The Angband Ladder: Thirteenth, Amberite High-Mage by <TheOtherMITZE@yahoo.com>
[PosChengband 4.0.1 Character Dump] ***LOSER*** Name : Thirteenth ========== Stats ========== Sex : Male STR : 11 Personality: Lucky INT : 18/143 Race : Amberite WIS : 11 Subrace : None Dex : 15 Class : High-Mage CON : 11 Realm : Hex CHR : 11 Level : 24 HP : -2/174 Cur Exp : 29288 SP : 147/187 Max Exp : 29288 AC : 60 Adv Exp : 30875 Speed: -2 ========== Skills ========= Gold : 61244 Melee : Excellent Kills : 3245 Ranged : Excellent Uniques : 26 SavingThrow: Superb Artifacts : 5+3 Stealth : Superb Perception : Excellent Game Day : 21 Searching : Good Game Time : 14:04 Disarming : Superb Play Time : 21:06 Device : Heroic ============================= Character Equipment ============================= a) a Quarterstaff (1d9) (+4,+4) {25% off, @w0} c) a Sling of Extra Shots (x2) (+7,+4) (+2) {Xs} d) a Ring of Wizardry (+1) {In;Es A:Summon Monsters, Day 6/3:56, Level 12, 'Warg problem' Reward} e) an Elemental Ring {Fi} f) The Dog Collar of Grip (+1) {Day 3/16:05, Level 8, Stronghold/100', Grip} g) a Brass Lantern of Illumination (with 9562 turns of light) {A:Illumination, @A0} h) The Soft Leather Armour of Arcane [4,+10] (+4) {cursed, InSl;Fi~Nolv~P, Day 8/10:53, Level 14, Stronghold/250'} i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi, Day 9/8:18, Level 14, Stronghold/350'} j) a Hard Leather Cap of Piety [2,+6] (+1) {@A1} k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile, Day 12/20:22, Level 18, Stronghold/500'} l) a Pair of Hard Leather Boots of Levitation [3,+7] {Lv} \ }=="~((]]] \ }=="~((]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ............. 0% Speed : ............. Electricity: ........+.... 50% Free Act : ........+.+.. Fire : ....+..++.... 72% See Invis : ........+.... Cold : ........+.... 50% Warning : ............. Poison : ............. 0% Slow Digest: ............. Light : ..........+.. 30% Regenerate : ............+ Dark : ............. 0% Levitation : ...........+. Confusion : ............. 0% Perm Lite : ..........+.. Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ............. Sound : ............. 0% Dec Mana : ............. Shards : ............. 0% Easy Spell : ...+......... Chaos : ............. 0% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : ............. 0% Spell Cap : ............+ +15% Fear : ............. 0x Magic Res : ............. Infravision: ............. \ }=="~((]]] Stealth : .......+..... Auras abcdefghijkl@ Searching : ............. Aura Elec : ............. Aura Fire : ............. \ }=="~((]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............. Revenge : ............. Sust Int : ............. Sust Wis : ............. \ }=="~((]]] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ..........+.+ Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. \ }=="~((]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : ............. ESP Nonliv : .......+..... Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : .......+..... Mana Brand : ............. Sharpness : ............. \ }=="~((]]] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : .......