The Angband Ladder: Thirteenth, Amberite High-Mage by <TheOtherMITZE@yahoo.com>

  [PosChengband 4.0.1 Character Dump]
              ***LOSER***

 Name       : Thirteenth                   ========== Stats ==========
 Sex        : Male                               STR  :        11
 Personality: Lucky                              INT  :    18/143
 Race       : Amberite                           WIS  :        11
 Subrace    : None                               Dex  :        15
 Class      : High-Mage                          CON  :        11
 Realm      : Hex                                CHR  :        11
                                        
 Level      :       24                           HP   :    -2/174
 Cur Exp    :    29288                           SP   :   147/187
 Max Exp    :    29288                           AC   :        60
 Adv Exp    :    30875                           Speed:        -2
                                        
                                           ========== Skills =========
 Gold       :    61244                     Melee      : Excellent
 Kills      :     3245                     Ranged     : Excellent
 Uniques    :       26                     SavingThrow: Superb
 Artifacts  :      5+3                     Stealth    : Superb
                                           Perception : Excellent
 Game Day   :       21                     Searching  : Good
 Game Time  :    14:04                     Disarming  : Superb
 Play Time  :    21:06                     Device     : Heroic
                                        
============================= Character Equipment =============================

 a) a Quarterstaff (1d9) (+4,+4) {25% off, @w0}
 c) a Sling of Extra Shots (x2) (+7,+4) (+2) {Xs}
 d) a Ring of Wizardry (+1) {In;Es A:Summon Monsters, Day 6/3:56, Level 12, 
      'Warg problem' Reward}
 e) an Elemental Ring {Fi}
 f) The Dog Collar of Grip (+1) {Day 3/16:05, Level 8, Stronghold/100', Grip}
 g) a Brass Lantern of Illumination (with 9562 turns of light) {A:Illumination,

      @A0}
 h) The Soft Leather Armour of Arcane [4,+10] (+4) {cursed, InSl;Fi~Nolv~P, Day

      8/10:53, Level 14, Stronghold/250'}
 i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi, Day 9/8:18, Level 14, 
      Stronghold/350'}
 j) a Hard Leather Cap of Piety [2,+6] (+1) {@A1}
 k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile,

      Day 12/20:22, Level 18, Stronghold/500'}
 l) a Pair of Hard Leather Boots of Levitation [3,+7] {Lv}

              \ }=="~((]]]                            \ }=="~((]]]
 Resistances  abcdefghijkl@              Abilities    abcdefghijkl@
 Acid       : .............   0%         Speed      : .............
 Electricity: ........+....  50%         Free Act   : ........+.+..
 Fire       : ....+..++....  72%         See Invis  : ........+....
 Cold       : ........+....  50%         Warning    : .............
 Poison     : .............   0%         Slow Digest: .............
 Light      : ..........+..  30%         Regenerate : ............+
 Dark       : .............   0%         Levitation : ...........+.
 Confusion  : .............   0%         Perm Lite  : ..........+..
 Nether     : .............   0%         Reflection : .............
 Nexus      : .............   0%         Hold Life  : .............
 Sound      : .............   0%         Dec Mana   : .............
 Shards     : .............   0%         Easy Spell : ...+.........
 Chaos      : .............   0%         Anti Magic : .............
 Disenchantm: .............   0%         Magic Skill: .............
 Time       : .............   0%         Spell Power: .............
 Blindness  : .............   0%         Spell Cap  : ............+ +15%
 Fear       : .............   0x         Magic Res  : .............
                                         Infravision: .............
              \ }=="~((]]]               Stealth    : .......+.....
 Auras        abcdefghijkl@              Searching  : .............
 Aura Elec  : .............             
 Aura Fire  : .............                           \ }=="~((]]]
 Aura Cold  : .............              Sustains     abcdefghijkl@
 Aura Shards: .............              Sust Str   : .............
 Revenge    : .............              Sust Int   : .............
                                         Sust Wis   : .............
              \ }=="~((]]]               Sust Dex   : .............
 Slays        abcdefghijkl@              Sust Con   : ..........+.+
 Slay Evil  : .............              Sust Chr   : .............
 Slay Undead: .............             
 Slay Demon : .............                           \ }=="~((]]]
 Slay Dragon: .............              Detection    abcdefghijkl@
 Slay Human : .............              Telepathy  : .............
 Slay Animal: .............              ESP Evil   : .............
 Slay Orc   : .............              ESP Nonliv : .......+.....
 Slay Troll : .............              ESP Good   : .............
 Slay Giant : .............              ESP Undead : .............
 Slay Good  : .............              ESP Demon  : .............
 Slay Living: .............              ESP Dragon : .............
 Acid Brand : .............              ESP Human  : .............
 Elec Brand : .............              ESP Animal : .............
 Fire Brand : .............              ESP Orc    : .............
 Cold Brand : .............              ESP Troll  : .............
 Pois Brand : .............              ESP Giant  : .......+.....
 Mana Brand : .............             
 Sharpness  : .............                           \ }=="~((]]]
 Quake      : .............              Curses       abcdefghijkl@
 Vampiric   : .............              Cursed     : .......+.....
 Chaotic    : .............              Rnd Tele   : .............
 Add Blows  : .............              No Tele    : .............
 Blessed    : .............              Drain Exp  : .............
 Riding     : .............              Aggravate  : .............
 Tunnel     : .............              TY Curse   : .............
 Throwing   : .............             
                                        
