The Angband Ladder: Neltuxa, High-Elf Mage by Nick

  [Angband 4.0.5 Character Dump]

 Name   Neltuxa      Age            104          Self  RB  CB  EB   Best
 Race   High-Elf     Height        8'7"   STR:     18  +1  -3  +3  18/10
 Class  Mage         Weight    13st 9lb   INT:  18/17  +3  +3  +0  18/77
 Title  Evoker       Turns used:          WIS:      9  -1  +0  +4     12
 HP     -4/149       Game        518851   DEX:     14  +3  +0  +1     18
 SP     57/68        Standard     50722   CON:     11  +1  -2  +1     11
                     Resting      21653

 Level                 27    Armor      [21,+38]    Saving Throw     75%
 Cur Exp            64365                           Stealth         Good
 Max Exp            64365    Melee       2d4,+12    Disarming        58%
 Adv Exp            80500    To-hit        28,+9    Magic Devices     96
                             Blows      1.0/turn    Perception   1 in 16
 Gold               82662                           Searching        19%
 Burden          125.2 lb    Shoot to-dam    +18    Infravision    40 ft
 Overweight       -6.7 lb    To-hit       28,+16    Speed         Normal
 Max Depth    1800' (L36)    Shots        1/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+...... Nexus:...........+.
rElec:......+...... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:......+...... Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:.......+..... HLife:.............

Regen:............. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:+...........+ Infra:............+
FrAct:+..+......... Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Last Messages]

> The Dread hits you.
> The Dread misses you.
> The Dread hits you.
> You feel very weak for a moment, but the feeling passes.
> You failed to concentrate hard enough!
> The Dread hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak for a moment, but the feeling passes.
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> You die.

Killed by a Dread.

  [Character Equipment]

a) a Ball-and-Chain of Westernesse (2d4) (+5,+10) <+1>
     Found lying on the floor at 1050 feet (level 21)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 30 vs. orcs, 30 vs. trolls, 30 vs. giants,
     and 18.9 vs. others.
     
b) a Long Bow of Extra Might (x4) (+12,+18) <+1>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +1 shooting power.
     
c) a Moonstone Ring of Strength <+2>
     Found lying on the floor at 1550 feet (level 31)
     
     +2 strength.
     Sustains strength.
     
d) an Azurite Ring of Free Action
     Found lying on the floor at 1150 feet (level 23)
     
     Prevents paralysis.  
     
e) an Ivory Amulet of Wisdom <+3>
     Found lying on the floor at 1650 feet (level 33)
     
     +3 wisdom.
     Sustains wisdom.
     
f) a Lantern of Brightness (13623 turns) <+3>
     Dropped by a Black orc at 1050 feet (level 21)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Soft Leather Armour of Resistance [8,+11]
     Found lying on the floor in a pit at 1400 feet (level 28)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     
h) a Cloak of Aman [1,+12] <+1>
     Conjured forth by magic at 1150 feet (level 23)
     
     +1 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Leather Shield of Resist Fire [8,+2]
     Dropped by a Dark elf at 950 feet (level 19)
     
     Provides resistance to fire.
     
j) a Metal Cap of Wisdom [3,+5] <+1>
     Dropped by a Quasit at 1400 feet (level 28)
     
     +1 wisdom.
     Sustains wisdom.
     
l) a Pair of Leather Sandals of Stability [1,+6]
     Dropped by Ufthak of Cirith Ungol at 1050 feet (level 21)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m0@b0}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m1@b1}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m2@b2}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m3@b3}
e) 2 Blue Mushrooms of Fast Recovery
f) a Black Mushroom of Vigor
g) 3 Flasks of oil
     Branded with fire.
     
