The Angband Ladder: Argor, Naugrim Belegost no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Argor         Age      111       Str   3
 Sex    Male          Height   4'3       Dex  -3 =  2      -5
 Race   Naugrim       Weight   153       Con   4
 House  Belegost                         Gra   3

 Game Turn    3,812   Melee   (+4,2d8)   Melee        4 =  8  -3  -1
 Exp Pool       272   Bows    (-5,2d8)   Archery     -5 =  0  -3  -1  -1
 Total Exp    9,572   Armor  [+0,6-23]   Evasion      0 =  4  -3  -1
 Burden       162.9                      Stealth     -8 =  0  -3  -5
 Max Burden   172.8   Health     -4:41   Perception   6 =  3  +3
 Depth         250'   Voice      34:34   Will         4 =  0  +3      +1
 Min Depth     200'                      Smithing    12 =  8  +3      +1
 Light Radius     1                      Song         3 =  0  +3

 You are one of two children of a Dwarven Craftsman. You are a credit
 to the family. You have dark brown eyes, straight brown hair, a one
 foot beard, and a dark complexion.





  [Last Messages]

> The Mountain troll misses you.
> You hit the Mountain troll.
> The Mountain troll misses you.
> You hit the Mountain troll.
> The Tattered wight touches you...
> *** LOW HITPOINT WARNING! ***
> You feel awkward.
> The Mountain troll batters you...
> *** LOW HITPOINT WARNING! ***
> You hit the Mountain troll.
> The Mountain troll batters you...
> *** LOW HITPOINT WARNING! ***
> You hit the Mountain troll.
> The Tattered wight hits you!
> You die.


  [Screenshot]

    # #  
  C #T#  
  #C#T#  
  #CW@#  
  #####  
         
         


  [Equipment]

a) a Longsword (+0,2d5) [+1] 3.5 lb
b) a Longbow (+0,2d5) 3.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (1090 turns)
g) a Mail Corslet of Protection (-1) [-3,2d5]
   It cannot be harmed by the elements.  
h) a Cloak [+2]
i) a Round Shield [+1,1d4]
j) a Great Helm [-1,1d4]
k) a Set of Gauntlets [+0,1d2]
l) a Pair of Greaves [-1,1d3]
m) (nothing)
n) (nothing)


  [Inventory]

a) a Russet Herb of Rage
b) a Wrinkled Herb of Sustenance
c) 2 Dark Green Herbs of Terror
d) a Black Herb of Restoration
e) 5 Pieces of Dark Bread
f) 3 Murky Brown Potions of Orcish Liquor
g) a Bright Orange Potion of Healing
h) a Dark Blue Potion of Blindness
i) an Ebony Staff of Recharging (3 charges)
j) a Bloodstone Ring of Hunger
   It increases your hunger.  
k) 2 Wooden Torches (2000 turns)
l) a Brass Lantern (3000 turns)
m) a Hauberk (-2) [-4,2d6]
n) Leather Armour [-1,1d4]
o) a Cloak [+1]
p) a Pair of Boots [+0,1d1]
q) a Pair of Greaves of Treacherous Paths [-1,1d2] {danger probably...}
   It makes you encounter more dangerous creatures (even when
   not worn).  
r) 6 Spears (-1,1d9) {@t1} 18.0 lb
   It can be thrown effectively (6 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
s) a Great Spear (-1,1d13) [+1] 8.5 lb
   It requires both hands to wield it properly.  It counts as a
   type of polearm.  
t) 8 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Notes]

Argor of the Naugrim
Entered Angband on 23 Apr 2017

   Turn     Depth   Note

      0     50 ft   (Armoursmith)
      0     50 ft   (Artistry)
    410     50 ft   Made a Great Helm [-1,1d4]  8.0 lb
    501     50 ft   Made a Cloak [+2]  2.5 lb
    612     50 ft   Made a Round Shield [+1,1d4]  5.5 lb
  1,504    100 ft   Made a Set of Gauntlets [+0,1d2]  3.0 lb
  1,625    100 ft   Made a Hauberk (-2) [-4,2d6]  35.0 lb
  1,746    100 ft   Made a Pair of Greaves [-1,1d3]  11.5 lb
  1,898    150 ft   holy
  1,898    150 ft   3 melee is not cutting it

  3,812    250 ft   Slain by a Tattered wight.
  3,812    250 ft   Died on 23 April 2017.




  ['Score' 005096188]


Posted on 24.4.2017 03:06
Last updated on 24.4.2017 03:25

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2093. on the Sil Ladder (of 2253)

Comments

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On 24.4.2017 03:06 protopulse wrote:
I don't think I've ever been this tanky before.

On 24.4.2017 03:07 protopulse wrote:
6-23, and that's just with the mail corslet of protection. More if I wear my hauberk, but then my melee would suck so much I wouldn't be able to kill anything.

On 24.4.2017 03:27 protopulse wrote:
I thought I could handle treacherous paths, but apparently not. Just wanted to have it for long enough to get the ID experience. Miscalculated the position of the tattered wight and got slowed at a poor time. Then I got knocked back by trolls who flanked around me while I was slowed, and that was that.

On 24.4.2017 03:53 protopulse wrote:
I think...perhaps the issue is that I'm getting 7-9 smithing too early. 7 smithing is 2700 XP. 8 smithing is 3500 XP. 9 smithing is 4500 XP.

Belegost has 1 less smithing affinity than Nogrod. And I'm not getting enchantment so no +2 gloves of the forge...

I only get 6 smithing to start out on Nogrod.

If I get enchantment first, armoursmith, then artistry instead...and craft gloves of the forge like usual, maybe that will be better?

But then jeweller will be extremely expensive (1.5k).

Probably just gotta play better. Build's fine.

On 24.4.2017 07:56 wobbly wrote:
Getting a lot of smithing on a Belegost is always hard. Heck I usually just get 2 & build a digger at the 1st forge

On 24.4.2017 13:41 protopulse wrote:
Yea...that may be a good idea. I was thinking perhaps a protection rings start would be good too. With a haunted amulet (more for ID experience, and because I'm usually too scared to wear amulets that don't auto-ID on equip because of the possibility of it being haunted dreams. auto convenient for sulrauko.)

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