4.2017 23:55 protopulse wrote:
Oh yea, don't have inner light this game...that's why I couldn't see the shadow spider like usual.

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