The Angband Ladder: Valor, Noldor Finarfin no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Valor         Age    1,870       Str   2 =  3      -1
 Sex    Male          Height   6'6       Dex   3
 Race   Noldor        Weight   160       Con   5 =  4          +1
 House  Finarfin                         Gra   5 =  4  +1

 Game Turn    8,323   Melee  (+13,2d8)   Melee       13 = 10  +3  -1  +1
 Exp Pool       974   Bows    (+3,2d7)   Archery      3 =  0  +3  -1  +1
 Total Exp   30,574   Armor [+16,7-17]   Evasion     16 = 10  +3  +3
 Burden       106.1                      Stealth      0 =  0  +3  -3
 Max Burden   144.0   Health     40:49   Perception  13 =  7  +5      +1
 Depth         600'   Voice      49:49   Will        17 = 12  +5
 Min Depth     350'                      Smithing     5 =  0  +5
 Light Radius     5                      Song         5 =  0  +5

 You are one of several children of a warrior from the house of
 Finarfin. You have light grey eyes, straight golden hair, and a fair
 complexion.





  [Equipment]

a) a Longsword (+0,2d6) [+1] 2.5 lb
b) a Longbow (+0,2d5) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) an Adamant Ring of Frost
   It provides resistance to fire.  
d) a Marble Ring of Protection [+0,1d2]
e) a Crystal Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
f) a Feanorian Lamp of Brightness
   It burns brightly, increasing your light radius by an
   additional square.  
g) Leather Armour [+0,1d4]
h) a Cloak [+2]
i) a Round Shield [+0,1d4]
j) a Helm of Brilliance [-1,1d2]
   It lights the dungeon around you.  
k) a Set of Gauntlets of Swordplay (-1) [+0,1d1]
   It grants you the ability: Parry.  
l) a Pair of Greaves of Free Action [+0,1d2]
   It grants you freedom of movement.  
m) 99 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 38 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) 3 Dark Green Herbs of Rage
b) a Thorny Herb of Healing
c) 4 Fragments of Lembas
d) 6 Murky Brown Potions of Orcish Liquor
e) 2 Copper Speckled Potions of Healing
f) 5 Sparkling Blue Potions of True Sight
g) 3 Brown Potions of Slow Poison
h) a Pale Green Potion of Quickness
i) an Emerald Potion of Elemental Resistance
j) a Black Potion of Strength
k) 2 Bright Orange Potions of Constitution
l) a Green Potion of Grace
m) an Ivory Horn of Terror
n) a Tapered Horn of Thunder
o) a Ruby Ring of Evasion [+1]
p) an Amber Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
q) a Bronze Amulet of Haunted Dreams
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
r) a Mail Corslet (-1) [-2,2d4]
s) a Pair of Boots [+0,1d2]
t) a Longsword of Final Rest (+0,2d5) [+1] 3.5 lb
   It slays undead.  It grants you freedom of movement.  
u) a Bastard Sword of Doriath (-2,3d3) [+1] 4.0 lb
   It slays wolves and spiders.  It does extra damage when
   wielded with both hands.  
v) a Mithril Longsword (+1,2d5) [+1] 2.0 lb
   It cannot be harmed by the elements.  
w) a Shovel (-3,2d2) <+1> 6.0 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Valor of the Noldor
Entered Angband on 4 Jan 2017

   Turn     Depth   Note

  2,196    350 ft   (Finesse)
  2,474    350 ft   (Lore-Keeper)
  2,547    350 ft   (Lore-Master)
  3,057    350 ft   (Dodging)
  3,613    400 ft   (Flanking)
  4,733    450 ft   (Charge)
  5,092    450 ft   Encountered Othrod, the Orc Lord
  5,529    500 ft   (Hardiness)
  5,985    500 ft   (Poison Resistance)
  5,993    500 ft   Encountered Orcobal, Champion of the Orcs
  6,214    500 ft   (Sprinting)
  8,249    600 ft   (Constitution)
  8,284    600 ft   Encountered Uldor, the Accursed
  8,308    600 ft   Encountered Ulfang the Black



  ['Score' 012091677]


Posted on 5.1.2017 01:48
Last updated on 5.1.2017 04:01

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1400. on the Sil Ladder (of 2253)

Comments

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On 5.1.2017 01:48 protopulse wrote:
200 feet Faenorian lamp of brightness. I guess no need to get song of the trees then!

I can go all out in the melee/evasion trees for extra survivability early on.

On 5.1.2017 02:04 protopulse wrote:
Knowing me, I'll probably still die at like 500 feet to something stupid.

On 5.1.2017 04:25 protopulse wrote:
What an...odd game. Found a helmet of brilliance, which together with my lamp, now gives me a light radius of 5. Orcs run on sight, so I can't kill them. If I as much as look at them funny, they'll bolt for the nearest stairs.

So, I haven't killed a single unique yet this game. I just grabbed sprinting though, so hopefully I can chase them down now.

Pausing here because I just encountered Uldor and Ulfang within 25 turns of each other. Trying to take them both on at the same time is not exactly ideal, but I really want to get some of that juicy experience.

On 5.1.2017 04:30 protopulse wrote:
Oh right, this is another experimental game, this time with flanking + dodging combo. Going to add as many free attacks as possible. ZoC + parry/riposte + follow-through later if I can fit them in.

On 5.1.2017 05:06 protopulse wrote:
Forgot to save the dump after death. I ate an herb of rage and tabbed too fast. Also apparently you can't get multiple attacks while under the effect of herb of rage through flanking?

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