              \ }=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
       STR  : .............     16  1 -4 -2  0     11
       INT  : ...1...4.....  18/53  2  4 -2  5 18/143
       WIS  : .............     10  2  0 -2  0     11
       Dex  : .............     15  2  0 -2  0     16     15
       CON  : ..........s.s     12  3 -2 -2  0     11
       CHR  : .............     15  0 -2 -2  0     11

==================================== Melee ====================================

 Hand #1: a Quarterstaff (1d9) (+4,+4)                       Accuracy
 Weight : 15.0 lbs                                            AC Hit
 Profic : Skilled (+12 To Hit)                                25 83%
 To Hit : 4 + 12 = 16                                         50 70%
 To Dam : 4 + 0 = 4                                           75 57%
 Blows  : 1.11                                               100 44%
 Damage                                                      125 32%
 Crits  : 1.08x (5.9%)                                       150 20%
 Normal : 9 (5-14) [1.08x]                                   175  7%
 Your weapon requires two hands to wield properly.           200  5%
                                                             
=================================== Shooting ==================================

 Shooting: a Sling of Extra Shots (x2) (+7,+4) (+2)
 Range   : 160'
 Shots   : 1.87
 Mult    : 2.00x
 To Hit  : 7 + 0 = 7
 To Dam  : 4 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 8 Rounded Pebbles (1d2) (+1,+1)                    AC Hit
 Weight  : 0.4 lbs                                            25 81%
 To Hit  : 1 + 7 = 8                                          50 66%
 To Dam  : 1 + 4 = 5 (Multiplier Applies)                    100 37%
 Damage                                                      150  8%
 Crits   : 1.01x                                             175  5%
 Normal  : 24 (22-26) [2.02x]                                200  5%
                                                             
=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Shadow Shifting       30   50 100%                    0    0   0%
Pattern Mindwalking   40   75 100%                    0    0   0%
Stop Spelling          1    0   0%                 1024    0   0%

==================================== Spells ===================================

Realm: Hex

    [Handbook of Hex]       Profic Lvl  SP Fail Desc             Cast Fail
 a) Evily blessing            [Sk]   1   3   2%                    20    1   5%
 b) Cure light wounds         [Sk]   1   3   2% heal 1d10          96    2   2%
 c) Demonic aura              [Sk]   3   3   2%                    22    3  12%
 d) Stinking mist             [Sk]   5   4   2% dam 1d17          568   28   5%
 e) Extra might               [Sk]   7   4   2%                   295   10   3%
 f) Curse weapon              [Un]   8  16   2% unknown             0    0   0%
 g) Evil detection            [Sk]   9   4   2% range 20          158    9   5%
 h) Patience                  [Sk]  10   6   2% dam 0              73   17  19%

    [High Curse]            Profic Lvl  SP Fail Desc             Cast Fail
 a) Ice armor                 [Sk]  12   9   2%                    24    5  17%
 b) Cure serious wounds       [Sk]  12  10   2% heal 2d10          69    8  10%
 c) Inhail potion             [Sk]  15  11   2%                   133   25  16%
 d) Vampiric mist             [Sk]  20  13   2% dam 1d17          152    6   4%
 e) Swords to runeswords      [Un]  25  24  15% unknown             0    0   0%
 f) Touch of confusion        [Un]  30  19  40% unknown             0    0   0%
 g) Building up               [Un]  35  16  55% unknown             0    0   0%
 h) Anti teleport barrier     [Un]  40  26  80% unknown             0    0   0%

=================================== Dungeons ==================================

 Orc cave        : level  15
!Stronghold      : level  15

You were killed by starvation while helpless in Wilderness.