+..... Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. \ }=="~((]]] abcdefghijkl@ Base R C P E Total STR : ............. 16 1 -4 -2 0 11 INT : ...1...4..... 18/53 2 4 -2 5 18/143 WIS : ............. 10 2 0 -2 0 11 Dex : ............. 15 2 0 -2 0 16 15 CON : ..........s.s 12 3 -2 -2 0 11 CHR : ............. 15 0 -2 -2 0 11 ==================================== Melee ==================================== Hand #1: a Quarterstaff (1d9) (+4,+4) Accuracy Weight : 15.0 lbs AC Hit Profic : Skilled (+12 To Hit) 25 83% To Hit : 4 + 12 = 16 50 70% To Dam : 4 + 0 = 4 75 57% Blows : 1.11 100 44% Damage 125 32% Crits : 1.08x (5.9%) 150 20% Normal : 9 (5-14) [1.08x] 175 7% Your weapon requires two hands to wield properly. 200 5% =================================== Shooting ================================== Shooting: a Sling of Extra Shots (x2) (+7,+4) (+2) Range : 160' Shots : 1.87 Mult : 2.00x To Hit : 7 + 0 = 7 To Dam : 4 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 8 Rounded Pebbles (1d2) (+1,+1) AC Hit Weight : 0.4 lbs 25 81% To Hit : 1 + 7 = 8 50 66% To Dam : 1 + 4 = 5 (Multiplier Applies) 100 37% Damage 150 8% Crits : 1.01x 175 5% Normal : 24 (22-26) [2.02x] 200 5% =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Shadow Shifting 30 50 100% 0 0 0% Pattern Mindwalking 40 75 100% 0 0 0% Stop Spelling 1 0 0% 1024 0 0% ==================================== Spells =================================== Realm: Hex [Handbook of Hex] Profic Lvl SP Fail Desc Cast Fail a) Evily blessing [Sk] 1 3 2% 20 1 5% b) Cure light wounds [Sk] 1 3 2% heal 1d10 96 2 2% c) Demonic aura [Sk] 3 3 2% 22 3 12% d) Stinking mist [Sk] 5 4 2% dam 1d17 568 28 5% e) Extra might [Sk] 7 4 2% 295 10 3% f) Curse weapon [Un] 8 16 2% unknown 0 0 0% g) Evil detection [Sk] 9 4 2% range 20 158 9 5% h) Patience [Sk] 10 6 2% dam 0 73 17 19% [High Curse] Profic Lvl SP Fail Desc Cast Fail a) Ice armor [Sk] 12 9 2% 24 5 17% b) Cure serious wounds [Sk] 12 10 2% heal 2d10 69 8 10% c) Inhail potion [Sk] 15 11 2% 133 25 16% d) Vampiric mist [Sk] 20 13 2% dam 1d17 152 6 4% e) Swords to runeswords [Un] 25 24 15% unknown 0 0 0% f) Touch of confusion [Un] 30 19 40% unknown 0 0 0% g) Building up [Un] 35 16 55% unknown 0 0 0% h) Anti teleport barrier [Un] 40 26 80% unknown 0 0 0% =================================== Dungeons ================================== Orc cave : level 15 !Stronghold : level 15 You were killed by starvation while helpless in Wilderness. Last Message: . . . ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 6 Warg problem (Danger level: 5) - level 12 Arena: 0 Victory ================================ Monster Kills ================================ You have defeated 3245 enemies including 26 unique monsters in total. Uniques Lvl Gorbag, the Orc Captain 18 Meng Huo, the King of Southerings 18 The Ghost 'Q' 15 The Variant Maintainer 14 Lady Zhurong, the Avatar of Flame Spirit 14 Mauhur, the Orc Captain 12 Meng You, the Brother of Meng Huo 12 King Duosi, the Chief of Southerings 11 Grishnakh, the Hill Orc 10 Dailai Dongzhu, Captain of Southerings 10 Orfax, Son of Boldor 10 Hobbes the Tiger 10 The Borshin 10 Lousy, the King of Louses 9 