The Angband Ladder: Mingon, Elf Warrior by ranger jeff

  [Minimal 1.0.0 Character Dump]

 Name   Mingon                            Self RB CB  EB   Best
 Sex    Male           Age     138 STR! 18/100 -1 +5 +14 18/***
 Race   Elf            Height   62 INT! 18/100 +2 -2  +6 18/160
 Class  Warrior        Weight   95 WIS! 18/100 -1 -2  +5 18/120
 Title  **WINNER**     Status   75 DEX! 18/100 +1 +2 +12 18/***
 HP     799/1067                   CON! 18/100 -2 +2 +10 18/200
 SP     0/0            Level    50 CHR! 18/100 +1 -1  +8 18/180

 GameTurn      995634  Armor  [40,+157] Saving Throw        84%
 PlayerTurn    232974  Fight  (+55,+33) Stealth       Very Good
 Cur Exp     19118494  Melee  (+65,+53) Fighting      Legendary
 Max Exp     19118494  Shoot  (+65,+14) Shooting      Legendary
 Adv Exp     ********  Blows     6/turn Disarming          100%
 MaxDepth     2500 ft  Shots     1/turn Magic Device         73
 Gold          771056  Speed        +24 Perception      1 in 21
 Burden       211 lbs  Infra      60 ft Searching           37%
 % Burden         70%

 You are the only child of a Nandorin Mage. You have light grey
 eyes, straight black hair, and a fair complexion.



  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) + +++ + +++ 
      /}=="~[()]]]               /}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 3.212.2.4....        Str:  ...s.........
 Int: ..21.....3...        Int:  ..s..........
 Wis: ..212........        Wis:  ..ss.........
 Dex: ..21..2..34..        Dex:  ............s
 Con: 3.21....4....        Con:  ...s.........
 Chr: ..212....3...        Chr:  ..ss.........
      abcdefghijkl@              abcdefghijkl@ 
 Acid:+.....+..++..        Blind:..+.......... 
 Elec:......+......        Confu:+............ 
 Fire:++.*+.+..+...        Sound:......+.+.... 
 Cold:..*...+......        Shard:.........+... 
 Pois:....+........        Nexus:...........+. 
 Fear:+..++.+.+....        Nethr:...+......... 
 Lite:+....+......+        Chaos:+.......+.... 
 Dark:+....+.......        Disen:.........+... 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:...+.........        Stea.:.......+.....
Feath:..+..........        Sear.:.........+...
PLite:.............        Infra:.............
Regen:..++.........        Aggr.:.............
Telep:..+..........        Speed:.++++......+.
Invis:..++.+......+        Blows:.............
FrAct:+.++....+.+..        Shots:.............
HLife:..+..+.......        Might:.............
      abcdefghijkl@              abcdefghijkl@
      /}=="~[()]]]               /}=="~[()]]] 

  [Character Equipment]

a) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
   It increases your strength and constitution by 3.  It
   increases your tunneling by 3.  It slays orcs, trolls, and 
   demons, and it is especially deadly against dragons.  It is
   branded with acid and fire.  It provides resistance to acid, 
   fire, fear, light, dark, confusion, and chaos.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
   It gives you 6 attacks per turn.  
   
