The Angband Ladder: TangarPWMA, Half-Troll Warrior by tangar
[PWMAngband 1.1.11 Character Dump] Name TangarPWMA Age 22 Self RB CB EB Best Sex Neuter Height 5'11" STR: 18 +4 +3 +0 18/70 Race Half-Troll Weight 10st 9lb INT: 10 -4 -2 +2 6 Class Warrior Turns used: WIS: 10 -2 -2 +4 10 Title Swordsman Game 7422 DEX: 15 -4 +2 +3 16 HP -1/150 Player 20158 CON: 13 +3 +2 +0 18 SP 0/0 Active 13156 Level 14 Armor [11,+10] Saving Throw 25% Cur Exp 1678 Stealth Fair Max Exp 1678 Melee 1d7,+6 Disarming 31% Adv Exp 1680 To-hit 51,+8 Magic Devices 18 Blows 2.0/turn Perception 1 in 38 Gold 4312 Searching 18% Burden 80.7 lb Shoot to-dam +0 Infravision 30 ft Overweight -99.2 lb To-hit 36,+3 Speed Normal MaxDepth 600' (L12) Shots 1/turn Your mother was a Cave-Troll Warrior. You have slime-green eyes, oily bright red hair, and white scabby skin. Ac :....+..+...... Nxs:.............. El :.............. Ntr:.............. Fi :.............. Chs:.............. Co :.............. Dsn:.............. Po :.............. FF :.............. Lt :.............. Fe :.............. Dk :.............. Bld:.............. Snd:.............. Cnf:.............. Shr:.............. Stn:.............. Lit:.....+........ Tun:.............. Rgn:.............+ Spd:.............. ESP:E............. EA :.............. SI :.............. XS :.............. FA :.............. XM :.............. HL :+............. Dig:.............. Stl:...+...+...... -HP:.............. Src:..+........... Afr:.............. Inf:.............+ Agg:.............. [Last Messages] > You have slain the Killer bee. > The Killer bee misses you. > The Killer bee stings you. > You feel very weak for a moment, but the feeling passes. > The Killer bee stings you. > You are more poisoned! > The Killer bee misses you. > You have 5 charges remaining. > The Killer bee changes! > The Stegocentipede bites you. (x2) > The Stegocentipede stings you. > The Killer bee stings you. > You are more poisoned! > The Killer bee stings you. > You die. Killed by a Killer bee. [Character Equipment] a) a Short Sword of *Slay Evil* (1d7) (+5,+8) <+2> Found lying on the floor at 500 feet (level 10). +2 wisdom. Slays evil creatures. Blessed by the gods. Sustains your life force. Grants the ability to sense evil. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +1 DEX you would get 2.3 blows/round. Average damage/round: 29 vs. evil creatures, and 20.8 vs. others. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1). c) a Ring of Searching <+1> Found lying on the floor at 150 feet (level 3). +1 searching skill. d) a Ring of the Mouse (+0,-6) <+3, +2> Found lying on the floor at 550 feet (level 11). +3 dexterity. +2 stealth. e) an Amulet of Resist Acid Found lying on the floor at 500 feet (level 10). Provides resistance to acid. f) a Lantern (8224 turns) <+2> Bought from a store in town. Cannot be harmed by fire. Radius 2 light. g) a Robe [2,+3] Found lying on the floor at 100 feet (level 2). h) the Cloak 'Holcolleth' [1,+4] <+2, +3> {*@a1} Found lying on the floor at 200 feet (level 4). +2 intelligence. +2 wisdom. +3 stealth. Provides resistance to acid. Cannot be harmed by acid, fire. When activated, it attempts to put to sleep for 14 turns all non-unique monsters around you every 55 turns. Your chance of success is 87.7% i) a Wicker Shield [2,+2] Found lying on the floor at 50 feet (level 1). j) a Hard Leather Cap [2,+1] {Vort the Kobold Queen} Dropped by Vort the Kobold Queen at 500 feet (level 10). l) a Pair of Iron Shod Boots [4,-1] Dropped by a Hill orc at 600 feet (level 12). Cannot be harmed by fire. [Character Quiver] a) 27 Iron Shots (1d4) (+0,+0) Dropped by a Kobold at 500 feet (level 10). Combat info: 1 shot/round. Hits targets up to 100 feet away. Average damage/round: 5. 25% chance of breaking upon contact. [Character Inventory] a) a Crystal of Telepathy b) a Ration of Food c) 11 Hard Biscuits d) 7 Flasks of oil Branded with fire. e) a Potion of Infravision f) a Potion of Boldness g) a Scroll of Magic Mapping h) a Wand of Wonder (5 charges) Cannot be harmed by lightning. i) a Wand of Slow Monster (10 charges) j) a Wand of Magic Missile (8 charges) k) a Wand of Trap/Door Destruction (12 charges) l) a Staff of Detect Invisible (23 charges) m) an Amulet of Resist Lightning Found lying on the floor at 50 feet (level 1). Provides resistance to lightning. n) a Lantern (7500 turns) <+2> Found lying on the floor at 150 feet (level 3). Cannot be harmed by fire. Radius 2 light. o) a Hard Leather Cap [2,+3] Dropped by a Blue yeek at 200 feet (level 4). p) a Set of Leather Gloves [1,+0] Found lying on the floor at 500 feet (level 10). q) 2 Daggers (1d4) (+0,+0) Combat info: 3.4 blows/round. With +0 STR and +1 DEX you would get 3.8 blows/round. Average damage/round: 1.7. r) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:13 100ft 3 Killed Fang, Farmer Maggot's dog 00:00:16 50ft 5 Reached level 5 00:00:44 100ft 5 Killed Wolf, Farmer Maggot's dog 00:01:03 200ft 8 Killed Grip, Farmer Maggot's dog 00:01:06 250ft 10 Reached level 10 00:01:15 200ft 12 Found the Cloak 'Holcolleth' 00:01:59 500ft 14 Killed Vort the Kobold Queen 00:02:03 500ft 14 Was killed by a Killer bee [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] #.................% ######...# #..# #.................# #...# #..# oo #....d............# #...# #..# oo ##########%#%##..#% ##..# #..# %.?..% #### #..# #....# #..# ######%%##''### #..# #..........?# ######## ######..####### #...........# #......###.............# ########...........##%#%#%################.......##.............# .....................'................I.##..###..##.............# .....................'................cI.#?.# #..#'.............# ###%%##%...........##%#%###############�....# #...'.............# %############ ##....# ##..###..##..###### ###### ###...........# #>...........# ##..#####....# #..# #....# ##..#####....# #............# ############## 500' (L10) LF:3-3 Full Poisoned |
Posted on 4.3.2016 18:18
17531. on the Ladder (of 19090)
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