The Angband Ladder: Carasta, Demigod High-Mage by Shadowdweller

  [PosChengband 5.0.2 Character Dump]


 Name       : Carasta                      ========== Stats ==========
 Sex        : Female                             STR  :        15
 Personality: Ordinary                           INT  :     18/73
 Race       : Demigod                            WIS  :        11
 Subrace    : Hera                               DEX  :        13
 Class      : High-Mage                          CON  :        14
 Realm      : Hex                                CHR  :        10
                                        
 Level      :       16                           HP   :   115/115
 Cur Exp    :     5572                           SP   :     93/93
 Max Exp    :     5572                           AC   :        39
 Adv Exp    :     6578                           Speed:        +0
                                        
                                           ========== Skills =========
 Gold       :     6958                     Melee      : Fair
 Kills      :      364                     Ranged     : Fair
 Uniques    :        9                     SavingThrow: Excellent
 Artifacts  :      2+0                     Stealth    : Fair
                                           Perception : Fair
 Game Day   :       11                     Searching  : Poor
 Game Time  :     6:14                     Disarming  : Very Good
 Play Time  :    01:40                     Device     : Superb
                                        
============================= Character Equipment =============================

 a) a Sabre of Slaying (1d7) (+5,+6) {/p, @w1}
 b) a Small Metal Shield of Night and Day [5,+5] {LiDk}
 c) a Sling (x2) (+1,+3)
 d) a Ring (Elemental) {Ac}
 e) a Ring of Wizardry (charging) {(In A:*Identify*}
 f) The Dog Collar of Fang (+2,+3) (+1) {St;Fe}
 g) a Brass Lantern of Illumination (with 6745 turns of light) {A:Illumination}
 h) Cord Armour [6,+3]
 i) a Cloak [1,+4]
 j) a Hard Leather Cap [2,+5]
 l) a Pair of Soft Leather Boots of Levitation [2,+6] {Lv}

              |)}=="~((] ]                            |)}=="~((] ]
 Resistances  abcdefghijkl@              Abilities    abcdefghijkl@
 Acid       : ...+.........  50%         Speed      : .............
 Electricity: .............   0%         Free Act   : .............
 Fire       : .............   0%         See Invis  : .............
 Cold       : .............   0%         Warning    : .............
 Poison     : .............   0%         Slow Digest: .............
 Light      : .+...........  30%         Regenerate : ............. 100%
 Dark       : .+...........  30%         Levitation : ...........+.
 Confusion  : .............   0%         Perm Lite  : .............
 Nether     : .............   0%         Reflection : .............
 Nexus      : .............   0%         Hold Life  : .............
 Sound      : .............   0%         Dec Mana   : .............
 Shards     : .............   0%         Easy Spell : .............
 Chaos      : .............   0%         Anti Magic : .............
 Disenchantm: .............   0%         Magic Skill: .............
 Time       : .............   0%         Spell Power: .............
 Blindness  : .............   0%         Spell Cap  : ............+ +25%
 Fear       : .....+.......   1x         Magic Res  : .............
                                         Infravision: .............
              |)}=="~((] ]               Stealth    : .............
 Auras        abcdefghijkl@              Searching  : .............
 Aura Elec  : .............             
 Aura Fire  : .............                           |)}=="~((] ]
 Aura Cold  : .............              Sustains     abcdefghijkl@
 Aura Shards: .............              Sust Str   : .............
 Revenge    : .............              Sust Int   : ....+........
                                         Sust Wis   : .............
              |)}=="~((] ]               Sust Dex   : .............
 Slays        abcdefghijkl@              Sust Con   : .............
 Slay Evil  : .............              Sust Chr   : .............
 Slay Undead: .............             
 Slay Demon : .............                           |)}=="~((] ]
 Slay Dragon: .............              Detection    abcdefghijkl@
 Slay Human : +............              Telepathy  : .............
 Slay Animal: .............              ESP Evil   : .............
 Slay Orc   : .............              ESP Nonliv : .............
 Slay Troll : .............              ESP Good   : .............
 Slay Giant : .............              ESP Undead : .............
 Slay Good  : .............              ESP Demon  : .............
 Slay Living: .............              ESP Dragon : .............
 Acid Brand : .............              ESP Human  : .............
 Elec Brand : .............              ESP Animal : .............
 Fire Brand : .............              ESP Orc    : .............
 Cold Brand : .............              ESP Troll  : .............
 Pois Brand : .............              ESP Giant  : .............
 Mana Brand : .............             
 Sharpness  : .............                           |)}=="~((] ]
 Quake      : .............              Curses       abcdefghijkl@
 Vampiric   : .............              Cursed     : .............
 Chaotic    : .............              Rnd Tele   : .............
 Add Blows  : .............              No Tele    : .............
 Blessed    : .............              Drain Exp  : .............
 Riding     : +............              Aggravate  : .............
 Tunnel     : .............              TY Curse   : .............
 Throwing   : .............             
                                        
