The Angband Ladder: Beechbonnet, Ent Druid by t4nk

  [FAangband 1.4.4 Character Dump]

 Name    : Beechbonnet     Age                   135 STR         17
 Sex     : Female          Height                162 INT          5
 Race    : Ent             Weight                239 WIS      18/40
 Class   : Druid           Social Class            1 DEX         12
                                                     CON         17
                                                     CHR         11

 Max Hit Points      126   Level                13   Max SP (Mana)        23
 Cur Hit Points       -2   Experience         1254   Cur SP (Mana)        23
                           Max Exp            1254
        (Fighting)         Exp to Adv.        1270          (Shooting)
 Blows/Round           2   Gold                408   Shots/Round         1.0
 + to Skill            0   Score               597   + to Skill            2
 Av. Damage/Blow       9   Base AC/+ To AC   9/ 10   Deadliness (%)       10
                           Game Turn         73577

 Fighting   :Good(50)      Stealth    :Good(5)       Disarming  :Mediocre(27)
 Bows/Throw :Mediocre(30)  Perception :Fair(26)      MagicDevice:Excellent(65)
 SavingThrow:Very Good(55) Searching  :Mediocre(19)  Infravision:0 feet

                            (Character Background)
          You are the lost offspring of an Ent whose name you have no
          recollection of.  You have  seven fingers and toes, and are
          covered in mossy skin.


  [Recent locations]

 Current Location : East Beleriand Level 13
 Previous Location: Thargelion Level 11
 Recall Point 1   : East Beleriand Level 13

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.............   0% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:............- -30% Shard:.............   0%
 Cold:.............   0% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:..........3..
Feath:............-      Stea.:.............
PLght:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:.............      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:.............


  [Specialty Abilities]

Power Strike 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     15   4  -2   0     17            ............
Int:     11  -4  -2   0      5            ............
Wis:     17   2   3   0  18/40            ............
Dex:     14  -3   1   0     12            ............
Con:     14   3   0   0     17            ............
Chr:     10   0   1   0     11            ............

  [Last Messages]

> You have 3 Scrolls of Phase Door (f).
> You have 2 Scrolls of Phase Door (f).
> You feel better.
> You have 3 Potions of Cure Light Wounds (e).
> The Wolf bites you.
> *** LOW HITPOINT WARNING! ***
> The Wolf bites you.
> *** LOW HITPOINT WARNING! ***
> You miss the Wolf.
> You uppercut the Wolf.
> The Wolf bites you.
> *** LOW HITPOINT WARNING! ***
> The Wolf bites you.
> You die.
> Dump type [(h)tml; (f)orum embedded html]:


  [Character Equipment]

b) a Sling (x2) (+2,+0)
Dropped by a Small kobold in Ent Path Level 1.

d) a Ring of Fickleness
Found lying on the ground in Thargelion Level 11.
When activated, it restores any drained stats.
Takes 800 turns to recharge.
Your chance of success is 96.6%

f) a Brass Lantern (7101 turns)
Found lying on the ground in Thargelion Level 11.
Radius 2 light.

g) a Robe [2,+4]
Found lying on the ground in Taur-Im-Duinath Level 2.

i) a Small Leather Shield [3,+0]
Dropped by a Novice ranger in East Beleriand Level 8.

j) a Hard Leather Cap [2,+0]
Found lying on the ground in Ent Path Level 4.

k) a Set of Leather Gloves of Magic Mastery [1,+3] <+3 to device skill>
Found lying on the ground in Ent Path Level 1.
3 magic mastery. 

l) a Pair of Leather Sandals [1,+3]
Dropped by The Complainer in Taur-Im-Duinath Town.



  [Character Inventory]

a) a Stone of Nature Lore [Call of the Wild]
An inheritance from your family.

b) a Stone of Nature Lore [Communion with Nature]
Bought from a store in Belegost Town.

c) 8 Rations of Food
Nourishes for around 2500 turns.

d) 4 Mushrooms of Confusion
Found lying on the ground in Thargelion Level 11.
Nourishes for around 250 turns.

e) 3 Potions of Cure Light Wounds
Bought from a store in Belegost Town.
Nourishes for around 25 turns.

f) 2 Scrolls of Phase Door
Bought from a store in Belegost Town.

g) a Scroll of Word of Recall
h) 2 Scrolls of Light
i) a Scroll of Detect Invisible
Dropped by a Large kobold in East Beleriand Level 8.

j) a Wand of Magic Missile (0 charges)
Dropped by a Green naga in East Beleriand Level 5.

k) a Wand of Wonder (8 charges)
Found lying on the ground in Eriador Level 9.

l) a Staff of Light (19 charges)
Dropped by a Trickster in East Beleriand Level 13.

m) 3 Staves of Treasure Location (87 charges)
n) a Staff of Door/Stair Location (24 charges)
Dropped by a Brown yeek in East Beleriand Level 13.

o) a Staff of Object Location (24 charges)
Dropped by a Novice ranger in Eriador Level 9.

p) a Ring of Hindrance <-3>
Found lying on the ground in East Beleriand Level 13.
-3 constitution. 

Curses:  Sticks to you if wielded. 
When aimed, it strongly attempts to confuse a monster.
Takes 250 turns to recharge.
Your chance of success is 96.6%

q) Hard Leather Armour (-1) [6,-3]
Dropped by an unknown monster in East Beleriand Level 13.

r) a Small Leather Shield [3,+0]
Found lying on the ground in Eriador Level 9.

s) a Short Bow (x2) (+4,+5)
Found lying on the ground in East Beleriand Level 13.

t) 8 Lead Shots (2d4) (+0,+1)
Av shooting dam. 11 against all monsters. 



Beechbonnet the Ent Druid

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
         1  Taur-Im-Duinath Town    1    Gained the Power Strike specialty.
      8569   East Beleriand   8     5    Reached level 5
     25779  Taur-Im-Duinath Town    7    Killed The Complainer
     47964   East Beleriand  13    10    Reached level 10
     51947         Belegost Town   11    Moved house to Belegost.
============================================================
     73577   East Beleriand  13    13    Killed by a Wolf.
     73577   East Beleriand  13    13    Killed on 08/05/2016 at 12:46 AM.
============================================================
============================================================

  [Map and modes]

Standard wilderness
Disconnected stairs
No selling

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 3.8.2016 22:55
Last updated on 4.8.2016 18:48

Download this dump

13. on the Competition No.191 Ladder (of 19)

Comments

Jump to latest

On 3.8.2016 22:55 t4nk wrote:
I think I should stick to plains, forests take a lot of keypresses to explore.

On 4.8.2016 03:35 t4nk wrote:
Decided to quit the prev char and start another one.

On 4.8.2016 17:12 t4nk wrote:
So it seems ents become invisible to monsters when they are on the same tile as a tree. I guess a good speedrunning strategy is to go to a deep forest and scum for good things there? Too bad that shift-running doesn't work in forests...

On 4.8.2016 18:48 t4nk wrote:
rip

On 4.8.2016 19:50 wobbly wrote:
Re trees: close to but not quite. If they seen you they seem to move a little erratically, if their not to much faster then you you can lose them. If they're still asleep & not too perceptive you can hit Rest for days without them waking up. So there's tricks like using detect life to find trees then blinking till you land near a patch.

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