 Last Message: . . .

==================================== Quests ===================================

  Completed Quests
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 12


  Arena:  0 Victory

================================ Monster Kills ================================

You have defeated 3245 enemies including 26 unique monsters in total.

  Uniques                                  Lvl
  Gorbag, the Orc Captain                   18
  Meng Huo, the King of Southerings         18
  The Ghost 'Q'                             15
  The Variant Maintainer                    14
  Lady Zhurong, the Avatar of Flame Spirit  14
  Mauhur, the Orc Captain                   12
  Meng You, the Brother of Meng Huo         12
  King Duosi, the Chief of Southerings      11
  Grishnakh, the Hill Orc                   10
  Dailai Dongzhu, Captain of Southerings    10
  Orfax, Son of Boldor                      10
  Hobbes the Tiger                          10
  The Borshin                               10
  Lousy, the King of Louses                  9
  Brodda, the Easterling                     9
  Bloodfang the Wolf                         9
  The Wounded Bear                           9
  Nami, the Mate                             8
  Robin Hood, the Outlaw                     8
  Wormtongue, Agent of Saruman               8

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Earth hound                20     4     Snaga                       6   154
  Air hound                  20     1     Novice mindcrafter          8   118
  Water hound                20     1     Novice ranger               8   101
  Werewolf                   20     2     Phantom warrior             8    98
  Energy hound               18     9     Novice priest               6    85
  Fire hound                 18     2     Cave orc                    7    75
  Cold hound                 18     1     Blue yeek                   2    71
  2-headed hydra             17     1     Hill orc                    8    70
  Swamp thing                17     1     Skaven                      9    66
  Water spirit               17     1     Novice mage                 5    65
  Ball lightning             17     2     Cave spider                 2    65
  Orc captain                16     2     Novice paladin              8    64
  Hippogriff                 15     2     Ewok                        5    62
  Griffon                    15     2     Rotting corpse              7    55
  Carrion                    15     2     Novice warrior              6    53
  Radiant Kavu               15     1     Snotling                    4    48
  Trench Wurm                15     1     Giant white louse           3    46
  Guardian naga              15     3     Nibelung                    6    42
  Plaguebearer of Nurgle     15     1     Jackal                      1    42
  Giant tarantula            15     2     Servant of Glaaki          10    38
                                        
                                        
=================================== Virtues ===================================

Your alignment: Evil

You have strayed from the path of Enlightenment.
You are an arch-enemy of Mysticism.
You are a great champion of Knowledge.
You are the polar opposite of Honour.
You are the polar opposite of Compassion.
You are a great champion of Valour.
You are a great champion of Harmony.
You are virtuous in Sacrifice.

================================== Mutations ==================================

There is a white aura surrounding you.

============================= Character Inventory =============================

a) 2 Hex Spellbooks [Handbook of Hex] {@m4}
b) 2 Hex Spellbooks [High Curse] {@m3}
c) 2 Potions of Sleep {!q, *}
d) 4 Potions of Speed
e) 5 Potions of Heroism
f) 10 Potions of Cure Critical Wounds
g) 8 Scrolls of Teleportation
h) 5 Scrolls of Word of Recall {!r}
i) 4 Scrolls of Monster Confusion
j) a Rod: Detect Traps (5/5 charges) {@z0, *}
k) a Wand: Sleep Monster (7/7 charges) {*}
l) a Staff: Detect Traps (5/5 charges) {*}
m) a Staff: Identify (11/11 charges) {@u9}
n) a Ring
o) a Barbarian Talisman {Fa}
p) a Barbarian Talisman (+1) {Dx}
q) Ring Mail (-2) [12,+2] {Day 20/17:07, Level 24, Orc cave/750', 'Q'}
r) Hard Studded Leather (-1) [7,+5]
s) a Pair of Hard Leather Boots of Levitation [3,+4] (+2) {cursed}
t) a Broken Dagger of Venom (1d1) (+4,-1) (+2) {cursed}
u) a Rapier of Slay Demon (1d6) (+5,+5)
v) a Battle Axe of Force (2d8) (+4,+3) (+2) {@w0}
w) a Whip of Shocking (1d6) (+1,+5)
x) a Three Piece Rod (3d3) (+5,+3) {Day 20/14:28, Level 24, Orc cave/750', 
     Gorbag}
y) 8 Rounded Pebbles (1d2) (+1,+1) {@f1}