   It was dropped by Glaurung, Father of the Dragons at a depth of
   2050 ft.
b) The Heavy Crossbow 'Cubragol' (x4) (+10,+14) (+5)
   It increases your speed by 5.  It provides resistance to fire.
   It activates for fire branding of bolts every 999 turns.  It
   cannot be harmed by the elements.  
   It was dropped by Ancalagon the Black at a depth of 2350 ft.
c) The Ring of Power 'Nenya' (+4,+4) (+2)
   It increases all your stats by 2.  It increases your speed by
   2.  It provides immunity to cold.  It provides resistance to 
   blindness and life draining.  It sustains your intelligence, 
   wisdom, and charisma.  It makes you fall like a feather and 
   speeds your regeneration.  It grants you immunity to paralysis,
   the power of telepathy, and the ability to see invisible
   things.  It makes you native to terrains made of ice.  It
   activates for large frost ball (200) every 20+d20 turns.  It
   cannot be harmed by the elements.  
   It was dropped by a Dracolich at a depth of 2050 ft.
d) The Ring of Power 'Narya' (+3,+3) (+1)
   It increases all your stats by 1.  It increases your speed by
   1.  It provides immunity to fire.  It provides resistance to 
   fear and nether.  It sustains your strength, wisdom, 
   constitution, and charisma.  It slows your metabolism and 
   speeds your regeneration.  It grants you immunity to paralysis 
   the ability to see invisible things.  It makes you native to
   terrains made of fire.  It activates for large fire ball
   (120) every 20+d20 turns.  It cannot be harmed by the
   elements.  
   It was dropped by Maeglin, the Traitor of Gondolin at a depth of
   2200 ft.
e) The Elfstone 'Elessar' (+4,+4) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It
   increases your speed by 2.  It provides resistance to fire, 
   poison, and fear.  It makes you native to terrains made of 
   forest.  It activates for heal (300) every 200 turns.  It
   cannot be harmed by the elements.  
   It was dropped by a Storm giant at a depth of 1650 ft.
f) The Arkenstone of Thrain (charging)
   It provides resistance to light, dark, and life draining.  It 
   lights the dungeon around you.  It grants you the ability to
   see invisible things.  It activates for detection every
   30+d30 turns.  It cannot be harmed by the elements.  
   It was dropped by Thuringwethil, the Vampire Messenger at a
   depth of 1700 ft.
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, and sound.  
   It cannot be harmed by the elements.  
   It was dropped by a Chromatic dragon at a depth of 1650 ft.
h) a Mantle of Stealth [6,+20] (+3 stealth)
   It increases your stealth by 3.  It cannot be harmed by acid.
   
   It was lying on the floor at a depth of 2400 ft.
i) The Shield of Thorin [4,+25] (+4)
   It increases your strength and constitution by 4.  It
   provides resistance to fear, sound, and chaos.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
   
   It was dropped by Scatha the Worm at a depth of 1150 ft.
j) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
   It increases your intelligence, dexterity, and charisma by 3.
   It increases your searching by 3.  It provides resistance to 
   acid, fire, shards, and disenchantment.  It cannot be harmed
   by the elements.  
   It was dropped by a Chromatic dragon at a depth of 1650 ft.
k) The Set of Cesti of Fingolfin (+7,+7) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to 
   acid.  It grants you immunity to paralysis.  It activates for
   a magical arrow (150) every 30+d30 turns.  It cannot be
   harmed by the elements.  
   It was dropped by a Mind flayer at a depth of 2300 ft.
l) The Pair of Leather Boots of Feanor [3,+19] (+10) (charging)
   It increases your speed by 10.  It provides resistance to 
   nexus.  It activates for haste self (20+d20 turns) every 200
   turns.  It cannot be harmed by the elements.  
   It was dropped by a Hezrou at a depth of 1300 ft.


  [Character Equipment -- Quiver]

n) 5 Bolts of Slay Evil (1d5) (+15,+14)
   It slays all evil creatures.  
o) 7 Bolts of Slay Evil (2d5) (+10,+13)
   It slays all evil creatures.  
p) 25 Mithril Bolts of Slay Undead (3d5) (+12,+16)
   It slays undead.  It cannot be harmed by acid or fire.  
q) 20 Mithril Bolts of Slay Demon (3d5) (+14,+9)
   It slays demons.  It cannot be harmed by acid or fire.  
   They were dropped by Maeglin, the Traitor of Gondolin at a depth
   of 2200 ft.
r) 6 Mithril Bolts (Flaming) (3d5) (+6,+12)
   It is branded with fire.  It cannot be harmed by acid or fire.
   