              |)}=="~((] ]
              abcdefghijkl@   Base  R  C  P  E  Total
       STR  : .....1.......     17  1 -4  0  1     15
       INT  : ....s........  18/23  1  4  0  0  18/73
       WIS  : .............      8  3  0  0  0     11
       DEX  : .............     12  1  0  0  0     13
       CON  : .............     15  1 -2  0  0     14
       CHR  : .............     11  1 -2  0  0     10

==================================== Melee ====================================

 Hand #1: a Sabre of Slaying (1d7) (+5,+6)                   Accuracy
 Weight : 5.0 lbs                                             AC Hit
 Profic : !Beginner (+0 To Hit)                               25 73%
 To Hit : 5 + 2 = 7                                           50 49%
 To Dam : 6 + 3 = 9                                           75 25%
 Blows  : 1.00                                               100  5%
 Damage                                                      125  5%
 Crits  : 1.03x (2.6%)                                       150  5%
 Normal : 13 [1.03x]                                         175  5%
 Human  : 18 [2.57x]                                         200  5%
                                                             
=================================== Shooting ==================================

 Shooting: a Sling (x2) (+1,+3)
 Range   : 160'
 Shots   : 1.25
 Mult    : 2.00x
 To Hit  : 1 + 2 = 3
 To Dam  : 3 (Multiplier Applies)
 Xtra Dam: 3 (Multiplier Does Not Apply)

 Ammo #1 : 60 Iron Shots (1d3) (+0,+0)                        AC Hit
 Weight  : 0.5 lbs                                            25 72%
 To Hit  : 0 + 3 = 3                                          50 48%
 To Dam  : 0 + 3 = 3 (Multiplier Applies)                    100  5%
 Damage                                                      150  5%
 Crits   : 1.01x                                             175  5%
 Normal  : 13/16 [2.02x]                                     200  5%
                                                             
=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Clear Mind            15    0  27%                   97   35  27%
Stop Spelling          1    0   0%                  170    0   0%

==================================== Spells ===================================

Realm: Hex

    [Handbook of Hex]       Profic Lvl  SP Fail Desc             Cast Fail
 a) Evily blessing            [Be]   1   3   4%                    15    1   6%
 b) Cure light wounds         [Be]   1   3   4% heal 1d10          18    0   0%
 c) Demonic aura              [Un]   3   3   4%                     7    0   0%
 d) Stinking mist             [Ex]   5   3   3% dam 1d13          111   10   8%
 e) Extra might               [Un]   7   5   4% unknown             0    0   0%
 f) Curse weapon              [Un]   8  16  24% unknown             0    0   0%
 g) Evil detection            [Sk]   9   4   4% range 20           40    2   5%
 h) Patience                  [Un]  10   8  10% untried             0    0   0%

