The Angband Ladder: Tinorn, Edain Haleth no-class by wobbly

  [Sil 1.3.0 Character Dump]

 Name   Tinorn        Age       23       Str   3 =  2  +1
 Sex    Male          Height  5'10       Dex  10 =  4  +2      +4
 Race   Edain         Weight   178       Con   6 =  2  +1      +3
 House  Haleth                           Gra   2 =  1          +1

 Game Turn   16,497   Melee  (+16,1d5)   Melee       16 =  8 +10  -2
 Exp Pool       733   Bows   (+14,2d9)   Archery     14 =  6 +10  -2
 Total Exp   65,033   Armor [+25,5-20]   Evasion     25 = 10 +10  +5
 Burden        99.6                      Stealth     28 = 14 +10  +3  +1
 Max Burden   172.8   Health     59:59   Perception  16 = 14  +2
 Depth           0'   Voice      24:28   Will        21 = 15  +2  +4
 Min Depth       0'                      Smithing     2 =  0  +2
 Light Radius     6                      Song         5 =  3  +2

 You are one of several children of a craftsman. You are a credit to
 the family. You have dark brown eyes, straight black hair, and a fair
 complexion.





  [Last Messages]

> You have 63 Arrows (m).
> You have 62 Arrows (m).
> The Arrow hits Carcharoth, the Jaws of Thirst.
> You have 61 Arrows (m).
> The Arrow hits Carcharoth, the Jaws of Thirst.
> Carcharoth, the Jaws of Thirst dies.
> The Arrow breaks.
> You end your song.
> You have 62 Arrows (m).
> You have 63 Arrows (m).
> You have 64 Arrows (m).
> You have 65 Arrows (m).
> You have 66 Arrows (m).
> You feel yourself slow down.
> In your quiver you have 2 Arrows of Piercing (n).


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Dagger 'Angrist' (+0,1d5) 0.5 lb
   It cuts very easily through armour.  It can be thrown
   effectively (13 squares).  It cannot be harmed by the
   elements.  
b) a Longbow of Radiance (+0,2d6) 3.0 lb
   It fires shining arrows.  It can shoot arrows 20 squares
   (with your current strength).
c) a Ruby Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Ruby Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) an Ivory Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) Studded Leather of Stealth [-1,1d6] <+3>
   It improves your stealth by 3.  
h) a Shadow Cloak [+3] <+2>
   It improves your stealth by 2.  It creates an unnatural
   darkness.  
i) The Kite Shield of the Swan (-2) [+0,1d7] <+4>
   It improves your will by 4.  It sustains your dexterity and 
   constitution.  It cannot be harmed by the elements.  
j) a Mithril Helm [+0,1d4]
   It cannot be harmed by the elements.  
k) a Set of Gauntlets of Strength [+0,1d2] <+1>
   It increases your strength by 1.  
l) The Pair of Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 66 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 2 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 2 Mottled Herbs of Healing
b) a Clear Potion of Miruvor
c) 3 Dark Green Potions of Clarity
d) 3 Milky White Potions of Healing
e) 6 Dark Blue Potions of True Sight
f) 9 Azure Potions of Slow Poison
g) 3 Green Potions of Quickness
h) 4 Copper Speckled Potions of Strength
i) a Brilliant Blue Potion of Dexterity
j) 2 Violet Potions of Constitution
k) a Grey Potion of Blindness
l) an Ivory Horn of Terror
m) a Golden Staff of Freedom (8 charges)
n) an Ashen Staff of Sanctity (3 charges)
o) an Ivory Staff of Foes (6 charges)
p) a Yew Staff of Slumber (2 charges)
q) a Yew Staff of Slumber (0 charges)
r) a Willow Staff of Majesty (5 charges)
s) an Ebony Staff of Recharging (6 charges)
t) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
u) The Cloak of Maglor [+1] <+2>
   It improves your song by 2.  It cannot be harmed by the
   elements.  It grants you the ability: Song of the Trees.  
v) a Longsword (Defender) (+1,2d5) [+2] 4.5 lb
   It cannot be harmed by the elements.  
w) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 20
   squares (with your current strength and bow).