   They were dropped by Gothmog, the High Captain of Balrogs at a
   depth of 2150 ft.


  [Character Inventory]

a) 8 Pieces of Lembas
b) 14 Copper Speckled Potions of Speed
c) 8 Blue Potions of Heroism {25% off}
d) 58 Gold Potions of Cure Critical Wounds {10% off}
e) 8 Oily Yellow Potions of Healing
f) 18 Scrolls titled "taaus ari ash" of Phase Door {10% off}
g) 18 Scrolls titled "an manro" of Teleportation
h) 20 Scrolls titled "ausuni oodum" of Identify {40% off}
i) 3 Cirtine Tipped Rods of Recall (2 charging)
   It cannot be harmed by electricity.  
j) 5 Sapphire Tipped Rods of Light (4 charging)
k) 5 Steel Wands of Teleport Other (5 charges)
l) 3 Bamboo Staves of Banishment (7 charges)
m) 3 Locust Staves of *Destruction* (0 charges)
n) The Star of Elendil (charging)
   It lights the dungeon around you.  It grants you the ability
   to see invisible things.  It activates for magic mapping
   every 50+d50 turns.  It cannot be harmed by the elements.  
   It was dropped by an Uruk at a depth of 900 ft.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)        + ++   +++++++++  
       !?---==""[[))]]]]|//}}}{        !?---==""[[))]]]]|//}}}{
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ......3.3.....4.34.2....  Str:  ......s..........s......
 Int:  ......3..3...2.2....1...  Int:  ........................
 Wis:  ......3..3...2.2....1...  Wis:  ........................
 Dex:  ......3.......4..44.11..  Dex:  ......s..........s......
 Con:  ......3.33....4.3..2....  Con:  ......s.................
 Chr:  ......3.................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: .........+++..+....+.... Blind: .............+..........
 Elec: ......*...++..+.....+... Confu: .......+.+.....+........
 Fire: ..........++..+..+.++... Sound: ........................
 Cold: ..........++..+...+.+... Shard: ............+...........
 Pois: ......+...+............. Nexus: ........................
 Fear: ........+.+...+.+++..... Nethr: ........................
 Lite: ...........+............ Chaos: ........................
 Dark: ...........+.......+.... Disen: ......+..............+..
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ......+...........+.+... Stea.: .....................+..
Feath: ......+................. Sear.: ...............+........
PLite: ........+.....+....+.... Infra: ........+...............
Regen: ......+.+............... Aggr.: ........................
Telep: ........................ Speed: .....++.............++..
Invis: ......+.+.....++.+...... Blows: ........................
FrAct: ......+.+........++..... Shots: ....................++..
HLife: ......+................. Might: ....................+.+.
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !?---==""[[))]]]]|//}}}{        !?---==""[[))]]]]|//}}}{

  [Home Inventory]

