The Angband Ladder: Mingon, Elf Warrior by elliptic

  [Minimal 1.0.0 Character Dump]

 Name   Mingon                            Self RB CB  EB   Best
 Sex    Male           Age     138 STR:     17 -1 +5  +0  18/30
 Race   Elf            Height   62 INT:     10 +2 -2  +1     11
 Class  Warrior        Weight   95 WIS:     12 -1 -2  +1     10
 Title  Myrmidon       Status   75 DEX:  18/01 +1 +2  +6  18/91
 HP     -120/291                   CON:     16 -2 +2  +0     16
 SP     0/0            Level    29 CHR:     11 +1 -1  +5     16

 GameTurn      122648  Armor   [34,+51] Saving Throw        54%
 PlayerTurn     15235  Fight    (+5,+3) Stealth            Fair
 Cur Exp        63712  Melee  (+14,+11) Fighting      Legendary
 Max Exp        63712  Shoot   (+15,+9) Shooting      Legendary
 Adv Exp        26288  Blows     5/turn Disarming            6%
 MaxDepth      900 ft  Shots     3/turn Magic Device         45
 Gold           11883  Speed         +3 Perception      1 in 36
 Burden       152 lbs  Infra      50 ft Searching           22%
 % Burden         58%

 You are the only child of a Nandorin Mage. You have light grey
 eyes, straight black hair, and a fair complexion.



  [Last Messages]

> You have a Small Sword (1d6) {unknown} (r).
> You miss the Chromatic dragon.
> You hit the Chromatic dragon.
> The Chromatic dragon slashes you.
> The Chromatic dragon bites you.
> You have 20 Scrolls titled "an manro" of Teleportation {10% off} (h).
> You feel very good.
> You have 19 Gold Potions of Cure Critical Wounds (e).
> You feel very good.
> You have 18 Gold Potions of Cure Critical Wounds (e).
> The Iron golem wakes up.
> You have 19 Scrolls titled "an manro" of Teleportation {10% off} (h).
> You have 9 Arrows (1d4) (+6,+7) (s).
> The Chromatic dragon breathes frost.
> You die.

Killed by a Chromatic dragon.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)    +     ++ 
      /} ="~[()]]]               /} ="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .........1...        Int:  .........s...
 Wis: .........1...        Wis:  .........s...
 Dex: ...5......1..        Dex:  ...s........s
 Con: .............        Con:  .............
 Chr: ...5.........        Chr:  ...s.........
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.............        Blind:............. 
 Elec:.............        Confu:......+...... 
 Fire:.............        Sound:............. 
 Cold:.............        Shard:........+.... 
 Pois:.............        Nexus:............. 
 Fear:......+......        Nethr:............. 
 Lite:............+        Chaos:............. 
 Dark:....+........        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:.............
Feath:.............        Sear.:.............
PLite:.............        Infra:.............
Regen:.............        Aggr.:.............
Telep:.............        Speed:.............
Invis:............+        Blows:.............
FrAct:.............        Shots:.+...........
HLife:.............        Might:.............
      abcdefghijkl@              abcdefghijkl@
      /} ="~[()]]]               /} ="~[()]]] 

  [Character Equipment]

a) a Spear (1d7) (+9,+8)
   It can be thrown effectively.  It gives you 5 attacks per
   turn.  
   