h) 3 Vermilion Potions of Cure Serious Wounds
i) 12 Copper Speckled Potions of Cure Critical Wounds
j) 2 White Potions of Healing
k) 3 Gold Potions of Restore Mana
l) 2 Violet Speckled Potions of Speed
m) 5 Red Potions of Resist Poison
n) 2 Purple Potions of True Seeing
o) 2 Scrolls titled "tus piesio" of Teleportation
p) a Scroll titled "quens co" of Mass Banishment
q) 2 Gold Rods of Treasure Location (1 charging)
r) a Lead-Plated Rod of Light
s) 2 Brass Wands of Teleport Other (5 charges)
t) a Silver Staff of Mapping (4 charges)
u) a Spruce Staff of Teleportation (8 charges)




  [Character Quiver]

0) 18 Arrows (1d4) (+6,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 103.
     35% chance of breaking upon contact.
     
1) 26 Arrows of Slay Dragon (1d4) (+9,+7)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 196.3 vs. dragons, and 112.2 vs. others.
     35% chance of breaking upon contact.
     
2) 24 Seeker Arrows of Slay Undead (4d4) (+4,+8)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 254.5 vs. undead, and 145.4 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       348     50'  Reached level 2
      2355     50'  Reached level 3
      2733    300'  Reached level 4
      3023    300'  Reached level 5
      3428    300'  Reached level 6
      4052    300'  Reached level 7
      4655    300'  Reached level 8
      5022    300'  Killed Fang, Farmer Maggot's dog
      5328    300'  Reached level 9
      6366    300'  Killed Brodda, the Easterling
      6606    350'  Reached level 10
      7712    400'  Killed Grip, Farmer Maggot's dog
      7917    400'  Killed Lagduf, the Snaga
      7917    400'  Reached level 11
      9281    450'  Reached level 12
     10914    450'  Reached level 13
     11912    500'  Killed Orfax, Son of Boldor
     12266    500'  Killed Mughash the Kobold Lord
     13499    500'  Killed Grishnákh, the Hill Orc
     13499    500'  Reached level 14
     15890    600'  Reached level 15
     17708    700'  Reached level 16
     19921    800'  Reached level 17
     21218    800'  Reached level 18
     21873    800'  Reached level 19
     24397    900'  Reached level 20
     27466   1050'  Reached level 21
     28266   1050'  Killed Gorbag, the Orc Captain
     28940   1050'  Killed Ufthak of Cirith Ungol
     29813   1100'  Killed Shagrat, the Orc Captain
     30160   1100'  Reached level 22
     30447   1100'  Killed Wormtongue, Agent of Saruman
     31335   1150'  Killed Nár, the Dwarf
     33565   1200'  Reached level 23
     36452   1300'  Killed Azog, King of the Uruk-Hai
     36452   1300'  Reached level 24
     40211   1400'  Reached level 25
     44862   1550'  Reached level 26
     46083   1650'  Killed Ulwarth, Son of Ulfang
     46389   1650'  Killed Ulfast, Son of Ulfang
     49673   1750'  Reached level 27


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : no  (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 5.1.2017 22:39
Last updated on 14.1.2017 01:06

Download this dump

11. on the Competition No.200 Ladder (of 14)

Comments

Jump to latest

On 5.1.2017 22:39 Nick wrote:
Test-reading ?DeepDescent on DL1 was probably lucky. Would like MB3.

On 7.1.2017 14:05 Nick wrote:
Going fairly smoothly, apart from a nasty bit between a fire spirit burned my only MB3 and finding another one. Free Action would be nice.

On 8.1.2017 01:42 Nick wrote:
Would now like pConf - I say that because wishing for stuff in the comments seems to work.

On 8.1.2017 09:35 Pete Mack wrote:
With only mushrooms and 1 copy of MB3, better avoid fire attacks at all costs. No regen is probably a good thing.

On 8.1.2017 09:35 Pete Mack wrote:
With only mushrooms and 1 copy of MB3, better avoid fire attacks at all costs. No regen is probably a good thing.

On 10.1.2017 13:11 Nick wrote:
Steady progress continues.

On 14.1.2017 01:06 Nick wrote:
Careless

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