  [Notes]

Tinorn of the Edain
Entered Angband on 13 Jul 2016

   Turn     Depth   Note

      0     50 ft   (Power)
      0     50 ft   (Disguise)
      0     50 ft   (Eye for Detail)
  1,686    300 ft   Encountered Gorgol, the Butcher
  2,007    300 ft   (Parry)
  3,130    400 ft   Encountered Orcobal, Champion of the Orcs
  3,156    400 ft   (Exchange Places)
  3,170    300 ft   Fell through a false floor
  3,446    350 ft   Encountered Boldog, the Merciless
  3,633    350 ft   (Keen Senses)
  5,284    400 ft   (Dexterity)
  5,751    400 ft   (Channeling)
  6,780    400 ft   Encountered Othrod, the Orc Lord
  6,833    400 ft   Slew Othrod, the Orc Lord
  7,668    500 ft   (Listen)
  7,989    600 ft   Encountered Gilim, the Giant of Eruman
  8,358    600 ft   (Grace)
  8,393    600 ft   Found The Dagger 'Angrist'
  8,853    600 ft   Found The Kite Shield of the Swan
  8,897    650 ft   (Vanish)
  9,342    650 ft   (Song of Silence)
  9,617    650 ft   (Precision)
  9,941    700 ft   Found The Pair of Boots of Finrod (from 500 ft)
 10,796    750 ft   (Leaping)
 10,921    750 ft   Encountered Smaug the Golden
 11,183    750 ft   (Majesty)
 11,616    850 ft   (Sprinting)
 11,628    850 ft   Encountered Turkano, Balrog of the Hosts
 11,845    950 ft   50lb hauberk
 11,896  1,000 ft   Entered Morgoth's throne room
 11,903  1,000 ft   Encountered Gothmog, High Captain of Balrogs
 11,903  1,000 ft   Encountered Ancalagon the Black
 11,903  1,000 ft   Encountered Morgoth, Lord of Darkness
 11,920  1,000 ft   Found The Massive Iron Crown of Morgoth
 11,922  1,000 ft   Cut a Silmaril from Morgoth's crown
 11,928  1,000 ft   Cut a Silmaril from Morgoth's crown
 12,129    800 ft   Encountered Belegwath, Balrog of Shadow
 12,437    800 ft   Encountered Dagorhir, the Elfbane
 12,571    800 ft   Encountered Thuringwethil, the Vampire Messenger
 12,837    700 ft   Encountered Umuiyan, the Doorkeeper
 12,862    700 ft   (Assassination)
 13,582    650 ft   Encountered Delthaur, Balrog of Terror
 13,590    650 ft   Found The Cloak of Maglor
 13,680    650 ft   (Finesse)
 13,727    600 ft   Encountered Lungorthin, Lord of Balrogs
 14,175    600 ft   Slew Thuringwethil, the Vampire Messenger
 14,181    600 ft   Found The Bat-Fell of Thuringwethil
 14,615    450 ft   Encountered Draugluin, Sire of Werewolves
 15,470    250 ft   Slew Gorgol, the Butcher
 15,471    250 ft   better late then never
 15,590    250 ft   (Wolf-Bane)
 15,785    250 ft   Encountered Vallach, Balrog of Sudden Flame
 15,919    250 ft   Encountered Oikeroi, Guard of Tevildo
 16,420     Gates   Entered The Gates of Angband
 16,459     Gates   Encountered Carcharoth, the Jaws of Thirst
 16,479     Gates   Slew Carcharoth, the Jaws of Thirst

 16,497     Gates   You escaped the Iron Hells on 13 July 2016.
 16,497     Gates   You brought back two Silmarils from Morgoth's crown!




  ['Score' 041283503]


Posted on 13.7.2016 09:55
Last updated on 13.7.2016 13:07

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338. on the Sil Ladder (of 2253)

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Comments

Jump to latest

On 13.7.2016 09:55 wobbly wrote:
I hate 2 con

On 13.7.2016 10:48 wobbly wrote:
I hate werewolves

On 13.7.2016 11:04 wobbly wrote:
I like finding Angrist. There goes my grotesque problems

On 13.7.2016 11:51 wobbly wrote:
Still can pick of some things with bow or Angrist.

On 13.7.2016 13:07 wobbly wrote:
1st Edain win

On 13.7.2016 13:17 wobbly wrote:
Almost spoilt by crebains squaking round Vallach. Once they run they won't sleep for slumber & they can't leave the level by stairs.

On 13.7.2016 13:29 taptap wrote:
You put V to sleep with staff?

On 13.7.2016 13:30 wobbly wrote:
yep

On 15.7.2016 01:15 seraph wrote:
how many charges did that take?

On 15.7.2016 06:48 wobbly wrote:
1 charge. It's taken a 2nd staff on other runs. Depends on will,stealth & your sil cutter

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