b) a Shortbow of Extra Shots (x2) (+10,+9) (+2)
   It increases your shooting speed by 2.  It cannot be harmed
   by acid.  
   It was dropped by Smeagol at a depth of 800 ft.
c) (nothing)
d) a Diamond Ring of Youth (+5)
   It increases your dexterity and charisma by 5.  It sustains
   your dexterity and charisma.  
   It was lying on the floor at a depth of 900 ft.
e) an Onyx Amulet of Dark Resistance
   It provides resistance to dark.  
   It was lying on the floor at a depth of 750 ft.
f) a Brass Lantern (12254 turns)
   It cannot be harmed by fire.  
g) Bronze Dragon Scale Mail (-1) [20,+5]
   It provides resistance to fear and confusion.  It cannot be
   harmed by acid.  
   It was dropped by a Mind flayer at a depth of 850 ft.
h) a Cloak [1,+7]
i) a Shield of Protection [4,+20]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
   It was dropped by Shelob at a depth of 650 ft.
j) a Leather Cap of Magic [2,+7] (+1)
   It increases your intelligence and wisdom by 1.  It sustains
   your intelligence and wisdom.  It cannot be harmed by acid.  
k) a Set of Gloves of Agility [1,+2] (+1)
   It increases your dexterity by 1.  It cannot be harmed by 
   acid or fire.  
l) a Pair of Metal-shod Boots [6,+5]


  [Character Inventory]

a) 3 Pieces of Lembas
b) 15 Orange Speckled Potions of Curing {25% off}
c) a Copper Speckled Potion of Speed
d) 5 Blue Potions of Heroism {25% off}
e) 18 Gold Potions of Cure Critical Wounds
f) an Oily Yellow Potion of Healing
g) 20 Scrolls titled "taaus ari ash" of Phase Door {10% off}
h) 19 Scrolls titled "an manro" of Teleportation {10% off}
i) 5 Scrolls titled "micpay mar" of Word of Recall {10% off}
j) 19 Scrolls titled "ausuni oodum" of Identify {25% off}
k) 2 Scrolls titled "con micnelg" of Door/Stair Location
l) a Sapphire Tipped Rod of Light (charging) {!! @z3}
m) a Steel Wand of Teleport Other (8 charges)
n) a Mithril-Plated Wand of Stone to Mud (7 charges)
o) Bronze Dragon Scale Mail (-1) [20,+0]
   It provides resistance to fear and confusion.  It cannot be
   harmed by acid.  
   It was dropped by a War troll at a depth of 900 ft.
p) Hard Leather Armour (-1) [6,+6]
q) a Metal Cap [3,+0]
r) a Small Sword (1d6) (+0,+0)
   It gives you 5 attacks per turn.  
   
s) 9 Arrows (1d4) (+6,+7)
t) 93 Arrows (1d4) (+0,+0) {f@5}

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       _"|{                            _"|{                    
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Blind: ........................
 Elec: ........................ Confu: ........................
 Fire: ........................ Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: .++..................... Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ..+..................... Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ..+..................... Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       _"|{                            _"|{

  [Home Inventory]

a) a Locust Staff of *Destruction* (4 charges)
   It was lying on the floor at a depth of 800 ft.
b) a Sunstone Amulet of Bravery
   It provides resistance to fear.  
   It was dropped by Nar, the Dwarf at a depth of 850 ft.
c) a Broadsword (Holy Avenger) (2d5) (+10,+9) [+3]
   It slays undead and all evil creatures.  It provides
   resistance to fear and life draining.  It is blessed by the
   gods.  It grants you the ability to see invisible things.  It
   cannot be harmed by acid.  It gives you 3 attacks per turn.  
   
   It was dropped by Golfimbul, the Hill Orc Chief at a depth of
   800 ft.
d) 18 Bolts (1d5) (+4,+8)