    [High Curse]            Profic Lvl  SP Fail Desc             Cast Fail
 a) Ice armor                 [Un]  12  12  16%                     2    0   0%
 b) Cure serious wounds       [Un]  12  15  11% heal 2d10           1    1  50%
 c) Inhail potion             [Un]  15  16  35% unknown             0    0   0%
 d) Vampiric mist             [Un]  20  19  45% unknown             0    0   0%
 e) Swords to runeswords      [Un]  25  24  65% unknown             0    0   0%
 f) Touch of confusion        [Un]  30  19  90% unknown             0    0   0%
 g) Building up               [Un]  35  16  95% unknown             0    0   0%
 h) Anti teleport barrier     [Un]  40  26  95% unknown             0    0   0%

=================================== Dungeons ==================================

 Stronghold      : level  10

Now, you are in Outpost.

==================================== Quests ===================================

  Completed Quests
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 10


  Arena:  0 Victory

================================ Monster Kills ================================

You have defeated 364 enemies including 9 unique monsters in total.

  Uniques                                  Lvl
  King Duosi, the Chief of Southerings      11
  The Borshin                               10
  Bloodfang the Wolf                         9
  Robin Hood, the Outlaw                     8
  Lagduf, the Snaga                          8
  Bullroarer the Hobbit                      5
  Freesia                                    2
  Fang, Farmer Maggot's dog                  2
  Grip, Farmer Maggot's dog                  2

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Carrion                    15     1     Undead mass                10    29
  Warg                       14    16     Novice warrior              6    23
  Grape jelly                12     1     Novice ranger               8    19
  Moon beast                 12     1     Warg                       14    16
  Shadow Creature of Fiona   10     7     Snaga                       6    16
  Tax collector              10     1     Cave orc                    7    15
  Undead mass                10    29     Hill orc                    8    11
  Hairy mold                 10     1     Novice paladin              8    10
  Wolf                       10     7     Novice mage                 5     9
  Sand-dweller               10     5     Novice mindcrafter          8     8
  Giant white tick           10     1     Shadow Creature of Fiona   10     7
  Servant of Glaaki          10     2     Wolf                       10     7
  Panther                    10     1     Phantom warrior             8     7
  Giant fruit fly            10     1     Cave spider                 2     7
  Skaven shaman               9     2     Novice rogue                2     7
  Baby green dragon           9     2     Jackal                      1     7
  Baby black dragon           9     1     Novice priest               6     6
  Orc shaman                  9     1     Small kobold                1     6
  Rock mole                   9     1     Sand-dweller               10     5
  Killer bee                  9     3     Soldier ant                 1     5
                                        
                                        
=================================== Virtues ===================================

Your alignment: Neutral Evil

You are somewhat virtuous in Enlightenment.
You have strayed from the path of Mysticism.
You are virtuous in Knowledge.
You have strayed from the path of Individualism.
You are an arch-enemy of Compassion.
You are virtuous in Valour.
You have strayed from the path of Patience.
You are somewhat virtuous in Justice.

============================= Character Inventory =============================

a) a Hex Spellbook [Handbook of Hex] {@ma!k}
b) a Hex Spellbook [High Curse] {@mb!k}
c) 6 Rations of Food
d) 6 Flasks of oil
e) 8 Potions of Speed {!k!q}
f) 10 Potions of Heroism
g) 10 Potions of Cure Critical Wounds
h) 2 Potions of Curing
i) 9 Scrolls of Phase Door
j) 9 Scrolls of Teleportation
k) 8 Scrolls of Word of Recall {25% off}
l) 4 Scrolls of Identify
m) 5 Scrolls of Detect Invisible
n) a Rod: Detect Traps (3/3 charges)
o) a Wand: Magic Missile (7/7 charges)
p) a Wand: Stinking Cloud (5/5 charges)
q) a Wand: Slow Monster (5/5 charges)
r) a Staff of Capacity: Identify (16/16 charges) (+2)
s) a Gnomish Shovel (1d2) (+6,+1) (+2) {Dg, @w2}
t) 60 Iron Shots (1d3) (+0,+0) {@f1}

