The Angband Ladder: Ecthorn, Half-Troll Warrior by <luker210@gmail.com>

  [Angband 3.5.1 Character Dump]

 Name   Ecthorn      Age             28          Self  RB  CB  EB   Best
 Sex    Male         Height        7'7"   STR:     10  +4  +3  +0     17
 Race   Half-Troll   Weight    18st 7lb   INT:     12  -4  -2  +0      6
 Class  Warrior      Turns used:          WIS:     13  -2  -2  +0      9
 Title  Swordsman    Game        119771   DEX:     16  -4  +2  +0     14
 HP     -5/166       Standard     11889   CON:     14  +3  +2  +0  18/10
 SP     0/0          Resting        187

 Level                 12    Armor       [18,+1]    Saving Throw     23%
 Cur Exp              894                           Stealth          Bad
 Max Exp              894    Melee        1d4,+6    Disarming        28%
 Adv Exp             1020    To-hit       48,+28    Magic Devices     17
                             Blows      1.1/turn    Perception   1 in 33
 Gold                2421                           Searching        23%
 Burden         116.4 lbs    Shoot to-dam     +0    Infravision    30 ft
 Speed                 -1    To-hit       33,+24
 Max Depth     500' (L10)    Shots        1/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 mangy sea-weed green hair, and black leprous skin.



rAcid:........+.... Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:..+..........
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:....+........
Stea.:............. ImpHP:.............
Sear.:...+.........  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You feel very good.
> You have 5 Potions of Cure Serious Wounds (c).
> The Black ogre hits you.
> *** LOW HITPOINT WARNING! ***
> The Black ogre hits you.
> *** LOW HITPOINT WARNING! ***
> Golfimbul, the Hill Orc Chief hits you.
> *** LOW HITPOINT WARNING! ***
> Golfimbul, the Hill Orc Chief hits you.
> *** LOW HITPOINT WARNING! ***
> Golfimbul, the Hill Orc Chief hits you.
> *** LOW HITPOINT WARNING! ***
> Golfimbul, the Hill Orc Chief hits you.
> You die.

Killed by Golfimbul, the Hill Orc Chief.

  [Character Equipment]

a) a Dagger (1d4) (+4,+4)
     Found lying on the floor at 50 feet (level 1).
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 10.1.
     
b) a Long Bow (x3) (+0,+0)
     Bought from a store.
     
c) a Ring of Feather Falling
     Bought from a store.
     
     Feather Falling.  
     
d) a Ring of Searching <+2>
     Found lying on the floor at 450 feet (level 9).
     
     +10% to searching.
     
e) an Amulet of Slow Digestion
     Bought from a store.
     
     Slows your metabolism.  
     
f) a Lantern (Everburning) <+2>
     Found lying on the floor at 500 feet (level 10).
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Soft Leather Armour [8,-1]
     An inheritance from your family.
     
h) a Cloak [1,+0]
     Found lying on the floor at 50 feet (level 1).
     
i) a Leather Shield of Resist Acid [8,+9]
     Dropped by Bullroarer the Hobbit at 450 feet (level 9).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
k) a Set of Leather Gloves [1,+3]
     Found lying on the floor at 50 feet (level 1).
     


  [Character Quiver]

n) 9 Rounded Pebbles (1d2) (+2,+2)
o) 20 Arrows (1d4) (+1,+4)
     Found lying on the floor at 450 feet (level 9).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 19.9.
     35% chance of breaking upon contact.
     
p) 20 Arrows of Slay Evil (1d4) (+5,+6)
     Dropped by a Scruffy looking hobbit at 450 feet (level 9).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 43.3 vs. evil creatures, and 26 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 4 Rations of Food
b) 13 Flasks of oil
     Branded with flames.
     
c) 5 Potions of Cure Serious Wounds
d) 4 Potions of Heroism
e) 2 Potions of Resist Cold
f) a Potion of True Seeing
g) a Potion of Slime Mold Juice
h) a Scroll of Treasure Detection
i) 6 Scrolls of Word of Recall
j) 2 Scrolls of Blessing
k) a Scroll of Deep Descent
l) a Rod of Treasure Location
m) a Staff of Teleportation (9 charges)
n) a Ring of Resist Fire and Cold
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
o) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
p) a Lantern (12022 turns) <+2>
     Cannot be harmed by fire.
     Radius 2 light.
     
q) a Cloak [1,+0]
     Bought from a store.
     
r) a Set of Caestus of Slaying (+4,+7) [5,+7]
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).
     
s) a Pick (1d3) (+0,+0) <+2>
     Bought from a store.
     
     +2 tunneling.
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +3 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 4.3.
     
t) a Sling (x2) (+0,+0)
     Found lying on the floor at 500 feet (level 10).
     


  [Home Inventory]

a) 4 Potions of Cure Light Wounds
b) 4 Potions of Slime Mold Juice
c) 4 Scrolls of Phase Door
d) 2 Scrolls of Satisfy Hunger
e) 4 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
f) a Lantern (0 turns) <+2>
     Cannot be harmed by fire.
     Radius 2 light.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       131     50'  Reached level 2
       805    100'  Reached level 3
      1639    250'  Reached level 4
      1751    250'  Reached level 5
      1817    250'  Killed Fang, Farmer Maggot's dog
      2018    250'  Reached level 6
      2862    300'  Reached level 7
      3924    350'  Reached level 8
      4321    350'  Reached level 9
      5487    450'  Killed Bullroarer the Hobbit
      5487    450'  Reached level 10
      6400    450'  Killed Grip, Farmer Maggot's dog
      6400    450'  Reached level 11
     10898    500'  Killed Wormtongue, Agent of Saruman
     10996    500'  Reached level 12


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 5.10.2016 00:34

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17914. on the Ladder (of 19090)
6235. on the Angband Ladder (of 6561)
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Comments

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On 5.10.2016 04:35 Estie wrote:
With 17 str/14 dex, its probably better to use a heavy weapon. 10 dam/round is abysmal.

Dagger is only better if you get multiple blows per round, as you will with higher str.

On 5.10.2016 05:43 luk wrote:
Thanks for the tips.

This was my first character. I uploaded 7th and final incarnation.

My current half troll's attributes are point based and I get 3.4 (max) attacks with rapier.

I was wondering why game seemed so difficult with uploaded troll. Current one is doing much better.

On 5.10.2016 07:32 Pete Mack wrote:
For warrior, use points roller and put all into STR, DEX, CON. That will make the game much easier

On 5.10.2016 07:34 Pete Mack wrote:
Also, always carry?Phase door so you don't get surrounded. Fight in hallways when there's a crowd

On 5.10.2016 16:28 luk wrote:
I have uploaded my current character http://angband.oook.cz/ladder-show.php?id=19666

I didn't put any points in CON, is that OK?

On 5.10.2016 18:29 Estie wrote:
Yes.

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