The Angband Ladder: Glass, Elf Warrior by Ingwe Ingweron
[Angband 4.0.5 Character Dump] Name Glass Age 104 Self RB CB EB Best Race Elf Height 4'5" Str: 18 -1 +3 +6 18/80 18/50 Class Warrior Weight 6st 9lb INT: 11 +2 -2 +0 11 Title Myrmidon Turns used: WIS: 10 -1 -2 +0 7 HP -18/267 Game 151270 DEX: 17 +1 +2 +0 18/20 SP 0/0 Standard 15468 CON: 3 -1 +2 +3 7 Resting 2323 Level 28 Armor [61,+35] Saving Throw 52% Cur Exp 44761 Stealth Poor Max Exp 44761 Melee 7d8,+22 Disarming 58% Adv Exp 60000 To-hit 63,+36 Magic Devices 44 Blows 1.1/turn Perception 1 in 11 Gold 4498 Searching 47% Burden 133.0 lb Shoot to-dam +15 Infravision 30 ft Overweight -46.9 lb To-hit 65,+27 Speed Normal Max Depth 1900' (L38) Shots 1/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:......+...... Nexus:............. rElec:......+...... Nethr:............. rFire:*.....+...... Chaos:+............ rCold:......+...... Disen:+............ rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:+............ pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:....+........ Invis:............. Infra:............+ FrAct:...........+. Tunn.:+............ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:+............ Light:.....+....... [Last Messages] > The Dread misses you. > You fiercely smite the Dread (162). > The Dread flees in terror! > Something hits you. > *** LOW HITPOINT WARNING! *** > Something hits you. > *** LOW HITPOINT WARNING! *** > Something hits you. > *** LOW HITPOINT WARNING! *** > You feel very weak. > Something hits you. > *** LOW HITPOINT WARNING! *** > There is a wall in the way! > Something hits you. > You die. Killed by a Dread. [Character Equipment] a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> {@0} Created by debug option +6 strength. +4 tunneling. Slays dragons, animals, evil creatures, undead (powerfully). Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 163 vs. creatures not resistant to fire, 163 vs. dragons, 118.8 vs. animals, 118.8 vs. evil creatures, 251.5 vs. undead, and 74.6 vs. others. b) a Sling of Power (x2) (+9,+15) Dropped by a Soldier at 450 feet (level 9) c) a Ring of Accuracy (+13,+0) Dropped by an Ice troll at 1400 feet (level 28) d) a Ring of Constitution <+3> Found lying on the floor at 1550 feet (level 31) +3 constitution. Sustains constitution. e) an Amulet of Searching <+5> Found lying on the floor at 700 feet (level 14) +5 searching skill. f) a Lantern (Everburning) <+2> Found lying on the floor at 1200 feet (level 24) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Metal Scale Mail of Resistance (-2) [38,+13] Found lying on the floor at 1550 feet (level 31) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. h) a Fur Cloak [3,+2] Dropped by a Dark elven druid at 1300 feet (level 26) i) a Leather Shield [8,+6] Dropped by a Black orc at 1500 feet (level 30) j) a Hard Leather Cap [2,+3] Found lying on the floor at 150 feet (level 3) k) a Set of Mithril Gauntlets of Slaying (+3,+1) [6,+4] Dropped by N�r, the Dwarf at 1200 feet (level 24) Cannot be harmed by acid, fire. l) a Pair of Iron Shod Boots of Free Action [4,+5] Found lying on the floor at 800 feet (level 16) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 10 Potions of Cure Light Wounds b) 4 Potions of Heroism c) 3 Potions of Resist Cold d) a Scroll of Phase Door e) 7 Scrolls of Treasure Detection f) 3 Scrolls of Satisfy Hunger g) 3 Scrolls of Word of Recall {@r0!*} h) 3 Scrolls of Deep Descent {!