================================ Home Inventory ===============================

 ( page 1 )
a) 2 Hex Spellbooks [Handbook of Hex] {@m4}
b) 2 Hex Spellbooks [High Curse] {@m3}
c) 99 Rations of Food
d) 7 Slime Molds
e) 22 Pieces of Elvish Waybread
f) 51 Flasks of oil
g) 16 Potions of Water
h) 6 Potions of Slime Mold Juice
i) 6 Potions of Slowness {!q, *}
j) 2 Potions of Poison {!q, *}
k) 2 Potions of Booze {!q, *}
l) 13 Potions of Sleep {!q, *}

 ( page 2 )
a) 39 Potions of Infra-vision
b) 60 Potions of Speed
c) 48 Potions of Resist Heat
d) 36 Potions of Resist Cold
e) 50 Potions of Heroism
f) 35 Potions of Cure Critical Wounds
g) a Potion of Restore Mana
h) 4 Potions of Restore Strength
i) a Potion of Resistance
j) 4 Potions of Curing {*}
k) 76 Scrolls of Phase Door
l) 77 Scrolls of Teleportation

 ( page 3 )
a) 22 Scrolls of Word of Recall {!r}
b) 37 Scrolls of Identify
c) 11 Scrolls of Remove Curse
d) 20 Scrolls of Light
e) 31 Scrolls of Magic Mapping
f) 24 Scrolls of Treasure Detection
g) 8 Scrolls of Object Detection
h) 10 Scrolls of Trap Detection
i) 9 Scrolls of Door/Stair Location
j) 27 Scrolls of Monster Confusion
k) 24 Scrolls of Detect Monsters
l) a Rod: Illumination (4/4 charges) {*}

 ( page 4 )
a) a Rod: Detect Traps (5/5 charges) {*}
b) a Wand: Stone to Mud (5/5 charges) {*}
c) a Wand: Magic Missile (14/14 charges) {*}
d) a Wand: Beam of Light (10/10 charges) {*}
e) a Wand: Stinking Cloud (10/10 charges) {*}
f) a Wand: Scare Monster (6/6 charges) {*}
g) a Wand: Sleep Monster (3/6 charges) {*}
h) a Wand: Slow Monster (6/6 charges) {*}
i) a Wand: Confuse Monster (7/7 charges) {*}
j) a Wand: Heal Monster (7/7 charges) {*}
k) a Wand: Clone Monster (6/6 charges) {*}
l) a Staff: Illumination (4/4 charges) {*}

 ( page 5 )
a) a Staff: Illumination (11/11 charges) {*}
b) a Staff: Detect Traps (5/5 charges) {@u0, *}
c) a Staff: Detect Treasure (8/8 charges) {*}
d) a Staff: Detect Treasure (9/9 charges) {*}
e) a Staff: Detect Doors & Stairs (4/4 charges) {*}
f) a Staff: Detect Doors & Stairs (3/4 charges) {*}
g) a Staff: Sleep Monsters (7/7 charges) {*}
h) 5 Rings
i) a Ring of Protection [+1] {Fa(St}
j) a Ring of Archery (+5,+0) (+1) {Dx}
k) a Ring of Protection [+2]
l) 2 Amulets

 ( page 6 )
a) a Barbarian Talisman (+1) {Dx;Fe[M}
b) an Elemental Charm {AcFi}
c) a Dwarven Necklace (+1) {CnIf;Bl;Rg}
d) an Amulet of the Magi (+4) {Sr;FaSi}
e) a Barbarian Talisman (+1) {St}
f) The Dog Collar of Wolf [+7] (+1) {Day 3/16:05, Level 8, Stronghold/100', 
     Wolf}
g) a Brass Lantern of Extra Light (with 4551 turns of light)
h) a Brass Lantern of Duration (with 12414 turns of light)
i) Soft Leather Armour of Elemental Protection [4,+5] {Ac}
j) Soft Studded Leather of Elemental Protection [5,+6]
k) The Soft Studded Leather of Antarctic Land [5,+17] (+3) [-15%] {cursed, 
     StDxCn;-InWi;CoPoDkNxSo;Lv[C, Day 14/12:31, Level 19, Stronghold/550'}
l) Cord Armour of Elemental Protection [6,+3] {Day 11/7:24, Level 17, 
     Stronghold/400', Wormtongue}

