The Angband Ladder: DemiBlueNew, Demigod Blue-Mage by JohnCW9
[PosChengband 3.2.0 Character Dump] Name : DemiBlueNew ========== Stats ========== Sex : Male STR : 16 Personality: Munchkin INT : 18/60 Race : Demigod WIS : 13 Subrace : Hades DEX : 18/20 Class : Blue-Mage CON : 18/50 CHR : 18/10 Level : 20 HP : 373/373 Cur Exp : 7811 SP : 127/127 Max Exp : 7811 AC : 76 Adv Exp : 8424 Speed: +7 ========== Skills ========= Gold : 8013878 Melee : Superb Kills : 467 Ranged : Excellent Uniques : 10 SavingThrow: Superb Artifacts : 0 Stealth : Excellent Perception : Superb Game Day : 4 Searching : Excellent Game Time : 16:42 Disarming : Excellent Play Time : 55:13 Device : Legendary[2] ============================= Character Equipment ============================= a) a Rapier of *Slay* Orc (1d6) (+8,+8) (+1) {Dx/Xo~o} b) a Small Metal Shield [5,+5] d) a Ring of Combat (+0,+11) (+2) {Cn} e) a Ring of Protection {Wr~U} f) a Dwarven Necklace (+2) {CnIf;-Sl;Di;FaLu} g) a Wooden Torch of Immortal Eye (with 2850 turns of light) {Bl;Si} h) a Leather Jacket of Protection (-1) [12,+13] i) an Elven Cloak [4,+6] (+1 to stealth) {SlSr} j) The Hard Leather Cap 'Righteous Aura' [2,+13] {CoShNt} k) a Set of Leather Gloves [1,+5] l) a Pair of Hard Leather Boots of Levitation [3,+5] {Lv} |) =="~((]]] |) =="~((]]] abcdefghijkl@ abcdefghijkl@ Acid : ............. 0% Speed : ............+ Elec : ............. 0% Free Act : .....+....... Fire : ............. 0% See Invis : ......+...... Cold : .........+... 50% Warning : ....+........ Poison : ............. 0% SlowDigest : ............. Light : ............. 0% Regenerate : ............. Dark : ............. 0% Levitation : ...........+. Confusion : ............+ 50% Perm Lite : .....+......+ Nether : .........+..+ 65% Reflection : ............. Nexus : ............. 0% Hold Life : ............+ Sound : ............. 0% Sust Str : ............. Shards : .........+... 50% Sust Int : ............. Chaos : ............. 0% Sust Wis : ............. Disenchant : .....+....... 50% Sust Dex : ............. Time : ............. 0% Sust Con : ............+ Blindness : ......+.....+ 65% Sust Chr : ............. Fear : ............. Dec Mana : ............. Aura Fire : ............. Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : ............. |) =="~((]]] |) =="~((]]] abcdefghijkl@ abcdefghijkl Slay Evil : ............. Telepathy : ............. Slay Undead: ............. ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ....+........ Slay Orc : *............ ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : +............ Acid Brand : ............. ESP Troll : ............. Elec Brand : ............. ESP Giant : ............. Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : ............. Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: .....+....... 20' Quake : ............. Stealth : .....-..+.... Vampiric : ............. Searching : ........+.... Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. |) =="~((]]] abcdefghijkl@ Base R C P E Total STR : ............. 16 1 -4 3 0 16 INT : ............. 16 1 4 3 0 18/60 WIS : ............. 10 1 -1 3 0 13 DEX : 1............ 14 1 1 3 1 18/20 CON : ...2.2......s 15 3 -2 3 4 18/50 CHR : ............. 17 1 -2 3 0 18/10 ==================================== Melee ==================================== Hand #1: a Rapier of *Slay* Orc (1d6) (+8,+8) (+1) Accuracy Weight : 4.0 lbs AC Hit To Hit : 8 + 2 = 10 25 83% To Dam : 8 + 12 = 20 50 71% Blows : 1.68 75 59% Damage 100 47% Crits : 1.03x 125 35% Normal : 39 (35-43) [1.03x] 150 23% Orcs : 63 (42-84) [5.15x] 175 11% 200 5% =================================== Powers ==================================== Lvl Cost Fail Desc Learning 1 0 0% =================================== Dungeons ================================== Angband : level 1 Camelot : level 5 Now, you are in Telmora. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 4 Warg problem (Danger level: 5) - level 12 Orc Camp (Danger level: 15) - level 16 < Failed Quest > Nothing. Arena: Defeated by Basilisk in the 17th fight ============================== Defeated Monsters ============================== You have defeated 467 enemies including 10 unique monsters in total. < Unique monsters top 10 > Golfimbul, the Hill Orc Chief (level 12) Mauhur, the Orc Captain (level 12) King Duosi, the Chief of Southerings (level 11) Bloodfang the Wolf (level 9) The Wounded Bear (level 9) Nami, the Mate (level 8) Smeagol (level 3) Freesia (level 2) Mori Troll (level 0) Noborta Kesyta, the Yeek President (level 0) [Learned Blue