================================ Home Inventory ===============================

 ( page 1 )
a) 10 Scrolls of Phase Door
b) a Ring of Protection [+16]
c) 2 Amulets
d) The Dog Collar of Grip (+1) {SpDx}
e) a Rapier (1d6) (+6,+6)

================================== Statistics =================================

                 Gold
  Found    :     6782
  Selling  :    11222
  Winnings :        0    18004
  Purchases:    10456
  Services :      540
  Stolen   :       50    11046
                          6958

  Objects Found    :    799
  Objects Bought   :    113
  Objects Destroyed:    213

  Equipment            Found Bought  Used  Dest
  Weapons                 57      2     0     6
  Shields                 13      0     0     3
  Bows                     6      1     0     1
  Rings                    3      0     0     0
  Amulets                  6      0     0     0
  Lights                   7      2     0     0
  Body Armor              23      0     0     2
  Cloaks                   8      0     0     0
  Helmets                 10      0     0     1
  Gloves                   6      0     0     1
  Boots                   12      0     0     3
  Totals                 151      5     0    17

  Devices              Found Bought  Used  Dest
  Wands                   10      0    14     0
  Staves                   3      1    52     0
  Rods                     1      0     7     0
  Potions                114     17     9     9
  Scrolls                132     12    42    28
  Totals                 260     30   124    37

  Other                Found Bought  Used  Dest
  Shots                   69     65     0    60
  Arrows                 135      0     0     0
  Bolts                   55      0     0     0
  Spellbooks               1      1     0     0
  Food                    25      6     8     0
  Corpses                 64      0     0    62
  Skeletons               30      0     0    30
  Totals                 379     72     8   152

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds     0     10     0     0
  Curing                   2      0     0     0
  Speed                   15      0     6     0
  Restore Mana             1      0     0     0
  Totals                 114     17     9     9

  Scrolls              Found Bought  Used  Dest
  Word of Recall          12      3     7     0
  Identify                19      0    15     0
  Remove Curse             4      0     0     0
  Teleportation            9      8     6     2
  Totals                 132     12    42    28

  Wands                Found Bought  Used  Dest
  Totals                  10      0    14     0

  Staves               Found Bought  Used  Dest
  Identify                 0      1    37     0
  Totals                   3      1    52     0

  Rods                 Found Bought  Used  Dest
  Detect Traps             1      0     7     0
  Totals                   1      0     7     0

  Spellbooks           Found Bought  Used  Dest
  Totals                   1      1     0     0

  Egos Found    :      9
  Egos Bought   :      2
  Egos Destroyed:      0

  Egos                 Found Bought  Dest

  Monsters             Kills   Pct
  Animals                112  30.7%
  Breeders                39  10.7%
  Dragons                  3   0.8%
  Humans                 102  28.0%
  Orcs                    46  12.6%
  Undead                  34   9.3%
  Uniques                  9   2.4%

  Evil Monsters          136  37.3%
  Good Monsters           21   5.7%
  Neutral Monsters       207  56.8%

  Totals                 364

================================ Last Messages ================================

You see a Pair of Soft Leather Boots [2,+7].
You see a Cutlass (1d7) (+1,+5).
You drop a Wakizashi (2d4) (+3,+5) (t).
You see a Cutlass (1d7) (+1,+5).
You have a Cutlass (1d7) (+1,+5) (t).
You drop a Cutlass (1d7) (+1,+5) (t).
You see a Pair of Soft Leather Boots [2,+7].
You have a Pair of Soft Leather Boots [2,+7] (t).
You see a Pair of Hard Leather Boots [3,+4].
You see a Hard Leather Cap [2,+5].
You see a Small Leather Shield [3,+5].
You have no room for a Small Leather Shield [3,+5].
You see a Wakizashi (2d4) (+3,+5).
You drop a Club (1d4) (+6,+1) (w).
You see a Wakizashi (2d4) (+3,+5).
You have a Wakizashi (2d4) (+3,+5) (u).
The air about you becomes charged... You have 8 Scrolls of Word of 
Recall {25% off}.

