The Angband Ladder: Centacger2, Centaur Archer by JohnCW9
[PosChengband 3.2.0 Character Dump] Name : Centacger2 ========== Stats ========== Sex : Male STR : 18/50 Personality: Munchkin INT : 17 Race : Centaur WIS : 18/30 Subrace : None DEX : 18/50 Class : Archer CON : 18 CHR : 17 Level : 17 HP : 317/317 Cur Exp : 2868 SP : 0/0 Max Exp : 2868 AC : 52 Adv Exp : 3016 Speed: +6 ========== Skills ========= Gold : 8078444 Melee : Superb Kills : 522 Ranged : Legendary[7] Uniques : 4 SavingThrow: Heroic Artifacts : 1 Stealth : Heroic Perception : Heroic Game Day : 4 Searching : Heroic Game Time : 4:06 Disarming : Superb Play Time : 71:47 Device : Superb ============================= Character Equipment ============================= a) a Short Sword (1d7) (+5,+5) b) The Small Metal Shield 'Enlightenment from Heaven' [5,+17] (+3) {InWi;CoBlNxCa} c) a Short Bow (x3) (+8,+8) e) a Ring of Protection {Fa} f) a Barbarian Talisman {[M} g) a Brass Lantern (with 7438 turns of light) {25% off} h) Leather Scale Mail (-1) [8,+0] i) an Elven Cloak [4,+9] (+3 to stealth) {SlSr} j) a Jewel Encrusted Crown of Seeing [0,+5] (+6 to searching) {Sr;Bl;Si} k) a Set of Leather Gloves [1,+0] |)} ="~((]] |)} ="~((]] abcdefghijk@ abcdefghijk@ Acid : ............ 0% Speed : ...........+ Elec : ............ 0% Free Act : ....+....... Fire : ............ 0% See Invis : .........+.. Cold : .+.......... 50% Warning : ............ Poison : ............ 0% SlowDigest : ............ Light : ............ 0% Regenerate : ............ Dark : ............ 0% Levitation : ............ Confusion : ...........+ 50% Perm Lite : ...........+ Nether : ............ 0% Reflection : ............ Nexus : .+.......... 50% Hold Life : ...........+ Sound : ............ 0% Sust Str : ............ Shards : ............ 0% Sust Int : ............ Chaos : .+.......... 50% Sust Wis : ............ Disenchant : ............ 0% Sust Dex : ............ Time : ............ 0% Sust Con : ............ Blindness : .+.......+.+ 72% Sust Chr : ............ Fear : ............ Dec Mana : ............ Aura Fire : ............ Easy Spell : ............ Aura Elec : ............ Anti Magic : .....+...... Aura Cold : ............ Telepathy : ............ |)} ="~((]] |)} ="~((]] abcdefghijk@ abcdefghijk Slay Evil : ............ Telepathy : ............ Slay Undead: ............ ESP Evil : ............ Slay Demon : ............ ESP Noliv. : ............ Slay Dragon: ............ ESP Good : ............ Slay Human : ............ ESP Undead : ............ Slay Animal: ............ ESP Demon : ............ Slay Orc : ............ ESP Dragon : ............ Slay Troll : ............ ESP Human : ............ Slay Giant : ............ ESP Animal : ............ Slay Good : ............ ESP Orc : ............ Acid Brand : ............ ESP Troll : ............ Elec Brand : ............ ESP Giant : ............ Fire Brand : ............ Magic Skill: ............ Cold Brand : ............ Spell Pow : ............ Pois Brand : ............ Spell Cap : ............ Mana Brand : ............ Magic Res : ............ Sharpness : ............ Infravision: ............ Quake : ............ Stealth : ........+... Vampiric : ............ Searching : ........++.. Chaotic : ............ Cursed : ............ Add Blows : ............ Rnd Tele : ............ Blessed : ............ No Tele : ............ Riding : ............ Drain Exp : ............ Tunnel : ............ Aggravate : ............ Throw : ............ TY Curse : ............ |)} ="~((]] abcdefghijk@ Base R C P E Total STR : ............ 15 3 2 3 0 18/50 INT : .3.......... 14 -2 -1 3 3 17 WIS : .3.......... 15 1 -1 3 3 18/30 DEX : ............ 16 2 2 3 0 18/50 CON : ............ 13 1 1 3 0 18 CHR : ............ 14 0 0 3 0 17 ==================================== Melee ==================================== Hand #1: a Short Sword (1d7) (+5,+5) Accuracy Weight : 8.0 lbs AC Hit To Hit : 5 + 14 = 19 25 87% To Dam : 5 + 3 = 8 50 78% Blows : 2.37 75 69% Damage 100 60% Crits : 1.05x 125 52% Normal : 28 (21-35) [1.05x] 150 43% 175 35% 200 26% Attack : Your Hooves (2d4) Accuracy Weight : 15.0 lbs AC Hit To Hit : 8 + 4 = 12 25 86% To Dam : 1 + 3 = 4 50 76% Blows : 2.00 75 66% Damage 100 56% Crits : 1.06x 125 47% Normal : 18 (12-24) 150 37% 175 28% 200 18% =================================== Shooting ================================== Shooting: a Short Bow (x3) (+8,+8) Range : 100' Shots : 1.89 Mult : 3.09x To Hit : 8 + 4 = 12 To Dam : 8 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 91 Arrows (1d4) (+3,+3) (41/77) AC Hit Weight : 0.2 lbs 50 83% To Hit : 3 + 12 = 15 100 70% To Dam : 3 + 8 = 11 (Multiplier Applies) 150 57% Damage 175 51% Crits : 1.00x 200 45% Normal : 77 (69-86) [3.09x] =================================== Powers ==================================== Lvl Cost Fail Desc Jump 15 10 35% Create Ammo 1 0 0% =================================== Dungeons ================================== Angband : level 6 Camelot : level 5 Now, you are in Morivant. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 5 Warg problem (Danger level: 5) - level 14 Grishnakh, the Hill Orc (Dungeon level: 6) - level 16 Tengu and Death Swords (Danger level: 25) - level 17 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 522 enemies including 4 unique monsters in total. < Unique monsters top 4 > Grishnakh, the Hill Orc (level 10) Bloodfang the Wolf (level 9) Smeagol (level 3) Freesia (level 2) ============================= Character Inventory ============================= a) 5 Rations of Food b) 7 Pieces of Elvish Waybread c) 3 Potions of Speed d) 7 Potions of Resist Heat e) 11 Potions of Resist Cold f) 4 Potions of Heroism g) 16 Potions of Cure Critical Wounds h) 8 Scrolls of Treasure Detection i) 4 Rods of Trap Location j) a Rod of Perception {!!} k) 2 Rods of Recall {!!!*} l) a Rod of Detection {@z1!k!f!d!!s!!} m) 5 Rods of Probing n) 3 Rods of Pesticide {!!} o) 4 Rods of Light {!!} p) 2 Rods of Acid Bolts q) 3 Rods of Lightning Bolts r) 2 Rods of Frost Bolts s) 3 Rods of Monster Location t) 2 Wands of Fire Bolts (30 charges) u) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Sp;CoSo;Th|Co} v) a Katana (3d4) (+4,+2) w) a Claymore (Nature) (2d8) (+5,+8) (+1) {cursed, In;-Dx;-Di;Rg/Z~Z} x) a Two-Handed Sword (3d6) (+5,+5) y) 91 Arrows (1d4) (+3,+3) (41/77) {99% off} ================================ Home Inventory =============================== ( page 1 ) a) 7 Flasks of oil b) a Potion of Restore Constitution c) 7 Scrolls of Word of Recall {!r} d) 8 Scrolls of *Identify* e) 6 