The Angband Ladder: Beluch, Naugrim Nogrod no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Beluch        Age       90       Str   3
 Sex    Male          Height   4'1       Dex   2
 Race   Naugrim       Weight   157       Con   4
 House  Nogrod                           Gra   1 =  3      -2

 Game Turn   11,191   Melee  (+13,3d7)   Melee       13 = 12  +2  -2  +1
 Exp Pool     1,277   Bows    (+2,2d8)   Archery      2 =  0  +2  +1  -1
 Total Exp   26,477   Armor [+14,6-17]   Evasion     14 = 11  +2  +1
 Burden       150.5                      Stealth     -3 =  0  +2  -5
 Max Burden   172.8   Health     41:41   Perception   2 =  1  +1
 Depth         500'   Voice      24:24   Will         6 =  5  +1
 Min Depth     450'                      Smithing    12 =  9  +1      +2
 Light Radius     4                      Song         1 =  0  +1

 You are one of two children of a Dwarven Craftsman. You are a credit
 to the family. You have dark brown eyes, wavy black hair, a one foot
 beard, and a ruddy complexion.





  [Equipment]

a) a Battle Axe of Final Rest (-3,3d4) 5.0 lb
   It slays undead.  It grants you freedom of movement.  It does
   extra damage when wielded with both hands.  
b) a Longbow (+0,2d5) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Pearl Ring of Accuracy (+2)
d) a Sapphire Ring of Evasion [+2]
e) (nothing)
f) a Feanorian Lamp of Brightness
   It burns brightly, increasing your light radius by an
   additional square.  
g) a Mail Corslet of Protection (-1) [-2,2d5]
   It cannot be harmed by the elements.  
h) a Cloak of Warmth [+1]
   It provides resistance to cold.  
i) a Round Shield of Deflection [+2,1d3]
   It cannot be harmed by the elements.  
j) The Dwarf Mask 'Darwin Award' [-2,1d2] {@w5}
   It provides resistance to fire.  It cannot be harmed by the
   elements.  It grants you the ability: Lore-Master.  
k) a Set of Gauntlets [+0,1d1]
l) a Pair of Boots of Free Action [+0,1d1]
   It grants you freedom of movement.  
m) 90 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 38 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 8 Russet Herbs of Rage
b) 2 Grey Herbs of Healing
c) 2 Mottled Herbs of Restoration
d) 2 Fragments of Lembas
e) a Clear Potion of Miruvor
f) 6 Murky Brown Potions of Orcish Liquor
g) 2 Dark Green Potions of Healing
h) 2 Grey Potions of Slow Poison
i) 4 Emerald Potions of Quickness
j) 4 Sparkling Potions of Strength
k) 6 Green Potions of Dexterity
l) 2 Sky Blue Potions of Constitution
m) a Silver Staff of Freedom (6 charges)
n) a Golden Staff of Light (8 charges)
o) a Beech Staff of Foes (5 charges)
p) a Lesser Jewel of Grace <+1>
   It increases your grace by 1.  
q) Studded Leather [-1,1d6]
r) a Helm of True Sight [-1,1d2]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
s) a Set of Gloves of the Forge <+2>
   It improves your smithing by 2.  
t) a Bastard Sword of Doriath (-2,3d3) [+1] 5.0 lb
   It slays wolves and spiders.  It does extra damage when
   wielded with both hands.  
u) 7 Throwing Axes (+0,2d4) {@t2} 10.5 lb
   It can be thrown effectively (9 squares).  
v) a Shovel (-3,2d2) <+1> 4.5 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  
w) 10 Pieces of Mithril


  [Notes]