Brodda, the Easterling 9 Bloodfang the Wolf 9 The Wounded Bear 9 Nami, the Mate 8 Robin Hood, the Outlaw 8 Wormtongue, Agent of Saruman 8 Non-uniques Lvl Count Non-uniques Lvl Count Earth hound 20 4 Snaga 6 154 Air hound 20 1 Novice mindcrafter 8 118 Water hound 20 1 Novice ranger 8 101 Werewolf 20 2 Phantom warrior 8 98 Energy hound 18 9 Novice priest 6 85 Fire hound 18 2 Cave orc 7 75 Cold hound 18 1 Blue yeek 2 71 2-headed hydra 17 1 Hill orc 8 70 Swamp thing 17 1 Skaven 9 66 Water spirit 17 1 Novice mage 5 65 Ball lightning 17 2 Cave spider 2 65 Orc captain 16 2 Novice paladin 8 64 Hippogriff 15 2 Ewok 5 62 Griffon 15 2 Rotting corpse 7 55 Carrion 15 2 Novice warrior 6 53 Radiant Kavu 15 1 Snotling 4 48 Trench Wurm 15 1 Giant white louse 3 46 Guardian naga 15 3 Nibelung 6 42 Plaguebearer of Nurgle 15 1 Jackal 1 42 Giant tarantula 15 2 Servant of Glaaki 10 38 =================================== Virtues =================================== Your alignment: Evil You have strayed from the path of Enlightenment. You are an arch-enemy of Mysticism. You are a great champion of Knowledge. You are the polar opposite of Honour. You are the polar opposite of Compassion. You are a great champion of Valour. You are a great champion of Harmony. You are virtuous in Sacrifice. ================================== Mutations ================================== There is a white aura surrounding you. ============================= Character Inventory ============================= a) 2 Hex Spellbooks [Handbook of Hex] {@m4} b) 2 Hex Spellbooks [High Curse] {@m3} c) 2 Potions of Sleep {!q, *} d) 4 Potions of Speed e) 5 Potions of Heroism f) 10 Potions of Cure Critical Wounds g) 8 Scrolls of Teleportation h) 5 Scrolls of Word of Recall {!r} i) 4 Scrolls of Monster Confusion j) a Rod: Detect Traps (5/5 charges) {@z0, *} k) a Wand: Sleep Monster (7/7 charges) {*} l) a Staff: Detect Traps (5/5 charges) {*} m) a Staff: Identify (11/11 charges) {@u9} n) a Ring o) a Barbarian Talisman {Fa} p) a Barbarian Talisman (+1) {Dx} q) Ring Mail (-2) [12,+2] {Day 20/17:07, Level 24, Orc cave/750', 'Q'} r) Hard Studded Leather (-1) [7,+5] s) a Pair of Hard Leather Boots of Levitation [3,+4] (+2) {cursed} t) a Broken Dagger of Venom (1d1) (+4,-1) (+2) {cursed} u) a Rapier of Slay Demon (1d6) (+5,+5) v) a Battle Axe of Force (2d8) (+4,+3) (+2) {@w0} w) a Whip of Shocking (1d6) (+1,+5) x) a Three Piece Rod (3d3) (+5,+3) {Day 20/14:28, Level 24, Orc cave/750', Gorbag} y) 8 Rounded Pebbles (1d2) (+1,+1) {@f1} ================================ Home Inventory =============================== ( page 1 ) a) 2 Hex Spellbooks [Handbook of Hex] {@m4} b) 2 Hex Spellbooks [High Curse] {@m3} c) 99 Rations of Food d) 7 Slime Molds e) 22 Pieces of Elvish Waybread f) 51 Flasks of oil g) 16 Potions of Water h) 6 Potions of Slime Mold Juice i) 6 Potions of Slowness {!q, *} j) 2 Potions of Poison {!q, *} k) 2 Potions of Booze {!q, *} l) 13 Potions of Sleep {!q, *} ( page 2 ) a) 39 Potions of Infra-vision b) 60 Potions of Speed c) 48 Potions of Resist Heat d) 36 Potions of Resist Cold e) 50 Potions of Heroism f) 35 Potions of Cure Critical Wounds g) a Potion of Restore Mana