a) 4 Magenta Potions of Restoration
b) 70 Scrolls titled "sna erit" of Enchant Weapon {25% off}
c) 5 Aluminum-Plated Rods of Door/Stair/Trap Location {10% off}
d) 22 Nickel-Plated Rods of Detect Monsters
   It cannot be harmed by electricity.  
e) 2 Sapphire Tipped Rods of Light
f) a Hematite Ring of Speed (+15)
   It increases your speed by 15.  
   It was dropped by a Black wyrm at a depth of 2450 ft.
g) The Ring of Power 'Vilya' (+5,+5) (+3)
   It increases all your stats by 3.  It increases your speed by
   3.  It provides immunity to lightning.  It provides
   resistance to poison, disenchantment, and life draining.  It
   sustains your strength, dexterity, and constitution.  It 
   slows your metabolism, makes you fall like a feather, and 
   speeds your regeneration.  It grants you immunity to paralysis 
   the ability to see invisible things.  It activates for large
   lightning ball (250) every 20+d20 turns.  It cannot be harmed
   by the elements.  
   It was dropped by a Gold wyrm at a depth of 2300 ft.
h) an Agate Amulet of Confusion Resistance
   It provides resistance to confusion.  It cannot be harmed by 
   electricity.  
   It was dropped by a Ranger at a depth of 650 ft.
i) The Necklace of the Dwarves (+3)
   It increases your strength and constitution by 3.  It
   increases your infravision by 3.  It provides resistance to 
   fear.  It lights the dungeon around you and speeds your
   regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It cannot be harmed by the
   elements.  
   It was dropped by a Green wyrm at a depth of 2050 ft.
j) The Chain Mail of Caspanion (-2) [14,+20] (+3)
   It increases your intelligence, wisdom, and constitution by
   3.  It provides resistance to acid and confusion.  It
   activates for door and trap destruction every 10 turns.  It
   cannot be harmed by the elements.  
   It was dropped by a War troll at a depth of 900 ft.
k) Chromatic Dragon Scale Mail (-1) [26,+17]
   It provides resistance to acid, lightning, fire, cold, poison,
   and fear.  It cannot be harmed by the elements.  
l) The Buckler of Celegorm [2,+20]
   It provides resistance to acid, lightning, fire, cold, light, 
   and dark.  It cannot be harmed by the elements.  
   It was dropped by a Chromatic dragon at a depth of 1650 ft.
m) a Tower Shield of Protection [10,+28]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
   It was dropped by a Storm giant at a depth of 1700 ft.
n) The Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It cannot be harmed by the
   elements.  
   It was lying on the floor at a depth of 1400 ft.
o) The Helm of Dor-lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.
   It provides resistance to acid, lightning, fire, cold, and 
   fear.  It lights the dungeon around you.  It grants you the
   ability to see invisible things.  It cannot be harmed by the
   elements.  
   It was dropped by Gothmog, the High Captain of Balrogs at a
   depth of 2150 ft.
p) The Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases
   your searching by 2.  It provides resistance to confusion.  
   It grants you the ability to see invisible things.  It cannot
   be harmed by the elements.  
   It was dropped by a Vrock at a depth of 1300 ft.
q) The Pair of Metal-shod Boots of Thror [6,+20] (+3)
   It increases your strength and constitution by 3.  It
   provides resistance to fear.  It makes you native to terrains
   made of acid.  It cannot be harmed by the elements.  
   It was dropped by Glaurung, Father of the Dragons at a depth of
   2050 ft.
r) The Longsword 'Anduril' (3d5) (+10,+15) [+10] (+4)
   It increases your strength and dexterity by 4.  It slays orcs,
   trolls, and all evil creatures, and it is especially deadly
   against undead.  It is branded with fire.  It provides
   resistance to fire and fear.  It sustains your strength and 
   dexterity.  It is blessed by the gods.  It grants you 
   immunity to paralysis and the ability to see invisible things.
   It activates for fire ball (72) every 40 turns.  It cannot be
   harmed by the elements.  It gives you 6 attacks per turn.  
   
   It was dropped by Saruman of Many Colours at a depth of 2050 ft.
s) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4)
   It increases your dexterity by 4.  It slays orcs, trolls, and 
   all evil creatures, and it is especially deadly against 
   undead.  It is branded with frost.  It provides resistance to 
   cold and fear.  It can be thrown effectively, is blessed by
   the gods, and slows your metabolism.  It grants you immunity
   to paralysis.  It activates for frost ball (100) every 35
   turns.  It cannot be harmed by the elements.  It gives you 6
   attacks per turn.  
   
   It was dropped by Ancalagon the Black at a depth of 2350 ft.
t) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It slays 
   trolls and dragons, and it is especially deadly against 
   demons.  It is branded with acid.  It provides resistance to 
   acid, fire, and dark.  It lights the dungeon around you.  It
   activates for berserk rage (50+d50 turns) every 80+d80 turns.  
   It gives you 6 attacks per turn.  
   
