The Angband Ladder: Annon, Noldor Feanor no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Annon         Age    3,774       Str   3
 Sex    Male          Height  6'11       Dex   3 =  4  -1
 Race   Noldor        Weight   169       Con   4
 House  Feanor                           Gra   1 =  3  +1  -3

 Game Turn    4,424   Melee  (+11,2d8)   Melee       11 =  6  +3  +1  +1
 Exp Pool       242   Bows    (+5,2d8)   Archery      5 =  0  +3  +1  +1
 Total Exp   13,042   Armor  [+8,5-12]   Evasion      8 =  5  +3
 Burden        91.7                      Stealth      1 =  0  +3  -2
 Max Burden   172.8   Health     -2:41   Perception   4 =  3  +1
 Depth         350'   Voice      24:24   Will         4 =  3  +1
 Min Depth     200'                      Smithing    11 =  9  +1      +1
 Light Radius     2                      Song         1 =  0  +1

 You are one of two children of a smith from the house of Feanor. You
 have light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> The Dark serpent breathes darkness.
> You are blind!
> *** LOW HITPOINT WARNING! ***
> You have an Emerald Potion {tried} (g).
> It bites you...
> *** LOW HITPOINT WARNING! ***
> It bites you.
> *** LOW HITPOINT WARNING! ***
> It bites you!!
> *** LOW HITPOINT WARNING! ***
> You have a Brown Potion {tried} (h).
> You feel lethargic for a moment.
> You have no more Copper Speckled Potions of Slowness (i).
> It bites you!
> You die.


  [Screenshot]

   ......
   #.Co..
   ##C###
    #@#  
  ###o###
  #..s...
  +.]/...


  [Equipment]

a) a Longsword (+0,2d5) [+1] 3.0 lb
b) a Longbow (+0,2d5) 3.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Marble Ring of Accuracy (+2)
d) an Emerald Ring of Dexterity <-1> {cursed}
   It decreases your dexterity by 1.  It sustains your dexterity.
   It is cursed.  
e) a Dragon Tooth Amulet of the Blessed Realm <+0>
   It increases your grace by 0.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Lesser Jewel of Grace <+1>
   It increases your grace by 1.  
g) Leather Armour [-1,1d4]
h) a Cloak [+1]
i) a Round Shield of Deflection [+1,1d3]
   It cannot be harmed by the elements.  
j) a Helm of Clarity [-1,1d2]
   It provides resistance to confusion, stunning, and 
   hallucination.  
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Greaves of Free Action [-1,1d2]
   It grants you freedom of movement.  
m) 99 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 99 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) a Wrinkled Herb of Rage
b) a Pale Green Herb of Terror
c) a Dark Green Herb of Restoration
d) a Piece of Dark Bread
e) 2 Fragments of Lembas
f) a Murky Brown Potion of Orcish Liquor
g) a Brown Potion of Clarity {d}
h) an Emerald Potion of Slow Poison {n}
i) a Marble Ring of Accuracy (+2)
j) a Bronze Amulet of Haunted Dreams
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
k) a Brass Lantern (3000 turns)
l) a Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
m) a Helm [-1,1d2]
n) a Dwarf Mask [-2,1d2]
   It provides resistance to fire.  
o) a Pair of Boots [+0,1d1]
p) a Shortsword (Defender) (+0,1d7) [+2] 1.5 lb
   It cannot be harmed by the elements.  
q) a Shovel (-2,2d2) <+1> 4.5 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  
r) 88 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Notes]

Annon of the Noldor
Entered Angband on 8 Jan 2017

   Turn     Depth   Note

      0     50 ft   (Jeweller)
    435     50 ft   Made a Marble Ring of Accuracy (+2)  0.1 lb
    566     50 ft   Made a Marble Ring of Accuracy (+2)  0.1 lb
    677     50 ft   Made a Dragon Tooth Amulet of the Blessed Realm <+0>  
                    0.1 lb 
  2,407    200 ft   Encountered Gorgol, the Butcher
  2,467    200 ft   Slew Gorgol, the Butcher
  2,734    200 ft   (Armoursmith)
  2,743    200 ft   Made an Adamant Ring of Hunger  0.1 lb
  2,784    200 ft   Made a Bloodstone Ring of Sustenance  0.1 lb
  2,835    200 ft   Made a Dwarf Mask [-2,1d2]  8.0 lb
  3,164    250 ft   Made a Sea Shell Amulet of Adornment  0.1 lb
  3,254    250 ft   Made a Bronze Amulet of Haunted Dreams  0.1 lb
  3,477    300 ft   (Artifice)
  3,995    300 ft   (Enchantment)
  4,114    300 ft   Made a Crown of Grace <+1>  3.0 lb
  4,272    300 ft   Made a Lesser Jewel of Grace <+1>  0.1 lb
  4,378    350 ft   (Finesse)

  4,424    350 ft   Slain by a Warg.
  4,424    350 ft   Died on 08 January 2017.




  ['Score' 007095576]


Posted on 8.1.2017 17:06

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1948. on the Sil Ladder (of 2253)

Comments

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On 8.1.2017 17:15 protopulse wrote:
Went back to the jewelry start...I'm beginning to think the gloves of the forge start is almost mandatory if you want to keep pace with the forge generation. i.e. if you don't get the gloves, then at some point, you'll find you won't have the smithing to make anything of value.

Because if you think about it, you need armorsmith, jewelry, enchantment, and artifice (maybe even artistry), which runs you 0+500+1000+1500 = 2000 experience on a Feanor.

You need 9 points in smithing to make +2 rings of accuracy/evasion (+3 from grace + 1 from being a feanor). 4500 experience for that.

So 6500 experience just for smithing.

And you still need a bit of melee and evasion, or stealth, in order to survive. Perhaps a stealth build could work well without the early gloves of the forge. Would have to try it.

This game, I kept encountering forges that I couldn't do much with, a 3 use forge on 200 feet when I didn't have enough experience to get both armorsmith and enchantment/artifice, and a 2 use enchanted forge on 300 feet, which forced me to get enchantment because I wasn't going to be able to make an artefact out of it.

On 8.1.2017 17:19 protopulse wrote:
As for why I died, I should have cleared the level systematically instead of trying to sneak around without high stealth and eventually getting cornered. Also monsters much make a lot of noise or something, because they wouldn't stop coming. First it was just a harmless encounter with 2 trolls. Then the dark serpent came along. And before I could finish him off, a horde of orcs. Just as I started to shave away at the orc numbers, a couple wargs turned up.

On 8.1.2017 17:21 protopulse wrote:
Originally was going to just make a loremaster crown so didn't need to use-ID my potions, but with how the situation looked, I was forced to try to find a potion of healing. Didn't find it though.

I suppose I could have popped a rage herb, but I don't think it would have saved me.

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