The Angband Ladder: Duros, Naugrim Nogrod no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Duros         Age      144       Str   2
 Sex    Male          Height   4'2       Dex   2
 Race   Naugrim       Weight   161       Con   6
 House  Nogrod                           Gra   2

 Game Turn    9,578   Melee  (+17,3d8)   Melee       17 = 12  +2  +3
 Exp Pool       427   Bows    (+3,2d7)   Archery      3 =  0  +2  +2  -1
 Total Exp   27,627   Armor [+16,6-13]   Evasion     16 = 12  +2  +2
 Burden        99.1                      Stealth      0 =  0  +2  -2
 Max Burden   144.0   Health     54:59   Perception   5 =  3  +2
 Depth         550'   Voice      28:28   Will         9 =  7  +2
 Min Depth     400'                      Smithing    13 =  9  +2      +2
 Light Radius     2                      Song         2 =  0  +2

 You are the only child of a Dwarven Warrior. You are a credit to the
 family. You have dark brown eyes, straight brown hair, a two foot
 beard, and a ruddy complexion.





  [Equipment]

a) The Bastard Sword 'Anguirel' (+1,3d5) [+1] 5.0 lb
   It cuts easily through armour.  It increases your hunger.  It
   cannot be harmed by the elements.  It does extra damage when
   wielded with both hands.  
b) a Longbow (+0,2d5) 3.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) an Onyx Ring of Evasion [+2]
d) an Adamant Ring of Accuracy (+2)
e) (nothing)
f) a Brass Lantern (6066 turns)
g) Leather Armour [-1,1d4]
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) The Dwarf Mask of the Scholar [-2,1d2]
   It provides resistance to fire.  It cannot be harmed by the
   elements.  It grants you the ability: Lore-Master.  
k) a Set of Gauntlets of Swordplay [+0,1d2]
   It grants you the ability: Parry.  
l) a Pair of Greaves of Free Action [+0,1d3]
   It grants you freedom of movement.  
m) 13 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 20
   squares (with your current strength and bow).


  [Inventory]

a) 6 Grey Herbs of Rage
b) a Thorny Herb of Healing
c) a Yellow Herb of Restoration
d) 4 Pieces of Dark Bread
e) 2 Fragments of Lembas
f) 6 Murky Brown Potions of Orcish Liquor
g) a Dark Potion of Clarity
h) an Emerald Potion of True Sight
i) 7 Azure Potions of Slow Poison
j) 3 Golden Potions of Quickness
k) a Copper Speckled Potion of Elemental Resistance
l) 2 Brown Potions of Strength
m) a Violet Potion of Dexterity
n) 2 Milky White Potions of Constitution
o) a Tapered Horn of Blasting
p) an Ashen Staff of Light (2 charges)
q) a Great Helm of Defiance [-2,1d3] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
r) a Great Helm of Clarity [-2,1d3]
   It provides resistance to confusion, stunning, and 
   hallucination.  
s) a Set of Gloves of the Forge <+2>
   It improves your smithing by 2.  
t) 6 Throwing Axes (+0,2d4) {@t1} 9.0 lb
   It can be thrown effectively (8 squares).  
u) a Battle Axe of Nargothrond (-3,3d4) 4.0 lb
   It slays dragons and raukar.  It does extra damage when
   wielded with both hands.  
v) a Battle Axe of Doriath (-3,3d4) 5.5 lb
   It slays wolves and spiders.  It does extra damage when
   wielded with both hands.  
w) a War Hammer of Final Rest (-2,4d1) 5.0 lb
   It slays undead.  It grants you freedom of movement.  It does
   extra damage when wielded with both hands.  