Mingon the Elf Warrior
Began the quest to kill Morgoth on 08/30/2016 at 09:29 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     3306|   100 |  5  | Reached level 5
|    10725|   250 |  8  | hm
|    10758|   250 |  9  | Killed Lotho Pimple
|    10983|   250 |  9  | ugh
|    11025|   250 |  9  | okay
|    11648|   250 |  9  | ugh
|    11806|   250 | 10  | Reached level 10
|    14671|   300 | 10  | ugh
|    20015|   400 | 14  | what
|    21912|   400 | 15  | Reached level 15
|    24212|   450 | 16  | uh
|    28719|   500 | 17  | um
|    31984|  Town | 17  | meh
|    32151|  Town | 17  | okay
|    32479|   500 | 17  | ugh
|    32687|   500 | 17  | ugh
|    37753|   550 | 20  | Reached level 20
|    40960|   600 | 20  | Killed Grip, Farmer Maggot's dog
|    41015|   600 | 20  | hm
|    43362|   650 | 20  | um
|    43371|   650 | 20  | ...
|    43420|   650 | 20  | Killed Shelob
|    45351|   650 | 20  | Killed Lagduf, the Snaga
|    45668|   650 | 20  | ugh
|    45700|   650 | 20  | Killed Wormtongue, Agent of Saruman
|    46325|   650 | 21  | meh
|    48340|   650 | 21  | sigh
|    48647|   700 | 21  | ugh
|    51290|   750 | 22  | hm
|    54096|   850 | 22  | hm this sounds hard
|    54262|   850 | 22  | or not
|    55654|   850 | 25  | Reached level 25
|    55746|   850 | 25  | sigh
|    58795|   850 | 25  | uh
|    58828|   850 | 25  | meh
|    62294|   850 | 25  | Killed Nar, the Dwarf
|    63294|   850 | 26  | hm
|    63444|   850 | 26  | hm
|    65428|   850 | 27  | ...
|    67868|   850 | 27  | hi
|    67885|   850 | 27  | uhh
|    67960|   850 | 27  | okay no
|    68218|   850 | 27  | ...
|    68226|   850 | 27  | sigh
|    68298|   850 | 28  | Killed Maglor, Son of Feanor
|    70541|   900 | 28  | hi
|    70600|   900 | 28  | Killed Shagrat, the Orc Captain
|    71539|   900 | 28  | hmm
|    75229|   900 | 28  | uh
|    75254|   900 | 28  | hm
|    76618|   900 | 28  | meh
|    77500|   900 | 27  | ...
|    77923|   900 | 28  | Killed Illitha, Dark Elf Sorceress
|    80034|   800 | 28  | :(
|    83775|   800 | 28  | Killed Ufthak of Cirith Ungol
|    86435|   800 | 28  | ow
|    87404|   800 | 28  | uh
|    89353|   800 | 28  | Killed Uldor the Accursed
|    91766|   800 | 28  | Killed The Cave Troll of Moria
|    94426|   800 | 28  | ...
|    97579|   800 | 28  | ugh
|    97587|   800 | 28  | ugh
|    97933|   800 | 28  | ...
|    99149|   800 | 28  | meh
|   101143|   800 | 28  | lots of loot has been promised
|   101166|   800 | 28  | hm
|   101174|   800 | 28  | um is this a zoo
|   101174|   800 | 28  | meh
|   101358|   800 | 28  | uggh
|   102418|   800 | 28  | ugh
|   103218|   800 | 28  | okay
|   103941|   800 | 28  | meh
|   104268|   800 | 28  | oh
|   104291|   800 | 28  | Killed Golfimbul, the Hill Orc Chief
|   107396|   800 | 28  | sigh
|   109925|   800 | 28  | Killed Smeagol
|   112098|   800 | 28  | meh
|   115285|   800 | 28  | uh
|   118369|   800 | 28  | um
|   120021|   800 | 28  | good
|   122616|   900 | 29  | meh
============================================================
|   122648|   900 | 29  | Killed by a Chromatic dragon.
|   122648|   900 | 29  | Killed on 09/20/2016 at 10:33 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : no  (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : no  (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : yes (adult_conected_stairs)
Adult: Disable quests                        : yes (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player_ghosts)
Adult: Disable store services                : yes (adult_no_store_services)
Adult: Disable extra artifacts               : yes (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : yes (adult_simple_dungeons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 20.9.2016 06:33
Last updated on 21.9.2016 04:40

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3. on the Competition No.193 Ladder (of 13)

Comments

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On 20.9.2016 06:33 elliptic wrote:
My first attempt died to paralysis. This one is doing better, but still no free action.