   It was lying on the floor at a depth of 1800 ft.
u) The Shortbow of Amras (x3) (+12,+15) (+1 speed)
   It increases your intelligence, wisdom, and dexterity by 1.  
   It increases your speed, shooting speed, and shooting power
   by 1.  It provides resistance to lightning, fire, and cold.  
   It slows your metabolism.  It cannot be harmed by the
   elements.  
   It was dropped by The Witch-King of Angmar at a depth of 2050 ft.
v) The Longbow 'Belthronding' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, 
   speed, and shooting speed by 1.  It provides resistance to 
   disenchantment.  It cannot be harmed by the elements.  
   It was dropped by a Gold wyrm at a depth of 2150 ft.
w) a Heavy Crossbow of Extra Might (x6) (+15,+23) (+2)
   It increases your shooting power by 2.  It cannot be harmed
   by acid.  
   It was dropped by a Gold wyrm at a depth of 2050 ft.
x) 22 Mithril Arrows of Slay Undead (3d4) (+11,+16)
   It slays undead.  It cannot be harmed by acid or fire.  
   They were dropped by Maeglin, the Traitor of Gondolin at a depth
   of 2200 ft.

Mingon the Elf Warrior
Began the quest to kill Morgoth on 08/30/2016 at 09:29 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     2336|    50 |  4  | Killed Grip, Farmer Maggot's dog
|     3656|   150 |  5  | Reached level 5
|    14385|   150 |  9  | Killed Smeagol
|    27648|   150 | 10  | Reached level 10
|    38267|   200 | 12  | Killed Lagduf, the Snaga
|    54698|   250 | 14  | Killed Lotho Pimple
|    55639|   250 | 14  | Killed Wormtongue, Agent of Saruman
|    60334|   250 | 15  | Reached level 15
|    84571|   350 | 17  | Killed Shelob
|   115553|   400 | 20  | Reached level 20
|   120020|   400 | 20  | Killed Golfimbul, the Hill Orc Chief
|   137799|   400 | 21  | Killed Ufthak of Cirith Ungol
|   159314|   450 | 23  | Killed Nar, the Dwarf
|   168112|   450 | 24  | Killed Azog, King of the Uruk-hai
|   187328|   450 | 25  | Reached level 25
|   195020|   500 | 25  | Killed Shagrat, the Orc Captain
|   256651|   600 | 27  | Killed Uldor the Accursed
|   262152|   600 | 27  | Killed Illitha, Dark Elf Sorceress
|   284129|   650 | 28  | Killed Maglor, Son of Feanor
|   284340|   650 | 28  | Killed Mim, Betrayer of Turin
|   301392|   650 | 28  | Found The Phial of Galadriel
|   301992|   650 | 28  | You enter the Greater vault ("Interstices")
|   313621|   650 | 29  | Destroyed Uvatha the Horseman
|   318186|   650 | 29  | Killed The Cave Troll of Moria
|   330140|   650 | 29  | Killed Cerevas the Deranged
|   360895|   750 | 30  | Reached level 30
|   400919|   900 | 31  | Found The Star of Elendil
|   404511|   900 | 31  | Found The Chain Mail of Caspanion
|   451539|  1000 | 34  | Killed Maedhros, Son of Feanor
|   451565|  1000 | 34  | Found The Pair of Shoes 'Dal-i-thalion'
|   462565|  1050 | 34  | Found The Set of Gloves 'Cambeleg'
|   468700|  1100 | 35  | Reached level 35
|   468700|  1100 | 35  | Destroyed Adunaphel the Quiet
|   515269|  1150 | 37  | Killed Scatha the Worm
|   515403|  1150 | 37  | Found The Shield of Thorin
|   557165|  1300 | 40  | Reached level 40
|   560446|  1300 | 40  | Found The Pair of Leather Boots of Feanor
|   560843|  1300 | 40  | Found The Helm 'Holhenneth'
|   569321|  1300 | 40  | Killed Eol, the Dark Elf
|   587535|  1400 | 41  | Killed Smaug the Golden
|   588772|  1400 | 41  | Found The Leather Cap of Thranduil
|   589495|  1400 | 41  | Destroyed Hoarmurath of Dir
|   603567|  1400 | 42  | Found The Ring of Barahir
|   662015|  1550 | 45  | Reached level 45