 ( page 7 )
a) a Small Leather Shield [3,+7] {*}
b) a Hard Leather Cap of Sunlight [2,+2]
c) The Pair of Soft Leather Boots of Arctic Ocean [2,+15] (+4) {Day 18/20:22, 
     Level 23, Stronghold/750', Scruffy looking hobbit}
d) a Pair of Hard Leather Boots (Gnomish) [3,+4]
e) a Dagger (1d4) (+2,+4) {@w0}
f) a Shovel (1d2) (+0,+0) (+1) {Dg, @w0}
g) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Sh, Day 9/20:51, 
     Level 16, Stronghold/400', Robin Hood?}
h) 35 Rounded Pebbles of Hurt Animal (1d2) (+3,+3) {*}
i) 28 Iron Shots (1d3) (+0,+0) {@f0}
j) 27 Iron Spikes

==================================== Museum ===================================

 ( page 1 )
a) a Ring of Protection {Fa, Day 2/8:23, Level 6, 'Thieves Hideout' Reward}
b) Paper Armour of Protection [4,+12] {Day 14/15:31, Level 20, Stronghold/550',

     Maintainer}
c) Hard Studded Leather (-1) [7,+3] {Day 13/7:16, Level 18, Stronghold/500', 
     Dailai Dongzhu}
d) a Small Leather Shield [3,+5] {Day 17/7:26, Level 22, Stronghold/750', 
     Mauhur}
e) a Hard Leather Cap [2,+6] {Day 15/14:25, Level 21, Stronghold/600', 
     Grishnakh}
f) a Hard Leather Cap [2,+3] {Day 16/10:30, Level 21, Stronghold/700', Duosi}
g) an Iron Helm [5,+4] {Day 16/20:28, Level 22, Meng Huo?}
h) a Set of Leather Gloves [1,+3] {Day 16/19:21, Level 22, Stronghold/750', 
     Zhurong}
i) a Set of Gauntlets of Free Action [2,+0] {Fa, Day 5/3:11, Level 9, 
     Stronghold/150', Smeagol}
j) a Pair of Soft Leather Boots [2,+1] {Day 14/16:27, Level 20, 
     Stronghold/550', Brodda}
k) a Pair of Hard Leather Boots [3,+3] {Day 15/14:47, Level 21, 
     Stronghold/600', Meng You}
l) a Cutlass (1d7) (+5,+5) {Day 15/9:25, Level 20, Stronghold/550', Lousy}

 ( page 2 )
a) a Tulwar (2d4) (+4,+2) {Day 12/20:30, Level 18, Stronghold/500', Orfax}
b) a Pike (Blessed) (2d5) (+3,+3) (+3) {Wi;SiBs~Good, Day 10/14:24, Level 16, 
     Stronghold/400', Nami}
c) a Lance of Melting (2d8) (+3,+2) {Ac|A, Day 7/17:02, Level 14, 
     Stronghold/250', Bullroarer}
d) The Skeleton of Robin Hood, the Outlaw {Day 9/20:51, Level 16, 
     Stronghold/400'}
e) The Corpse of Bloodfang the Wolf {Day 19/10:46, Level 24, 1N7EOutpost/DL16}
f) The Corpse of Meng Huo, the King of Southerings {Day 16/20:28, Level 22}

================================== Statistics =================================

  Objects Found    :   4194
  Objects Bought   :    348
  Objects Destroyed:   2518

  Equipment            Found Bought  Used  Dest
  Weapons                277      3     0   178
  Shields                 30      1     0    21
  Bows                    47      2     0    37
  Rings                   12      0     0     0
  Amulets                 16      0     0     0
  Lights                 178      2     0    86
  Body Armor             248      2     0   154
  Cloaks                  58      1     0    42
  Helmets                 67      1     0    53
  Gloves                  66      0     0    53
  Boots                   83      2     0    58
  Totals                1052     13     0   661

  Devices              Found Bought  Used  Dest
  Wands                   67      0    36    19
  Staves                  25      2   667    12
  Rods                     3      0    16     0
  Potions                422    109    26    98
  Scrolls                560    165   147   174
  Totals                1077    276   892   303

