The Angband Ladder: Deadrgh, Dwarf Priest by <KasperskiP@acn.waw.pl>
[NPPAngband 0.2.0 Character Dump] Name Deadrgh Self RB CB EB Best Sex Male Age 37 STR! 18/100 +2 -1 +2 18/130 Race Dwarf Height 47 INT! 18/100 -3 -3 +8 18/120 Class Priest Weight 144 WIS! 18/100 +2 +3 +7 18/220 Title Patriarch Status 45 DEX! 18/100 -2 -1 +0 18/70 HP -71/729 Maximize Y CON! 18/100 +2 +0 +3 18/150 SP 381/397 Preserve Y CHR! 18/100 -3 +2 +3 18/120 Level 50 Armor [37,+92] Saving Throw Legendary Cur Exp 9366540 Fight (+20,+17) Stealth Excellent Max Exp 9366540 Melee (+33,+31) Fighting Legendary Adv Exp ******** Shoot (+30,+14) Shooting Legendary MaxDepth Lev 73 Blows 4/turn Disarming Superb Gold 996650 Shots 1/turn Magic Device Heroic Burden 235 lbs Speed +36 Perception Fair % Burden 78% Infra 90 ft Searching Fair You are the only child of a DwarvenMiner.You are a credit to the family.You have dark brown eyes,straightblack hair,a three foot beard,and a dark complexion. [Last Messages] > You have no room for a Scimitar (2d5). > The Ice ogre dissolves! > You have no room for a Set of Leather Gloves [1]. > You have no room for a Blade of Chaos (6d5). > You have no room for Ribbed Plate Armour [28]. > You have no room for a Sling (x2). > You have no room for a Small Sword (1d6). > You have no room for a Large Metal Shield [5]. > You have no room for a Two-Handed Flail (3d6). > You have found 610 gold pieces worth of adamantite. > Glaurung, Father of the Dragons shudders. > The Ice ogre dissolves! > Glaurung, Father of the Dragons shudders. <2x> > Glaurung, Father of the Dragons breathes gas. > You die. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + + ++ ++ /}=="~[()]]] /}=="~[()]]] abcdefghijkl@ abcdefghijkl@ Str: ..........2.. Str: ........s.... Int: 4......2.2... Int: ........s.... Wis: ....3..2.2... Wis: ....s...s.... Dex: ............. Dex: ........s.... Con: ......1...2.. Con: ........s.... Chr: ....3........ Chr: ....s...s.... abcdefghijkl@ abcdefghijkl@ Acid:......+++.... Blind:.........+..+ Elec:......+.+.... Confu:......+...... Fire:++..+.+.+.... Sound:......+...... Cold:......+.+.... Shard:............. Pois:............. Nexus:......+...... Fear:............. Nethr:............. Lite:+....+....... Chaos:............. Dark:.....+....... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+...+. Feath:+..........+. Sear.:............. PLite:+...+........ Infra:+............ Regen:............. Aggr.:............. Telep:.........+... Speed:++++...+...+. Invis:+....+....... Blows:............. FrAct:..........+.. Shots:............. HLife:....++....... Might:............. abcdefghijkl@ abcdefghijkl@ /}=="~[()]]] /}=="~[()]]] [Character Equipment] a) The Spear of Orome (4d6) (+13,+14) (+4) It increases your intelligence by 4. It increases your infravision and speed by 4. It slays animals and giants. It is branded with fire. It provides resistance to fire and light. It can be thrown effectively, is blessed by the gods, makes you fall like a feather, and lights the dungeon around you. It grants you the ability to see invisible things. It activates for stone to mud every 5 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns . It cannot be harmed by the elements. c) a Bronze Ring of Speed (+10) It increases your speed by 10. d) a Bronze Ring of Speed (+8) It increases your speed by 8. e) a Pewter Amulet of Devotion (+3) It increases your wisdom and charisma by 3. It provides resistance to fire and life draining. It sustains your wisdom and charisma. It lights the dungeon around you. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+8] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy . It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Elvenkind [3,+11] (+4) It increases your stealth and speed by 4. It makes you fall like a feather. It cannot be harmed by acid and fire. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) 4 Holy Books of Prayers [Words of Wisdom] {!k!d!v!s @p2} c) 4 Holy Books of Prayers [Chants and Blessings] {!k!d!s!v @p3, 10% off} d) 4 Holy Books of Prayers [Exorcism and Dispelling] {!k!d!s!v @p4} e) 4 Holy Books of Prayers [Ethereal Openings] {!k!d!v!s @p5} It cannot be harmed by the elements. f) 4 Holy Books of Prayers [Godly Insights] {!k!d!s!v @p6} It cannot be harmed by the elements. g) a Holy Book of Prayers [Purifications and Healing] {!k!d!s!v @p7} It cannot be harmed by the elements. h) 5 Blue Speckled Potions of Healing i) a Violet Potion of *Healing* j) 3 Scrolls titled "sunval ere um" of Recharging k) a Scroll titled "doenih uninih" of Monster Confusion l) 2 Scrolls titled "aba mar nejvom" of *Destruction* m) a Scroll titled "uni esh frian" of Dispel Undead n) 3 Copper Wands of Stone to Mud (24 charges) o) 3 Gold Rings of Resist Nether It provides resistance to nether. p) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. q) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. r) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. s) Full Plate Armour of Elvenkind (-3) [25,+26] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and shards. It cannot be harmed by the elements. t) a Jewel Encrusted Crown of Seeing [0,+12] (+5 to searching) It increases your searching by 5. It provides resistance to blindness. It grants you the ability to see invisible things . It cannot be harmed by acid. u) a Set of Cesti of Agility [5,+8] (+5) It increases your dexterity by 5. v) a Small Sword of Acid (1d6) (+10,+18) It is branded with acid. It provides resistance to acid. It cannot be harmed by acid. w) an Orcish Pick (1d3) (+6,+7) (+2) It increases your tunneling by 2. [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) +++ ++ +++ ++ +++++ ??!?