|   689301|  1650 | 45  | Found The Metal Brigandine Armour of the Rohirrim
|   706564|  1650 | 46  | Found The Buckler of Celegorm
|   716098|  1650 | 46  | Found The Metal Cap of Celebrimbor
|   731892|  1650 | 47  | Found The Elfstone 'Elessar'
|   746753|  1700 | 47  | Destroyed The Balrog of Moria
|   755647|  1700 | 47  | Destroyed Thuringwethil, the Vampire Messenger
|   756027|  1700 | 47  | Found The Arkenstone of Thrain
|   763083|  1700 | 48  | Killed The Mouth of Sauron
|   778373|  1800 | 48  | Found The Beaked Axe of Hurin
|   791378|  2050 | 49  | Found The Necklace of the Dwarves
|   791812|  2050 | 49  | Found The Two-Handed Sword 'Gurthang'
|   792781|  2050 | 49  | Found The Soft Leather Armour 'Hithlomir'
|   797088|  2050 | 50  | Reached level 50
|   808353|  2050 | 50  | Destroyed The Witch-King of Angmar
|   808972|  2050 | 50  | Found The Shortbow of Amras
|   810133|  2050 | 50  | Killed Saruman of Many Colours
|   810472|  2050 | 50  | Found The Longsword 'Anduril'
|   812699|  2050 | 50  | Killed Gilim, Giant of Winter
|   815633|  2050 | 50  | Found The Ring of Power 'Nenya'
|   817650|  2050 | 50  | Killed Glaurung, Father of the Dragons
|   818652|  2050 | 50  | Found The Pair of Metal-shod Boots of Thror
|   818802|  2050 | 50  | Found The Great Axe of Durin
|   819043|  2050 | 50  | Found The Battle Axe 'Lotharang'
|   834551|  2150 | 50  | Found The Pair of Leather Boots of Avarri
|   838829|  2150 | 50  | Destroyed Gothmog, the High Captain of Balrogs
|   838981|  2150 | 50  | Found The Helm of Dor-lomin
|   843012|  2150 | 50  | Found The Longbow 'Belthronding'
|   844777|  2200 | 50  | Killed Maeglin, the Traitor of Gondolin
|   845361|  2200 | 50  | Found The Ring of Power 'Narya'
|   847710|  2200 | 50  | Killed Carcharoth, the Jaws of Thirst
|   851350|  2300 | 50  | Left the level without entering the Disguised 2x2
|   858404|  2300 | 50  | Found The Set of Cesti of Fingolfin
|   860638|  2300 | 50  | Found The Ring of Power 'Vilya'
|   869993|  2350 | 50  | Killed Ungoliant, the Unlight
|   871033|  2350 | 50  | Found The Cloak 'Holcolleth'
|   886978|  2350 | 50  | Killed Ancalagon the Black
|   887644|  2350 | 50  | Found The Heavy Crossbow 'Cubragol'
|   887824|  2350 | 50  | Found The Spear 'Aeglos'
|   891832|  2350 | 50  | You enter the Greater vault ("Symmet")
|   896543|  2350 | 50  | Found The Amulet of Ingwe
|   916692|  2450 | 50  | Killed Sauron, the Sorcerer
|   916973|  2450 | 50  | Found The Broadsword 'Glamdring'
|   927652|  2400 | 50  | Found The Broadsword 'Orcrist'
|   939161|  2400 | 50  | Left the level without entering the Greater vault 
|  continued...   |     |  ("Divisi") 
|   985544|  2450 | 50  | You enter the Greater vault ("V-vault")
|   995631|  2500 | 50  | Killed Morgoth, Lord of Darkness
============================================================
Mingon slew Morgoth on 09/30/2016 at 06:13 PM.
Long live Mingon!
Long live Mingon!
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : no  (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : no  (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : yes (adult_conected_stairs)
Adult: Disable quests                        : yes (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player_ghosts)
Adult: Disable store services                : yes (adult_no_store_services)
Adult: Disable extra artifacts               : yes (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : yes (adult_simple_dungeons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 19.9.2016 20:38
Last updated on 1.10.2016 00:17