Beluch of the Naugrim
Entered Angband on 15 Apr 2017

   Turn     Depth   Note

      0     50 ft   (Armoursmith)
      0     50 ft   (Jeweller)
      0     50 ft   (Enchantment)
    350     50 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
    481     50 ft   Made a Sapphire Ring of Evasion [+2]  0.1 lb
    611     50 ft   Made a Pearl Ring of Accuracy (+2)  0.1 lb
    715     50 ft   (Eye for Detail)
    735     50 ft   nice
  2,916    250 ft   Encountered Gorgol, the Butcher
  2,916    250 ft   hi gorgol
  2,916    250 ft   can you come some other time?
  2,958    250 ft   Slew Gorgol, the Butcher
  2,960    250 ft   no room already?
  4,671    300 ft   so much experience...
  4,924    350 ft   ok so
  4,924    350 ft   uh
  4,924    350 ft   yea
  4,977    350 ft   nice
  4,977    350 ft   ok i need
  4,977    350 ft   a forge
  4,977    350 ft   come on now
  5,056    350 ft   what do i even drop
  5,056    350 ft   zzz
  5,517    350 ft   nice
  5,530    350 ft   oh
  5,530    350 ft   wait a sec
  5,530    350 ft   waaat
  5,530    350 ft   short 900 exp
  5,530    350 ft   thats...not good
  5,530    350 ft   i have made a terrible mistake
  5,533    350 ft   yea
  6,121    350 ft   (Artifice)
  6,251    350 ft   Made The Dwarf Mask 'Darwin Award' [-2,1d2]  8.0 lb
  6,260    350 ft   ha summoning
  6,260    350 ft   you got me good
  6,380    350 ft   Made a Round Shield of Deflection [+2,1d3]  5.0 lb
  6,593    400 ft   whew
  6,614    400 ft   oh
  6,614    400 ft   wow
  6,614    400 ft   unlucky
  6,614    400 ft   (Finesse)
  6,902    400 ft   HMMM
  8,423    450 ft   are these things never not out of depth?
  8,501    450 ft   woo
  8,785    450 ft   Made a Feanorian Lamp of Brightness  1.0 lb
  8,902    450 ft   Made a Pair of Boots of Free Action [+0,1d1]  2.0 lb
  9,117    450 ft   Made a Lesser Jewel of Grace <+1>  0.1 lb
  9,655    450 ft   Encountered Othrod, the Orc Lord
  9,726    450 ft   Slew Othrod, the Orc Lord
 10,472    500 ft   (Flanking)
 10,472    500 ft   (Dodging)
 10,601    500 ft   Encountered Ulfang the Black
 10,601    500 ft   ha
 10,601    500 ft   u again
 10,634    500 ft   up to 20 smithing...
 10,634    500 ft   wish i had more mithril
 10,766    500 ft   ahh not sure what to rid of
 10,766    500 ft   all look so good
 10,902    500 ft   Slew Ulfang the Black
 10,910    500 ft   lame
 11,191    500 ft   still no artefacts this game huh



  ['Score' 010088809]


Posted on 15.4.2017 22:41

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1677. on the Sil Ladder (of 2253)

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On 15.4.2017 22:46 protopulse wrote:
Sitting on 3 use enchanted forge atm...if I had 5 more pieces of mithril, I could make a mithril gauntlet of the forge <+3> or mithril gauntlets of strength. But...I've cleared the entire floor now and that's not happening.

-2 grace drained from making the lesser jewel of grace and faenorian lamp of brightness. I have 2 lembas on hand, so that's not an issue. I can get up to 21 smithing at this forge (10 base + 2 affinity + 3 grace + 2 from gloves + 1 from jewel + 3 from enchanted forge).

Turn-count wise I'm doing awful this game. I blame the large floor layouts and the midgame mewlips.

On 15.4.2017 22:48 protopulse wrote:
_freedom I'm carrying around in case I see any chests. _foes to plan my routes around floors once I'm around 600 feet. _light in case I see belegwath (seriously not dying to him again). Had to use some orcish liquors earlier because of an out of depth giant getting two lucky hits in. Still doing okay on consumables though.

On 15.4.2017 22:51 protopulse wrote:
I could make a leather armour or shield with rFear and rPoison, the two resists I'm missing (I have rFire from dwarf mask and rCold from that cloak of warmth). However, if I'll have to waste a restoration herb just for the 1 con drain (since con drain is arguably the worst type of drain to walk around with). Not sure if worth it. I forget how bad balrogs are without rFear...

On 15.4.2017 22:53 protopulse wrote:
If I can wait until the next forge to get rFear and rPoison, then I can make a glove of strength (and pray it doesn't get destroyed by elemental damage), an amulet of con, and maybe another faenorian lamp of brightness. Never hurts to have too much light. And it'd save me the experience on having to buy inner light. Then eat an herb of restoration to restore that -3 grace, -2 con, and -1 strength all at once.

On 15.4.2017 22:54 protopulse wrote:
Oh wait, I haven't made a crown of grace yet...I could do that instead of the second faenorian lamp of brightness...

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