h) 4 Potions of Restore Strength i) a Potion of Resistance j) 4 Potions of Curing {*} k) 76 Scrolls of Phase Door l) 77 Scrolls of Teleportation ( page 3 ) a) 22 Scrolls of Word of Recall {!r} b) 37 Scrolls of Identify c) 11 Scrolls of Remove Curse d) 20 Scrolls of Light e) 31 Scrolls of Magic Mapping f) 24 Scrolls of Treasure Detection g) 8 Scrolls of Object Detection h) 10 Scrolls of Trap Detection i) 9 Scrolls of Door/Stair Location j) 27 Scrolls of Monster Confusion k) 24 Scrolls of Detect Monsters l) a Rod: Illumination (4/4 charges) {*} ( page 4 ) a) a Rod: Detect Traps (5/5 charges) {*} b) a Wand: Stone to Mud (5/5 charges) {*} c) a Wand: Magic Missile (14/14 charges) {*} d) a Wand: Beam of Light (10/10 charges) {*} e) a Wand: Stinking Cloud (10/10 charges) {*} f) a Wand: Scare Monster (6/6 charges) {*} g) a Wand: Sleep Monster (3/6 charges) {*} h) a Wand: Slow Monster (6/6 charges) {*} i) a Wand: Confuse Monster (7/7 charges) {*} j) a Wand: Heal Monster (7/7 charges) {*} k) a Wand: Clone Monster (6/6 charges) {*} l) a Staff: Illumination (4/4 charges) {*} ( page 5 ) a) a Staff: Illumination (11/11 charges) {*} b) a Staff: Detect Traps (5/5 charges) {@u0, *} c) a Staff: Detect Treasure (8/8 charges) {*} d) a Staff: Detect Treasure (9/9 charges) {*} e) a Staff: Detect Doors & Stairs (4/4 charges) {*} f) a Staff: Detect Doors & Stairs (3/4 charges) {*} g) a Staff: Sleep Monsters (7/7 charges) {*} h) 5 Rings i) a Ring of Protection [+1] {Fa(St} j) a Ring of Archery (+5,+0) (+1) {Dx} k) a Ring of Protection [+2] l) 2 Amulets ( page 6 ) a) a Barbarian Talisman (+1) {Dx;Fe[M} b) an Elemental Charm {AcFi} c) a Dwarven Necklace (+1) {CnIf;Bl;Rg} d) an Amulet of the Magi (+4) {Sr;FaSi} e) a Barbarian Talisman (+1) {St} f) The Dog Collar of Wolf [+7] (+1) {Day 3/16:05, Level 8, Stronghold/100', Wolf} g) a Brass Lantern of Extra Light (with 4551 turns of light) h) a Brass Lantern of Duration (with 12414 turns of light) i) Soft Leather Armour of Elemental Protection [4,+5] {Ac} j) Soft Studded Leather of Elemental Protection [5,+6] k) The Soft Studded Leather of Antarctic Land [5,+17] (+3) [-15%] {cursed, StDxCn;-InWi;CoPoDkNxSo;Lv[C, Day 14/12:31, Level 19, Stronghold/550'} l) Cord Armour of Elemental Protection [6,+3] {Day 11/7:24, Level 17, Stronghold/400', Wormtongue} ( page 7 ) a) a Small Leather Shield [3,+7] {*} b) a Hard Leather Cap of Sunlight [2,+2] c) The Pair of Soft Leather Boots of Arctic Ocean [2,+15] (+4) {Day 18/20:22, Level 23, Stronghold/750', Scruffy looking hobbit} d) a Pair of Hard Leather Boots (Gnomish) [3,+4] e) a Dagger (1d4) (+2,+4) {@w0} f) a Shovel (1d2) (+0,+0) (+1) {Dg, @w0} g) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Sh, Day 9/20:51, Level 16, Stronghold/400', Robin Hood?} h) 35 Rounded Pebbles of Hurt Animal (1d2) (+3,+3) {*} i) 28 Iron Shots (1d3) (+0,+0) {@f0} j) 27 Iron Spikes ==================================== Museum =================================== ( page 1 ) a) a Ring of Protection {Fa, Day 2/8:23, Level 6, 'Thieves Hideout' Reward} b) Paper Armour of Protection [4,+12] {Day 14/15:31, Level 20, Stronghold/550', Maintainer} c) Hard Studded Leather (-1) [7,+3] {Day 13/7:16, Level 18, Stronghold/500', Dailai Dongzhu} d) a Small Leather Shield [3,+5] {Day 17/7:26, Level 22, Stronghold/750', Mauhur} e) a Hard Leather Cap [2,+6] {Day 15/14:25, Level 21, Stronghold/600', Grishnakh} f) a Hard Leather Cap [2,+3] {Day 16/10:30, Level 21, Stronghold/700', Duosi} g) an Iron Helm [5,+4] {Day 16/20:28, Level 22, Meng Huo?