The Angband Ladder: MajorTom 36, Gnome Rogue by darkdrone

  [Halls of Mist 1.3.2 Character Dump]

 Name   MajorTom 36   Level        16/16           CB  Base  RB  EB  Stat
 Sex    Male          Cur Exp       5772     STR: (+0)  13   -2  +0   11
 Race   Gnome         Max Exp       5772     MEM: (+0)  10   +1  +0   11
 Class  Rogue         Cur Depth       19     WIS: (+0)   8   +0  +0    8
 Title  Catburgler    Min Depth       18     DEX: (+3)  17   +2  +0   19
 Deity  None          Gold             1     CON: (-1)   9   +1  +0   10
                                             PRE: (+0)  11   -1  +0   10
 Wounds Wit & Grace   Infra    4 squares
 Hits     123 / 123   Spells   7 squares

 identify   2 /   2   Burden     83.5/96                Fighting       14 (+2)
 recover    1 /   1   Armor     [14,+12]                Shooting       19 (+5)
 escape     2 /   2   Blows       4/turn                Throwing       26 (+2)
                      Melee Damage   2d3                Magic Device       42%
                      Shots       1/turn                Spell Save         56%
                      Thrown Damage   1*
                                                        Stealth         Superb
 You are one of several children of a Gnome Braggart.   Perception         73%
 You are a credit to the family.  You have brown eyes,  Jumping            84%
 straight brown hair, and a fair complexion.            Alchemy            53%
                                                        Navigation         72%

  [Resists & Abilities]

  No  Blind:..............  Telepathy:..............      Speed:..............
  Free Actn:...........++.  See Invis:..............       Mana:..............
  Hold Life:..............  Invisible:..............     Health:..............
    Bravery:..............       Luck:..............   Spl. Dur:..............
  No Dsease:..............    Stealth:.......+......   Spl. Dam:..............
    No Stun:..............    Jumping:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:...+..........      Taint:..............
     No Cut:..............  Infra-vsn:..............    Disrupt:..............
    No Conf:..............     Ambush:..............  Drn Items:..............
      Regen:..............      Blows:..............    Drn Exp:..............
  Fthr Fall:..............  Msl Range:..............   Teleport:..............
      Light:.....*........  Mgt Throw:..............  Aggravate:..............

  Acid :6%  ............+.  Dises:8%  ............+.  Chaos:2%  ............+.
  Elec :6%  ............+.  Light:1%  ............+.  Disen:1%  ............+.
  Fire :6%  ............+.  Dark :9%  ............+.  Mana :1%  ............+.
  Cold :6%  ............+.  Sound:6%  ............+.
  Water:4%  ............+.  Shard:4%  ............+.
  Poisn:4%  ............+.  Nethr:2%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /} = ~(()]]]              /} = ~(()]]]              /} = ~(()]]]



  [Character Equipment]

a) a Felpurr Cleaver (+0, 2d3)
b) a Short Bow (+3, x2, 7)
   It was dropped by Brodda, the Easterling on dungeon level 5.
c) (nothing)
d) a Platinum Ring of Perception (+2)
e) (nothing)
f) a Wooden Torch <245>
g) Soft Leather Armor [4,+0]
h) a Fur Cloak of Stealth [2,+4] (+1)
   It was dropped by a Kobold legionnaire on dungeon level 15.
i) a Small Leather Shield [2,+0]
j) a Metal Cap [2,+0]
k) a Set of Leather Gloves [1,+2]
l) a Pair of Spiked Leather Boots of Free Action [3,+2]
   It was dropped by Whiskers the Rebel on dungeon level 7.


  [Character Inventory]

a) 4 Pink Powder Vials of Confusing
b) an Orange Powder Vial of Sleeping
c) 3 Black Powder Vials
d) 2 Oily Yellow Potions of Stealth
e) 2 Brown Speckled Potions of Heroism
f) 2 Light Blue Potions of Cure Critical Wounds
g) 5 Scrolls titled "ornso hydsol" of Darkness
h) 3 Scrolls titled "lechro doe" of Teleportation
i) a Runed Wand of Light (8 charges)
j) a Birch Staff of Light (28 charges)
k) a Golden Staff of Detect Invisible (8 charges)
l) a Golden Staff of Detect Invisible (8 charges)
m) 3 Wooden Torches <2000>
n) a Set of Leather Gloves [1,+0]
o) a Gnomish Short Sword (+0, 1d7)
p) a Hunting Bow (+0, x3, 10) {25% off}
q) a Grippli Bow (+0, x4, 7)
r) 8 Arrows (+0, 1d5, +0)
s) 7 Tough Arrows of Slay Humanoid (+5, 1d5, -2)
   They were dropped by Elnora on dungeon level 2.
t) 12 Tough Arrows (+3, 1d5, -2)
u) 5 Flight Arrows (+0, 1d4, +6)


  [Home Inventory]

a) a Tunic [0,+0]
b) a Metal Longspear (+0, 5d1)
c) 2 Awl-Pikes (+0, 3d4)
d) a Broad Axe (+0, 3d7)
e) a Mace (+0, 3d3)


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Elnora                               has been killed on level 2 
Brodda, the Easterling               has been killed on level 5 
Whiskers the Rebel                   has been killed on level 7 
Total: 3 uniques killed


  [Cheat Options]

Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)



Posted on 16.2.2016 16:40

Download this dump

11. on the Competition No.185 Ladder (of 13)

Comments

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On 16.2.2016 16:40 darkdrone wrote:
Can you hear me MajorTom?
Can you hear me MajorTom?

On 16.2.2016 16:43 darkdrone wrote:
just a question ... I've restored Wit and Grace .... how is it that these still show up in the "Wounds" section ?

On 17.2.2016 05:21 wobbly wrote:
Wounds are like extra lifes. 3 possible wounds, reciece 2 of the same you're dead for real.

On 17.2.2016 15:37 darkdrone wrote:
even with Max HP and restored Stats (Wit and Grace) , char will still die if a 2nd Wit and/or Grace wound occurs?

man thats even more painful than in Sil / FAA

On 17.2.2016 18:09 wobbly wrote:
Max HPs? Wounds only occur when you're reduced to negative hps. You can miss it as the "adrenaline rush" restores your hps to 1/2 max. So currently you've "died" twice out of 2-4 lives.

On 17.2.2016 18:11 wobbly wrote:
& yeah it is a bit painful. Some really interesting mechanics, but... a bit of a slog to play at times.

On 18.2.2016 16:45 darkdrone wrote:
I believe HIts is my HP ?

RIght now I see that is at 123 / 123 .

Also my Wit and Grace used to be in yellow and much lesser.
But then I drank the Restore potions.

DOes it now mean the next 2 Wounds will kill me ?

(Thats what I understand ... is that correct?)

oh well ... otherwise back to MajorTom37...38...39....9999.....9999999 :D


On 18.2.2016 18:25 wobbly wrote:
For the full description: Press ? (in-game help). Press 4 (The Dungeon and it's contents). Press 2 (Exploring the dungeon). Space lots of times, -Upon death and dying- is at the bottom.

Pretty sure it means you have a 2 in 3 chance of dying if you fall below 0 hits again. 2 more wounds will definitely kill you.

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