Magic] [Bolt Type] Arrow, Magic missile [Ball Type] Stinking Cloud [ Breath ] None [Summonning] None [Other Type] Cause Light Wound, Blind, Confuse, Slow, Create traps ================================== Mutations ================================== You have a chance of resisting Dispel Magic and Antimagic. ============================= Character Inventory ============================= a) 2 Oily Yellow Potions of Boldness b) 6 Light Blue Potions of Speed c) 6 Green Speckled Potions of Resist Heat d) 5 Smoky Potions of Resist Cold e) a Metallic Blue Potion of Heroism f) 40 Cloudy Potions of Cure Critical Wounds g) 2 Yellow Potions of Healing {!k} h) a Red Potion of Curing i) a Bronze Rod of Trap Location j) 5 Rusty Rods of Door/Stair Location k) a Silver Rod of Perception (charging) {@z0!k!!} l) 2 Adamantite Rods of Illumination m) a Steel Rod of Detection {@z1!k!v!d!!} n) a Lead Rod of Probing {!!} o) 3 Silver-Plated Rods of Pesticide p) 3 Zinc-Plated Rods of Light q) 3 Cast Iron Rods of Lightning Bolts r) 4 Ivory Rods of Fire Bolts s) 4 Zirconium Rods of Frost Bolts t) 2 Crystal Rods of Stone to Mud u) 2 Copper-Plated Rods of Monster Location v) 2 Tungsten Rods of Escaping w) a Pine Staff of Detect Invisible (16 charges) x) 4 Wooden Torches (with 2500 turns of light) y) a Cloak [1,+3] z) The Corpse of Nami, the Mate ================================ Home Inventory =============================== ( page 1 ) a) 5 Rations of Food b) 2 Flasks of oil c) 3 Blue Potions of Slowness d) a Metallic Potion of Restore Mana e) 10 Scrolls titled "bie xuxuval" of Word of Recall {!r} f) 3 Scrolls titled "umgar danri" of *Identify* {25% off} g) 3 Scrolls titled "alacre re org" of Remove Curse h) 6 Scrolls titled "nihum khomar" of Treasure Detection i) 4 Scrolls titled "snetrol uni" of Blessing j) an Uridium Rod of Restoration k) a Tin-Plated Rod of Sleep Monster l) 2 Tin Rods of Slow Monster ( page 2 ) a) an Iron Rod of Polymorph b) 2 Lead-Plated Rods of Fire Balls c) 2 Zinc Rods of Cold Balls d) a Copper-Plated Wand of Light (16 charges) e) 2 Zinc-Plated Wands of Stinking Cloud (30 charges) f) 2 Aluminum Wands of Magic Missile (26 charges) g) a Mithril Wand of Fire Bolts (15 charges) h) 2 Silver-Plated Wands of Frost Bolts (24 charges) i) a Brass Lantern (with 7091 turns of light) j) 3 Robes [2,+0] k) Soft Leather Armour [4,+0] l) Soft Studded Leather of Elemental Protection [5,+11] {Fi} ( page 3 ) a) Hard Leather Armour (-1) [6,+5] b) a Cloak of Protection [1,+17] c) a Small Metal Shield [5,+3] d) a Small Metal Shield [5,+2] e) a Hard Leather Cap [2,+0] f) a Jingasa [4,+4] g) The Pair of Hard Leather Boots 'Call of Thundercloud' [3,+16] {ElFiCf} h) 2 Daggers (1d4) (+0,+0) i) a Rapier of *Slay* Orc (1d6) (+9,+8) (+1) {Dx/o~o, @w1!d!k!v} j) a Sabre (1d7) (+0,+0) k) a Trident (1d8) (+5,+4) l) a Guisarme (2d5) (+3,+4) ( page 4 ) a) a Shovel (1d2) (+4,+4) (+1) {Dg, @w0!d!k!v} b) a Sling (x2) (+5,+4) c) 2 Slings (x2) (+0,+0) d) 24 Rounded Pebbles (1d2) (+5,+2) ==================================== Museum =================================== ( page 1 ) a) a Club of Slay Human (1d4) (+3,+6) {cursed, -Ac/p} ================================ Last Messages ================================ > You have disarmed the compact rune. > You failed to disarm the gas trap. > You have disarmed the gas trap. > You fly over a spiked pit. > You have found a trap. > You fly over a spiked pit. > You fly over a pit trap. > You have found a trap. > You stop Learning > You have no wand to aim. > There is a granite wall blocking your way. > Autosaving the game... > Canceled. > You have disarmed the compact rune. > You have found a trap. > You fly over a spiked pit. <x2> > You have disarmed the pit. <x2> > You fly over a spiked pit. <x6> > You have disarmed the pit. > There is a granite wall blocking your way. > You have The Corpse of Nami, the Mate (z). > There is a granite wall blocking your way. <x3> > You fly over a spiked pit. > You have disarmed the pit. > You have no room for a Pair of Metal Shod Boots [6]. <x2> > Hands: a Set of Leather Gloves [1,+5] (k). > Really try a Silver Rod of Perception (charging) {@z0!k!!}? [y/n] > You have no room for a Pair of Metal Shod Boots [6]. <x14> > Your Silver Rod of Perception is recharged. > On the ground: a Pair of Metal Shod Boots of Levitation [6,+6]. > You are playing PosChengband 3.2.0. <x2> =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba1f77664f027cd8a1"] |
Posted on 3.4.2017 01:23
16271. on the Ladder (of 19090) Related screenshots:
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