} h) a Set of Leather Gloves [1,+3] {Day 16/19:21, Level 22, Stronghold/750', Zhurong} i) a Set of Gauntlets of Free Action [2,+0] {Fa, Day 5/3:11, Level 9, Stronghold/150', Smeagol} j) a Pair of Soft Leather Boots [2,+1] {Day 14/16:27, Level 20, Stronghold/550', Brodda} k) a Pair of Hard Leather Boots [3,+3] {Day 15/14:47, Level 21, Stronghold/600', Meng You} l) a Cutlass (1d7) (+5,+5) {Day 15/9:25, Level 20, Stronghold/550', Lousy} ( page 2 ) a) a Tulwar (2d4) (+4,+2) {Day 12/20:30, Level 18, Stronghold/500', Orfax} b) a Pike (Blessed) (2d5) (+3,+3) (+3) {Wi;SiBs~Good, Day 10/14:24, Level 16, Stronghold/400', Nami} c) a Lance of Melting (2d8) (+3,+2) {Ac|A, Day 7/17:02, Level 14, Stronghold/250', Bullroarer} d) The Skeleton of Robin Hood, the Outlaw {Day 9/20:51, Level 16, Stronghold/400'} e) The Corpse of Bloodfang the Wolf {Day 19/10:46, Level 24, 1N7EOutpost/DL16} f) The Corpse of Meng Huo, the King of Southerings {Day 16/20:28, Level 22} ================================== Statistics ================================= Objects Found : 4194 Objects Bought : 348 Objects Destroyed: 2518 Equipment Found Bought Used Dest Weapons 277 3 0 178 Shields 30 1 0 21 Bows 47 2 0 37 Rings 12 0 0 0 Amulets 16 0 0 0 Lights 178 2 0 86 Body Armor 248 2 0 154 Cloaks 58 1 0 42 Helmets 67 1 0 53 Gloves 66 0 0 53 Boots 83 2 0 58 Totals 1052 13 0 661 Devices Found Bought Used Dest Wands 67 0 36 19 Staves 25 2 667 12 Rods 3 0 16 0 Potions 422 109 26 98 Scrolls 560 165 147 174 Totals 1077 276 892 303 Other Found Bought Used Dest Shots 425 31 0 223 Arrows 244 0 0 244 Bolts 98 0 0 98 Spellbooks 34 7 0 31 Food 229 18 68 38 Corpses 579 0 0 567 Skeletons 255 0 0 249 Totals 1864 56 68 1450 Potions Found Bought Used Dest Cure Critical Wounds 9 47 8 3 Curing 4 0 0 0 Speed 76 0 12 0 Restore Mana 1 0 0 0 Totals 422 109 26 98 Scrolls Found Bought Used Dest Fail Word of Recall 36 63 70 2 2.0% Identify 68 3 22 10 1.9% *Identify* 0 8 8 0 2.7% Remove Curse 0 19 8 0 2.1% Teleportation 83 25 20 3 2.1% Totals 560 165 147 174 Wands Found Bought Used Dest Fail Stone to Mud 1 0 0 0 1.4% Totals 67 0 36 19 Staves Found Bought Used Dest Fail Identify 0 1 429 0 1.4% Totals 25 2 667 12 Rods Found Bought Used Dest Fail Detect Traps 2 0 16 0 1.4% Illumination 1 0 0 0 1.4% Totals 3 0 16 0 Spellbooks Found Bought Used Dest Totals 34 7 0 31 Egos Found : 109 Egos Bought : 1 Egos Destroyed: 3 Egos Found Bought Dest Monsters Kills Pct Animals 1163 33.8% Breeders 336 9.7% Demons 65 1.8% Dragons 6 0.1% Giants 7 0.2% Hounds 52 1.5% Humans 750 21.8% Orcs 495 14.3% Undead 227 6.5% Uniques 26 0.7% Evil Monsters 1195 34.7% Good Monsters 201 5.8% Neutral Monsters 2044 59.4% Good Droppers 18 0.5% Great Droppers 5 0.1% Resist Acid 192 5.5% Resist Elec 67 1.9% Resist Fire 146 4.2% Resist Cold 247 7.1% Resist Pois 592 