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1. on the Competition No.193 Ladder (of 13)

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On 19.9.2016 20:38 ranger jeff wrote:
Giving this a cautious try, given the sea of blood that is the ladder so far. Lots of trips to town. Black market has been good, gave me amulet of FA and rod of detect traps, doors, and stairs.

Never been a winner on the main ladder, either... I wonder if Antoine's ever won Minimal?

On 19.9.2016 23:51 Antoine wrote:
Good grief no - what do you take me for?

A.

On 21.9.2016 05:38 ranger jeff wrote:
Got a superb feeling on 13, found a vault, then Maeglor and Mim found me one after the other, then one at a time in the vault Uvatha and the Cave Troll of Moria went down, too. Kept getting drained by various attacks so didn't get that much xp. Got to learn about some nasty monsters, though. Chaos adept, Air Elemental, Sorcerer (dropped me from full to 28hp with one unresisted frost attack, ouch!) Got Galadriel and bronze dragon armor for rConf swap, plus better bonuses on armor and more stealth.

Proceeding cautiously still.

On 21.9.2016 17:37 ranger jeff wrote:
Had a Good level feeling on 16... cleared the level and found nothing out of the ordinary... last corner to explore has some weak brown spiders... one of them was standing on an unknown ring... RoS +11!!

On 21.9.2016 18:41 ranger jeff wrote:
Caspanion for both rConf and rAcid is nice, HA sword for rFear and HLife, Elendil for mapping, and a couple !Healing just in case.

Need rCold... wonder where I can get that from? Seems like each armor piece only covers one resist, head for lightning, shield for fire, body for acid...

On 21.9.2016 19:16 Antoine wrote:
You are in great shape.

There is a cloak of RCold. RBase as an ego is available on robes only. (Failing that, there's Chromatic DSM, Defender weapons and various artifacts.)

A.

On 21.9.2016 21:27 ranger jeff wrote:
Now THAT'S what I call progress! Scumming 19-20 until I got rCold, I found a helm of telepathy, then Dalithion for FA on the feet, an extra attack from +5 Dex, and rNeth for when that becomes an issue, then Maedros drops chromatic armor! Run home and swap the FA amulet for rConf and now I'm looking pretty good!

On 21.9.2016 21:31 ranger jeff wrote:
And swap the shield for rDark.

On 21.9.2016 21:33 ranger jeff wrote:
Time to work my way down to stat gain, which looks like dlvl 25.

On 22.9.2016 07:34 ranger jeff wrote:
Got Calembeg, tediously clearing a dragon pit on 22, though may not have the resources to finish...

On 22.9.2016 18:27 ranger jeff wrote:
Cleared that dragon pit, using all my !Speed and all but one !Healing in the process... Got a better missile launcher and some sweet arrows, and a ton of xp and gold, but not sure I'd try that again.

On 23.9.2016 19:55 ranger jeff wrote:
Cleared a blue wyrm/dragon pit on 28 and got nothing but xp, gold, and a bunch of exploded rods...

On 28.9.2016 04:05 ranger jeff wrote:
Was cruising along, then I ran into a Dracolich. Now I have something to run from again, yay! Then Gelugons, and the Mouth of Sauron. Found the Arkenstone for Detection and rDark, and the Cap of Celebrimbor for a swap with my Telepathy hat for rShard and rDis... and I keep carrying Dal-i-thalion as a swap with Feanor for rNeth if need be. Well, Thuringwethil was a good time to swap on Dal-i-thalion and quaff a !Speed. Next Gelugon wasn't nearly as a bad with rShard, and the Mouth went down without too much resoure consumption this time (I'm sure the mithril bolts of Slay Evil helped a lot, too...)