  Other                Found Bought  Used  Dest
  Shots                  425     31     0   223
  Arrows                 244      0     0   244
  Bolts                   98      0     0    98
  Spellbooks              34      7     0    31
  Food                   229     18    68    38
  Corpses                579      0     0   567
  Skeletons              255      0     0   249
  Totals                1864     56    68  1450

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds     9     47     8     3
  Curing                   4      0     0     0
  Speed                   76      0    12     0
  Restore Mana             1      0     0     0
  Totals                 422    109    26    98

  Scrolls              Found Bought  Used  Dest  Fail
  Word of Recall          36     63    70     2   2.0%
  Identify                68      3    22    10   1.9%
  *Identify*               0      8     8     0   2.7%
  Remove Curse             0     19     8     0   2.1%
  Teleportation           83     25    20     3   2.1%
  Totals                 560    165   147   174

  Wands                Found Bought  Used  Dest  Fail
  Stone to Mud             1      0     0     0   1.4%
  Totals                  67      0    36    19

  Staves               Found Bought  Used  Dest  Fail
  Identify                 0      1   429     0   1.4%
  Totals                  25      2   667    12

  Rods                 Found Bought  Used  Dest  Fail
  Detect Traps             2      0    16     0   1.4%
  Illumination             1      0     0     0   1.4%
  Totals                   3      0    16     0

  Spellbooks           Found Bought  Used  Dest
  Totals                  34      7     0    31

  Egos Found    :    109
  Egos Bought   :      1
  Egos Destroyed:      3

  Egos                 Found Bought  Dest

  Monsters             Kills   Pct
  Animals               1163  33.8%
  Breeders               336   9.7%
  Demons                  65   1.8%
  Dragons                  6   0.1%
  Giants                   7   0.2%
  Hounds                  52   1.5%
  Humans                 750  21.8%
  Orcs                   495  14.3%
  Undead                 227   6.5%
  Uniques                 26   0.7%

  Evil Monsters         1195  34.7%
  Good Monsters          201   5.8%
  Neutral Monsters      2044  59.4%

  Good Droppers           18   0.5%
  Great Droppers           5   0.1%

  Resist Acid            192   5.5%
  Resist Elec             67   1.9%
  Resist Fire            146   4.2%
  Resist Cold            247   7.1%
  Resist Pois            592  17.2%
  Resist Conf            602  17.5%

  Totals                3440

================================ Last Messages ================================

You have a Staff: Detect Traps (5/5 charges) {*} (k).
You have a Wand: Sleep Monster (4/7 charges) {*} (k).
You have 14 Potions of Resist Heat (e).
You have no room for 2 Potions of Sleep {!q, *}.
Really destroy Potions of Resist Heat? [y/n/Auto] You destroy 14 
Potions of Resist Heat.

You have 2 Potions of Sleep {!q, *} (d).
You see no visible monsters.
What a boring place...
You go back to the surface.

You stopped spelling all spells.
You are getting hungry.
You are getting weak from hunger!
That tastes good. You are full! You have 2 Pieces of Elvish Waybread.
The sun has risen. You are no longer full.
You are getting hungry.
You are getting weak from hunger!
That tastes good. You are full! You have a Piece of Elvish Waybread.
You are no longer full.
You are getting hungry.
You are getting weak from hunger!
That tastes good. You are full! You have no more Pieces of Elvish 
Waybread.

You are no longer full.
You are getting hungry.
You are getting weak from hunger!
You are getting faint from hunger!
You faint from the lack of food. You are paralyzed! You can move again.
You faint from the lack of food. You are paralyzed! You can move again.
You feel better and better. You faint from the lack of food. You are 
paralyzed! You stopped spelling all spells. You stand your ground! You 
can move again.

You feel better and better.
You faint from the lack of food. You are paralyzed! You stopped 
spelling all spells. You stand your ground! You can move again. You 
faint from the lack of food. You are paralyzed! What a noble sacrifice!

::...::.::::::##:::::::::::::...:#:##::::::.::::::
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:.:.....::..::::.:::::....:.::::::.::..:::.:....:.
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.........................@........................
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..............:::#::::...::..::.....:::::.:..:::::
.......:....::::.....:::::..:::...:::.::.###:::#::
:....:..::.::::::::.:::::..::::....:.:..::#:::::::
....:::.:::##::#:::..:#:::::.:::..:#:.:::...::::::
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:##:::#::::::.:::...::.........:::...:::#..:::::::
:...::::::::::::....:..::::::#::#::...::.:.::.::::
 . . . Goodbye, Thirteenth!