*} i) a Rod of Door/Stair Location (charging) {@z7} j) 2 Rods of Trap Location (1 charging) {@z2} k) 3 Rods of Disarming {@z6!k} l) a Rod of Light {@z4} m) a Rod of Identify {@z1} Cannot be harmed by lightning. n) a Main Gauche (Blessed) (1d5) (+4,+6) <+2> {@0} Dropped by Orfax, Son of Boldor at 900 feet (level 18) +2 wisdom. Blessed by the gods. Prevents paralysis. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 20.5. [Character Quiver] 0) 10 Iron Shots (1d4) (+2,+5) {@f0=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 45.9. 25% chance of breaking upon contact. 1) 14 Iron Shots of Lightning (1d4) (+5,+5) {@f1=g} Branded with lightning. Combat info: Hits targets up to 100 feet away. Average damage/round: 115.8 vs. creatures not resistant to lightning, and 46.3 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor {!E} b) a Potion of Restore Life Levels c) a Potion of Brawn d) a Ring of Protection [+13] Found lying on the floor at 1200 feet (level 24) e) a Ring of Free Action {!k} Dropped by a Young blue dragon at 1550 feet (level 31) Prevents paralysis. f) a Set of Leather Gloves of Free Action [1,+5] Dropped by a Green naga at 350 feet (level 7) Prevents paralysis. g) a Mace (Holy Avenger) (2d4) (+9,+10) [+1] <+3> {@0} Taken from a chest found at 1500 feet (level 30) +3 wisdom. Slays demons, undead, evil creatures. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 34.8 vs. demons, 34.8 vs. undead, 28.6 vs. evil creatures, and 22.3 vs. others. h) 25 Seeker Arrows of Venom (4d4) (+10,+3) Branded with poison. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' Found the Mighty Hammer 'Grond' 0 0' Found the Flail 'Totila' 0 0' Found the Two-Handed Great Flail 'Thunderfist' 0 0' Found the Morning Star 'Bloodspike' 0 0' Found the Morning Star 'Firestar' 0 0' Found the Mace 'Taratol' 0 0' Found the Great Hammer of Aulë 0 0' Found the Quarterstaff 'Nar-i-vagil' 0 0' Found the Quarterstaff 'Eriril' 0 0' Found the Quarterstaff of Olórin 0 0' Found the Mace of Disruption 'Deathwreaker' 0 0' Found the Whip of Gothmog 0 0' Found the Ball-and-Chain of Fundin Bluecloak 259 50' Reached level 2 259 50' Reached level 3 876 100' Reached level 4 1421 200' Reached level 5 1938 250' Reached level 6 2248 350' Reached level 7 2585 350' Reached level 8 2592 350' Reached level 9 3320 500' Reached level 10 3328 500' Killed Grishnákh, the Hill Orc 3328 500' Reached level 11 3337 500' Reached level 12 3499 500' Killed Wormtongue, Agent of Saruman 3640 500' Reached level 13 3696 500' Killed Brodda, the Easterling 4365 550' Reached level 14 4833 700' Reached level 15 4838 700' Killed Fang, Farmer Maggot's dog 6081 800' Reached level 16 6170 800' Killed Bullroarer the Hobbit 6183 800' Killed Golfimbul, the Hill Orc Chief 6361 800' Reached level 17 7183 800' Reached level 18 8014 900' Killed Orfax, Son of Boldor 8014 900' Reached level 19 8024 900' Killed Boldor, King of the Yeeks 8844 1050' Reached level 20 9378 1150' Reached level 21 9927 1200' Reached level 22 10026 1200' Killed Nár, the Dwarf 10324 1300' Killed Ulfast, Son of Ulfang 10337 1300' Reached level 23 10432 1300' Reached level 24 10888 1350' Reached level 24 11530 1500' Reached level 25 11949 1550' Killed Ufthak of Cirith Ungol 12176 1550' Killed Ibun, Son of Mîm 12976 1550' Reached level 26 14630 1750' Reached level 27 14800 1800' Killed Grip, Farmer Maggot's dog 15016 1850' Killed Sangahyando of Umbar 15018 1850' Killed Angamaitë of Umbar 15047 1850' Killed Lugdush, the Uruk 15059 1850' Killed Mîm, Betrayer of Turin 15389 1900' Reached level 28 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) |
Posted on 20.6.2016 15:39
12. on the Competition No.189 Ladder (of 18)
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