The Angband Ladder: Galacir, Naugrim Nogrod no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Galacir       Age      148       Str   3
 Sex    Male          Height   4'4       Dex   2
 Race   Naugrim       Weight   159       Con   4
 House  Nogrod                           Gra   2 =  3      -1

 Game Turn    5,398   Melee (+11,1d17)   Melee       11 =  8  +2  +1
 Exp Pool       599   Bows    (+3,2d7)   Archery      3 =  0  +2  +2  -1
 Total Exp   15,199   Armor  [+13,3-7]   Evasion     13 =  8  +2  +3
 Burden       114.8                      Stealth      0 =  0  +2  -2
 Max Burden   172.8   Health     -5:41   Perception   3 =  1  +2
 Depth         400'   Voice      28:28   Will         3 =  1  +2
 Min Depth     250'                      Smithing    13 =  9  +2      +2
 Light Radius     2                      Song         2 =  0  +2

 You are the only child of a Dwarven Craftsman. You are the black sheep
 of the family. You have dark brown eyes, straight brown hair, a three
 foot beard, and a dark complexion.





  [Last Messages]

> The Warg bites you.
> *** LOW HITPOINT WARNING! ***
> You miss the Warg.
> The Warg misses you.
> You miss the Warg.
> The Warg misses you.
> The Warg bites you!
> *** LOW HITPOINT WARNING! ***
> You miss the Warg.
> You are no longer stunned.
> The Warg bites you...
> *** LOW HITPOINT WARNING! ***
> You hit the Warg!
> The Warg bites you.
> You die.


  [Screenshot]

         
         
  #######
  TCC@.. 
  #######
         
         


  [Equipment]

a) a Great Spear of Doriath (-1,1d14) [+1] 7.0 lb
   It slays wolves and spiders.  It requires both hands to wield
   it properly.  It counts as a type of polearm.  
b) a Longbow (+0,2d5) 2.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Silver Ring of Accuracy (+2)
d) a Topaz Ring of Evasion [+2]
e) a Golden Amulet of Preservation
   It sustains your constitution and grace.  It reduces your
   need for food.  It cannot be harmed by the elements.  
f) a Wooden Torch (2340 turns)
g) a Robe of Protection [+1,1d1]
   It cannot be harmed by the elements.  
h) a Cloak [+1]
i) (nothing)
j) a Great Helm of Clarity [-1,1d4] {@w4}
   It provides resistance to confusion, stunning, and 
   hallucination.  
k) a Set of Gloves
l) a Pair of Greaves of Free Action [-1,1d2]
   It grants you freedom of movement.  
m) 83 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) a Russet Herb of Restoration
b) 5 Pieces of Dark Bread
c) a Cloudy Potion of Clarity
d) 2 Bright Orange Potions of Slow Poison
e) a Sky Blue Potion of Strength
f) a Golden Potion of Constitution
g) a Birch Staff of Light (5 charges)
h) an Ivory Staff of Self Knowledge (2 charges)
i) a Walnut Staff of Recharging (3 charges)
j) a Silver Amulet of Haunted Dreams
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
k) 4 Wooden Torches (2000 turns)
l) Leather Armour [-1,1d4]
m) a Cloak [+1]
n) a Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
o) The Dwarf Mask of Grit [-2,1d2] {@w5}
   It provides resistance to fire and fear.  It cannot be harmed
   by the elements.  It grants you the ability: Lore-Master.  
p) a Set of Gloves of the Forge <+2>
   It improves your smithing by 2.  
q) a Pair of Boots [+0,1d1]
r) a Longsword (+0,2d5) [+1] 3.0 lb
s) 5 Spears (-1,1d9) {@t1} 15.0 lb
   It can be thrown effectively (6 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
t) a Throwing Axe of Doriath (+0,2d4) 1.5 lb
   It slays wolves and spiders.  It can be thrown effectively (9
   squares).  
u) a Battle Axe (-3,3d4) 3.5 lb
   It does extra damage when wielded with both hands.  


  [Notes]

Galacir of the Naugrim
Entered Angband on 30 Mar 2017

   Turn     Depth   Note

      0     50 ft   (Armoursmith)
      0     50 ft   (Jeweller)
      0     50 ft   (Enchantment)
    654     50 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
    785     50 ft   Made a Topaz Ring of Evasion [+2]  0.1 lb
    915     50 ft   Made a Silver Ring of Accuracy (+2)  0.1 lb
    957     50 ft   (Eye for Detail)
  2,009    150 ft   Encountered Gorgol, the Butcher
  2,012    150 ft   Slew Gorgol, the Butcher
  2,330    150 ft   Made a Crown of Grace <+1>  3.0 lb
  2,451    150 ft   Made a Round Shield of Deflection [+2,1d3]  5.0 lb
  4,068    250 ft   (Artifice)
  4,239    250 ft   Made The Dwarf Mask of Grit [-2,1d2]  8.0 lb

  5,398    400 ft   Slain by a Warg.
  5,398    400 ft   Died on 30 March 2017.




  ['Score' 008094602]


Posted on 30.3.2017 15:53
Last updated on 30.3.2017 15:57

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1864. on the Sil Ladder (of 2253)

Comments

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On 30.3.2017 15:54 protopulse wrote:
I'm beginning to think missing forges isn't that big of a deal if it's early. Not like you can make much out of it anyways. False floor cutting half the map from the other. Don't think I'll waste XP getting leaping just for the off chance that there's a forge there.

On 30.3.2017 16:02 protopulse wrote:
Wow, that was a truly WTF death. I guess I got killed by inventory again...And a mixture of bad luck. My combat stats weren't even bad.

It was 4 waves. Wargs, then mountain trolls, then wargs, and finally mountain trolls. Swapping to the Doriath spear made me drop my shield of deflection, then the mountain troll from the 2nd wave knocked me back so I couldn't grab it. Swapped to battleaxe to kill the trolls. And back to the great spear for the wargs of the 3rd wave before I fell. I knew wargs hit hard, but damn. I didn't think it would be that hard. I was barely landing hits too.

I guess you really need protection for wargs or something. Sucked that only one healing item spawned this game.

On 30.3.2017 18:37 protopulse wrote:
Since I'm apparently committing genocide against dwarves, I decided to make a script that would automate the early game XP investment and smithing so I can focus on the killing dwarves part and forget about the minor stuff.

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