Still running from Dracoliches, and probably will all game. Consecutive turn mana blasts will cost me !Healings every time I fight one, not worth 6 good drops.

On 28.9.2016 22:06 ranger jeff wrote:
No longer running from Dracoliches, now that I have a swap sword that *Slays* them, yay! And took out a bunch of uniques on this level, Glaurung, Gilim (Atlas), Saruman, and the Witch King. Started using some shady bow tactics, lining up so I can aim around a corner (or a zig in a corridor where I'm further down, but can "*o" to aim past them and catch them in the path even though we can't target each other directly) for a few shots at a time, safe from all but ball spells. Found Nenya!

On 29.9.2016 00:53 Antoine wrote:
Liking the Tolkienesque uniques?

On 29.9.2016 23:02 ranger jeff wrote:
Sauron is dead! Time to build up my supply of !Healings again... He could hit for 500 dam so if I got knocked under 200 after consecutive turns of that with me !healing each time I had to ?Tele away. Needless to say the summons didn't make it any less annoying.

Didn't mean to drop the =oS +11 but meh, I got Feanor for haste and yes I used a few potions to keep speed above +32 or so vs Sauron, nice to have two of the elven rings and their immunities at my disposal, and keeps my Con at 18/200. Of course Cubragol is nerfed and doesn't do as much damage as my ego xbow but now I need it for the speed...

On 1.10.2016 00:17 ranger jeff wrote:
Took a while and didn't find anything interesting in the process, but build up like 43 !Healings and went at him. Slightly lucky phasing around in the Destruction zone after being knocked down to 100, 190, 210, etc after a plasma bolt (I think they did around 700, so I never let myself remain in sight if at the end of my turn I'd be under 750 or so.) Some arrow shots, mostly melee, no dangerous summons though I did -tp away a Pit Fiend to avoid the stray plasma bolt from him complicating my calculations.

On 1.10.2016 01:44 Antoine wrote:
Thou art a hero of minimalism

What problems do you see / changes do you recommend?

A.

On 1.10.2016 03:06 ranger jeff wrote:
Late game would be much less grindy if I could squelch. Towards the end I only wanted ego bolts, !Healings and artifacts. Though maybe I could squelch, I didn't check...

As to the game itself, I think the pace could be increased. With fewer of everything, but requiring the same experience, you end up seeing everything over and over again. I've never had such complete monster knowledge before. Maybe reduce xp to level by a third. A bit of playtesting to make sure essentials are dropping sufficiently and I think when it plays much faster you'll have a more minimal feeling variant, and more enjoyable.

From what I could gather reading through the old thread about minimal when you announced it, part of the goal is to force a player through without having all resistances, and so having to pick battles, and getting hit hard on occasion, even with a risk of instadeath. If the game plays faster, the taste of instadeath isn't so sour. Yes, I tried a few times before this character got rolling, one death by paralysis to a homunculus so I understand what others have said, lack of FA is lethal. That's fine. As well as level 19 instadeath by chromatic dragon if you don't have rBase. But it's easier to take risks when not so much is on the line.

That said, I was able to put a kit together that covers all resists. Maybe I got lucky, or maybe you want to edit artifacts so it's impossible and decisions have to be made (say rDis and rChaos only come on artifact shields, separately, that kind of thing.)

On 1.10.2016 11:27 Ingwe Ingweron wrote:
Congrats! And glad to see you finished this one. ;)

On 1.10.2016 16:56 ranger jeff wrote:
Lol yeah, well, I've been laid up at home with a bad back the past four days so I finally had enough time. Now that I've finished a comp ahead of time maybe I can go back to Beechbonnet and Marian...

On 2.10.2016 04:57 murphy wrote:
very nice!

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