Rest (0-9999, '*' for HP/SP, '&' as needed): & Autosaving the game... 
You feel yourself yanked upwards!

You were using a Ring of Protection [+16] (s). You are wearing a Ring 
(Elemental) {Ac} (d).

There is a permanent wall blocking your way.
You drop a Ring of Protection [+16] (s).
Really sell a Wakizashi (2d4) (+3,+5) (t) for 518 gp? [y/n] You sold a 
Wakizashi (2d4) (+3,+5) for 518 gold.
Really sell a Tulwar (2d4) (+2,+6) (t) for 607 gp? [y/n] You sold a 
Tulwar (2d4) (+2,+6) for 607 gold.
Really sell a Bastard Sword (3d4) (+5,+7) (t) for 975 gp? [y/n] You 
sold a Bastard Sword (3d4) (+5,+7) for 975 gold.

Really sell a Pair of Soft Leather Boots [2,+7] (s) for 535 gp? [y/n] 
You sold a Pair of Soft Leather Boots [2,+7] for 535 gold.

You cannot run in that direction.
Hand The Corpse of Lagduf, the Snaga {Wanted!k!k!k} over? [y/n] You 
have no more Corpses of Lagduf, the Snaga {Wanted!k!k!k}. Your sense of 
justice is impressive. You earned 2 points total. You get 3 Potions of 
Speed (e). 

There is a permanent wall blocking your way.
You awake refreshed for the new day. The sun has risen.
You activate it...
You cannot run in that direction.

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       Sometimes
 Arena Levels:       Sometimes
 Ironman Quests:     Enabled



Posted on 20.10.2016 02:45

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17024. on the Ladder (of 19090)
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Comments

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On 20.10.2016 02:45 Shadowdweller wrote:
I'm actually absurdly proud of this little lowbie gal. I spent like 6 attempts trying to get an Hera-demigod hexmage off the ground. Not sure why it has been so difficult - The beginning game is pretty painful for hexmages, and maybe the heavy xp penalty just keeps you in that painful zone so much longer. Anyway, mostly wanting to play around with demigod abilities. Will see how the mana regen, etc stack out versus races with more utilitarian or damage abilities.

On 20.10.2016 14:01 murphy wrote:
my early game strategy is to cast either cure light wounds or demonic aura right before engaging an enemy. the spell i pick depends on the opponent, for low damage dealers with higher hp (novice priest, novice ranger, kobold, snaga) i cast cure light wounds and pound on them with my dagger while my hp keep regenerating. for high damage dealers (anything with 3 melee attacks per round or faster than normal speed) i cast demonic aura and let them scorch themselves.

maybe our play styles are different, but for me those two spells make the early game go pretty well

On 20.10.2016 14:52 Shadowdweller wrote:
My issue has been more post-stinking cloud with demigods, I think. The class is just squishy enough to have a high risk of death in case you should trigger a rune, get surprised by a warg pack, confused by a mindcrafter on the edge of the screen. One of those failed attempts was due to running out of teleport scrolls while bouncing back and forth between large enemy groups on the wilderness map around town. In the early, early game I tend to use cure light wounds AFTER closing so as to conserve mana. I try not to close with Freesia, novice warriors, etc at all if I can help it. But yeah, I also use demonic aura, etc. I don't know - I think just waiting to find an enchanted sling / dagger in the shops helps a good bit.

On 21.10.2016 05:53 Shadowdweller wrote:
Took Fell Magic at level 20; not sure it did anything. Bonus to direct damage maybe? Anyway, died after a damned annoying fight bouncing between a radiant kavu who I couldn't damage much before Vampiric Drain drained my mana, a carrion, and an ogrillon horde. Think I have reached the end of patience atm regarding hexmages.

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