The interface issues are really annoying - many of the interface options don't work properly, pressing the l key in look mode doesn't work, !* inscription doesn't do anything, and so on. I was actually surprised when inscribing a rod with @z3 still worked properly...

On 20.9.2016 12:50 Antoine wrote:
Thanks for raising the interface problems. I'll look into them (possibly the solution may be to rebase on a less ancient version of NPP, or possibly I broke something while making the Minimal changes).

Any other specific issues other than the two you mention above?

A.

On 21.9.2016 02:05 elliptic wrote:
Well, here is the full list of interface-related glitches I've noticed (for some of these it might be relevant that I am using the gcu build; also it is very possible that NPP has some of these bugs itself, since I vaguely remember seeing some of these issues before somewhere).

- pressing the l key in look mode doesn't work (I have to use right arrow instead)
- !* inscription doesn't prompt me (e.g. to read a scroll of word of recall)
- The item description when I examine an item is not always left-aligned to the left of the screen; often it is left-aligned to the boundary between the HUD on the left (with level, stats, HP, etc) and the usual map area, which looks really bad. I haven't figured out yet which items are properly aligned and which are not, but most weapons seem to be poorly aligned.
- with the auto_display_lists option turned off, prompts to choose an item from my inventory still blank the top several lines of the map (even though this space is not used by the list)
- the carry_query_flag option doesn't seem to do anything regardless of the state of the always_pickup option.
- when standing on a square with a single item and pressing g to pick up that item, I still have to press a to select that item
- the adventurer's guild building in the town seems to be useless (since I guess quests were removed?); also, "Qst: None" in the left column is not very useful
- the damage calculations when examining a weapon seem to be consistently off by one - for instance, "Average base damage/hit: 14 based on a damage calculation of 1d7 + 11 damage."

I've generally been enjoying the actual gameplay, though it is possible that confusion and paralysis are too nasty early on.

On 21.9.2016 04:40 elliptic wrote:
I didn't expect to be one-shot by a chromatic dragon, even without resists - other dragons were only doing 100ish damage and I was at nearly full health. I guess they were closer to AMHD level than the mature dragon level I was expecting...

The game was getting pretty tedious anyway - I was finding useful items at a very slow rate and was still lacking basic resists and FA. I might try again later, but I think you either have to get lucky with a couple really great finds or be very bored scumming shallow levels and/or the town.

On 21.9.2016 05:27 ranger jeff wrote:
Really bored scumming shallow levels and the town.

On 21.9.2016 11:48 Antoine wrote:
Awesome feedback

I can increase 'good' drop rates in the DL 10-20 range and also have an idea for dealing with confusion

What are you scumming low levels for? Consumables or equipment?



On 21.9.2016 14:49 elliptic wrote:
Equipment, mainly equipment giving "resists" (free action, resist elements, resist confusion, and I imagine see invisible would be pretty annoying if this wasn't a high elf). The town has plenty of consumables for sale cheaply enough (though I wish this comp char had been created with no_selling turned on).

On 21.9.2016 21:09 hjklyubn wrote:
One more minor nit I would add to the above list is that the default look command mode will target not just monsters but also features like magma veins (particularly annoying since in my terminal the cursor is almost invisible when on top of a solid wall glyph). That may even have been intentional in NPP (I think you can inspect traps at least) but it doesn't seem very useful and it's particularly aggravating when you're trying to work around "x l" not working.

By the way, not sure if it is obvious but elliptic and I are using the roguelike key set; relevant for at least the "x l" issue.

On 22.9.2016 01:43 Antoine wrote:
Great stuff guys

On 22.9.2016 03:13 elliptic wrote:
Oh, it is also pretty annoying that pseudo-IDed items don't show their pseudo-ID status on the ground when you walk over them - for example it will just say "You see a Cloak." when the Cloak has already been marked as {good}.

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