=""~~[(((]||||////\\ ??!?=""~~[(((]||||////\\ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ....1........32.22.2...4 Str: ........................ Int: ....1.3..3............3. Int: ........................ Wis: ....1.3..3...3.......... Wis: ........................ Dex: ....1.....3.4.2....2.3.. Dex: ........................ Con: ....12...3...32.2...3..4 Con: ........................ Chr: ....1.3..............3.. Chr: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ......+..+++*........... Blind: .............+.......... Elec: ......+.........+......+ Confu: .........+...+.......... Fire: .....+.......+...+...+++ Sound: .............+.......... Cold: ......+......+.+..+..+.. Shard: ..........+............. Pois: ....+....+.......+...... Nexus: ........................ Fear: ...........+..+........+ Nethr: ........................ Lite: .............++.+..+.+.. Chaos: .............+.......... Dark: ....+..........++..+...+ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig: ...............+.+...... Stea.: ....+.......+.....+..... Feath: ........................ Sear.: ...............+........ PLite: .............++++....+.. Infra: ......+................. Regen: .............+...+...... Aggr.: ................+....... Telep: ........................ Speed: ..........+..++.+.+..... Invis: ......+.+..++++.+.++++.. Blows: ..............+......... FrAct: ......+....++.+.++...+.. Shots: ........................ HLife: ........................ Might: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx ??!?=""~~[(((]||||////\\ ??!?=""~~[(((]||||////\\ [Home Inventory] a) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. b) a Holy Book of Prayers [Purifications and Healing] It cannot be harmed by the elements. c) 10 Violet Speckled Potions of Restore Mana d) 2 Scrolls titled "orn sa rokeng" of Mass Banishment e) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. f) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. g) The Amulet of Ingwe (+3) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It provides resistance to acid, lightning, and cold. It grants you immunity to paralysis and the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. h) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. i) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. j) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. l) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things . It cannot be harmed by the elements. m) The Shadow Cloak of Tuor [6,+12] (+4) It increases your dexterity by 4. It increases your stealth by 4. It provides immunity to acid. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. n) The Golden Crown of Gondor [0,+15] (+3) It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire , cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. o) The Small Sword 'Sting' (1d6) (+7,+8) (+2) It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. p) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It increases your searching by 3. It slays orcs, dragons, and all evil creatures. It is branded with frost. It provides resistance to cold and dark. It is blessed by the gods, slows your metabolism, and lights the dungeon around you . It cannot be harmed by the elements. q) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It increases your strength and constitution by 2. It increases your speed by 2. It slays demons and all evil creatures. It is branded with poison. It provides resistance to lightning, light, and dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. r) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) It increases your strength by 2. It is especially deadly against dragons. It is branded with fire and poison. It provides resistance to fire and poison. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. s) The Well-balanced Spear 'Nimloth' (1d6) (+11,+13) (+3) It increases your stealth and speed by 3. It slays undead. It is branded with frost. It provides resistance to cold. It can be thrown hard and fast and is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Trident of Wrath (3d8) (+16,+18) (+2) It increases your strength and dexterity by 2. It slays all evil creatures, and it is especially deadly against undead. It is branded with poison. It provides resistance to light and dark. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It increases your constitution by 3. It slays orcs, trolls, giants, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) It increases your dexterity and charisma by 3. It is branded with fire and frost. It provides resistance to fire, cold, and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things . It activates for word of recall every 200 turns. It cannot be harmed by the elements. w) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) It increases your intelligence by 3. It slays animals. It is branded with fire. It provides resistance to fire. It cannot be harmed by the elements. x) The Two-Handed Flail 'Thunderfist' (4d6) (+5,+18) (+4) It increases your strength and constitution by 4. It slays animals, orcs, and trolls. It is branded with electricity and fire. It provides resistance to lightning, fire, fear, and dark. It cannot be harmed by the elements. 266515| 48 | 36 | Killed The Queen Ant 267797| 49 | 36 | Killed Smaug the Golden 268783| 49 | 37 | Quest: Killed 1 Saruman of Many Colours 268783| 49 | 37 | Killed Saruman of Many Colours 268836| 49 | 37 | Found The Large Metal Shield of Anarion 268843| 49 | 37 | Found The Short Sword 'Gilettar' 269291| 49 | 37 | Found The Full Plate Armour of Isildur 269298| 49 | 37 | Found The Well-balanced Dagger 'Dethanc' 269313| 49 | 37 | Found The Scythe 'Avavir' 272088| 51 | 37 | Killed Ulwarth, Son of Ulfang 276540| 54 | 37 | Killed Ren the Unclean 281190| 54 | 38 | Quest: Killed 1 Evil Iggy 281190| 54 | 38 | Killed Evil Iggy 287712| 58 | 38 | Killed Mim, Betrayer of Turin 291581| 59 | 38 | Killed Eol, the Dark Elf 293128| 59 | 39 | Killed Ar-Pharazon the Golden 294229| 59 | 39 | Found The Long Sword 'Anguirel' 295214| 60 | 40 | Reached level 40 295627| 60 | 42 | Killed Baphomet the Minotaur Lord 297273| 60 | 43 | Found The Two-Handed Sword 'Mormegil' 297982| 60 | 43 | Found The Two-Handed Flail 'Thunderfist' 298023| 60 | 43 | Found The Cloak of Thorongil 298300| 60 | 43 | Found The Small Sword 'Sting' 298359| 60 | 43 | Found The Set of Leather Gloves 'Cambeleg' 298510| 60 | 43 | Found The Morning Star 'Firestar' 298555| 60 | 43 | Found The Arkenstone of Thrain 298960| 60 | 43 | Found The Amulet of Carlammas 299140| 60 | 43 | Found The Leather Scale Mail 'Thalkettoth' 299165| 60 | 43 | Found The Flail 'Totila' 299180| 60 | 43 | Found The Ring of Barahir 299265| 60 | 43 | Found The Well-balanced Spear 'Nimloth' 299327| 60 | 43 | Found The Hard Leather Cap of Thranduil 299423| 60 | 43 | Found The Star of Elendil 299433| 60 | 43 | Found The Quarterstaff 'Nar-i-vagil' 299779| 60 | 43 | Found The Broad Sword 'Orcrist' 302004| 60 | 43 | Killed Ji Indur Dawndeath 303295| 61 | 43 | Found The Light Crossbow 'Cubragol' 305000| 61 | 44 | Killed Draebor, the Imp 305302| 61 | 44 | Quest: Killed 14 Great Thunder Wyrms 307734| 65 | 45 | Reached level 45 308274| 65 | 45 | Killed Azathoth, Master of Darkness 308648| 65 | 45 | Found The Broad Axe 'Barukkheled' 309848| 65 | 45 | Found The Quarterstaff 'Eriril' 311189| 65 | 46 | Quest: Killed 15 Great Ethereal Wyrms 311207| 65 | 46 | Found The Amulet of Ingwe 313246| 69 | 46 | Quest: Killed 1 Pazuzu, Lord of Air 313246| 69 | 46 | Killed Pazuzu, Lord of Air 313351| 69 | 46 | Killed Shelob, Spider of Darkness 314292| 69 | 47 | Found The Trident of Wrath 314484| 69 | 47 | Found The Shadow Cloak of Tuor 314521| 69 | 47 | Found The Short Bow of Amrod 314600| 69 | 47 | Found The Golden Crown of Gondor 316570| 73 | 48 | Found The Ring of Tulkas 316945| 73 | 48 | Found The Ring of Power 'Narya' 317617| 73 | 50 | Reached level 50 319111| 73 | 50 | Quest: Killed 16 Great Power Wyrms ============================================================ 319159| 73 | 50 | Killed by Glaurung, Father of the Dragons. 319159| 73 | 50 | Killed on 09/17/2003 at 05:37 PM. ============================================================ ============================================================ [Options] GAME PLAY OPTIONS: Auto-haggle in stores : yes (auto_haggle) Auto-scum for good levels : yes (auto_scum) Expand the power of the look command : yes (expand_look) Expand the power of the list commands : yes (expand_list) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : no (view_torch_grids) Generate dungeons with aligned rooms : yes (dungeon_align) Generate dungeons with connected stairs : yes (dungeon_stair) Monsters chase current location (v.slow) : no (flow_by_sound) Monsters chase recent locations (v.slow) : no (flow_by_smell) Monsters learn from their mistakes : no (smart_learn) Monsters exploit players weaknesses : no (smart_cheat) Monsters behave more intelligently : no (smart_monsters) CHEAT OPTIONS: Cheat: Peek into object creation : no (cheat_peek) Cheat: Peek into monster creation : no (cheat_hear) Cheat: Peek into dungeon creation : no (cheat_room) Cheat: Peek into something else : no (cheat_xtra) Cheat: Know complete monster info : no (cheat_know) Cheat: Allow player to avoid death : no (cheat_live) BIRTH OPTIONS: Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : yes (adult_take_notes) Adult: All levels generated small : yes (adult_force_small_lev) |
Posted on 17.9.2003 01:00
4227. on the Ladder (of 19090)
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