The Angband Ladder: Silin, Sindar Doriath no-class by wobbly

  [Sil 1.3.0 Character Dump]

 Name   Silin         Age    2,152       Str   0
 Sex    Male          Height   6'5       Dex   7 =  3          +4
 Race   Sindar        Weight   166       Con   3 =  4      -1
 House  Doriath                          Gra   4 =  5      -1

 Game Turn   14,688   Melee  (+11,3d4)   Melee       11 =  5  +7  -2  +1
 Exp Pool       270   Bows   (+11,2d5)   Archery     11 =  3  +7      +1
 Total Exp   30,970   Armor [+14,6-16]   Evasion     14 =  7  +7
 Burden        86.6                      Stealth     17 = 11  +7  -1
 Max Burden   100.0   Health      0:34   Perception  10 =  6  +4
 Depth         600'   Voice       5:41   Will        10 =  6  +4
 Min Depth     600'                      Smithing     9 =  5  +4
 Light Radius     6                      Song        10 =  5  +4      +1

 You are the only child of a Sindar warrior. You have light grey eyes,
 wavy auburn hair, and a fair complexion.






  [Last Messages]

> You miss the Werewolf.
> *** LOW HITPOINT WARNING! ***
> You recover from the poisoning.
> The Werewolf misses you.
> You miss the Werewolf.
> The Werewolf misses you. <2x>
> You miss the Werewolf.
> The Werewolf claws you...
> *** LOW HITPOINT WARNING! ***
> You hit the Werewolf.
> The Werewolf bites you.
> You have been poisoned.
> The Werewolf misses you.
> You miss the Werewolf.
> You die.


  [Screenshot]

  # #    
  # #####
  #######
  '.C@;WR
  ######C
  #    # 
  ######'


  [Equipment]

a) a Bastard Sword of Final Rest (-2,3d3) [+1] 3.5 lb
   It slays undead.  It grants you freedom of movement.  It does
   extra damage when wielded with both hands.  
b) a Longbow of Doriath (+0,2d5) 3.5 lb
   It slays wolves and spiders.  It can shoot arrows 15 squares
   (with your current strength).
c) a Jet Ring of Protection [+0,1d1]
d) a Turquoise Ring of Warmth {warmth}
   It provides resistance to cold.  
e) a Bronze Amulet of the Blessed Realm <+0>
   It increases your grace by 0.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Brass Lantern of Brightness (4654 turns)
   It burns brightly, increasing your light radius by an
   additional square.  
g) Leather Armour [-1,1d4]
h) a Cloak of Stealth [+1] <+1>
   It improves your stealth by 1.  
i) The Round Shield of Glorfindel [+1,1d4]
   It cannot be harmed by the elements.  It grants you the
   ability: Charge.  
j) a Helm of Brilliance [-1,1d2]
   It lights the dungeon around you.  
k) a Set of Gauntlets [+0,1d2]
l) a Pair of Greaves [-1,1d3]
m) 88 Arrows
   They can be shot 15 squares (with your current strength and bow).
n) 2 Arrows (+3)
   They can be shot 15 squares (with your current strength and bow).


  [Inventory]

a) 5 Grey Herbs of Rage
b) a Piece of Dark Bread
c) a Vermilion Potion of Clarity
d) 3 Milky White Potions of True Sight
e) a Tapered Horn of Terror
f) an Ivory Horn of Thunder
g) a Gnarled Staff of Light (1 charge)
h) a Beech Staff of Warding (0 charges)
i) a Beech Staff of Warding (0 charges)
j) an Elm Staff of Recharging (8 charges)
k) a Topaz Ring of Perception <+2>
   It improves your perception by 2.  
l) a Bloodstone Ring of Free Action
   It grants you freedom of movement.  
m) a Silver Amulet of Haunted Dreams {haunted}
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
n) a Brass Lantern of Brightness (3000 turns)
   It burns brightly, increasing your light radius by an
   additional square.  
o) a Set of Gauntlets of the Forge (-1) [+0,1d1] <+3>
   It improves your smithing by 3.  
p) a Shortsword (Vampiric) (+0,1d8) [+1] 1.5 lb
   It drains life from your enemies.  It increases your hunger.  
   
q) a Battle Axe (-2,3d4) 4.5 lb
   It does extra damage when wielded with both hands.  
r) 5 Arrows
   They can be shot 15 squares (with your current strength and bow).