  [Notes]

Duros of the Naugrim
Entered Angband on 26 Jan 2017

   Turn     Depth   Note

      0     50 ft   (Armoursmith)
      0     50 ft   (Jeweller)
      0     50 ft   (Enchantment)
    470     50 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
    607     50 ft   Made an Adamant Ring of Accuracy (+2)  0.1 lb
    764     50 ft   Made an Onyx Ring of Evasion [+2]  0.1 lb
  2,808    200 ft   Encountered Gorgol, the Butcher
  2,864    200 ft   Slew Gorgol, the Butcher
  4,677    350 ft   (Power)
  6,397    400 ft   (Artifice)
  6,731    400 ft   Made The Dwarf Mask of the Scholar [-2,1d2]  8.0 lb
  6,779    400 ft   Encountered Othrod, the Orc Lord
  7,006    400 ft   Slew Othrod, the Orc Lord
  7,786    450 ft   (Keen Senses)
  7,844    450 ft   Found The Shortsword of Amrod
  8,193    450 ft   (Hardiness)
  9,160    500 ft   Found The Arrow 'Dailir'
  9,418    500 ft   Fell through a false floor
  9,530    550 ft   Encountered Ulfang the Black
  9,566    550 ft   Slew Ulfang the Black
  9,575    550 ft   Found The Bastard Sword 'Anguirel'



  ['Score' 011090422]


Posted on 26.1.2017 16:05
Last updated on 26.1.2017 19:31

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1528. on the Sil Ladder (of 2253)

Related screenshot:
Othrod and Gang

Comments

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On 26.1.2017 16:06 protopulse wrote:
Ahhh, RNG likes to mess with me so much. 2 levels in a row cut in half by chasms, followed by one blockaded by rubble. I have good gear, but if I can't get to a 3 use forge soon, I'm gonna have to start use-IDing...

On 26.1.2017 16:09 protopulse wrote:
At this point, I should just make a boots of leaping and a mattock on my first forge...

On 26.1.2017 16:28 protopulse wrote:
And yet another level cut off by chasms!

On 26.1.2017 16:43 protopulse wrote:
3 use forge! About time. I think the room is covered with whispeirng shadows though because my final rest weapon is glowing...

On 26.1.2017 16:56 ripforareason wrote:
good old chasms :)

On 26.1.2017 17:42 protopulse wrote:
Found my first artefact. Amrod isn't very useful for this build though...more so when I went the power route. I'm not sure what else to get after getting power though.

There's a lot of skills that synergize with the finesse tree, like parry/riposte/momentum/subtlety/dodging/flanking. But when I go power, it's like I just have to wait until I can get knockback before I get any meaningful skills. Charge is okay, but it only works for the first attack unless you're dancing around a door back and forth (which I feel is suboptimal and just wastes time that the enemy could be using to wrap around you from behind) or fighting a plant. Charge + cruel blow could be an interesting combo, but that's again for finesse builds.

Maybe...controlled retreat and focused attack? Though that wouldn't work too well versus enemies with breath attacks...

Crowd fighting + follow-through + zone of control + whirlwind attack might be good too, although crowd fighting itself is an odd skill. The issue with getting surrounded isn't just that your enemies get bonus to-hit. It's that multiple enemies are hitting you each turn, and it's in a roguelike player's blood to avoid those types of situations by fighting in corridors.



On 26.1.2017 18:06 protopulse wrote:
Terrible turn count even for my standards, but at least I'm alive!

On 26.1.2017 18:07 protopulse wrote:
Was -1 strength drained and then found myself webbed by a distended spider. Quaffed a !str and took no chances. 2 strength is already iffy.

On 26.1.2017 18:07 protopulse wrote:
Didn't bother picking up Amrod since it looked completely useless to me.

On 26.1.2017 18:13 protopulse wrote:
Shame I don't have 4 more strength. I'd be hitting for 3d14...

On 26.1.2017 18:20 protopulse wrote:
HOLY SHIT SHADOW SPIDERS ARE SCARY

On 26.1.2017 18:29 protopulse wrote:
False floored once again. Should have gotten more perception in hindsight.

On 26.1.2017 19:36 protopulse wrote:
I guess RNGesus felt bad about what happened on 500 feet, so he made Ulfang deliver Anguirel to me. I decided to dump my fine battle axe. It's served me well, but I can't say no to Anguirel.

On 26.1.2017 19:43 protopulse wrote:
With a weapon like that, I'm not sure I need to craft a masterpiece weapon...will probably get opportunist and rapid attack soon.

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