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       *Always*
 Arena Levels:       Sometimes
 Ironman Quests:     Enabled



Posted on 11.5.2016 08:32
Last updated on 13.5.2016 15:49

Download this dump

15134. on the Ladder (of 19092)
1623. on the PosChengband Ladder (of 2395)
13. for this player (

Related screenshots:
Thirteenth, Level 1: The Beginning
Thirteenth, Level 6: Before 'Thieves Hideout'
Thirteenth, Level 12: After 'Warg problem'
New Friends
Thirteenth, Level 14
First Randart
Thirteenth, Level 21
Thirteenth, Level 23: Stronghold Finished

Comments

Jump to latest

On 11.5.2016 08:32 TheOtherMITZE@yahoo.com wrote:
Day 1/6:33, Level 1, Outpost

Unlucky number thirteen.

On 11.5.2016 09:24 wobbly wrote:
Perhaps 13 is lucky for hex mages?

On 11.5.2016 10:10 TheOtherMITZE@yahoo.com wrote:
Day 2/6:33, Level 6, Stronghold/100'

I'm hesitant to say it, but I have a good feeling about this one.

Level 5 Stat Boost: INT 15 => 17

@wobbly:
Hopefully!

On 11.5.2016 13:34 TheOtherMITZE@yahoo.com wrote:
Day 6/6:02, Level 12, Stronghold/250'

Well, so far it's been pretty good. Got amulets from two of Maggot's dogs, and got a decent enough reward from completing 'Warg problem.'

What I'd really like to find, though, is a branded dagger or quarterstaff.

On 11.5.2016 13:35 TheOtherMITZE@yahoo.com wrote:
Level 10 Stat Boost: INT 17 => 18

On 12.5.2016 03:10 TheOtherMITZE@yahoo.com wrote:
Day 9/6:02, Level 14, Stronghold/300'

Found my first randart; it's decent enough for the character I'm playing. The +INT is a good boost.

Slowly diving down Stronghold, trying to take out every unique along the way so I don't get swamped with them in the immediate future.

On 12.5.2016 10:04 TheOtherMITZE@yahoo.com wrote:
Level 15 Stat Boost: INT 18 => 18/22

On 12.5.2016 19:53 murphy wrote:
that ring is nice, ive never seen that activation. does it summon friendly monsters?

On 12.5.2016 20:15 wobbly wrote:
You have stopped spelling all spells
Time for end of patioence
You have stopped grammaring all spells
You have enveloped by ice armour
You decide to patient all damages
All your bases are belong to us

On 12.5.2016 21:05 TheOtherMITZE@yahoo.com wrote:
The ring monsters are friendly, yes.

On 12.5.2016 21:11 TheOtherMITZE@yahoo.com wrote:
@wobbly:

The hexer is always chanting his spells and has no time for proper grammar.

On 12.5.2016 22:05 TheOtherMITZE@yahoo.com wrote:
Day 16/14:39, Level 21, Stronghold/700'

Almost finished with Stronghold; found 'Cammithrim' and another randart during my slow and leisurely dive.

Level 20 Stat Boost: INT 18/22 => 18/42

On 13.5.2016 13:08 debo wrote:
"Time for end of patioence!" is in my top 5 favorite poscheng things

On 13.5.2016 13:52 TheOtherMITZE@yahoo.com wrote:
Day 19/6:03, Level 23, Stronghold/750'

Finished Stronghold and hung around the bottommost levels for a while in the vain hope of finding a better dagger or quarterstaff.

Stronghold Stat Boost: INT 18/42 => 18/53

On 13.5.2016 15:49 TheOtherMITZE@yahoo.com wrote:
Got myself cursed with 'fast digestion'; a big problem since amberites have regeneration innately.

I didn't have enough food to make it back to town.

On 13.5.2016 16:48 wobbly wrote:
A little trick there is to recall to stronghold rather than run the wilderness. Easier if you reset it to dlvl 1

On 13.5.2016 17:17 murphy wrote:
ooo good tip wobbly

On 13.5.2016 17:47 TheOtherMITZE@yahoo.com wrote:
That . . . is an *EXTREMELY* good tip and not something that had occurred to me. Thanks!

On 13.5.2016 19:44 debo wrote:
Amazing death.

On 13.5.2016 21:00 HugoTheGreat2011 wrote:
Balrogs with regen have it worse ;)

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