  [Notes]

Silin of the Sindar
Entered Angband on 24 Feb 2016

   Turn     Depth   Note

      0     50 ft   (Eye for Detail)
      0     50 ft   (Song of Elbereth)
      0     50 ft   (Song of Freedom)
      0     50 ft   (Assassination)
  1,651    150 ft   (Precision)
  2,799    400 ft   Encountered Othrod, the Orc Lord
  4,885    450 ft   (Leaping)
  4,885    450 ft   (Sprinting)
  5,052    450 ft   bye
  5,052    450 ft   Fell into a chasm
  5,088    550 ft   Encountered Duruin, Least of the Balrogs
  5,198    650 ft   (Dexterity)
  5,242    650 ft   Found The Round Shield of Glorfindel
  5,418    650 ft   Encountered Delthaur, Balrog of Terror
  5,455    650 ft   (Song of the Trees)
  5,492    600 ft   (Inner Light)
  5,728    600 ft   Encountered Nan, the Giant
  5,728    600 ft   Hi
  5,731    600 ft   crap
  5,739    600 ft   Yes, run you coward
  5,753    600 ft   no, no, no
  6,142    500 ft   21 turns of light, fun times
  6,646    500 ft   flask of oil, no lamp, you suck
  6,927    500 ft   (Focused attack)
  6,992    500 ft   Encountered Ulfang the Black
  7,466    500 ft   Encountered Orcobal, Champion of the Orcs
  7,571    500 ft   (Finesse)
  7,777    450 ft   When it rains it pours: lantern, torch, helm of light
  8,403    450 ft   lantern no. 2
  9,174    450 ft   (Jeweller)
  9,287    450 ft   Made a Bronze Amulet of the Blessed Realm <+0>  0.1 lb
  9,459    450 ft   Made a Bloodstone Ring of Free Action  0.1 lb
  9,784    500 ft   (Channeling)
 11,146    550 ft   (Power)
 12,380    600 ft   Encountered Gilim, the Giant of Eruman
 12,506    600 ft   Encountered Uldor, the Accursed
 13,274    600 ft   Slew Uldor, the Accursed
 13,567    600 ft   (Enchantment)
 13,686    600 ft   Made a Brass Lantern of Brightness (0 turns)  3.0 lb
 14,479    600 ft   (Armoursmith)

 14,687    600 ft   Slain by poison.
 14,687    600 ft   Died on 25 February 2016.




  ['Score' 012085312]


Posted on 24.2.2016 08:22
Last updated on 25.2.2016 03:01

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1473. on the Sil Ladder (of 2253)

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Comments

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On 24.2.2016 08:22 wobbly wrote:
Random name from the random name generator. I'm just you know Sil-in

On 24.2.2016 17:16 wobbly wrote:
Sil-ed some more. It clicked why I was struggling so much despite having "enough" stealth - I usually have disguise rather then assassination.

Now I have a new problem, in a bit under 900 turns I will need song of trees just to see. Not good when you're trying to sneak. Double not good when you need the voice for elbereth in an emergency.

On 24.2.2016 19:27 taptap wrote:
I love your wonderfully weird builds, but this I struggle to understand even more than usual.

On 24.2.2016 20:40 wobbly wrote:
I'm not surprised (I'd be the same if just looking at the dump), though it's actually simpler than it looks. I had a plan, it was a beautiful plan up until circumstances got in the way. Plan went out the window & I resorted to a new more simple plan. Don't die in the next ten minutes or so. I'm about to pick up a lantern so things will stabalize enough for me to do something a little more constructive then run around trying not to die.

On 25.2.2016 02:18 wobbly wrote:
After earlier dramas I'm falling back on what I know: channeling, stealth, elbereth

On 25.2.2016 03:01 wobbly wrote:
Got caught. A shame, 3 pieces of stealth gear from the forge would of left me sitting pretty.

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