17.2% Resist Conf 602 17.5% Totals 3440 ================================ Last Messages ================================ You have a Staff: Detect Traps (5/5 charges) {*} (k). You have a Wand: Sleep Monster (4/7 charges) {*} (k). You have 14 Potions of Resist Heat (e). You have no room for 2 Potions of Sleep {!q, *}. Really destroy Potions of Resist Heat? [y/n/Auto] You destroy 14 Potions of Resist Heat. You have 2 Potions of Sleep {!q, *} (d). You see no visible monsters. What a boring place... You go back to the surface. You stopped spelling all spells. You are getting hungry. You are getting weak from hunger! That tastes good. You are full! You have 2 Pieces of Elvish Waybread. The sun has risen. You are no longer full. You are getting hungry. You are getting weak from hunger! That tastes good. You are full! You have a Piece of Elvish Waybread. You are no longer full. You are getting hungry. You are getting weak from hunger! That tastes good. You are full! You have no more Pieces of Elvish Waybread. You are no longer full. You are getting hungry. You are getting weak from hunger! You are getting faint from hunger! You faint from the lack of food. You are paralyzed! You can move again. You faint from the lack of food. You are paralyzed! You can move again. You feel better and better. You faint from the lack of food. You are paralyzed! You stopped spelling all spells. You stand your ground! You can move again. You feel better and better. You faint from the lack of food. You are paralyzed! You stopped spelling all spells. You stand your ground! You can move again. You faint from the lack of food. You are paralyzed! What a noble sacrifice! ::...::.::::::##:::::::::::::...:#:##::::::.:::::: :::::.:.:.:::::::.:.:::#::::.::##::::::::::#::::.. ::::.::::::.....:.....:.:.::...::::.......:.:::::. .....:::::.:::.:.:::##:::::::::..::.::::::::...::: ..:..::::#....::.:::...::::::::.::.:..:.:.....:... ....::::.:::::::.:.:.....:.::::..::.:.:...:::.:... :.:.....::..::::.:::::....:.::::::.::..:::.:....:. .........::::.::.::::.......:::................... ..........::::::.:::...:...:..:............::::... ........:...::::.::::..:::.:......:::..::.:...:::. ...........::.:::::..:::::::.:..::::####:.::::.... ......:....::::..::.::::::....::.......:....:#:.:. .........................@........................ ...............:::...:..:.:........::.::......:::: ..............:::#::::...::..::.....:::::.:..::::: .......:....::::.....:::::..:::...:::.::.###:::#:: :....:..::.::::::::.:::::..::::....:.:..::#::::::: ....:::.:::##::#:::..:#:::::.:::..:#:.:::...:::::: .:::....:..::.:::.::::::::::::::::...:..:.#::::.:: ..:::::::..::...:.::.::#::.........::::.:..:.::::: ..:::::::::::::::::.:::..:::...:..........:..::::: :::.::.:..:..::::::.:.:.:.:..:::::....:...:..::::: :##:::#::::::.:::...::.........:::...:::#..::::::: :...::::::::::::....:..::::::#::#::...::.:.::.:::: . . . Goodbye, Thirteenth! =================================== Options =================================== Preserve Mode: On Small Levels: *Always* Arena Levels: Sometimes Ironman Quests: Enabled |
Posted on 11.5.2016 08:32
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