Scrolls of Remove Curse f) 4 Scrolls of *Remove Curse* g) 4 Rods of Illumination h) a Rod of Enlightenment i) 2 Rods of Teleport Other j) a Rod of Disarming k) 2 Rods of Sleep Monster l) 3 Rods of Slow Monster ( page 2 ) a) a Rod of Fire Bolts b) a Rod of Acid Balls c) 3 Rods of Lightning Balls d) a Rod of Havoc e) 2 Rods of Stone to Mud f) a Wand of Light (9 charges) g) a Wand of Slow Monster (12 charges) h) a Barbarian Talisman (+1) {Dx;Fe} i) a Wooden Torch of Duration (with 4184 turns of light) j) Padded Armour [4,+0] k) a Cloak [1,+5] l) a Cloak [1,+1] ( page 3 ) a) a Small Metal Shield [5,+2] b) a Large Leather Shield of Elemental Protection [6,+8] {FiCo} c) a Golden Crown of Seeing [0,+4] (+5 to searching) {Sr;Bl;Si} d) 2 Sets of Leather Gloves [1,+0] e) a Dagger (1d4) (+3,+5) f) a Rapier (1d6) (+5,+3) g) a Whip (1d6) (+0,+0) h) a Whip of *Slay* Troll (1d6) (+5,+4) (+2) {St/T~T} i) a Short Bow (x3) (+0,+0) j) 33 Bolts (1d5) (+0,+0) k) 10 Arrows (1d4) (+3,+4) (44/83) {99% off} l) 5 Arrows (1d4) (+6,+2) (38/71) {99% off} ( page 4 ) a) 10 Arrows (1d4) (+4,+5) (47/88) {99% off} b) 9 Arrows of Hurt Evil (1d4) (+4,+5) (47/88) {99% off} c) 9 Arrows of Hurt Animal (1d4) (+5,+5) (47/88) {99% off} d) 10 Arrows of Wounding (1d4) (+6,+6) (50/94) {99% off} e) 6 Arrows of Hurt Animal (1d4) (+9,+6) (50/94) {99% off} f) 5 Seeker Arrows (6d4) (+0,+0) (71/134) {99% off} g) 8 Seeker Arrows (6d4) (+5,+3) (80/151) {99% off} h) 27 Iron Shots (1d3) (+0,+0) i) 19 Iron Shots (1d3) (+2,+6) {99% off} j) a Singing, happy drunk Skeleton k) a Giant white centipede Skeleton l) 3 Large brown snake Skeletons ( page 5 ) a) 7 Jackal Skeletons b) a Novice rogue Skeleton ================================ Last Messages ================================ > You have no room for a Lead-Filled Mace (3d4). > On the ground: a Lead-Filled Mace (3d4) (+0,+0). > Autosaving the game... > You go back to the surface. > Your Rod of Perception is recharged. > You see a Ring. > There is a permanent wall blocking your way. <x2> > In your pack: a Barbarian Talisman (+1) {Dx;Fe} (u). > In your pack: The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Sp;CoSo;Th|Co} > (v). > In your pack: 3 Potions of Speed (c). > In your pack: a Claymore (Nature) (2d8) (+5,+8) (+1) {cursed, In;-Dx;-Di;Rg/Z~Z} > (x). > You attack the empty air. > There is a permanent wall blocking your way. <x6> > That command does not work in stores. <x2> > There is a permanent wall blocking your way. > That command does not work in stores. <x2> > Selling a Claymore (Nature) (2d8) (+5,+8) (+1) {cursed, In;-Dx;-Di;Rg/Z~Z} (x). > You eventually agree upon the price. > There is a permanent wall blocking your way. > You see a Ring. > That command does not work in stores. <x12> > You drop a Barbarian Talisman (+1) {Dx;Fe} (u). > You have no more Barbarian Talisman (+1) {Dx;Fe}. > That command does not work in stores. <x2> > You see a Ring. > You have a Ring of Protection (u). > There is a permanent wall blocking your way. > In your pack: a Ring of Protection {Fa} (u). > You are wearing a Ring of Protection {Fa} (e). =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba1f77664f027cd8a1"] |
Posted on 21.6.2016 03:03
16994. on the Ladder (of 19090)
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